I don’t even miss the BM modifications… :O
2022 2nd Ed OOB Playoffs R2 - AndrewAAGamer (X) vs ArthurBomberHarris (A+60)
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triplea_39965_15uk edit final.tsvg
realized I didn’t have enough defense on Persia.
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triplea_39965_15uk edit finaler.tsvg
one more edit in Burma.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 4 aaGuns, 1 artillery and 16 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5,5,5,3,4 Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 bomber moved from Northwest Persia to Volgograd Combat - ANZAC Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Celebes Battle in 35 Sea Zone ANZAC attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the ANZAC submerged 1 submarine owned by the Japanese submerged ANZAC win, taking Celebes from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer ANZAC win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 bomber moved from 35 Sea Zone to Yunnan 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Volgograd to Northwest Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Purchase Units - French French buy 6 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Northwest Persia to Persia Place Units - French 3 infantry placed in France 3 infantry placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Germans AA : -0.17 ANZAC regular : -0.17
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feel free to skip Russia and do both Germany and Japan together.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 carriers, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from West India to India 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Amur to 36 Sea Zone 6 fighters moved from Japan to 36 Sea Zone 1 aaGun and 7 infantry moved from Amur to Sakha 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery and 1 infantry moved from West India to India 5 fighters and 1 tactical_bomber moved from Caucasus to India 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Place Units - Japanese 3 carriers placed in 36 Sea Zone 2 infantry and 1 tactical_bomber placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1 Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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Sorry, this is going to take some calculations. Leaning towards a big battle which will need to be turn by turn battle results.
Question: if the US carrier with the ANZAC planes participated in the big naval battle and gets killed, can the planes fly one space and find a safe landing spot in China afterwards?
Obviously Anzac planes don’t fight on USA turn, but want to know about landing rules.
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Nevermind, found the answer.
“Guest aircraft belonging to a friendly power on board another power’s carrier must remain on board as cargo if the carrier moves in combat. They can’t take part in combat and are destroyed if the carrier is destroyed.”
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scrambles?
Will double check my moves one more time before rolling. I will re-ask scrambles if I make any edits.
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Bet you weren’t expecting that move!
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Full scramble please
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No intercept West Germany
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you got 2 hits with subs. I took subs as casualties. I hit 4 with my subs. losses?
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4 subs please
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15 hits ouch
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TripleA casualties is acceptable
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ouch, painful turn for allies. triplea_39965_16jap ouch.tsvg
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Both sides rolled amazingly well.
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Must admit I did not contemplate an attack without the destroyers. Nice move.