I moved the sub. I will be playing a little slower now. Hopefully I can make US/UK move after work today.
L22 Pejon_88 (X+10) vs. GeneralDisarray (A), PTV, semi final
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Game History
Round: 10 Purchase Units - Americans Americans buy 1 fighter, 8 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 2 fighters moved from 7 Sea Zone to 20 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Battle in 20 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 marines and 4 submarines moved from 7 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 26 Sea Zone 2 fighters moved from 20 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 submarines moved from 8 Sea Zone to 26 Sea Zone 4 infantry moved from Western United States to 11 Sea Zone 1 transport moved from 12 Sea Zone to 11 Sea Zone 2 submarines moved from 94 Sea Zone to 95 Sea Zone 1 submarine moved from 108 Sea Zone to 112 Sea Zone 1 submarine moved from 94 Sea Zone to 108 Sea Zone 8 submarines moved from 94 Sea Zone to 91 Sea Zone 2 destroyers moved from 94 Sea Zone to 113 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 aaGuns moved from Gibraltar to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 1 aaGun moved from Gibraltar to 93 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to United Kingdom 2 infantry moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 7 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone 1 fighter moved from 8 Sea Zone to Hawaiian Islands 1 destroyer moved from 11 Sea Zone to 28 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone 1 artillery, 5 infantry and 2 marines moved from 26 Sea Zone to Midway Place Units - Americans 8 submarines placed in 11 Sea Zone 2 tactical_bombers placed in Western United States 1 fighter placed in Eastern United States Americans undo move 2. 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 6 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 4 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Kweichow to Szechwan 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese win, taking Szechwan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 4 infantry moved from Yunnan to Burma Place Units - Chinese 5 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Yunnan 2 infantry placed in Tsinghai 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 submarines and 2 tactical_bombers moved from 100 Sea Zone to 99 Sea Zone 1 bomber and 3 fighters moved from Egypt to 99 Sea Zone 2 fighters moved from Gibraltar to 99 Sea Zone 1 fighter moved from 94 Sea Zone to 99 Sea Zone 1 carrier moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from Scotland to Holland Belgium 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 transport moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 127 Sea Zone to 113 Sea Zone 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Germans 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 destroyer moved from 40 Sea Zone to 81 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 12 submarines and 2 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport Units damaged: 1 battleship owned by the Germans, 2 carriers owned by the Germans and 1 battleship owned by the Italians Units damaged: 1 carrier owned by the British Units damaged: 1 battleship owned by the British British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 133 Casualties for British: 2 fighters and 6 submarines Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport Battle in Holland Belgium British attack with 1 fighter and 4 infantry Germans defend with 1 infantry British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Malta 1 armour moved from Gibraltar to 94 Sea Zone 1 mech_infantry moved from Algeria to 94 Sea Zone 1 aaGun and 6 infantry moved from Algeria to Tunisia 2 aaGuns moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 aaGun, 1 armour, 4 artilleries, 19 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun, 5 artilleries and 12 infantry moved from Burma to Eastern India 2 aaGuns, 5 artilleries and 10 infantry moved from Yunnan to Burma 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 113 Sea Zone 1 armour and 1 mech_infantry moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 armour moved from Egypt to Iraq 1 bomber moved from 99 Sea Zone to Tunisia Place Units - British 2 submarines placed in 100 Sea Zone 2 destroyers placed in 113 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Northern Caucasus to Rostov Combat - Italians Battle in Rostov Italians attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Northern Caucasus to Rostov 1 artillery moved from Austria to Western Germany 6 infantry moved from Austria to Western Germany 1 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Southern Italy to Western Germany 2 artilleries and 2 infantry moved from Albania to Bulgaria Place Units - Italians 6 infantry placed in Northern Italy Italians undo move 1. 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,1,3,3,4,3,6,2,2,3,3,4,3,5,4,4,6,4,2,4,6,5,1,4,2 Italians collect 7 PUs (10 lost to blockades); end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.83 Russians regular : -0.33 -
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 3 submarines moved from 7 Sea Zone to 26 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,5,6,2 Rolling for Convoy Blockade Damage in 65 Sea Zone. Rolls: 1,3,1,2 ANZAC collect 2 PUs (5 lost to blockades); end with 2 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Ukraine to Kursk 2 infantry moved from Northern Belarus to Southern Belarus 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 3 fighters and 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 bomber moved from Yugoslavia to Kursk 2 fighters and 1 tactical_bomber moved from Yugoslavia to Southern Belarus 1 fighter and 1 tactical_bomber moved from Leningrad to Kursk 2 bombers moved from Leningrad to Southern Belarus Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/9 hits, 3.83 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 3/7 hits, 3.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 3 infantry Battle in Southern Belarus Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kursk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk 1 infantry owned by the Russians lost in Kursk Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 11 armour, 7 artilleries, 22 infantry and 13 mech_infantrys moved from Northern Caucasus to Rostov 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov 3 armour and 1 mech_infantry moved from Bessarabia to Rostov 2 armour moved from Yugoslavia to Bessarabia 1 aaGun moved from Normandy Bordeaux to France 2 fighters and 1 tactical_bomber moved from Holland Belgium to France 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 aaGuns, 4 artilleries and 9 infantry moved from Finland to Norway 2 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 2 artilleries and 4 infantry moved from Poland to Eastern Poland 1 artillery and 5 infantry moved from Germany to Poland 2 infantry moved from Leningrad to Northern Belarus 2 armour moved from Archangel to Leningrad 2 fighters and 1 tactical_bomber moved from Southern Belarus to Leningrad 1 fighter and 1 tactical_bomber moved from Kursk to Rostov 1 bomber moved from Kursk to Eastern Poland 2 bombers moved from Southern Belarus to Leningrad 1 infantry moved from Archangel to Karelia 5 mech_infantrys moved from Western Germany to Austria 2 infantry moved from Austria to Northern Italy 1 infantry moved from Austria to Northern Italy 4 infantry moved from Austria to Western Germany 2 armour moved from Leningrad to Vyborg Place Units - Germans 3 infantry placed in Leningrad 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Normandy Bordeaux 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Western Germany 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,5,3,5,3,3,1,1,6,3,5,6,1,1,4,4,6,3,4,1,3,5,5,6,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,5,6,1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.17 British regular : 0.67 -
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Game History
Round: 11 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Northern Caucasus Russians take Northern Caucasus from Italians 1 infantry moved from Kazakhstan to Stalingrad 1 armour moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Germans 1 infantry moved from Sakha to Amur 1 submarine moved from 94 Sea Zone to 108 Sea Zone Combat - Russians Non Combat Move - Russians 3 infantry moved from Samara to Stalingrad 2 fighters and 1 tactical_bomber moved from Russia to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 7 infantry moved from Russia to Samara 1 infantry moved from Gorky to Samara 1 infantry moved from Smolensk to Russia 1 infantry moved from Yaroslavl to Russia 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Bryansk to Kursk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 11 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone 2 bombers moved from Caroline Islands to 32 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone 1 submarine moved from 34 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Shantung to 20 Sea Zone 2 fighters moved from Japan to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese Combat - Japanese Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 32 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 32 Sea Zone Japanese win with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries, 17 infantry and 1 mech_infantry in Yunnan, round 2 : 7/23 hits, 5.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 9 infantry moved from Malaya to 132 Sea Zone 1 infantry moved from Northern Australia to Queensland 2 infantry and 1 marine moved from Johnston Island to 31 Sea Zone 1 marine moved from Marshall Islands to 33 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 battleship, 1 carrier, 2 infantry, 1 marine and 1 transport moved from 31 Sea Zone to 55 Sea Zone 3 carriers moved from 132 Sea Zone to 35 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 132 Sea Zone to 55 Sea Zone 1 carrier moved from 31 Sea Zone to 34 Sea Zone 1 battleship, 1 cruiser, 3 destroyers and 4 submarines moved from 34 Sea Zone to 35 Sea Zone 2 cruisers, 1 destroyer and 2 marines moved from 33 Sea Zone to 35 Sea Zone 2 marines moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 bombers and 1 tactical_bomber moved from 32 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 55 Sea Zone 2 fighters moved from 132 Sea Zone to Queensland 1 fighter moved from 132 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Davao to 34 Sea Zone 2 tactical_bombers moved from Davao to Queensland 1 fighter moved from Davao to Caroline Islands 1 fighter moved from 20 Sea Zone to Caroline Islands 2 fighters moved from 20 Sea Zone to Japan 1 fighter moved from 20 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 6 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Shansi 1 aaGun and 4 artilleries moved from Kiangsi to Anhwe 1 artillery, 13 infantry and 1 marine moved from 55 Sea Zone to Queensland 2 submarines moved from 65 Sea Zone to 55 Sea Zone 2 submarines moved from 64 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland Place Units - Japanese 1 artillery and 2 infantry placed in Queensland 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan Japanese undo move 1. 2 artilleries and 1 infantry placed in Queensland 3 infantry placed in Malaya 3 infantry placed in French Indo China Japanese undo move 1. 1 artillery, 1 infantry and 1 tactical_bomber placed in Japan 3 infantry placed in Shantung 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : 3.00 -
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Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 5 fighters moved from Hawaiian Islands to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 28 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Midway to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Johnston Island 1 submarine moved from 108 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone Combat - Americans Battle in Johnston Island Battle in 32 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 32 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win, taking Johnston Island from Japanese with 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Marshall Islands Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 27 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Midway to 26 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 3 infantry, 2 marines, 6 submarines and 2 transports moved from 26 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 2 marines moved from 27 Sea Zone to Hawaiian Islands 7 fighters and 1 tactical_bomber moved from 32 Sea Zone to 27 Sea Zone 1 destroyer moved from 28 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 8 submarines moved from 11 Sea Zone to 27 Sea Zone 8 submarines moved from 91 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 2 transports moved from 113 Sea Zone to 105 Sea Zone 1 transport moved from 104 Sea Zone to 12 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States 1 carrier, 3 destroyers and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow 3 infantry moved from Tsinghai to Inner Mongolia 5 infantry moved from Tsinghai to Inner Mongolia 15 infantry moved from Szechwan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Hopei, round 2 : 3/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Inner Mongolia, round 2 : 0/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Szechwan 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from Tunisia to Libya 1 bomber moved from Tunisia to Libya Combat - British Battle in Libya British attack with 1 bomber and 6 infantry Italians defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber and 6 infantry in Libya, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Libya British roll dice for 1 bomber and 6 infantry in Libya, round 3 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya 1 mech_infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 bomber and 5 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Libya to Egypt 1 aaGun, 1 armour, 4 artilleries, 20 infantry and 2 mech_infantrys moved from Northwest Persia to Southern Caucasus 1 bomber moved from Egypt to Iraq 2 armour moved from Iraq to Southern Caucasus 4 fighters moved from 99 Sea Zone to Southern Caucasus 1 transport moved from 99 Sea Zone to 101 Sea Zone 2 infantry moved from Cyprus to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Trans-Jordan 1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 99 Sea Zone to 100 Sea Zone 2 fighters and 2 tactical_bombers moved from Malta to Southern Caucasus 1 artillery and 2 infantry moved from Iraq to Southern Persia 1 infantry moved from Northeast Persia to Southern Persia 1 mech_infantry moved from Belgian Congo to Egypt 1 aaGun, 6 artilleries and 14 infantry moved from Eastern India to Burma 1 destroyer moved from 81 Sea Zone to 40 Sea Zone 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from Tunisia to Libya Place Units - British 1 armour and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Iraq 3 infantry placed in Egypt British undo move 2. 1 artillery and 2 infantry placed in Iraq 1 artillery and 4 infantry placed in United Kingdom 1 transport placed in 113 Sea Zone British undo move 5. British undo move 4. British undo move 3. British undo move 2. British undo move 1. 1 transport placed in 73 Sea Zone 2 infantry placed in Union of South Africa 1 armour and 1 mech_infantry placed in Egypt 1 artillery and 2 infantry placed in Iraq 1 infantry placed in Egypt 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : -0.50 Italians regular : 0.00 Japanese regular : -1.50 British regular : -1.00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Rostov to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Non Combat Move - Italians 3 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Southern Italy to Yugoslavia 3 fighters moved from Southern Italy to Yugoslavia 1 aaGun moved from Rostov to Northern Caucasus 1 aaGun and 7 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,1,3,4,3,4,4,2,3,4,2 Italians collect 6 PUs (10 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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Apologies for the double rolls for the convoy. Same result. I accidentally closed the session after the roll.
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Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 21 armour, 10 artilleries, 43 infantry and 15 mech_infantrys moved from Greater Southern Germany to Yugoslavia 15 armour, 1 fighter, 27 mech_infantrys and 1 tactical_bomber moved from Germany to Yugoslavia 4 fighters, 4 mech_infantrys and 4 tactical_bombers moved from Southern Italy to Yugoslavia 2 bombers moved from Tambov to Yugoslavia 3 infantry moved from Tambov to Rostov 1 fighter moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Samara 3 infantry moved from Tambov to Samara 1 artillery and 2 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Rostov 27 artilleries, 52 infantry and 4 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary Combat - Germans Battle in Yugoslavia Germans attack with 36 armour, 10 artilleries, 2 bombers, 5 fighters, 43 infantry, 46 mech_infantrys and 5 tactical_bombers British defend with 1 aaGun, 2 armour, 5 artilleries, 26 fighters, 43 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers; French defend with 1 fighter; Americans defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 9 fighters, 24 infantry, 10 mech_infantrys and 1 tactical_bomber Americans roll AA dice in Yugoslavia : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Yugoslavia Germans roll dice for 36 armour, 10 artilleries, 2 bombers, 3 fighters, 43 infantry, 46 mech_infantrys and 5 tactical_bombers in Yugoslavia, round 2 : 49/145 hits, 44.00 expected hits Americans roll dice for 3 aaGuns, 3 armour, 7 artilleries, 36 fighters, 67 infantry, 1 marine, 12 mech_infantrys and 3 tactical_bombers in Yugoslavia, round 2 : 51/129 hits, 56.00 expected hits 43 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Yugoslavia 1 aaGun owned by the British, 2 aaGuns owned by the Americans, 24 infantry owned by the Americans and 22 infantry owned by the British lost in Yugoslavia Germans roll dice for 36 armour, 10 artilleries, 2 bombers, 3 fighters, 38 mech_infantrys and 5 tactical_bombers in Yugoslavia, round 3 : 35/94 hits, 35.50 expected hits Americans roll dice for 3 armour, 7 artilleries, 36 fighters, 21 infantry, 1 marine, 12 mech_infantrys and 3 tactical_bombers in Yugoslavia, round 3 : 41/83 hits, 40.67 expected hits 3 artilleries owned by the Germans and 38 mech_infantrys owned by the Germans lost in Yugoslavia 1 mech_infantry owned by the British, 2 artilleries owned by the Americans, 1 artillery owned by the British, 21 infantry owned by the British and 10 mech_infantrys owned by the Americans lost in Yugoslavia Germans roll dice for 36 armour, 7 artilleries, 2 bombers, 3 fighters and 5 tactical_bombers in Yugoslavia, round 4 : 28/53 hits, 26.50 expected hits Americans roll dice for 3 armour, 4 artilleries, 36 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers in Yugoslavia, round 4 : 29/48 hits, 29.00 expected hits 7 artilleries owned by the Germans and 22 armour owned by the Germans lost in Yugoslavia 1 mech_infantry owned by the British, 1 marine owned by the British, 2 tactical_bombers owned by the British, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 9 fighters owned by the Americans, 1 fighter owned by the French, 4 artilleries owned by the British, 6 fighters owned by the British and 2 armour owned by the British lost in Yugoslavia Germans roll dice for 14 armour, 2 bombers, 3 fighters and 5 tactical_bombers in Yugoslavia, round 5 : 11/24 hits, 13.17 expected hits Americans roll dice for 20 fighters in Yugoslavia, round 5 : 16/20 hits, 13.33 expected hits 14 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Yugoslavia 11 fighters owned by the British lost in Yugoslavia Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Yugoslavia, round 6 : 3/8 hits, 4.83 expected hits Americans roll dice for 9 fighters in Yugoslavia, round 6 : 6/9 hits, 6.00 expected hits 2 bombers owned by the Germans, 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Yugoslavia 3 fighters owned by the British lost in Yugoslavia 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Americans win with 6 fighters remaining. Battle score for attacker is -33 Casualties for Germans: 36 armour, 10 artilleries, 2 bombers, 4 fighters, 43 infantry, 46 mech_infantrys and 4 tactical_bombers Casualties for Americans: 2 aaGuns, 1 armour, 2 artilleries, 9 fighters, 24 infantry, 10 mech_infantrys and 1 tactical_bomber Casualties for British: 1 aaGun, 2 armour, 5 artilleries, 20 fighters, 43 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Casualties for French: 1 fighter Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 27 artilleries, 52 infantry and 4 mech_infantrys British defend with 1 infantry; Russians defend with 1 factory_minor Germans roll dice for 27 artilleries, 52 infantry and 4 mech_infantrys in Volgograd, round 2 : 28/83 hits, 22.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 27 artilleries, 51 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 infantry; Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Rostov, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for British: 1 infantry Battle in Slovakia Hungary Germans attack with 1 artillery and 3 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Slovakia Hungary, round 2 : 3/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary 1 infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Samara Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Samara to Novgorod 1 fighter moved from Rostov to Novgorod 1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Greater Southern Germany to Northern Italy 7 infantry moved from Western Germany to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 4 artilleries moved from Germany to Slovakia Hungary 4 aaGuns moved from Tambov to Volgograd Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Americans AA : 0.50 Russians regular : 0.00 Germans regular : 8.67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Rostov to Kursk 1 fighter and 1 tactical_bomber moved from Rostov to Kursk 2 bombers moved from Leningrad to Russia 1 bomber moved from Eastern Poland to Kursk Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in Kursk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Kursk to Northern Caucasus 2 fighters and 1 tactical_bomber moved from Leningrad to Northern Caucasus 2 aaGuns, 16 armour, 8 artilleries, 22 infantry and 16 mech_infantrys moved from Rostov to Northern Caucasus 2 armour, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 2 artilleries and 4 infantry moved from Eastern Poland to Bessarabia 1 artillery and 5 infantry moved from Poland to Eastern Poland 1 infantry moved from Southern Belarus to Northern Belarus 2 infantry moved from Finland to Norway 1 infantry moved from Karelia to Finland 1 infantry moved from Leningrad to Vyborg 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 3 infantry moved from Northern Italy to Yugoslavia 5 mech_infantrys moved from Austria to Romania 2 armour and 1 mech_infantry moved from Germany to Romania 2 artilleries and 4 infantry moved from Germany to Poland 1 bomber moved from Kursk to Northern Caucasus 2 bombers moved from Russia to Leningrad 4 infantry moved from Western Germany to Germany Place Units - Germans 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Germany 3 infantry placed in Leningrad 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,4,6,5,4,2,4,2,2,1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,6,6,4 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,4 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 infantry EDIT: Adding units owned by Germans to Germany: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 artilleries and 6 infantry EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17 Russians AA : -0.33 -
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Game History
Round: 12 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 36 PUs; Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 1 fighter moved from Stalingrad to Rostov 1 tactical_bomber moved from Stalingrad to Kursk 1 infantry moved from Bryansk to Kursk 1 fighter moved from Stalingrad to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Gorky 1 tactical_bomber moved from Stalingrad to Gorky 3 artilleries and 7 infantry moved from Russia to Yaroslavl 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Kursk Combat - Russians Battle in Gorky Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Gorky, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Gorky, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kursk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 3 artilleries and 7 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 7 infantry in Yaroslavl, round 2 : 3/10 hits, 2.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Gorky to Russia 1 fighter moved from Rostov to Stalingrad 8 infantry moved from Samara to Stalingrad 1 infantry moved from Urals to Kazakhstan 1 armour moved from Southern Caucasus to Northwest Persia 1 tactical_bomber moved from Kursk to Stalingrad 1 infantry moved from Amur to Northern Manchuria 2 aaGuns, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Northern Manchuria to Southern Manchuria Place Units - Russians 2 artilleries, 1 fighter and 4 infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1 Russians collect 34 PUs (1 lost to blockades); end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : 1.50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kweichow 3 fighters moved from French Indo China to Kweichow 2 marines moved from Caroline Islands to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 64 Sea Zone 2 marines moved from 64 Sea Zone to New South Wales 4 artilleries, 8 fighters, 23 infantry, 3 marines and 8 tactical_bombers moved from Queensland to New South Wales 2 bombers moved from Caroline Islands to New South Wales Combat - Japanese Battle in New South Wales Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 23 infantry, 5 marines and 8 tactical_bombers ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 18 infantry; Americans defend with 5 fighters ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 23 infantry, 5 marines and 8 tactical_bombers in New South Wales, round 2 : 16/50 hits, 17.33 expected hits ANZAC roll dice for 2 aaGuns, 1 artillery, 10 fighters and 18 infantry in New South Wales, round 2 : 16/29 hits, 13.00 expected hits 16 infantry owned by the Japanese lost in New South Wales 15 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 7 infantry, 5 marines and 8 tactical_bombers in New South Wales, round 3 : 13/34 hits, 14.67 expected hits ANZAC roll dice for 1 artillery, 10 fighters and 3 infantry in New South Wales, round 3 : 9/14 hits, 8.00 expected hits 7 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales 4 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 5 fighters owned by the Americans lost in New South Wales Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 5 marines and 8 tactical_bombers in New South Wales, round 4 : 14/25 hits, 12.17 expected hits ANZAC roll dice for 1 fighter in New South Wales, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in New South Wales Japanese captures 9PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 8 fighters, 5 marines and 8 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Japanese: 2 artilleries and 23 infantry Casualties for ANZAC: 2 aaGuns, 1 artillery, 5 fighters and 18 infantry Casualties for Americans: 5 fighters Battle in Kweichow Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 bombers moved from New South Wales to Queensland 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Shantung to Anhwe 2 tactical_bombers moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 2 fighters moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Japan to French Indo China 1 fighter and 1 tactical_bomber moved from Caroline Islands to Anhwe 1 submarine moved from 20 Sea Zone to 5 Sea Zone 1 battleship, 1 carrier, 4 submarines and 7 transports moved from 55 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun, 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 9 submarines and 7 transports moved from 35 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Davao 2 carriers moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from Caroline Islands to Davao 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Davao 8 fighters and 8 tactical_bombers moved from New South Wales to Queensland Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Queensland 3 infantry placed in Malaya 1 artillery and 2 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83 ANZAC AA : -1.00 ANZAC regular : 3.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kweichow 3 fighters moved from French Indo China to Kweichow 2 marines moved from Caroline Islands to 35 Sea Zone 2 cruisers and 2 marines moved from 35 Sea Zone to 64 Sea Zone 2 marines moved from 64 Sea Zone to New South Wales 4 artilleries, 8 fighters, 23 infantry, 3 marines and 8 tactical_bombers moved from Queensland to New South Wales 2 bombers moved from Caroline Islands to New South Wales Combat - Japanese Battle in New South Wales Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 23 infantry, 5 marines and 8 tactical_bombers ANZAC defend with 2 aaGuns, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 18 infantry; Americans defend with 5 fighters ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 23 infantry, 5 marines and 8 tactical_bombers in New South Wales, round 2 : 16/50 hits, 17.33 expected hits ANZAC roll dice for 2 aaGuns, 1 artillery, 10 fighters and 18 infantry in New South Wales, round 2 : 16/29 hits, 13.00 expected hits 16 infantry owned by the Japanese lost in New South Wales 15 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 4 artilleries, 2 bombers, 8 fighters, 7 infantry, 5 marines and 8 tactical_bombers in New South Wales, round 3 : 13/34 hits, 14.67 expected hits ANZAC roll dice for 1 artillery, 10 fighters and 3 infantry in New South Wales, round 3 : 9/14 hits, 8.00 expected hits 7 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales 4 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 5 fighters owned by the Americans lost in New South Wales Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 5 marines and 8 tactical_bombers in New South Wales, round 4 : 14/25 hits, 12.17 expected hits ANZAC roll dice for 1 fighter in New South Wales, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in New South Wales Japanese captures 9PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 8 fighters, 5 marines and 8 tactical_bombers remaining. Battle score for attacker is 91 Casualties for Japanese: 2 artilleries and 23 infantry Casualties for ANZAC: 2 aaGuns, 1 artillery, 5 fighters and 18 infantry Casualties for Americans: 5 fighters Battle in Kweichow Japanese attack with 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 bombers moved from New South Wales to Queensland 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to Shan State 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Kiangsi 3 infantry moved from Shantung to Anhwe 2 tactical_bombers moved from 35 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 2 fighters moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 fighter moved from Japan to French Indo China 1 fighter and 1 tactical_bomber moved from Caroline Islands to Anhwe 1 submarine moved from 20 Sea Zone to 5 Sea Zone 1 battleship, 1 carrier, 4 submarines and 7 transports moved from 55 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun, 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 9 submarines and 7 transports moved from 35 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Davao 2 carriers moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from Caroline Islands to Davao 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Davao 8 fighters and 8 tactical_bombers moved from New South Wales to Queensland Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter placed in Japan 3 infantry placed in Queensland 3 infantry placed in Malaya 1 artillery and 2 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 55 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.83 ANZAC AA : -1.00 ANZAC regular : 3.33 -





