@axis-dominion DD, both cruisers, tac
Second round you can ask if you don’t get enough hits to wipe me out
Test summary from TripleA, engine version: 2.6.14476, time: 12:11:42 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Holland Belgium
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 bomber and 2 fighters moved from India to Szechwan
Combat - Americans
Battle in Guam
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Szechwan
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Szechwan, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Szechwan to Shensi
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 12 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
4 infantry placed in Central United States
2 fighters placed in Eastern United States
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 fighter owned by the Chinese retreated
Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 17 infantry moved from India to Burma
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 fighters moved from Syria to Greece
1 fighter moved from Syria to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
Combat - British
British creates battle in territory 113 Sea Zone
Battle in Greece
British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the British lost in Greece
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Suiyuyan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in Suiyuyan
1 infantry owned by the Japanese lost in Suiyuyan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 1 armour and 17 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 17 infantry in Burma, round 2 : 6/18 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
3 aaGuns moved from India to Burma
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Libya to Alexandria
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Greece to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Normandy Bordeaux
3 infantry moved from Rhodesia to Belgian Congo
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery, 1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 1.67
Germans regular : -0.50
British regular : 3.83
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
1 artillery and 3 infantry moved from Rostov to Volgograd
1 bomber moved from Western Germany to Southern Italy
2 infantry moved from Yugoslavia to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,4,1,2,5,3,3,5,2,1
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from India to Burma
2 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Caucasus to Iraq
Germans take Iraq from British
1 armour and 2 mech_infantrys moved from Romania to Greece
1 bomber moved from Western Germany to Greece
2 bombers moved from France to Greece
2 infantry moved from France to Holland Belgium
4 fighters, 1 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from France to Greece
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Greece
Germans attack with 1 armour, 4 bombers and 2 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 4 bombers and 2 mech_infantrys in Greece, round 2 : 3/7 hits, 3,50 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Greece, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Greece
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour and 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 3,83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
4 bombers moved from Greece to Southern Italy
1 artillery moved from France to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Denmark
2 fighters moved from Holland Belgium to Denmark
2 infantry moved from Denmark to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
3 infantry moved from Ukraine to Rostov
1 aaGun, 9 artilleries and 6 infantry moved from Rostov to Volgograd
1 artillery moved from Caucasus to Volgograd
23 armour and 5 mech_infantrys moved from Caucasus to Iraq
3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Romania
Place Units - Germans
2 fighters and 8 infantry placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,1,1,3,5,5,3,3,5,1
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Germans regular : 0,67
British regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 9 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery and 10 infantry moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to Vologda
2 artilleries and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 10 infantry in Ukraine, round 2 : 2/12 hits, 2.67 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Ukraine
2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 9 infantry in Ukraine, round 3 : 4/11 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Archangel
2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Rostov, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Rostov
2 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery and 4 infantry in Rostov, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 3 artilleries and 16 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 16 infantry in Belarus, round 2 : 4/19 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Vologda, round 2 : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 6 infantry in Vologda, round 3 : 1/6 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 2 artilleries and 37 infantry moved from Bryansk to Tambov
1 fighter moved from Samara to Russia
3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Kwangtung to Szechwan
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 5 fighters, 11 submarines and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
4 infantry moved from Shantung to Anhwe
11 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Szechwan to Kweichow
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier placed in 20 Sea Zone
2 submarines placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
1 artillery and 1 infantry placed in Kwangtung
Japanese undo move 2.
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 0,67
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 fighter moved from Shensi to Hopei
10 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in Celebes
Americans attack with 10 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 10 fighters and 1 tactical_bomber in Celebes, round 2 : 4/11 hits, 5.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes
Americans win, taking 42 Sea Zone from Japanese with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Hopei
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Hopei to Sikang
10 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 carriers, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to 42 Sea Zone
1 carrier and 1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
4 infantry placed in Central United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
3 infantry moved from Shensi to Suiyuyan
1 fighter and 3 infantry moved from Shensi to Szechwan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 15 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Shensi to Yunnan
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Shan State
2 infantry moved from Burma to Shan State
4 fighters moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
Combat - British
British creates battle in territory 113 Sea Zone
Battle in 95 Sea Zone
British attack with 6 fighters
Italians defend with 1 destroyer
British roll dice for 6 fighters in 95 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 armour moved from Burma to India
3 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 8 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
4 fighters moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to Egypt
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 infantry placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -2.17
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : -0.67
British regular : 2.33
I assumed no scramble, but please let me know if you want to scramble in z59 to trade planes and we can reroll the battle…
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Volgograd to Rostov
2 armour moved from Northwest Persia to Rostov
4 fighters moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 4 fighters and 3 infantry
Russians defend with 1 artillery and 4 infantry
Italians roll dice for 2 armour, 1 artillery, 4 fighters and 3 infantry in Rostov, round 2 : 6/10 hits, 4,00 expected hits
Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Italians lost in Rostov
4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Italians
4 fighters moved from Rostov to Volgograd
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,2,3,3,2,5,6,5,4,6
Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 2,00
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 46 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Philippines
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to 46 Sea Zone
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 fighters moved from Shensi to Sikang
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
2 infantry moved from Northern Italy to Southern France
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Persia to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
23 armour and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Volgograd to Samara
1 bomber moved from Southern Italy to Samara
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Trans-Jordan
Germans attack with 25 armour and 5 mech_infantrys
British defend with 1 armour and 6 infantry; Americans defend with 1 aaGun, 1 fighter and 1 infantry
Germans win, taking Trans-Jordan from British with 25 armour and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 aaGun, 1 fighter and 1 infantry
Casualties for British: 1 armour and 6 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Volgograd
1 armour moved from Greece to Romania
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
3 fighters and 2 tactical_bombers moved from Holland Belgium to Southern Italy
3 infantry moved from Novgorod to Karelia
7 infantry moved from Finland to Karelia
3 aaGuns, 2 fighters and 5 infantry moved from Denmark to Western Germany
2 fighters moved from Western Germany to Southern Italy
4 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
4 bombers placed in Western Germany
3 infantry placed in Volgograd
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,4,2,2,6,6,2,1,2,6
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Novosibirsk
6 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Ukraine to Rostov
1 infantry moved from Vologda to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 4 infantry in Novosibirsk, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 fighter, 8 infantry and 1 tactical_bomber
Italians defend with 2 armour and 1 artillery
Russians roll dice for 1 fighter, 8 infantry and 1 tactical_bomber in Rostov, round 2 : 2/10 hits, 2.50 expected hits
Italians roll dice for 2 armour and 1 artillery in Rostov, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Rostov
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Rostov
Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Rostov, round 3 : 1/8 hits, 2.17 expected hits
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Rostov
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour and 1 artillery
Non Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Ukraine to Rostov
11 infantry moved from Russia to Tambov
2 artilleries moved from Ukraine to Bryansk
2 infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to Samara
3 infantry moved from Yenisey to Timguska
Place Units - Russians
1 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
Germans regular : -0.50
Russians regular : -0.33
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 12 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Kweichow to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
3 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 5 tactical_bombers moved from 36 Sea Zone to Philippines
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Philippines, round 2 : 6/12 hits, 6,50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Japanese
1 artillery and 16 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
1 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kwangsi to French Indo China
2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 1 fighter and 13 submarines moved from 36 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
3 infantry placed in Manchuria
2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 3,00
Americans regular : 0,33
Japanese regular : -1,67
Japan really does not have any luck this game.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Southern France
2 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 bomber and 1 fighter moved from Sikang to Shensi
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
13 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Scramble to z6?
Kamikaze on DD in z6?
2 kamikaze, no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 infantry and 10 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Gibraltar to Southern France
2 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 bomber and 1 fighter moved from Sikang to Shensi
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
13 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4,5
Battle in Norway
Battle in Denmark
Battle in Guam
Battle in Sumatra
Americans attack with 13 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 13 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 10/16 hits, 7.50 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Sumatra
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Guam from Japanese, taking Sumatra from Japanese with 13 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 2 submarines and 1 transport
Americans roll dice for 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 transport in 6 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
2 submarines owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 submarines and 1 transport
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Shensi
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Shensi to Burma
13 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
4 fighters moved from Southern France to 92 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 3 artilleries, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 submarines moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters and 3 submarines; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win, taking Iraq from Germans with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kweichow
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 armour and 3 infantry moved from India to Burma
2 infantry moved from Shan State to Burma
2 infantry moved from Rhodesia to Belgian Congo
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 8 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 8 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 7 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - British
1 transport placed in 110 Sea Zone
3 artilleries and 6 infantry placed in United Kingdom
1 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : 2.33
Japanese regular : 0.67
Germans regular : 0.33
British regular : 0.67
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Bulgaria to Romania
4 fighters moved from Volgograd to Romania
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,4,5,5,3,6,5,6,1,2
Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 mech_infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Eastern Persia to Persia
ANZAC take Persia from Germans
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
1 armour moved from Malaya to Burma
2 fighters moved from Sikang to Burma
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :