Made slight NCM change - please use latest save file.
BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 4 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Kweichow to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 2 infantry moved from Yunnan to Burma 1 marine moved from Japan to 6 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 2 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from Anhwe to Burma 1 bomber moved from Kwangsi to Burma 2 infantry moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter and 2 tactical_bombers moved from Kwangsi to Burma 1 tactical_bomber moved from Anhwe to Burma 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangsi to Philippines 1 bomber moved from Kwangsi to Burma Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in 39 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 39 Sea Zone Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Malaya Battle in Philippines Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/10 hits, 5.00 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Burma, round 3 : 8/10 hits, 5.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for ANZAC: 1 infantry Casualties for British: 1 aaGun and 3 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Hopei, round 3 : 3/6 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun and 2 infantry moved from Manchuria to Amur 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan 1 fighter moved from Anhwe to Japan 1 infantry moved from Hunan to Yunnan 3 artilleries and 1 infantry moved from Kweichow to Yunnan 1 armour moved from Kwangsi to French Indo China 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Kwangtung to French Indo China 1 submarine moved from 20 Sea Zone to 44 Sea Zone 2 bombers moved from Burma to Hunan 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to Hunan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 2 infantry placed in Manchuria 1 destroyer placed in 19 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 Japanese regular : 3.17 British AA : -0.50 UK_Pacific regular : -2.33
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that round went along way towards evening out the dice. I was very lucky there.
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I appreciate that very much,
At the same time, it seems like I always get smashed on JDOW, and the Americanos took one out!!I can’t remember having this much pressure on Moscow and India since pre-BM. Already waking up in cold sweats :cold_sweat:
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@gamerman01
Friend, I take that personal. I didn‘t do noting;-)
J/kIn fact, Japan got even on dice. At least. The airstrike plus DOW dice make up for the early losses.
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It wasn’t a reference to you my friend.
I meant whenever someone declares war with Japan, and hit Hong Kong and the Philippines, it seems like I don’t get my hits then
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@gamerman01 I believe JDow realizes that and was just making a little joke
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My pace might slow down a little - MrRoboto is supposed to be back, and you’re making this game hard
It’s almost like it’s the championship or something
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@gamerman01 All good. And glad I’m making this more of a challenge than our first game.
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Champ game is gonna have to be top priority, it’s September and the crowds are anxious to see who the next king is!
When it’s my turn I should move on this before the others… I will try to comply with the 3 day rule.
Just didn’t want you to think I was going to take a week per move now. Hopefully my allies can come up with something.
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@gamerman01 all good. Looking forward to the turn of course, but not in a rush. I probably will only have time to do Italy and maybe Germany before next week in any case.
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@farmboy said in BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X):
@gamerman01 I believe JDow realizes that and was just making a little joke
Yes, this :-)
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Here’s the interim, after USA complete.
You got a big extra hit in the Pacific but I think I can still hang in there.
At least the AA shot missed - I HAD to fly a plane over it because 96% is absolutely unacceptable in that situation.
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High adventure off the Indian coast
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The post-turn glance, and I want to land 1 dare-devil fighter on Syria instead of safe TrJ
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Belarus Italians take Belarus from Russians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Romania to Belarus Italians take Belarus from Russians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 aaGun and 2 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 bomber EDIT: Adding units owned by Italians to Western Germany: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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3 full rounds in less than a week?
It’s like old times!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 3 armour moved from Baltic States to Novgorod 2 bombers moved from Western Germany to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians Combat - Germans Battle in Novgorod Germans attack with 3 armour, 2 bombers and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 3 armour, 2 bombers and 3 infantry in Novgorod, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Novgorod to Germany 1 aaGun, 5 artilleries and 24 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Romania to Bessarabia 1 aaGun, 6 armour, 3 artilleries, 8 infantry and 10 mech_infantrys moved from Baltic States to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Romania to Belarus 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 fighters and 1 tactical_bomber moved from Western Germany to Greece 1 tactical_bomber moved from Holland Belgium to Greece 1 fighter moved from Holland Belgium to Southern Italy 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to France 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 artilleries moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern Italy to Greece 1 tactical_bomber moved from Southern Italy to Greece Place Units - Germans 2 fighters and 1 infantry placed in Western Germany 1 infantry placed in France 1 destroyer placed in 113 Sea Zone 4 mech_infantrys placed in Germany Germans undo move 4. 3 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Germans undo move 5. 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Germany Germans undo move 6. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.67