@The_Good_Captain said in WW1 1914 Balance Recommendation:
@SuperbattleshipYamato said in WW1 1914 Balance Recommendation:
@TheVeteran
Huh.
While every game I played ended long after turn 5, I just thought that meant the historical outcome was a major fluke, with dice rolls really being in the Entente’s favor.
Still, 6 months still doesn’t really work…
No version of canon series axis and allies articulates how much time a turn represents. This is intentional.
The closest comes from the original Axis & Allies Europe FAQ:
“Remember that a battle in A&A:E doesn’t represent a single bombing raid, it represents a commitment of resources to months of combat. A fighter “shot down” by a bomber represents planes destroyed on the runway, shot down by tail gunners, or shot down by the minimal fighter escort that you can assume is included with every bomber unit. It could even represent planes that crashed because of mechanical failures and damage to aircraft factories or maintenance facilities. At the mega-strategic level of A&A:E, it’s important to look at the big picture when analyzing what’s going on.”
For what it’s worth, I also kinda interpreted 1 round in this game as being one year more or less. Regardless how you interpret it Italy enters the war too early in this game imo.