So start a new Game Thread and France should dial you in .
I will do it. The Thread
@SuperbattleshipYamato I can see I am speaking to a specific game we played. I don’t remember the game. If you can find the game and repost here, I can better understand the context.
I’m asking for help on a different game.
My question is simply:
If you’re cornered in Moscow, the Central Powers are trying to do a Bearhug (or at least I assume they are, they have a big army in Livonia and Ukraine) the Revolution will activate if you don’t do anything in this turn, Sevastopol is in Allied hands, and you can withdraw to Karelia, if you have 13 infantry, 15 artillery, and 1 fighter in Moscow, should you withdraw and save the army and give up the capital, or should you stay put and defend to the death in Moscow?
@SuperbattleshipYamato I understand this is a different game. That’s why I was asking for it for reference. I understand that your question is simple. The answer is not. The answer is almost always going to be complex and so that’s why I was asking for the game file.
My answer, without seeing the map, is that “it depends”. I’m assuming the capital is contested. Maybe the CP army in the capital can be crushed by the Russians. Maybe the russians can create a minimum amount of contested zones to put off the Revolution. Maybe its best to give the capital up and race northward into finland and hold out there for as long as possible and drag the CP armies northward and away from the rest of the fighting in the game. I would have to look at the specific health of the Russian army (which you’ve described) and the quantity/quality and position of the CP armies (which you have not described) before I make a judgment call on this.
Sorry that I wasn’t clear.
@SuperbattleshipYamato said in 1914 TGC (CP) vs. Yamato (Entente), RR, no bid:
Here it is:
Okay I see it. I would buy 5 infantry and 1 artillery. For the movement phase, I would send two infantry into Belarus and take everything else and slam it into Livonia. This would avoid the revolution for one more turn and rip up the German army in Livonia. On the AH turn they will likely take the Russian capital. On the subsequent Russian turn, back all the survivors into Karelia for a final stand that pulls the CP armies up north.
Thank you so much! I really appreciate it. :+1: :+1: :+1: :+1: :+1: :+1: :+1:
Now let’s get back to our game. :)
Game History
Round: 13
Puchase Units - AustroHungarians
AustroHungarians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - AustroHungarians
4 units repaired.
Turning on Edit Mode
EDIT: Removing units owned by AustroHungarians from Marseilles: 10 infantry
EDIT: Adding units owned by Neutral_True to Burgundy: 10 infantry
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 24 infantry moved from Serbia to Bulgaria
1 artillery and 11 infantry moved from Vienna to Trieste
4 infantry moved from Trieste to Venice
2 artilleries and 4 infantry moved from Trieste to Serbia
10 artilleries, 2 fighters, 3 infantry and 4 tanks moved from Marseilles to Piedmont
2 infantry moved from Venice to Piedmont
1 infantry moved from Finland to Karelia
Combat - AustroHungarians
Battle in Bulgaria
AustroHungarians attack with 2 artilleries, 1 fighter and 24 infantry
British defend with 9 artilleries, 13 infantry and 5 tanks; Italians defend with 1 infantry
AustroHungarians roll dice for 2 artilleries, 1 fighter and 24 infantry in Bulgaria, round 2 : 7/27 hits, 10.00 expected hits
British roll dice for 9 artilleries, 14 infantry and 5 tanks in Bulgaria, round 2 : 14/28 hits, 12.33 expected hits
14 infantry owned by the AustroHungarians, 1 infantry owned by the Italians and 6 infantry owned by the British lost in Bulgaria
British and AustroHungarians reach a stalemate
. Battle score for attacker is -21
Casualties for AustroHungarians: 14 infantry
Casualties for British: 6 infantry
Casualties for Italians: 1 infantry
Combat Move - AustroHungarians
Place Units - AustroHungarians
13 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
AustroHungarians regular : -3.00
British regular : 1.67
@SuperbattleshipYamato this is the only battle (the Austrians attacked on their turn and that turn is posted above)

@SuperbattleshipYamato also, before I forget, you made a small mistake on the French turn. This is a rule violation:

from page 15 of the rule book, "at the end of this phase [Movement phase] you must have at least one infantry unit in each territory in which you have land units and/or fighters.
So it should have been 125 attacking French infantry, not 126. One infantry would have had to babysit the fighter in Paris. Very small concern in this battle but it can be a big concern in some future game.
Oh. I always thought it was at the end of a turn.
Super crap. Always thought I could move equipment without infantry into capitals, knowing they’ll be at least one infantry in that capital.
That screws over, like, all of my solitaire (is that what you call them) games.
Let’s be nice and say that infantry unit in Picardy missed in the Burgundy battle, so the Germans took the same amount of casualties.
The dice weren’t nice to me anyways…
6 infantry, 5 artillery.
By the way, you can edit it for me.
@SuperbattleshipYamato said in 1914 TGC (CP) vs. Yamato (Entente), RR, no bid:
By the way, you can edit it for me.
I think we should just leave it “as is” at this point. That extra French infantry has less options where he is so if were going to call his dice a miss, lets just call it a wash.
Game History
Round: 13
Puchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - Germans
2 units repaired.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Burgundy: 15 artilleries, 3 fighters, 23 infantry and 2 tanks
EDIT: Removing units owned by Germans from Switzerland: 13 infantry
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Karelia to Livonia
2 infantry moved from Ukraine to Galicia
2 infantry moved from Poland to Galicia
1 infantry moved from Romania to Serbia
9 artilleries, 1 fighter and 6 infantry moved from Romania to Bulgaria
1 fighter moved from Ukraine to Bulgaria
2 infantry moved from Prussia to Poland
1 infantry moved from Belgium to Picardy
Germans take Picardy from French
1 infantry moved from Belgium to Picardy
2 infantry moved from Alsace to Lorraine
Germans take Lorraine from French
2 artilleries, 11 infantry and 1 tank moved from Munich to Switzerland
2 infantry moved from Ruhr to Belgium
2 infantry moved from Kiel to Ruhr
2 infantry moved from Berlin to Hanover
2 tanks moved from Hanover to Silesia
11 infantry moved from Hanover to Munich
18 infantry moved from Berlin to Silesia
Combat - Germans
Battle in Bulgaria
Germans attack with 9 artilleries, 2 fighters and 6 infantry; AustroHungarians loiter and taunt
British defend with 9 artilleries, 7 infantry and 5 tanks
Germans roll dice for 9 artilleries, 2 fighters and 6 infantry in Bulgaria, round 2 : 11/17 hits, 9.67 expected hits
British roll dice for 9 artilleries, 7 infantry and 5 tanks in Bulgaria, round 2 : 9/21 hits, 8.83 expected hits
3 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 fighter owned by the Germans, 5 artilleries owned by the British and 6 infantry owned by the British lost in Bulgaria
British and Germans reach a stalemate
. Battle score for attacker is 5
Casualties for Germans: 3 artilleries, 1 fighter and 5 infantry
Casualties for British: 5 artilleries and 6 infantry
Combat Move - Germans
Place Units - Germans
3 artilleries, 14 infantry and 1 tank placed in Berlin
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
British regular : 0.17
Agreed.
Game History
Round: 13
Puchase Units - French
French buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by French from Burgundy: 13 artilleries and 69 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 3 infantry moved from Paris to Picardy
5 infantry moved from Paris to Picardy
1 infantry moved from Paris to Picardy
1 infantry moved from Constantinople to Bulgaria
Combat - French
Turning on Edit Mode
EDIT: Removing units owned by French from Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Battle in Picardy
French attack with 1 artillery, 1 fighter and 9 infantry
Germans defend with 2 infantry
French roll dice for 1 artillery, 1 fighter and 9 infantry in Picardy, round 2 : 3/11 hits, 4.17 expected hits
Germans roll dice for 2 infantry in Picardy, round 2 : 1/2 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the French lost in Picardy
French win, taking Picardy from Germans with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Germans: 2 infantry
Battle in Bulgaria
Germans defend with 6 artilleries, 1 fighter and 1 infantry; AustroHungarians defend with 2 artilleries, 1 fighter and 10 infantry
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by French to Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by French to Burgundy: 13 artilleries and 69 infantry
EDIT: Turning off Edit Mode
Place Units - French
1 artillery and 7 infantry placed in Paris
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : -1.17
Germans regular : 0.00
Game History
Round: 13
Puchase Units - British
British buy 2 artilleries, 14 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - British
5 units repaired.
Turning on Edit Mode
EDIT: Removing units owned by British from Burgundy: 3 artilleries and 13 infantry
EDIT: Turning off Edit Mode
3 artilleries and 7 infantry moved from Constantinople to Bulgaria
1 infantry moved from Sevastopol to Tatarstan
British take Tatarstan from Germans
1 infantry moved from Sevastopol to Ukraine
British take Ukraine from Germans
1 infantry moved from Sevastopol to Romania
British take Romania from Germans
1 transport moved from SZ 20 to SZ 21
5 infantry moved from Sevastopol to SZ 21
5 artilleries, 7 infantry and 2 tanks moved from Sevastopol to Ukraine
2 infantry moved from Sevastopol to Ukraine
1 artillery moved from Sevastopol to Ukraine
1 infantry moved from Sevastopol to SZ 21
2 infantry moved from SZ 21 to Bulgaria
4 infantry moved from SZ 21 to Bulgaria
2 artilleries, 11 infantry and 1 tank moved from Persia to Sevastopol
2 artilleries, 13 infantry and 1 tank moved from India to Persia
Combat - British
Battle in Bulgaria
British attack with 7 artilleries, 14 infantry and 5 tanks; French loiter and taunt
Germans defend with 6 artilleries, 1 fighter and 1 infantry; AustroHungarians defend with 2 artilleries, 1 fighter and 10 infantry
British roll dice for 7 artilleries, 14 infantry and 5 tanks in Bulgaria, round 2 : 9/26 hits, 11.00 expected hits
AustroHungarians roll dice for 8 artilleries, 2 fighters and 11 infantry in Bulgaria, round 2 : 12/21 hits, 11.50 expected hits
9 infantry owned by the AustroHungarians and 12 infantry owned by the British lost in Bulgaria
AustroHungarians and British reach a stalemate
. Battle score for attacker is -9
Casualties for British: 12 infantry
Casualties for AustroHungarians: 9 infantry
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Bulgaria: 12 infantry
EDIT: Adding units owned by AustroHungarians to Bulgaria: 9 infantry
EDIT: Turning off Edit Mode
Place Units - British
2 artilleries, 14 infantry and 1 tank placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
AustroHungarians regular : 0.50
British regular : -2.00
@SuperbattleshipYamato go for Italy / USA.