Sovietishcat (Allies+16) vs Simon33 (X) BM Game II

  • '19

    I wanted to prevent Italy from taking it!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 bomber and 1 fighter moved from Western Germany to Novgorod
            2 tactical_bombers moved from 113 Sea Zone to Novgorod
            1 mech_infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            3 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from France to Southern France
                  Germans take Southern France from French
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 fighter; Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits, 3.17 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    3 infantry owned by the Russians and 1 fighter owned by the British lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
                Casualties for British: 1 fighter
            Battle in Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Greece
            1 bomber moved from Western Ukraine to Poland
            7 mech_infantrys moved from Eastern Poland to Poland
            1 armour and 2 mech_infantrys moved from Bessarabia to Poland
            1 aaGun moved from Poland to Eastern Poland
            2 artilleries, 8 infantry and 1 mech_infantry moved from Germany to Poland
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Vyborg
            1 tactical_bomber moved from Novgorod to Vyborg
            1 bomber moved from Novgorod to Norway
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            1 fighter moved from Southern Italy to Norway
            2 tactical_bombers moved from Western Germany to Norway
            9 armour and 12 mech_infantrys moved from Norway to Vyborg
            1 infantry moved from Poland to Baltic States
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in Norway
            3 artilleries and 3 infantry placed in Germany
            1 mech_infantry placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.00
    

    Savegame

  • '19 '17 '16

    @Sovietishcat said in Sovietishcat (Allies+16) vs Simon33 (X) BM Game II:

    I wanted to prevent Italy from taking it!

    If Italy owns Leningrad, the Axis don’t get the bonus for it.

  • '19

    Russia 9.tsvg

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 fighters moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 artillery and 2 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Eastern Poland
            16 armour, 12 artilleries, 25 infantry and 10 mech_infantrys moved from Belarus to Baltic States
            1 mech_infantry moved from Bryansk to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour and 1 mech_infantry moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Novgorod
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Baltic States
                Russians attack with 16 armour, 12 artilleries, 25 infantry and 10 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 16 armour, 12 artilleries, 25 infantry and 10 mech_infantrys in Baltic States, round 2 : 16/63 hits, 19.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 16 armour, 12 artilleries, 25 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 aaGuns moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            2 fighters moved from Western Ukraine to Bryansk
            11 armour and 5 mech_infantrys moved from Bryansk to Baltic States
            1 mech_infantry moved from Russia to Belarus
            3 armour and 1 mech_infantry moved from Russia to Smolensk
            1 infantry moved from Kazakhstan to Sikang
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            1 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -3.50
    
  • '19

    I know that, the goal was to prevent Germany from stacking Novgorod with planes, but ya maybe it was overpriced :thinking_face:

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 fighter and 1 tactical_bomber moved from Philippines to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            3 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
            2 armour and 2 mech_infantrys moved from Kweichow to Kansu
                  Japanese take Shensi from Chinese
                  Japanese take Kansu from Chinese
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Shensi
    
        Combat - Japanese
            Battle in Amur
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the British lost in Yunnan
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 armour and 3 mech_infantrys moved from Kweichow to Kansu
            1 artillery and 2 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 2 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            3 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 battleship, 4 carriers, 1 destroyer, 2 fighters and 5 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    

    Savegame

  • '19 '17 '16

    Looks like you are smashing me again.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 fighter and 1 tactical_bomber moved from Philippines to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
            3 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
            2 armour and 2 mech_infantrys moved from Kweichow to Kansu
                  Japanese take Shensi from Chinese
                  Japanese take Kansu from Chinese
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Shensi
    
        Combat - Japanese
            Battle in Amur
            Battle in Yunnan
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the British lost in Yunnan
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 armour and 3 mech_infantrys moved from Kweichow to Kansu
            1 artillery and 2 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 2 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Shan State to Malaya
            3 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 battleship, 4 carriers, 1 destroyer, 2 fighters and 5 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 marine placed in Japan
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.33
    UK_Pacific regular : -0.33
    

    Savegame

  • '19

    UK 9.tsvg

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery moved from Morocco to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Eastern United States to Holland Belgium
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
    
        Combat - Americans
            Battle in Johnston Island
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
                Italians defend with 1 infantry
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Johnston Island from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            7 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            12 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            1 armour, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
            1 fighter moved from Shensi to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from India: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to India: 1 armour
            EDIT: Turning off Edit Mode
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 bomber moved from India to French Indo China
            2 infantry moved from Normandy Bordeaux to Southern France
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
    
        Combat - British
            Strategic bombing raid in French Indo China
                    Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Southern France
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                    1 infantry owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Southern France to 92 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Southern France to Normandy Bordeaux
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 artillery and 2 infantry moved from India to Burma
            1 infantry moved from 30 Sea Zone to Johnston Island
    
        Place Units - British
            1 artillery and 8 infantry placed in United Kingdom
            1 submarine placed in 80 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,6,1
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.33
    Japanese regular : 1.33
    Japanese AA : -0.17
    Germans regular : 0.33
    British regular : -1.00
    
  • '19

    I must say Germany is under great pressure, still Japan is very stong!

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from France to Southern France
            2 fighters moved from Greece to Southern France
            1 fighter moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
            2 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Southern France
                Italians attack with 4 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Southern France to Greece
            2 fighters moved from Southern France to Southern Italy
            1 bomber and 1 fighter moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 armour moved from Poland to Germany
            1 artillery and 1 infantry moved from Western Germany to Germany
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -2.83
    British regular : -0.33
    

    Savegame

  • '19

    France 9.tsvg

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to Hawaiian Islands
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,6,4
            ANZAC collect 4 PUs (4 lost to blockades); end with 11 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    The 2 French infantry are on 1 UK tt in sz 110.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from Vyborg to Novgorod
            1 bomber moved from Greece to Eastern Poland
            1 bomber and 2 infantry moved from Poland to Eastern Poland
            1 bomber moved from Norway to Novgorod
            1 mech_infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Eastern Poland
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Eastern Poland to Western Germany
            1 bomber moved from Novgorod to Western Germany
            1 armour and 10 mech_infantrys moved from Poland to Romania
            2 artilleries and 11 infantry moved from Poland to Germany
            1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
            3 artilleries and 3 infantry moved from Norway to 113 Sea Zone
            3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
            1 fighter and 2 tactical_bombers moved from Norway to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 tactical_bomber moved from Novgorod to Germany
            1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from Vyborg to Novgorod
            1 bomber moved from Greece to Eastern Poland
            1 bomber and 2 infantry moved from Poland to Eastern Poland
            1 bomber moved from Norway to Novgorod
            1 mech_infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Eastern Poland
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Eastern Poland to Western Germany
            1 bomber moved from Novgorod to Western Germany
            1 armour and 10 mech_infantrys moved from Poland to Romania
            2 artilleries and 11 infantry moved from Poland to Germany
            1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
            3 artilleries and 3 infantry moved from Norway to 113 Sea Zone
            3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
            1 fighter and 2 tactical_bombers moved from Norway to Western Germany
            1 mech_infantry moved from Germany to Western Germany
            1 tactical_bomber moved from Novgorod to Germany
            1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
            1 fighter moved from Western Germany to Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.67
    

    Savegame

  • '19

    Russia 10.tsvg

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Smolensk to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 tactical_bomber moved from Russia to Eastern Poland
            1 armour moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 armour moved from Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 fighter moved from Bryansk to Novgorod
            1 fighter moved from Bryansk to Eastern Poland
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Eastern Poland
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Russians
            5 aaGuns, 26 armour, 12 artilleries, 25 infantry and 15 mech_infantrys moved from Baltic States to Poland
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 mech_infantry moved from Belarus to Eastern Poland
            1 mech_infantry moved from Eastern Poland to Poland
            1 armour and 1 mech_infantry moved from Western Ukraine to Poland
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Belarus
            1 infantry moved from Olgiy to Timguska
            1 infantry moved from Olgiy to Yenisey
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 mech_infantry moved from Volgograd to Novosibirsk
            2 mech_infantrys moved from Volgograd to Ukraine
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Bessarabia to Poland
            1 armour moved from Smolensk to Ukraine
            1 armour moved from Smolensk to Belarus
    
        Place Units - Russians
            1 mech_infantry placed in Ukraine
            3 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -3.17
    
  • '19

    @simon33 Please use this file Russia 10.tsvg

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Ulaanbaatar
                  Japanese take Buryatia from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 artillery and 2 infantry moved from Amur to Ulaanbaatar
            1 infantry moved from Hopei to Shensi
            1 armour and 1 mech_infantry moved from Kansu to Olgiy
                  Japanese take Tsagaan Olom from Russians
            2 armour and 2 mech_infantrys moved from Kansu to Timguska
            1 mech_infantry moved from Kansu to Tsinghai
            1 fighter and 1 tactical_bomber moved from Szechwan to Tsinghai
            2 fighters moved from Szechwan to Shensi
            1 fighter, 1 infantry and 1 tactical_bomber moved from Malaya to Shan State
            8 artilleries and 7 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            2 artilleries and 2 infantry moved from Kweichow to Yunnan
            1 bomber moved from Caroline Islands to 30 Sea Zone
            1 bomber moved from Caroline Islands to Shan State
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 30 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Timguska
                Japanese attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Timguska
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Olgiy
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Olgiy, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Olgiy, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Olgiy, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Olgiy, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Olgiy, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Olgiy, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Olgiy, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Olgiy, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Olgiy
                    1 infantry owned by the Russians lost in Olgiy
                Japanese win, taking Olgiy from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Ulaanbaatar
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Ulaanbaatar, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese roll dice for 1 armour and 1 artillery in Ulaanbaatar, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Ulaanbaatar
                    1 infantry owned by the Russians lost in Ulaanbaatar
                1 armour owned by the Japanese retreated to Amur
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                2 fighters owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Kansu to Hopei
            1 infantry moved from Suiyuyan to Kansu
            1 artillery and 1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Sakha to Amur
            1 artillery moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 33 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan
            2 fighters moved from Shensi to Szechwan
            1 bomber moved from Shan State to Malaya
            1 bomber moved from 30 Sea Zone to Caroline Islands
            3 fighters moved from Caroline Islands to 6 Sea Zone
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 artilleries and 2 infantry moved from Szechwan to Yunnan
            2 artilleries and 2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Japan to French Indo China
            1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
            1 artillery and 1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Japan to French Indo China
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            2 fighters and 1 infantry placed in Japan
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.33
    Japanese regular : -5.00
    UK_Pacific regular : 0.67
    Russians regular : 2.00
    

    Savegame

  • '19

    UK 10.tsvg

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Holland Belgium
            1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Solomon Islands
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 bomber, 3 fighters, 1 marine and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber, 3 fighters, 1 marine and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 3.83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Holland Belgium
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 marine
                Casualties for Germans: 1 mech_infantry
            Battle in Solomon Islands
                Americans attack with 2 fighters, 1 marine and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Americans lost in Solomon Islands
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 carriers moved from 26 Sea Zone to 54 Sea Zone
            2 carriers and 1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            9 fighters moved from 26 Sea Zone to 49 Sea Zone
            9 fighters moved from 49 Sea Zone to 54 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 bomber, 3 fighters and 2 tactical_bombers moved from Holland Belgium to Poland
            1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
            2 fighters moved from Solomon Islands to 49 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 49 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Tsinghai
            1 fighter moved from Sikang to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to Poland
            1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from Sikang to Eastern Persia
            1 tactical_bomber moved from Sikang to Eastern Persia
            2 fighters moved from Sikang to India
            3 aaGuns, 1 armour, 4 artilleries and 19 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 carrier, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 submarine placed in 80 Sea Zone
            2 mech_infantrys placed in Persia
            2 fighters placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,2,1,4,3,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,6,2
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -3.00
    Japanese regular : 0.67
    Germans regular : 0.67
    
  • '19 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Western Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            2 fighters moved from Greece to Slovakia Hungary
            3 fighters moved from Southern Italy to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Slovakia Hungary
                Italians attack with 3 fighters and 1 infantry
                Russians defend with 1 armour
                    Italians roll dice for 3 fighters and 1 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                    1 armour owned by the Russians lost in Slovakia Hungary
                Italians win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                Italians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            1 mech_infantry moved from Northern Italy to Germany
            1 fighter moved from Slovakia Hungary to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            2 fighters moved from Slovakia Hungary to Germany
            3 fighters moved from Holland Belgium to Germany
            1 artillery and 2 infantry moved from Greece to Bulgaria
            4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Western Germany to Germany
            3 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2.33
    Russians regular : 0.50
    British regular : 0.33
    

    Savegame

  • '19

    France 10.tsvg

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Solomon Islands
            1 fighter moved from Queensland to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Burma to Sikang
            1 artillery and 2 infantry moved from Queensland to South Australia
            3 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to Queensland
            3 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,4,2
            ANZAC collect 5 PUs (3 lost to blockades); end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

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