TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Sikang to W.Sian
Chinese take W.Sian from Hisaichi
2 Mech.Infs moved from Tsingnan to N.Shangsi
1 Mech.Inf moved from Tsingnan to Shangsi
1 EarlyFighter moved from Szechwan to N.Shangsi
1 EarlyFighter moved from Szechwan to Shangsi
1 Fighter moved from Szechwan to Sian
1 Infantry moved from Szechwan to Sian
Purchase Units - Chinese
Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Chinese
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 2 Mech.Infs
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Mech.Infs in N.Shangsi, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese lost in N.Shangsi
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in N.Shangsi, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in N.Shangsi, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in N.Shangsi
1 EarlyFighter owned by the Chinese retreated
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for Chinese: 2 Mech.Infs
Casualties for Hisaichi: 1 Infantry
Battle in Sian
Chinese attack with 1 Fighter and 1 Infantry
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Fighter and 1 Infantry in Sian, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Shangsi
Chinese attack with 1 EarlyFighter and 1 Mech.Inf
Hisaichi defend with 1 Elite and 1 Infantry
Chinese roll dice for 1 EarlyFighter and 1 Mech.Inf in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Chinese lost in Shangsi
1 Infantry owned by the Hisaichi lost in Shangsi
1 EarlyFighter owned by the Chinese retreated
Hisaichi win with 1 Elite remaining. Battle score for attacker is -3
Casualties for Chinese: 1 Mech.Inf
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Sian to Szechwan
1 EarlyFighter moved from Shangsi to Szechwan
1 EarlyFighter moved from N.Shangsi to Szechwan
2 Artillerys, 3 Infantrys and 1 Marine moved from Tsingnan to Gansu
1 Infantry moved from Sikang to Szechwan
6 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Quyan to Gobi
2 Tanks moved from Urumal to Gobi
2 Infantrys moved from Urumal to Quyan
Place Units - Chinese
6 Infantrys placed in Xining
1 Infantry and 3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Hisaichi regular : 0.67
Savegame