Looks like I need to start channeling Michelle Yeoh more often. She’s great luck!
BM4 Surfer (L+18) vs Elche (X)
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 fighters moved from 41 Sea Zone to Malaya 2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Japanese roll AA dice in Malaya : 0/2 hits, 0.33 expected hits ANZAC roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Malaya, round 2 : 3/8 hits, 2.33 expected hits Japanese roll dice for 1 aaGun, 4 infantry and 1 mech_infantry in Malaya, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the ANZAC lost in Malaya 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Malaya ANZAC roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Malaya, round 3 : 2/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Malaya, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the ANZAC lost in Malaya 2 infantry owned by the Japanese lost in Malaya ANZAC roll dice for 1 artillery and 2 fighters in Malaya, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for ANZAC: 3 infantry and 2 mech_infantrys Casualties for Japanese: 1 aaGun, 4 infantry and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Malaya to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 fighter moved from Gibraltar to Malta 1 fighter moved from Gibraltar to United Kingdom 2 aaGuns and 1 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 2.00 Japanese AA : -0.33 ANZAC regular : 0.50 -
I assume no scramble in sz109.
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 3 mech_infantrys moved from Iraq to Egypt 6 armour and 2 mech_infantrys moved from Syria to Egypt 1 mech_infantry moved from Bryansk to Tambov 1 mech_infantry moved from Tambov to Volgograd 2 mech_infantrys moved from Bryansk to Tambov 1 mech_infantry moved from Tambov to Volgograd 1 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Tambov to Volgograd 2 armour moved from Bryansk to Rostov 2 armour moved from Rostov to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 2 mech_infantrys moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Turkmenistan to Volgograd 4 tactical_bombers moved from Novgorod to Volgograd 2 fighters moved from Greece to Volgograd 2 bombers moved from Greece to Volgograd 3 fighters moved from Syria to Egypt 1 submarine moved from 111 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone 4 carriers and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 8 fighters moved from 112 Sea Zone to 109 Sea Zone 2 artilleries moved from Norway to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone 2 artilleries moved from 109 Sea Zone to Scotland 2 infantry moved from 109 Sea Zone to Scotland Combat - Germans Battle in Scotland Battle in Egypt Germans attack with 18 armour, 3 fighters and 5 mech_infantrys British defend with 1 aaGun, 1 factory_minor, 1 harbour, 15 infantry and 5 mech_infantrys; Americans defend with 1 armour, 2 infantry and 1 mech_infantry British roll AA dice in Egypt : 0/3 hits, 0,50 expected hits Germans roll dice for 18 armour, 3 fighters and 5 mech_infantrys in Egypt, round 2 : 11/26 hits, 11,33 expected hits British roll dice for 1 aaGun, 1 armour, 17 infantry and 6 mech_infantrys in Egypt, round 2 : 7/24 hits, 8,17 expected hits 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Egypt 1 aaGun owned by the British, 2 infantry owned by the Americans and 8 infantry owned by the British lost in Egypt Germans roll dice for 16 armour and 3 fighters in Egypt, round 3 : 8/19 hits, 9,50 expected hits British roll dice for 1 armour, 7 infantry and 6 mech_infantrys in Egypt, round 3 : 10/14 hits, 4,83 expected hits 10 armour owned by the Germans lost in Egypt 7 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Egypt Germans roll dice for 6 armour and 3 fighters in Egypt, round 4 : 5/9 hits, 4,50 expected hits British roll dice for 1 armour and 5 mech_infantrys in Egypt, round 4 : 2/6 hits, 2,17 expected hits 2 armour owned by the Germans lost in Egypt 5 mech_infantrys owned by the British lost in Egypt Germans roll dice for 4 armour and 3 fighters in Egypt, round 5 : 1/7 hits, 3,50 expected hits British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Egypt 1 armour owned by the Americans lost in Egypt Germans win, taking Scotland from British, taking Egypt from British with 3 armour and 3 fighters remaining. Battle score for attacker is -24 Casualties for Germans: 15 armour and 5 mech_infantrys Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Casualties for British: 1 aaGun, 15 infantry and 5 mech_infantrys Battle in Volgograd Germans attack with 2 armour, 2 bombers, 2 fighters, 2 infantry, 8 mech_infantrys and 4 tactical_bombers Russians defend with 1 aaGun, 6 artilleries, 1 factory_minor and 15 infantry Russians roll AA dice in Volgograd : 0/3 hits, 0,50 expected hits Germans roll dice for 2 armour, 2 bombers, 2 fighters, 2 infantry, 8 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 6/20 hits, 7,67 expected hits Russians roll dice for 1 aaGun, 6 artilleries and 15 infantry in Volgograd, round 2 : 4/21 hits, 7,00 expected hits 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Volgograd Germans roll dice for 2 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 4 tactical_bombers in Volgograd, round 3 : 8/16 hits, 7,00 expected hits Russians roll dice for 6 artilleries and 10 infantry in Volgograd, round 3 : 5/16 hits, 5,33 expected hits 5 mech_infantrys owned by the Germans lost in Volgograd 8 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Volgograd, round 4 : 5/11 hits, 6,17 expected hits Russians roll dice for 6 artilleries and 2 infantry in Volgograd, round 4 : 2/8 hits, 2,67 expected hits 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Volgograd Germans roll dice for 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers in Volgograd, round 5 : 5/9 hits, 5,33 expected hits Russians roll dice for 3 artilleries in Volgograd, round 5 : 0/3 hits, 1,00 expected hits 3 artilleries owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 1 armour, 2 infantry and 8 mech_infantrys Casualties for Russians: 1 aaGun, 6 artilleries and 15 infantry Battle in 104 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 3 : 4/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun moved from Norway to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland 2 submarines moved from 112 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 103 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 2 fighters moved from 109 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 mech_infantrys moved from Romania to Greece 3 fighters moved from Egypt to Greece 4 tactical_bombers moved from Volgograd to Rostov 2 fighters moved from Volgograd to Rostov 3 artilleries and 5 infantry moved from Bryansk to Rostov 2 aaGuns, 24 artilleries and 21 infantry moved from Ukraine to Rostov 2 bombers moved from Volgograd to Novgorod 2 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Norway to Vyborg 2 fighters moved from Western Germany to Norway Place Units - Germans 5 transports placed in 112 Sea Zone Germans undo move 1. 3 transports placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 5 infantry and 2 tactical_bombers placed in Western Germany 1 transport placed in 112 Sea Zone Germans undo move 4. 2 infantry placed in Greece 1 infantry and 2 mech_infantrys placed in Ukraine 1 transport placed in 97 Sea Zone Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
British AA : -0,50 Russians regular : -5,00 Germans regular : -7,33 Russians AA : -0,50 British regular : 3,67 -
TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Combat Move - Russians 2 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns, 3 armour, 4 artilleries, 26 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters moved from Gibraltar to United Kingdom Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 2.17 -
Game History
Round: 24 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Malaya 1 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Shan State 1 armour moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Japanese take 20 Sea Zone from UK_Pacific 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 fighter moved from French Indo China to Shan State 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Strategic bombing raid in Malaya ANZAC roll AA dice in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Malaya causes 6 damage total. Battle in Philippines Battle in Shan State Japanese attack with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 4/8 hits, 2,83 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Philippines from Americans, taking Shan State from Americans with 1 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Japanese 1 fighter moved from 26 Sea Zone to Caroline Islands 2 fighters moved from Japan to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 destroyers moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Malaya to French Indo China 2 fighters moved from Shan State to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 2 fighters moved from Shantung to French Indo China 1 mech_infantry moved from Shantung to Hunan 1 artillery moved from Shantung to Anhwe 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from India to Shan State 1 submarine moved from 72 Sea Zone to 77 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from Kazakhstan to Turkmenistan Place Units - Japanese 2 destroyers, 4 submarines and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry placed in Japan 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,2,6,6,3,1,5,2,6,5,3,5,6,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3 Japanese collect 57 PUs (5 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,17 ANZAC AA : -0,17 British regular : -0,17 -
TripleA Manual Gamesave Post: Americans round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 27 Sea Zone to 30 Sea Zone 1 submarine moved from 29 Sea Zone to 30 Sea Zone 1 submarine moved from 12 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 49 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone 4 submarines moved from 54 Sea Zone to 30 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 4 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Trans-Jordan 3 fighters and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 carrier moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 bomber moved from Malta to Trans-Jordan Combat - AmericansCombat Hit Differential Summary :
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@elche Scramble in Italy.
I knew I was doing poorly in this game the past 5ish rounds. But suddenly I’m up against the end of the game!
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No scramble please.
Yes you are right, I cannot stop your units to get my victory conditions. -
TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 submarine moved from 27 Sea Zone to 30 Sea Zone 1 submarine moved from 29 Sea Zone to 30 Sea Zone 1 submarine moved from 12 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 49 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone 4 submarines moved from 54 Sea Zone to 30 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 4 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Trans-Jordan 3 fighters and 2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 carrier moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Malta to 97 Sea Zone 1 bomber moved from Malta to Trans-Jordan Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 97 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers Germans defend with 1 transport; Italians defend with 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians, 2 transports owned by the Italians, 1 transport owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 carrier, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer, 1 submarine and 2 transports Casualties for Germans: 1 transport Battle in Trans-Jordan Americans attack with 1 bomber and 4 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 4 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 bomber and 4 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 30 Sea Zone Americans attack with 2 fighters, 10 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 10 submarines in 30 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 2 fighters, 10 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from 97 Sea Zone to Anglo Egyptian Sudan 1 bomber moved from Trans-Jordan to West India 3 fighters moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 5 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 30 Sea Zone 6 fighters moved from Western United States to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Northern Territory to Queensland Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 fighter and 2 tactical_bombers placed in Eastern United States 3 infantry placed in West India Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 0 PUs; Combat Move - British 7 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Libya to Tunisia British take Tunisia from Italians 6 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 6 infantry moved from 98 Sea Zone to Egypt 7 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria 1 mech_infantry moved from West India to Persia 1 fighter moved from West India to Persia 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in Syria Battle in Persia British attack with 1 fighter and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 fighter and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia 1 fighter owned by the British retreated Italians win, taking Syria from Italians with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Egypt British attack with 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 armour, 1 factory_minor and 1 harbour British roll dice for 7 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 6/15 hits, 5.33 expected hits Germans roll dice for 3 armour in Egypt, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the British lost in Egypt 3 armour owned by the Germans lost in Egypt British win, taking Egypt from Germans with 7 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 3 armour Non Combat Move - British 4 carriers moved from 96 Sea Zone to 98 Sea Zone 7 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Persia to West India 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 30 Sea Zone Place Units - British 10 infantry placed in United Kingdom 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,5,2,1,6,4,1,6,5,5,3,6,1,1,5,5,5,2,5 British collect 26 PUs (6 lost to blockades); end with 26 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : 0.00 Italians regular : 1.50 Germans regular : 0.50 British regular : 0.00 -
TripleA Manual Gamesave Post: Italians round 24
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 3 fighters EDIT: Adding units owned by British to Trans-Jordan: 3 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@elche Please use second post. Landed 3 ftrs in TJ vice on CVs.
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Game History
Round: 24 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 3 fighters EDIT: Adding units owned by British to Trans-Jordan: 3 fighters EDIT: Turning off Edit Mode Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Caucasus Italians take Caucasus from Russians 1 infantry moved from Iraq to Syria 1 mech_infantry moved from Persia to Syria 1 fighter moved from Southern Italy to Syria 3 fighters moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 3 fighters Americans defend with 1 carrier and 1 submarine 1 submarine owned by the Americans submerged Italians win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 fighter Casualties for Americans: 1 carrier Battle in Syria Italians attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 airfield and 1 infantry Italians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Syria to Greece 2 fighters moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Northern Italy 1 submarine moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary: French round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 24 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung Combat - ANZAC Battle in Kwangtung Non Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 marine and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Northern Territory 1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 submarine moved from 62 Sea Zone to 30 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 submarine placed in 54 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 27 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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I assume no scramble in sz110 - against 6 ac, 2 dd and 3 fig and no bs shots.
Game History
Round: 25 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs; Germans buy 1 aaGun, 3 armour, 4 artilleries, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 27 artilleries and 26 infantry moved from Rostov to Volgograd 5 artilleries moved from Norway to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 2 tactical_bombers moved from 109 Sea Zone to United Kingdom 6 fighters moved from 109 Sea Zone to United Kingdom 2 artilleries and 3 infantry moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 4 carriers moved from 109 Sea Zone to 110 Sea Zone 2 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from 112 Sea Zone to United Kingdom 5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Norway to United Kingdom 2 bombers moved from Novgorod to United Kingdom 1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom 6 artilleries, 9 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from Greece to 110 Sea Zone Combat - Germans Battle in United Kingdom Germans attack with 8 artilleries, 2 bombers, 13 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 aaGun, 1 airfield, 1 factory_upgrade, 6 fighters, 1 harbour, 16 infantry and 1 tactical_bomber; Americans defend with 3 fighters; ANZAC defend with 2 fighters; Russians defend with 3 fighters British roll AA dice in United Kingdom : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 8 artilleries, 2 bombers, 12 fighters, 12 infantry, 1 mech_infantry and 4 tactical_bombers in United Kingdom, round 2 : 15/39 hits, 16,17 expected hits British roll dice for 1 aaGun, 14 fighters, 16 infantry and 1 tactical_bomber in United Kingdom, round 2 : 15/31 hits, 15,17 expected hits 2 artilleries owned by the Germans, 12 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom 1 aaGun owned by the British and 14 infantry owned by the British lost in United Kingdom Germans roll dice for 6 artilleries, 2 bombers, 12 fighters and 4 tactical_bombers in United Kingdom, round 3 : 14/24 hits, 12,00 expected hits British roll dice for 14 fighters, 2 infantry and 1 tactical_bomber in United Kingdom, round 3 : 11/17 hits, 10,50 expected hits 5 artilleries owned by the Germans and 6 fighters owned by the Germans lost in United Kingdom 3 fighters owned by the Russians, 2 fighters owned by the ANZAC, 1 tactical_bomber owned by the British, 3 fighters owned by the Americans, 3 fighters owned by the British and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/13 hits, 7,33 expected hits British roll dice for 3 fighters in United Kingdom, round 4 : 1/3 hits, 2,00 expected hits 1 tactical_bomber owned by the Germans lost in United Kingdom 3 fighters owned by the British lost in United Kingdom Germans destroys 26PUs while taking British capital Germans converts factory_upgrade into different units Germans win, taking United Kingdom from British with 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 7 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 6 fighters, 16 infantry and 1 tactical_bomber Casualties for ANZAC: 2 fighters Casualties for Americans: 3 fighters Casualties for Russians: 3 fighters Battle in Volgograd Germans attack with 27 artilleries and 26 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 27 artilleries and 26 infantry in Volgograd, round 2 : 18/53 hits, 17,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 27 artilleries and 26 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns moved from Rostov to Volgograd 2 fighters and 4 tactical_bombers moved from Rostov to Southern Italy 1 submarine moved from 108 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 2 bombers moved from United Kingdom to Scotland 2 tactical_bombers moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Western Germany 1 submarine moved from 110 Sea Zone to 103 Sea Zone 1 submarine moved from 110 Sea Zone to 87 Sea Zone 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Ukraine to Rostov 2 infantry moved from Belarus to Bryansk 6 mech_infantrys moved from Vyborg to Belarus Place Units - Germans 1 armour and 2 mech_infantrys placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 1 aaGun and 2 fighters placed in Greece 1 fighter placed in Novgorod 1 artillery and 1 infantry placed in Norway 3 artilleries and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 71 PUs (3 lost to blockades); end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUsCombat Hit Differential Summary :
British AA : 0,50 Russians regular : -0,67 Germans regular : 1,83 British regular : -0,67 -
@elche Nope. I wouldn’t scramble.
I think that’s the ball game.
Good game. What a marathon!!I’ll post.
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S surfer referenced this topic on
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Thank you for your patience with the game and me.
There was no luck for your with UK.
This game costs me a lot of sleep because of many hard decisions like to do Kamikaze with my 18 tanks in Persia, maybe a mistake or attack to WUS and the attack to your 22 units in Volgograd . -
And it wasnt possible for me to get the 6 victory town and in the end of the game I had to go in defense now, lose Hawaii again and ANZAC with 37 IPC.
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@elche The game pacing was good. We both needed breaks and what a long game. I’ve been past 20 rounds a few times, but this one was competitive for a long stretch–so yes, I’m glad you lost some sleep because I know I did!!
You got some good battles (Norway?), but I had backed myself into a few bad positions that you took advantage of each time. It was a good win. Congratulations.
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Thank you very much.
With Norway I didnt see all the fighters could land there. I thought next round I conquer Norway back but it costs time and money, my sleep, more alkohol and cigarettes to get it back. Therefore I couldnt attack the russians and I was frightend that you conquer Russia back.





