TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Chahar to Shantung
Japanese take Jehol from Chinese
1 armour and 2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
EDIT: 1 artillery moved from Shantung to 6 Sea Zone
1 fighter moved from Hopei to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 armour, 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Korea
1 battleship moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Korea
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Paulau Island
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Paulau Island, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Korea
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Russians defend with 1 aaGun and 5 infantry
Russians roll AA dice in Korea : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers in Korea, round 2 : 8/14 hits, 6.33 expected hits
Americans roll dice for 1 aaGun, 3 fighters and 5 infantry in Korea, round 2 : 5/8 hits, 3.67 expected hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
5 infantry owned by the Russians, 3 fighters owned by the Americans and 1 aaGun owned by the Russians lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery, 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Americans: 3 fighters
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans submerged
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from Paulau Island to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 19 Sea Zone
2 bombers moved from Korea to Philippines
1 infantry moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Chahar to Shantung
1 armour moved from Anhwe to Shantung
1 infantry moved from Kwangsi to Hunan
4 artilleries and 3 infantry moved from French Indo China to Kwangsi
2 tactical_bombers moved from Korea to 6 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 38 PUs (16 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 2.83
Russians AA : 0.50
Savegame