@peirce Ok . Here we go. Scramble to Scotland. GL
2022 2nd Ed OOB Playoffs R2 - AndrewAAGamer (X) vs ArthurBomberHarris (A+60)
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15 hits ouch
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TripleA casualties is acceptable
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ouch, painful turn for allies. triplea_39965_16jap ouch.tsvg
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Both sides rolled amazingly well.
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Must admit I did not contemplate an attack without the destroyers. Nice move.
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-72 for that attack when it should have been roughly neutral. sigh.
Game History
Round: 16 Purchase Units - Americans Americans buy 1 bomber, 2 fighters and 8 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Northwest Persia to Caucasus 1 bomber moved from France to Caucasus 1 bomber moved from France to Caucasus 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 8 bombers, 2 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 armour moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 bomber moved from France to Western Germany 4 fighters moved from France to Western Germany 1 artillery moved from France to Holland Belgium 1 tactical_bomber moved from France to Holland Belgium 4 carriers, 7 fighters, 18 submarines and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone Americans take 43 Sea Zone from Japanese Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Air Battle in Western Germany Americans attacks with 5 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Western Germany Bombing raid in Western Germany causes 0 damage total. Battle in Borneo Battle in Philippines Battle in 36 Sea Zone Americans attack with 8 bombers, 4 carriers, 9 fighters, 19 submarines and 2 tactical_bombers Japanese defend with 9 carriers, 2 destroyers, 12 fighters, 1 infantry, 21 submarines, 6 tactical_bombers and 5 transports Japanese roll dice for 21 submarines in 36 Sea Zone, round 2 : 2/21 hits, 3.50 expected hits 2 submarines owned by the Americans lost in 36 Sea Zone Americans roll dice for 17 submarines in 36 Sea Zone, round 2 : 4/17 hits, 5.67 expected hits Americans roll dice for 8 bombers, 9 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 15/19 hits, 11.17 expected hits Units damaged: 5 carriers owned by the Japanese Americans roll dice for 4 carriers in 36 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Japanese roll dice for 9 carriers, 2 destroyers, 12 fighters, 6 tactical_bombers and 5 transports in 36 Sea Zone, round 2 : 19/29 hits, 14.67 expected hits Units damaged: 2 carriers owned by the Americans 17 submarines owned by the Americans lost in 36 Sea Zone 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 36 Sea Zone Japanese roll dice for 17 submarines in 36 Sea Zone, round 3 : 5/17 hits, 2.83 expected hits Units damaged: 1 carrier owned by the Americans 3 carriers owned by the Americans lost in 36 Sea Zone Americans roll dice for 8 bombers, 9 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 15/19 hits, 11.17 expected hits Americans roll dice for 1 carrier in 36 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Japanese roll dice for 5 carriers, 12 fighters, 6 tactical_bombers and 5 transports in 36 Sea Zone, round 3 : 18/23 hits, 12.67 expected hits 2 tactical_bombers owned by the Americans, 1 carrier owned by the Americans, 9 fighters owned by the Americans and 6 bombers owned by the Americans lost in 36 Sea Zone 6 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 5 carriers owned by the Japanese lost in 36 Sea Zone 2 bombers owned by the Americans retreated Japanese win, taking Borneo from Japanese, taking Philippines from Japanese with 8 fighters, 17 submarines and 5 transports remaining. Battle score for attacker is -72 Casualties for Americans: 6 bombers, 4 carriers, 9 fighters, 19 submarines and 2 tactical_bombers Casualties for Japanese: 9 carriers, 2 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers Battle in Holland Belgium Americans attack with 1 artillery and 1 tactical_bomber Germans defend with 1 aaGun and 1 infantry Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits Americans roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium 1 aaGun owned by the Germans lost in Holland Belgium 1 tactical_bomber owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery Casualties for Germans: 1 aaGun Battle in 41 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caucasus Americans attack with 2 bombers and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 bombers and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Caucasus 1 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China Cleaning up after air battles 5 fighters owned by the Japanese forced to land in French Indo China Non Combat Move - Americans 1 tactical_bomber moved from Holland Belgium to France 4 fighters moved from Western Germany to France 2 artilleries and 6 infantry moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to France 1 fighter moved from Gibraltar to France 1 carrier, 1 cruiser and 4 transports moved from 110 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 3 bombers moved from Western United States to Manchuria 1 fighter moved from Western United States to Midway 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 bomber moved from 36 Sea Zone to Manchuria 1 bomber moved from 36 Sea Zone to Manchuria 1 bomber moved from Caucasus to Northwest Persia Place Units - Americans 8 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Americans undo move 2. 1 bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 10 infantry moved from Yunnan to Burma 19 artilleries, 1 fighter and 20 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 3 artilleries and 15 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 1 mech_infantry moved from Northwest Persia to Kazakhstan British take Kazakhstan from Japanese 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Northwest Persia to Rostov British take Rostov from Germans 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Rhodesia to Trans-Jordan 1 bomber moved from Northwest Persia to Turkmenistan 2 fighters and 1 tactical_bomber moved from Northwest Persia to Turkmenistan 1 armour moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan Combat - British Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Turkmenistan British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Turkmenistan 1 infantry owned by the Japanese lost in Turkmenistan British win, taking Turkmenistan from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Turkmenistan to Caucasus 10 fighters moved from Northwest Persia to 128 Sea Zone 8 armour, 13 artilleries, 21 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus 4 armour and 5 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 2 fighters moved from Trans-Jordan to France 1 fighter moved from Egypt to Caucasus 3 fighters moved from Holland Belgium to France 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 artillery moved from Normandy Bordeaux to France 1 battleship, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Egypt to Iraq 10 fighters moved from 128 Sea Zone to Caucasus 2 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Persia 1 mech_infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Turn Complete - UK_Pacific Some Units in Burma change ownership: 1 armour, 4 artilleries and 9 infantry
Combat Hit Differential Summary :
Americans regular : 6.00 Japanese regular : 10.67 Germans AA : 0.67 Germans regular : 1.00 British regular : 0.17
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 18 infantry moved from Northern Italy to France 2 fighters moved from Norway to France Combat - Italians Battle in France Italians attack with 3 artilleries, 2 fighters and 18 infantry British defend with 4 aaGuns, 1 armour, 3 artilleries, 5 fighters, 5 infantry and 1 mech_infantry; French defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 24 infantry; Americans defend with 1 aaGun, 4 armour, 4 artilleries, 12 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers British roll AA dice in France : 2/2 hits, 0.33 expected hits 2 fighters owned by the Italians lost in France Italians roll dice for 3 artilleries and 18 infantry in France, round 2 : 3/21 hits, 4.50 expected hits French roll dice for 5 aaGuns, 5 armour, 9 artilleries, 18 fighters, 38 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 29/75 hits, 32.17 expected hits 3 artilleries owned by the Italians and 18 infantry owned by the Italians lost in France 2 aaGuns owned by the British and 1 aaGun owned by the Americans lost in France French win with 2 aaGuns, 5 armour, 9 artilleries, 18 fighters, 38 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -71 Casualties for Italians: 3 artilleries, 2 fighters and 18 infantry Casualties for Americans: 1 aaGun Casualties for British: 2 aaGuns Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Western Germany Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6,1,4,5,4 Italians collect 5 PUs (9 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
French regular : -3.17 Italians regular : -1.50 British AA : 1.67
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Feel free to adjust the France casualties however you want.
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Will adjust. I was wondering if you were going to do this desperation strafe to boost odds for Germany.
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Please hold. Making some Italian adjustments.
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TripleA Manual Gamesave Post: Italians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 18 infantry moved from Northern Italy to France 2 fighters moved from Norway to France Combat - Italians Battle in France Italians attack with 3 artilleries, 2 fighters and 18 infantry British defend with 4 aaGuns, 1 armour, 3 artilleries, 5 fighters, 5 infantry and 1 mech_infantry; French defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 24 infantry; Americans defend with 1 aaGun, 4 armour, 4 artilleries, 12 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers British roll AA dice in France : 2/2 hits, 0.33 expected hits 2 fighters owned by the Italians lost in France Italians roll dice for 3 artilleries and 18 infantry in France, round 2 : 3/21 hits, 4.50 expected hits French roll dice for 5 aaGuns, 5 armour, 9 artilleries, 18 fighters, 38 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 29/75 hits, 32.17 expected hits 3 artilleries owned by the Italians and 18 infantry owned by the Italians lost in France 2 aaGuns owned by the British and 1 aaGun owned by the Americans lost in France French win with 2 aaGuns, 5 armour, 9 artilleries, 18 fighters, 38 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -71 Casualties for Italians: 3 artilleries, 2 fighters and 18 infantry Casualties for Americans: 1 aaGun Casualties for British: 2 aaGuns Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Western Germany Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6,1,4,5,4 Italians collect 5 PUs (9 lost to blockades); end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry EDIT: Removing units owned by Italians from Western Germany: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -3.17 Italians regular : -1.50 British AA : 1.67
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Okay, Good to Go. Thanks…
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66% odds on Paris. Let’s see if the game ends here. Still could be tough for the Axis even with France falling.
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 4 fighters moved from Caroline Islands to 36 Sea Zone 2 bombers moved from Yunnan to 36 Sea Zone Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone ANZAC creates battle in territory 19 Sea Zone ANZAC creates battle in territory 6 Sea Zone Battle in 36 Sea Zone ANZAC attack with 2 bombers and 4 fighters Japanese defend with 1 infantry, 17 submarines and 5 transports 17 submarines owned by the Japanese submerged 1 infantry owned by the Japanese and 5 transports owned by the Japanese lost in 36 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 2 bombers and 4 fighters remaining. Battle score for attacker is 38 Casualties for Japanese: 1 infantry and 5 transports Non Combat Move - ANZAC 4 fighters moved from 36 Sea Zone to Kwangsi 2 bombers moved from 36 Sea Zone to Kwangsi 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Philippines 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from South Australia to New South Wales 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 fighter EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by ANZAC to Queensland: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Removing units owned by ANZAC from Queensland: 1 tactical_bomber EDIT: Adding units owned by ANZAC to Philippines: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kwangsi: 2 bombers EDIT: Adding units owned by ANZAC to Philippines: 2 bombers EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Purchase Units - French French buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French 3 infantry moved from Normandy Bordeaux to France 3 infantry moved from Northwest Persia to Caucasus Non Combat Move - French Place Units - French 1 fighter, 1 infantry and 1 mech_infantry placed in France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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Max Defense in Paris next turn.
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 1 armour, 1 artillery, 6 infantry and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 10 infantry moved from Northern Italy to France 5 armour, 14 artilleries, 6 bombers, 1 fighter, 27 infantry and 5 mech_infantrys moved from Western Germany to France 12 armour, 3 fighters, 5 mech_infantrys and 5 tactical_bombers moved from Germany to France Combat - Germans Battle in France Germans attack with 17 armour, 14 artilleries, 6 bombers, 4 fighters, 37 infantry, 10 mech_infantrys and 5 tactical_bombers British defend with 4 aaGuns, 1 armour, 3 artilleries, 5 fighters, 5 infantry and 1 mech_infantry; French defend with 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 25 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 4 armour, 4 artilleries, 12 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers British roll AA dice in France : 0/15 hits, 2.50 expected hits Germans roll dice for 17 armour, 14 artilleries, 6 bombers, 4 fighters, 37 infantry, 10 mech_infantrys and 5 tactical_bombers in France, round 2 : 34/93 hits, 32.67 expected hits French roll dice for 5 aaGuns, 5 armour, 9 artilleries, 19 fighters, 39 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 34/78 hits, 33.50 expected hits 34 infantry owned by the Germans lost in France 4 aaGuns owned by the British, 1 aaGun owned by the Americans, 8 infantry owned by the Americans, 18 infantry owned by the French and 3 infantry owned by the British lost in France Germans roll dice for 17 armour, 14 artilleries, 6 bombers, 4 fighters, 3 infantry, 10 mech_infantrys and 5 tactical_bombers in France, round 3 : 27/59 hits, 26.83 expected hits French roll dice for 5 armour, 9 artilleries, 19 fighters, 10 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 19/49 hits, 23.83 expected hits 14 artilleries owned by the Germans, 3 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France 1 mech_infantry owned by the British, 1 mech_infantry owned by the French, 4 armour owned by the Americans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 7 infantry owned by the French, 3 artilleries owned by the British, 2 infantry owned by the British, 2 artilleries owned by the French and 2 mech_infantrys owned by the Americans lost in France Germans roll dice for 17 armour, 6 bombers, 4 fighters, 8 mech_infantrys and 5 tactical_bombers in France, round 4 : 23/40 hits, 19.17 expected hits French roll dice for 1 armour, 19 fighters and 2 tactical_bombers in France, round 4 : 14/22 hits, 14.17 expected hits 6 armour owned by the Germans and 8 mech_infantrys owned by the Germans lost in France 2 tactical_bombers owned by the Americans, 12 fighters owned by the Americans, 2 fighters owned by the French, 5 fighters owned by the British and 1 armour owned by the British lost in France Germans captures 17PUs while taking French capital Germans win, taking France from French with 11 armour, 6 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 193 Casualties for Germans: 6 armour, 14 artilleries, 37 infantry and 10 mech_infantrys Casualties for Americans: 1 aaGun, 4 armour, 4 artilleries, 12 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers Casualties for British: 4 aaGuns, 1 armour, 3 artilleries, 5 fighters, 5 infantry and 1 mech_infantry Casualties for French: 2 artilleries, 2 fighters, 25 infantry and 1 mech_infantry Non Combat Move - Germans 6 bombers moved from France to Western Germany 2 aaGuns moved from Germany to Western Germany 3 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 2 tactical_bombers moved from France to Southern Italy 3 fighters and 3 tactical_bombers moved from France to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Russia 1 armour and 9 mech_infantrys placed in Germany 1 artillery and 2 mech_infantrys placed in Western Germany Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Russia 1 armour and 9 mech_infantrys placed in Germany 1 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,3,5,2,3 Germans collect 51 PUs (5 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
French regular : -4.50 British AA : -2.50 Germans regular : 5.33
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Wow - that was a major shellacking. While the dice went way in my favor this is why I hate dice. You played great game and deserved the win and that dice roll most likely just cost you the game.
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two bad battles in a row. Ouch.
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I think I still have a chance, but it should have been over already.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone Japanese take 80 Sea Zone from British 1 infantry moved from Tanganyika Territory to Rhodesia Japanese take Rhodesia from British 1 artillery moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Rostov 3 fighters moved from India to Kazakhstan 3 bombers moved from India to Rostov 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 3 submarines ANZAC defend with 1 submarine; Americans defend with 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kazakhstan Japanese attack with 1 artillery and 3 fighters British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 3 fighters in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan 1 mech_infantry owned by the British lost in Kazakhstan Japanese win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 mech_infantry Battle in Rostov Japanese attack with 3 bombers and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 3 bombers and 1 infantry in Rostov, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Japanese win, taking Rostov from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 3 fighters moved from Kazakhstan to Volgograd 3 bombers moved from Rostov to Volgograd 1 aaGun and 7 infantry moved from Sakha to Amur 1 fighter moved from 43 Sea Zone to 39 Sea Zone 3 submarines moved from 36 Sea Zone to 39 Sea Zone 6 fighters moved from French Indo China to West India 1 fighter moved from India to 39 Sea Zone 1 armour, 1 artillery, 1 fighter, 6 infantry and 2 tactical_bombers moved from India to West India 1 fighter moved from French Indo China to West India 1 infantry moved from French Indo China to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 1 fighter and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5,4,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,6,6,4 Japanese collect 35 PUs (7 lost to blockades); end with 37 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 British regular : 0.33
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triplea_39965_17 USA scramble.tsvg
scramble in FIC, kamikaze off of Philippines?