L23 Pejon_88 (X) vs. Ghostglider (A+16), BM3/4, game 1

  • '23 '22

    TripleA Turn Summary: Italians round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 29
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            4 mech_infantrys moved from Russia to Tambov
            2 infantry moved from Normandy Bordeaux to Southern France
            3 mech_infantrys moved from Northern Italy to Bulgaria
            1 artillery and 4 infantry moved from Yugoslavia to Bulgaria
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    It’s crazy to think that including China, 5 countries are currently out of the game due to their capital been taken.


  • TripleA Turn Summary: French round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 29
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            6 fighters moved from 35 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Malaya
            Battle in Borneo
                ANZAC attack with 1 artillery, 6 fighters and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    ANZAC roll dice for 1 artillery, 6 fighters and 1 infantry in Borneo, round 2 : 1/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    ANZAC roll dice for 1 artillery, 6 fighters and 1 infantry in Borneo, round 3 : 4/8 hits, 3.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Borneo
                    1 mech_infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            6 fighters moved from Borneo to 35 Sea Zone
            2 carriers, 1 cruiser and 4 fighters moved from 55 Sea Zone to 35 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 25 PUs; end with 25 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    ANZAC regular : -2.33
    

    Savegame


  • It is indeed a very memorable game :-)
    I am enjoying the game a lot

  • '23 '22

    TripleA Turn Summary: Germans round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 30
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 fighter, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 artilleries and 14 infantry moved from Northern Italy to Southern Italy
            3 mech_infantrys moved from France to Southern Italy
            9 mech_infantrys moved from Northern Italy to Southern Italy
            1 fighter moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            2 infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Turkey to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Northwest Persia
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Northwest Persia
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Southern Italy
                Germans attack with 6 artilleries, 14 infantry and 12 mech_infantrys
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans roll dice for 6 artilleries, 14 infantry and 12 mech_infantrys in Southern Italy, round 2 : 11/32 hits, 7.33 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Germans lost in Southern Italy
                    3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 6 artilleries, 13 infantry and 12 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Yugoslavia to Southern Italy
            2 fighters and 2 tactical_bombers moved from Gibraltar to Yugoslavia
            1 aaGun moved from France to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            3 infantry moved from Greater Southern Germany to Northern Italy
            5 infantry moved from Yugoslavia to Bulgaria
            1 fighter and 2 tactical_bombers moved from Northern Italy to Yugoslavia
            1 fighter moved from 95 Sea Zone to Yugoslavia
            3 armour moved from Yugoslavia to Bulgaria
            2 armour moved from Northern Italy to Bulgaria
            1 fighter moved from Germany to Yugoslavia
            5 mech_infantrys moved from Yugoslavia to Bulgaria
            6 mech_infantrys moved from Germany to Yugoslavia
            1 aaGun and 9 infantry moved from Caucasus to Turkey
            1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
            1 infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Turkey
            96 infantry and 38 mech_infantrys moved from Russia to Tambov
            1 infantry moved from Bryansk to Tambov
            3 infantry moved from Rostov to Tambov
            1 infantry moved from Ukraine to Rostov
            3 infantry moved from Novgorod to Belarus
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 119 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Russia
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
            10 mech_infantrys placed in Germany
            Germans undo move 5.
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            Germans undo move 1.
            1 armour and 9 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
            3 mech_infantrys placed in Ukraine
            Germans undo move 3.
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 1 infantry placed in Russia
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,2,5,4,1,2
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : 3.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 30

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 30
    
        Combat Move - Russians
            1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys moved from Volgograd to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys in Samara, round 2 : 27/174 hits, 32.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 armour, 10 artilleries, 161 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Volgograd to Samara
            2 aaGuns and 13 infantry moved from Tsagaan Olom to Olgiy
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -5.67
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Japanese round 30

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 43 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Japan to 35 Sea Zone
            2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters
                    Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits
                Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -11.50
    

    Savegame

  • '23 '22

    @Ghostglider was impossible to see but apparently -11.50 first round. Max d? Thought it might be relevant to ask due to subs later but most likely not.

  • '23 '22

    Want to save one dd?


  • The grand naval battle!

    Please ask for casualties round by round.

    Round 1:
    In addition to the sub hits, Please kill 2 ANZ AC + damage BB + kill all 6 subs + kill 4 DD (all DD’s dead) + Damage 24 US AC’s + kill one of the damaged ACs

  • '23 '22

    TripleA Manual Gamesave Post: Japanese round 30

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 43 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Japan to 35 Sea Zone
            2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters
                    Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits
                Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits
                Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -11.50
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Japanese round 30

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 43 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Japan to 35 Sea Zone
            2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters
                    Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits
                Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits
                Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    28 carriers owned by the Japanese and 15 submarines owned by the Japanese lost in 35 Sea Zone
                    2 carriers owned by the ANZAC, 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 36 submarines in 35 Sea Zone, round 3 : 15/36 hits, 12.00 expected hits
                    15 carriers owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 41/94 hits, 52.50 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : -20.00
    

    Savegame

  • '23 '22

    Haha -20 ouch!

  • '23 '22

    Need 41 hits to assign. I can do max d for you?


  • round 2:
    Please keep 5 damaged AC’s alive after round 2.

    ->
    kill:
    1 ANC CRU
    21 AC
    2 US CRU
    1 US BB
    13 US FTR
    3 US T.BMB


  • Tough battle to be below average.

  • '23 '22

    TripleA Manual Gamesave Post: Japanese round 30

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 30
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 43 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Japan to 35 Sea Zone
            2 battleships, 28 carriers, 2 cruisers, 9 destroyers, 26 fighters, 2 infantry, 1 marine, 49 submarines, 27 tactical_bombers and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            2 infantry and 1 marine moved from 35 Sea Zone to Philippines
            2 bombers, 15 fighters and 9 tactical_bombers moved from French Indo China to 35 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 51 submarines, 38 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 75 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport; ANZAC defend with 2 carriers, 1 cruiser and 6 fighters
                    Japanese roll dice for 51 submarines in 35 Sea Zone, round 2 : 20/51 hits, 17.00 expected hits
                Units damaged: 2 carriers owned by the ANZAC and 18 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 38/94 hits, 52.50 expected hits
                Units damaged: 23 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 44 carriers, 3 cruisers, 4 destroyers, 81 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 73/136 hits, 73.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    28 carriers owned by the Japanese and 15 submarines owned by the Japanese lost in 35 Sea Zone
                    2 carriers owned by the ANZAC, 6 submarines owned by the Americans, 4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 36 submarines in 35 Sea Zone, round 3 : 15/36 hits, 12.00 expected hits
                    15 carriers owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 9 destroyers, 41 fighters, 38 tactical_bombers and 2 transports in 35 Sea Zone, round 3 : 41/94 hits, 52.50 expected hits
                    Americans roll dice for 81 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 58/84 hits, 55.50 expected hits
                    Americans roll dice for 1 battleship, 26 carriers, 3 cruisers and 1 transport in 35 Sea Zone, round 3 : 13/30 hits, 10.83 expected hits
                    23 tactical_bombers owned by the Japanese, 24 fighters owned by the Japanese, 1 marine owned by the Japanese, 9 destroyers owned by the Japanese, 13 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 35 Sea Zone
                    2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 tactical_bombers owned by the Americans, 21 carriers owned by the Americans, 13 fighters owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 23 submarines in 35 Sea Zone, round 4 : 9/23 hits, 7.67 expected hits
                    5 carriers owned by the Americans, 1 infantry owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 17 fighters, 15 tactical_bombers and 2 transports in 35 Sea Zone, round 4 : 21/36 hits, 21.17 expected hits
                    Americans roll dice for 68 fighters in 35 Sea Zone, round 4 : 38/68 hits, 45.33 expected hits
                    2 infantry owned by the Japanese, 15 tactical_bombers owned by the Japanese, 17 fighters owned by the Japanese, 2 transports owned by the Japanese, 2 bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone
                    6 fighters owned by the ANZAC and 15 fighters owned by the Americans lost in 35 Sea Zone
                Americans and Japanese reach a stalemate
                . Battle score for attacker is -422
                Casualties for Japanese: 2 battleships, 2 bombers, 28 carriers, 2 cruisers, 9 destroyers, 41 fighters, 2 infantry, 1 marine, 28 submarines, 38 tactical_bombers and 2 transports
                Casualties for ANZAC: 2 carriers, 1 cruiser and 6 fighters
                Casualties for Americans: 1 battleship, 42 carriers, 2 cruisers, 4 destroyers, 28 fighters, 1 infantry, 6 submarines, 3 tactical_bombers and 1 transport
                47 fighters owned by the Americans forced to land in Philippines
    
        Non Combat Move - Japanese
    

    Combat Hit Differential Summary :

    Americans regular : -4.33
    Japanese regular : -18.83
    

    Savegame

  • '23 '22

    @Ghostglider Big congratulations for winning this game. 30 rounds is definitely my record :D

    I had too take that battle at 5-10% odds winning. What I really needed would’ve been a big win to even out things. I wasn’t winning in Europe especially after losing Rome, but probably not before that either. I started out well taking Kairo, then to be honest you were somewhat lucky retaking it (you didn’t use everything available with the UK 2nd attack). I also took India, but probably Moscow too late. Great playing.

  • Pejon_88P Pejon_88 referenced this topic on

  • Thank you for a good game!

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