Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsPanzerStahl vs barnee EXP
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See If I can remember. Always a challenge lol
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@barnee Right Arm :muscle: were up and running :)
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you wanna be jerry ? I’ll be blokes and yanks ?
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@Panzerstahl-Helm heads up wont let you edit in game threads :)
Take your time and when you’re ready , we’ll roll

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@barnee let’s bring it on! The Wehrmacht is ready to rumble!
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@Panzerstahl-Helm heh heh right arm :muscle:
Something I noticed last night while testing moving in and out of the Boxes, I’ll ping @VictoryFirst too, You Have To Move the Controlling/Attacking Player First then the defender or it won’t let you move the Attacker.
I need to retest this to be sure. If it doesn’t work, have to edit. Hopefully that’s not the case :)
I’ll dial us in in a bit :)
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@Panzerstahl-Helm did yo register with marti dice ? I would guess you did since you got an email.
Can’t get it to fire. I’ll keep trying :)
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@Panzerstahl-Helm ok pulled my head outta my ass and were on.
EXP Game 4 Stahl vs barnee.tsvg
In case you don’t know, hit view turn summary

ctrl a ctrl c and post here. 2.6 might be fixing it. Saw redrum doing a test the other day
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@Panzerstahl-Helm lol and i forget to post the example hee hee
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Game History
Round: 1 Activate Technology - Changer Note to players Changer: Welcome to Global 40 Expansion UHD Boxes It Uses the Black Elk Mega Map. This is Version 1.84 It was uploaded on 9/15/2023. Make sure All Players have the Same Version. You will need .... Purchase Units - Changer Note to players Changer: NOTE If you encounter an error at game start, simply restart as the mini map was not drawn correctly. This will be fixed in the next version of TripleA It is Suggested to set "Map Zoom".... Note to players Changer: NOTE If Using The Basic Rules, Turn Off "Expanded Pacific Ocean" "National Guard" and "Total War" in Map Options Before Game Start. Triplea Will Ask if you want to Continue with Purcha.... Combat Move - Changer triggerAttachmenEarly1940Red: Changer has 1 BBandTransport, 1 Early1943, 1 German_Rockets, 1 TotalWar and 1 Waffen_Para placed in Early 1943 triggerAttachmenEarly1940Red: Changer has 1 DDayEurope, 1 Early1944, 1 King_Tiger, 1 Me262 and 1 TypeXXIUBoat placed in Early 1944 triggerAttachmenEarly1940Red: Changer has 1 Early1940_red, 1 Soviet_Commisar, 1 WaffenArty, 1 commando, 1 marine and 1 waffen_infantry placed in Early 1940 triggerAttachmenEarly1940Red: Changer has 1 Early1941, 1 Tank_General and 1 USADOW placed in Early 1941 triggerAttachmenEarly1940Red: Changer has 1 EscortAndConvoy, 1 EuropeDOW, 1 Late1941, 1 MayAttack, 1 NavalMine, 1 Russian_Rockets, 1 Soviet_Partisan and 1 guard_infantry placed in Late 1941 triggerAttachmenEarly1940Red: Changer has 1 Late1940, 1 Panzer_General, 1 UK_TankGeneral and 1 Waffen_Oberst placed in Late 1940 triggerAttachmenEarly1940Red: Changer has 1 CruiserAndSub, 1 DestroyerTransport, 1 Early1942, 1 RedArmyConscript, 1 USA_TankGeneral and 1 WaffenPnzrGrndr placed in Early 1942 triggerAttachmenEarly1940Red: Changer has 1 2Destroyers, 1 DevelopWeapons, 1 HeavyBombers, 1 Late1943, 1 TakeOverItaly and 1 USAHeavyTransport placed in Late 1943 triggerAttachmenEarly1940Red: Changer has 1 Atlantic_Wall, 1 Banzai, 1 Carrier2FTRS, 1 Late1942, 1 Mass_Tanks and 1 waffen_panzer placed in Late 1942 triggerAttachmenEarly1940Red: Changer has 1 Late1944 and 1 Waffen_Hvy_Tank placed in Late 1944 Combat - Changer Non Combat Move - Changer Turn Complete - Changer:)
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@barnee Hello Sir, TripleA won´t let me start the game as “Play by Email”. I usually have the below fields filled out as in below screenshot, but I am not able to press the “Play” button.
Can you try it?
What do you mean with
“You Have To Move the Controlling/Attacking Player First then the defender or it won’t let you move the Attacker.” ? Which defenders would that be?BR
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Hi @AAGamer yea this is the 2.6 prerelease. Has some new stuff :)
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@Panzerstahl-Helm yea so I already got us set up. You need to put the saved game in your triplea/saved games folder.
Usually, you want todo a practice turn in local mode, then restart the save with PBEM and it should already be filled out.
Also, just for future reference, you don’t fill out any of the lower stuff. Just the two emails and a Game title. Not sure if the title is needed or not.
Here’s the save again exp-game-4-stahl-vs-barnee.tsvg
And I was wrong about moving the attacker first. You have to move the defender first. Explained in detail here https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/238
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@Panzerstahl-Helm you might need to scroll down a couple spots. This is where it starts

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Howdy. attached my combat move which needs your scramble orders.
Please check the following:
- I added the Wolfsrudel-marker in SZ110, because I am attacking with 3 U-Boots.
- I purchased a few units and was asked to place them befor my combat move. I am not sure if I can use them right away…
If these moves are correct, let me know your scramble orders. Otherwise I will adjust my move accordingly.
Furthermore I am still not able to start the game as PBEM, but only as local game.
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@Panzerstahl-Helm a few things. You can place the Waffen Units 1st phase but not the CV and U-boats.
Here’s what you can place:
All Infrastructure/Facilities upgrades as well as Waffen Infantry, Waffen Panzer, Commandos, Marines, Unarmed Mines, Waffen Paratroopers, Waffen Artillery, Wolfpacks and Underground Factories are all placed in the First Placement Phase. Everything else as normal. If placing both a Minor Factory and a Underground Minor, Place the Minor in the first phase and the Underground in the second.Waffen Heavy Tank also places. So, All Waffens Place 1st Phase.
I looked at your earlier post again and see that you’re on the same pre release, 2.6.14477, so PBEM should work for us.
Load the Save I posted, EXP Game 4 Stahl vs barnee.tsvg and go to Play By Email. You should get this.

So, it will already be filled out and you can hit play.
Go ahead and redo your first turn up to scramble. Also, yes, anything placed 1st phase is immediately active. You can send the Waffen Inf to France too if you want.
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@Panzerstahl-Helm I added a detailed Wolfpack explanation here https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/244
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Here we go.
Play by Email seems to work as you explained. :+1:
You need to go to Play by Email and than open the saved file. I used to do it the other way around.
No Wolfspack this round, but hopefully next round. ;-)
Waffen-SS used for France battle. -
@Panzerstahl-Helm right arm :muscle: glad you got it working :)
No scrambles





