Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
@MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Sorry for dragging this out, but if you leave the battleship, I might have to leave 1 or 2 subs instead of destroyers…
No, that is fine. This is a pretty important battle for the future of the game, even though it is likely to be won in Europe.
That makes my choice easy - all 8 hits on my subs!
Round 3.
I attack with
7 destroyers
2 cruisers
1 fighter
1 tac
1 damaged battleship
1 boosted tac
Power: 34
Average hits: 5,66
[dice 7d6<=2]
[dice 4d6<=3]
[dice 2d6<=4]
7d6<=2: 4, 4, 3, 6, 4, 5, 1; Hits: 1
4d6<=3: 3, 1, 5, 4; Hits: 2
2d6<=4: 4, 4; Hits: 2
5 hits
You defend with:
3 tacs
6 fighters
I assume you will take 3 tacs + 2 fighters
Power: 33
Average hits: 5,5
[dice 3d6<=3]
[dice 6d6<=4]
3d6<=3: 5, 5, 1; Hits: 1
6d6<=4: 1, 1, 6, 3, 2, 5; Hits: 4
Round 4:
I attack with
2 destroyers
2 cruisers
1 fighter
1 tac
1 damaged battleship
1 boosted tac
Power: 24
Average hits: 4,00
[dice 2d6<=2]
[dice 4d6<=3]
[dice 2d6<=4]
2d6<=2: 6, 1; Hits: 1
4d6<=3: 1, 1, 5, 6; Hits: 2
2d6<=4: 1, 1; Hits: 2
All your remaining 4 fighters die!
Power: 16
Average hits: 2,66
[dice 4d6<=4]
4d6<=4: 1, 2, 6, 6; Hits: 2
Just wanted to Bombard Germany with my British bomber, because I thought you need an airfield to intercept. You don’t, so I won’t bombard. Will edit accordingly.
I will Bombard Ukraine then. I will use the dice result from the Germany bombardment.
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
6 artilleries and 11 infantry moved from Normandy Bordeaux to Southern France
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
5 fighters, 2 infantry and 1 tactical_bomber moved from Greece to Bulgaria
1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 1 fighter, 8 submarines and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Norway
Battle in 45 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 1 fighter, 8 submarines and 2 tactical_bombers
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 4 tactical_bombers
Americans roll dice for 8 submarines in 45 Sea Zone, round 2 : 3/8 hits, 2,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 7/14 hits, 6,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 4 submarines in 45 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 tactical_bombers in 45 Sea Zone, round 2 : 8/18 hits, 9,17 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 45 Sea Zone
1 carrier owned by the Japanese and 4 submarines owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 8 submarines in 45 Sea Zone, round 3 : 5/8 hits, 2,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 2 cruisers, 7 destroyers, 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 3 : 7/13 hits, 5,67 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 tactical_bombers in 45 Sea Zone, round 3 : 7/17 hits, 8,83 expected hits
7 submarines owned by the Americans lost in 45 Sea Zone
4 tactical_bombers owned by the Japanese, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 45 Sea Zone
1 submarine owned by the Americans submerged
Americans roll dice for 1 battleship, 2 cruisers, 7 destroyers, 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 4 : 6/13 hits, 5,67 expected hits
Japanese roll dice for 6 fighters in 45 Sea Zone, round 4 : 4/6 hits, 4,00 expected hits
4 destroyers owned by the Americans lost in 45 Sea Zone
6 fighters owned by the Japanese lost in 45 Sea Zone
Americans win, taking Norway from Germans with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 118
Casualties for Americans: 3 carriers, 5 destroyers and 7 submarines
Casualties for Japanese: 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 4 tactical_bombers
Battle in Bulgaria
Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/8 hits, 3,50 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern France
Americans attack with 6 artilleries and 11 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 6 artilleries and 11 infantry in Southern France, round 2 : 6/17 hits, 4,83 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
5 fighters and 1 tactical_bomber moved from Bulgaria to Greece
1 infantry moved from Greece to Albania
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 carriers and 3 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 fighter and 2 tactical_bombers moved from 45 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from New Guinea: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 5 infantry placed in Eastern United States
1 artillery and 4 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 2.
Americans undo move 4.
1 artillery, 1 fighter and 1 infantry placed in Western United States
3 infantry placed in Greece
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Greece to Germany
Combat - British
Air Battle in Germany
British attacks with 1 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0,17 expected hits
1 bomber owned by the British killed by AA in Germany
Bombing raid in Germany causes 0 damage total.
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Shan State to India
2 mech_infantrys moved from Eastern Persia to Persia
2 artilleries, 1 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Iraq to Northwest Persia
3 fighters moved from Greece to Northwest Persia
1 aaGun and 6 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 7 infantry and 5 transports moved from 110 Sea Zone to 125 Sea Zone
3 aaGuns and 7 infantry moved from 125 Sea Zone to Norway
2 aaGuns, 2 artilleries and 12 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Greece to Northwest Persia
5 fighters moved from Normandy Bordeaux to Greece
2 fighters moved from Greece to Northwest Persia
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer placed in 71 Sea Zone
3 infantry placed in Persia
3 infantry placed in Egypt
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 5,00
Japanese regular : -4,00
Germans AA : 0,83
Germans regular : -0,67
British regular : 0,00
Welp, you shot down the bomber anyways…
It doesn’t matter now but I would have intercepted with the sole fighter in Berlin. You said you remembered that I didn’t need an airbase for that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Albania
3 fighters moved from Southern Italy to Albania
1 armour moved from Timguska to Kazakhstan
Italians take Kazakhstan from Russians
Combat - Italians
Battle in Albania
Italians attack with 3 fighters and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 2 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Albania
3 fighters owned by the Italians retreated
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Albania to Southern Italy
2 aaGuns and 3 infantry moved from Holland Belgium to France
1 artillery and 2 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,1,1,6,2,4,2,5,1,6
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -1.67
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 marine
ANZAC roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 marine in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
1 marine owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 16 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Albania
2 bombers moved from Western Germany to Albania
2 armour and 1 mech_infantry moved from Kansu to Tsinghai
Combat - Germans
Battle in Tsinghai
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Germans roll dice for 2 armour in Tsinghai, round 3 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 armour in Tsinghai, round 4 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
1 infantry owned by the Americans lost in Bulgaria
Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 3 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
2 bombers owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Albania to Western Germany
2 bombers moved from Bulgaria to Western Germany
2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Volgograd to Caucasus
2 artilleries moved from Northern Italy to France
1 aaGun, 5 artilleries and 5 infantry moved from Northern Italy to Yugoslavia
3 tactical_bombers moved from Western Germany to Novgorod
1 fighter moved from Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 3 infantry moved from Finland to Vyborg
4 artilleries and 10 infantry moved from Holland Belgium to France
4 infantry moved from Holland Belgium to France
9 infantry moved from Holland Belgium to Western Germany
2 artilleries moved from Western Germany to France
3 artilleries moved from Western Germany to France
4 artilleries and 1 infantry moved from Western Germany to France
Place Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Volgograd
2 transports placed in 114 Sea Zone
1 artillery placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Russia
Germans undo move 7.
3 infantry placed in Russia
2 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,5,3,6,3,6,5,6,3
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.67
Germans regular : -2.83
Please skip over Russia, only one sub
Oh sorry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter moved from 6 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from Japan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Shensi
1 armour moved from Szechwan to Shensi
1 bomber moved from Anhwe to Suiyuyan
1 infantry moved from Hunan to Yunnan
1 bomber moved from French Indo China to Yunnan
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking 44 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers and 2 destroyers; ANZAC defend with 1 transport
Japanese roll dice for 5 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 45 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
3 fighters owned by the Japanese lost in 45 Sea Zone
2 cruisers owned by the Americans and 2 destroyers owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 battleship and 1 transport in 45 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 45 Sea Zone
1 battleship owned by the Americans lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 4 fighters
Casualties for Americans: 1 battleship, 2 cruisers and 2 destroyers
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Shensi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Suiyuyan to French Indo China
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Shan State to 44 Sea Zone
2 carriers moved from 42 Sea Zone to 44 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
5 artilleries moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 fighters placed in Japan
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.00
Japanese regular : 0.17
UK_Pacific regular : -0.67
ANZAC regular : -0.67
I can’t believe how low both sides’ TUV are. I guess that is why you aren’t totally out of this game, a lot of big battles which isn’t very good for the Axis.