Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
1914 TGC (CP) vs. Yamato (Entente), RR, no bid
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@SuperbattleshipYamato I can see I am speaking to a specific game we played. I don’t remember the game. If you can find the game and repost here, I can better understand the context.
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I’m asking for help on a different game.
My question is simply:
If you’re cornered in Moscow, the Central Powers are trying to do a Bearhug (or at least I assume they are, they have a big army in Livonia and Ukraine) the Revolution will activate if you don’t do anything in this turn, Sevastopol is in Allied hands, and you can withdraw to Karelia, if you have 13 infantry, 15 artillery, and 1 fighter in Moscow, should you withdraw and save the army and give up the capital, or should you stay put and defend to the death in Moscow?
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@SuperbattleshipYamato I understand this is a different game. That’s why I was asking for it for reference. I understand that your question is simple. The answer is not. The answer is almost always going to be complex and so that’s why I was asking for the game file.
My answer, without seeing the map, is that “it depends”. I’m assuming the capital is contested. Maybe the CP army in the capital can be crushed by the Russians. Maybe the russians can create a minimum amount of contested zones to put off the Revolution. Maybe its best to give the capital up and race northward into finland and hold out there for as long as possible and drag the CP armies northward and away from the rest of the fighting in the game. I would have to look at the specific health of the Russian army (which you’ve described) and the quantity/quality and position of the CP armies (which you have not described) before I make a judgment call on this.
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Sorry that I wasn’t clear.
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@SuperbattleshipYamato said in 1914 TGC (CP) vs. Yamato (Entente), RR, no bid:
Here it is:
Okay I see it. I would buy 5 infantry and 1 artillery. For the movement phase, I would send two infantry into Belarus and take everything else and slam it into Livonia. This would avoid the revolution for one more turn and rip up the German army in Livonia. On the AH turn they will likely take the Russian capital. On the subsequent Russian turn, back all the survivors into Karelia for a final stand that pulls the CP armies up north.
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Thank you so much! I really appreciate it. :+1: :+1: :+1: :+1: :+1: :+1: :+1:
Now let’s get back to our game. :)
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Game History
Round: 13 Puchase Units - AustroHungarians AustroHungarians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 4 units repaired. Turning on Edit Mode EDIT: Removing units owned by AustroHungarians from Marseilles: 10 infantry EDIT: Adding units owned by Neutral_True to Burgundy: 10 infantry EDIT: Turning off Edit Mode 2 artilleries, 1 fighter and 24 infantry moved from Serbia to Bulgaria 1 artillery and 11 infantry moved from Vienna to Trieste 4 infantry moved from Trieste to Venice 2 artilleries and 4 infantry moved from Trieste to Serbia 10 artilleries, 2 fighters, 3 infantry and 4 tanks moved from Marseilles to Piedmont 2 infantry moved from Venice to Piedmont 1 infantry moved from Finland to Karelia Combat - AustroHungarians Battle in Bulgaria AustroHungarians attack with 2 artilleries, 1 fighter and 24 infantry British defend with 9 artilleries, 13 infantry and 5 tanks; Italians defend with 1 infantry AustroHungarians roll dice for 2 artilleries, 1 fighter and 24 infantry in Bulgaria, round 2 : 7/27 hits, 10.00 expected hits British roll dice for 9 artilleries, 14 infantry and 5 tanks in Bulgaria, round 2 : 14/28 hits, 12.33 expected hits 14 infantry owned by the AustroHungarians, 1 infantry owned by the Italians and 6 infantry owned by the British lost in Bulgaria British and AustroHungarians reach a stalemate . Battle score for attacker is -21 Casualties for AustroHungarians: 14 infantry Casualties for British: 6 infantry Casualties for Italians: 1 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 13 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
AustroHungarians regular : -3.00 British regular : 1.67 -
@SuperbattleshipYamato this is the only battle (the Austrians attacked on their turn and that turn is posted above)

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@SuperbattleshipYamato also, before I forget, you made a small mistake on the French turn. This is a rule violation:

from page 15 of the rule book, "at the end of this phase [Movement phase] you must have at least one infantry unit in each territory in which you have land units and/or fighters.
So it should have been 125 attacking French infantry, not 126. One infantry would have had to babysit the fighter in Paris. Very small concern in this battle but it can be a big concern in some future game.
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Oh. I always thought it was at the end of a turn.
Super crap. Always thought I could move equipment without infantry into capitals, knowing they’ll be at least one infantry in that capital.
That screws over, like, all of my solitaire (is that what you call them) games.
Let’s be nice and say that infantry unit in Picardy missed in the Burgundy battle, so the Germans took the same amount of casualties.
The dice weren’t nice to me anyways…
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6 infantry, 5 artillery.
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By the way, you can edit it for me.
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@SuperbattleshipYamato said in 1914 TGC (CP) vs. Yamato (Entente), RR, no bid:
By the way, you can edit it for me.
I think we should just leave it “as is” at this point. That extra French infantry has less options where he is so if were going to call his dice a miss, lets just call it a wash.
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Game History
Round: 13 Puchase Units - Germans Germans buy 3 artilleries, 14 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - Germans 2 units repaired. Turning on Edit Mode EDIT: Removing units owned by Germans from Burgundy: 15 artilleries, 3 fighters, 23 infantry and 2 tanks EDIT: Removing units owned by Germans from Switzerland: 13 infantry EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Karelia to Livonia 2 infantry moved from Ukraine to Galicia 2 infantry moved from Poland to Galicia 1 infantry moved from Romania to Serbia 9 artilleries, 1 fighter and 6 infantry moved from Romania to Bulgaria 1 fighter moved from Ukraine to Bulgaria 2 infantry moved from Prussia to Poland 1 infantry moved from Belgium to Picardy Germans take Picardy from French 1 infantry moved from Belgium to Picardy 2 infantry moved from Alsace to Lorraine Germans take Lorraine from French 2 artilleries, 11 infantry and 1 tank moved from Munich to Switzerland 2 infantry moved from Ruhr to Belgium 2 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Hanover 2 tanks moved from Hanover to Silesia 11 infantry moved from Hanover to Munich 18 infantry moved from Berlin to Silesia Combat - Germans Battle in Bulgaria Germans attack with 9 artilleries, 2 fighters and 6 infantry; AustroHungarians loiter and taunt British defend with 9 artilleries, 7 infantry and 5 tanks Germans roll dice for 9 artilleries, 2 fighters and 6 infantry in Bulgaria, round 2 : 11/17 hits, 9.67 expected hits British roll dice for 9 artilleries, 7 infantry and 5 tanks in Bulgaria, round 2 : 9/21 hits, 8.83 expected hits 3 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 fighter owned by the Germans, 5 artilleries owned by the British and 6 infantry owned by the British lost in Bulgaria British and Germans reach a stalemate . Battle score for attacker is 5 Casualties for Germans: 3 artilleries, 1 fighter and 5 infantry Casualties for British: 5 artilleries and 6 infantry Combat Move - Germans Place Units - Germans 3 artilleries, 14 infantry and 1 tank placed in Berlin Turn Complete - Germans Germans collect 62 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans regular : 1.33 British regular : 0.17 -
Agreed.
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Game History
Round: 13 Puchase Units - French French buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from Burgundy: 13 artilleries and 69 infantry EDIT: Turning off Edit Mode 1 artillery, 1 fighter and 3 infantry moved from Paris to Picardy 5 infantry moved from Paris to Picardy 1 infantry moved from Paris to Picardy 1 infantry moved from Constantinople to Bulgaria Combat - French Turning on Edit Mode EDIT: Removing units owned by French from Bulgaria: 1 infantry EDIT: Turning off Edit Mode Battle in Picardy French attack with 1 artillery, 1 fighter and 9 infantry Germans defend with 2 infantry French roll dice for 1 artillery, 1 fighter and 9 infantry in Picardy, round 2 : 3/11 hits, 4.17 expected hits Germans roll dice for 2 infantry in Picardy, round 2 : 1/2 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 infantry owned by the French lost in Picardy French win, taking Picardy from Germans with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Casualties for Germans: 2 infantry Battle in Bulgaria Germans defend with 6 artilleries, 1 fighter and 1 infantry; AustroHungarians defend with 2 artilleries, 1 fighter and 10 infantry Combat Move - French Turning on Edit Mode EDIT: Adding units owned by French to Bulgaria: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by French to Burgundy: 13 artilleries and 69 infantry EDIT: Turning off Edit Mode Place Units - French 1 artillery and 7 infantry placed in Paris Turn Complete - French French collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
French regular : -1.17 Germans regular : 0.00 -
Game History
Round: 13 Puchase Units - British British buy 2 artilleries, 14 infantry and 1 tank; Remaining resources: 0 PUs; Combat Move - British 5 units repaired. Turning on Edit Mode EDIT: Removing units owned by British from Burgundy: 3 artilleries and 13 infantry EDIT: Turning off Edit Mode 3 artilleries and 7 infantry moved from Constantinople to Bulgaria 1 infantry moved from Sevastopol to Tatarstan British take Tatarstan from Germans 1 infantry moved from Sevastopol to Ukraine British take Ukraine from Germans 1 infantry moved from Sevastopol to Romania British take Romania from Germans 1 transport moved from SZ 20 to SZ 21 5 infantry moved from Sevastopol to SZ 21 5 artilleries, 7 infantry and 2 tanks moved from Sevastopol to Ukraine 2 infantry moved from Sevastopol to Ukraine 1 artillery moved from Sevastopol to Ukraine 1 infantry moved from Sevastopol to SZ 21 2 infantry moved from SZ 21 to Bulgaria 4 infantry moved from SZ 21 to Bulgaria 2 artilleries, 11 infantry and 1 tank moved from Persia to Sevastopol 2 artilleries, 13 infantry and 1 tank moved from India to Persia Combat - British Battle in Bulgaria British attack with 7 artilleries, 14 infantry and 5 tanks; French loiter and taunt Germans defend with 6 artilleries, 1 fighter and 1 infantry; AustroHungarians defend with 2 artilleries, 1 fighter and 10 infantry British roll dice for 7 artilleries, 14 infantry and 5 tanks in Bulgaria, round 2 : 9/26 hits, 11.00 expected hits AustroHungarians roll dice for 8 artilleries, 2 fighters and 11 infantry in Bulgaria, round 2 : 12/21 hits, 11.50 expected hits 9 infantry owned by the AustroHungarians and 12 infantry owned by the British lost in Bulgaria AustroHungarians and British reach a stalemate . Battle score for attacker is -9 Casualties for British: 12 infantry Casualties for AustroHungarians: 9 infantry Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to Bulgaria: 12 infantry EDIT: Adding units owned by AustroHungarians to Bulgaria: 9 infantry EDIT: Turning off Edit Mode Place Units - British 2 artilleries, 14 infantry and 1 tank placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 2 infantry EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
AustroHungarians regular : 0.50 British regular : -2.00 -
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@SuperbattleshipYamato go for Italy / USA.





