BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)


  • sorry, I’ve been going back and forth on this. I’ll stick with the first file. It is the one where a large chunk of the Japanese fleet is in 37


  • What ground units are on what transports in 36 and 37?


  • @gamerman01 one inf on each transport. There should be one in 36 that also has an art.


  • OK, got it


  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            2 infantry moved from Greece to Bulgaria
            1 armour moved from Greece to Romania
            1 aaGun moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 armour moved from Holland Belgium to Germany
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    Interesting back and fourth regading dice. Japan continues hemorrhaging ground units, but an airstrike with a positive TUV exchange against 11 men, especially when you have to expect to go into a second round, is a big relief for Japan.

    Quite some battles for such an early game. Excited to see how this one unfolds from here.

  • '23 '22 '21 '20 '19 '18 '17

    @JDOW I thought I had to do it because if I didn’t he would otherwise have been able to stack Yunnan on round 2. I probably just needed the one round though as I just needed to do enough to prevent him from taking Yunnan with China. But yeah, that was a battle that went better than it could have.


  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
                  Germans take Novgorod from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @farmboy need scramble orders for 109 and will likely need casualty choice for normandy


  • @farmboy also very annoyed that i put that sub in 108 and not 118. For some reason I thought it was more than 3 spaces away from the French.


  • It was a hard decision. I had a different good option, didn’t want it to go to 110 and disrupt the NO yet again


  • No way on the scramble

    I don’t want to give this OOL in advance. I’ll be away from my computer for an hour or 2


  • @gamerman01 2 first round hits. My thinking that that is good enough to assume max d going forward and that you won’t want to conserve the AA.


  • @farmboy but I’ll wait. I’m off too.


  • Incorrect. If you kill everything but the AA, your units get sucked in to Normandy, and depending on the dice I might have just wanted that.

    With 2 hits, take AA and French infantry.

    Next would be French arty


  • Oh, I suppose you meant with 2 hits, that’s your thinking. Still, be careful to assume, I take unconventional casualties and do unconventional scrambles from time to time


  • @gamerman01 In this case because you don’t have a counter (unless you use allied air) I figured you wouldn’t want to draw me in. My goal was to take it. But my odds were around 94% so there was a possibility that you would win. And I thought you might be interested in conserving the AA if I was doing poorly.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
                  Germans take Novgorod from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 aaGun owned by the British and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 4/5 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the British and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            2 bombers moved from 109 Sea Zone to Western Germany
            1 aaGun moved from France to Holland Belgium
            1 tactical_bomber moved from France to Western Germany
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Southern Italy to Western Germany
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 aaGun moved from Western Germany to 112 Sea Zone
            1 aaGun moved from 112 Sea Zone to Norway
            1 infantry moved from Finland to Norway
            1 infantry moved from Finland to Karelia
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 aaGun, 5 artilleries and 24 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Germany to Romania
            1 aaGun, 1 armour, 3 artilleries and 8 infantry moved from Poland to Baltic States
            8 armour and 11 mech_infantrys moved from Germany to Baltic States
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Russians regular : -0.17
    Germans regular : 1.00
    

    Savegame

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