no thanks
2022 2nd Ed OOB Playoffs R2 - AndrewAAGamer (X) vs ArthurBomberHarris (A+60)
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Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 bomber moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from Northwest Persia to Volgograd Combat - ANZAC Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Non Combat Move - ANZAC 1 bomber moved from Volgograd to Northwest Persia 1 fighter moved from Guam to Caroline Islands Place Units - ANZAC 1 artillery placed in New South Wales 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Purchase Units - French French buy 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to France Non Combat Move - French Place Units - French 1 fighter and 2 infantry placed in France 2 infantry placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor, 10x factory_major; Remaining resources: 68 PUs; Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Yugoslavia to Southern France 1 fighter moved from Western Germany to Holland Belgium 4 bombers moved from Western Germany to Southern France 2 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Southern France Germans attack with 4 bombers and 1 mech_infantry British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 4 bombers and 1 mech_infantry in Southern France, round 2 : 4/5 hits, 2.83 expected hits French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from French with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter and 2 infantry French defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 fighter moved from Holland Belgium to Norway 2 bombers moved from Holland Belgium to Western Germany 4 bombers moved from Southern France to Western Germany 2 fighters and 3 tactical_bombers moved from Western Germany to Caucasus 1 infantry moved from Denmark to Western Germany 3 mech_infantrys moved from Ukraine to Caucasus 5 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Russia to Volgograd 5 mech_infantrys moved from Western Germany to Southern Italy 1 armour moved from Western Germany to Southern Italy 1 artillery, 20 infantry and 2 mech_infantrys moved from Germany to Western Germany 1 armour moved from Germany to Western Germany Place Units - Germans 3 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,2,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4,3,3,4,2 Germans collect 57 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : -0.33 Germans regular : 2.00
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no russian moves. please proceed.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 carrier, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from French Indo China to 80 Sea Zone 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 fighter moved from India to Persia 3 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 artillery and 2 infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from French Indo China to Kazakhstan Combat - Japanese Battle in Tanganyika Territory Battle in 80 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports British defend with 1 submarine Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 80 Sea Zone Japanese win, taking Tanganyika Territory from British, taking 80 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Kazakhstan Japanese attack with 1 artillery, 1 fighter and 2 infantry French defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for French: 1 infantry Battle in Persia Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor and 2 infantry Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 7/9 hits, 4.00 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Persia Japanese win, taking Persia from British with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter moved from Kazakhstan to Caucasus 4 fighters and 1 tactical_bomber moved from Persia to Caucasus 1 armour, 1 artillery and 1 infantry moved from India to West India 1 bomber moved from 80 Sea Zone to West India 1 carrier and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Shan State 1 aaGun, 3 fighters, 6 infantry and 3 tactical_bombers moved from Korea to Amur 1 infantry moved from Buryatia to Amur 1 fighter moved from 36 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to Japan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 3 fighters placed in Japan 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17 Russians regular : 0.33 British regular : -1.17
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@AndrewAAGamer This turn is going to take me a while. So many calculations and the battles are so close.
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Game History
Round: 15 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 5 carriers, 5 destroyers, 8 fighters, 2 infantry, 18 submarines, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from France to Southern France 1 infantry moved from France to Holland Belgium 2 bombers moved from France to Germany 3 fighters and 1 tactical_bomber moved from France to Southern France 6 fighters and 1 tactical_bomber moved from France to Holland Belgium Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 8,6 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in Java Battle in Holland Belgium Americans attack with 6 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Java from Japanese with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 6 fighters and 1 tactical_bomber moved from Holland Belgium to France 3 fighters and 1 tactical_bomber moved from Southern France to France 1 fighter moved from Gibraltar to 110 Sea Zone 2 bombers moved from Germany to France 1 bomber moved from Eastern United States to France 1 fighter moved from Eastern United States to 110 Sea Zone 5 bombers moved from Western United States to Manchuria 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 3 bombers and 1 fighter placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 artilleries and 10 infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang Place Units - Chinese 6 infantry placed in Manchuria 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Trans-Jordan to 72 Sea Zone 1 submarine moved from 77 Sea Zone to 80 Sea Zone 1 submarine moved from 75 Sea Zone to 80 Sea Zone 4 fighters moved from Trans-Jordan to 80 Sea Zone 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 2 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Persia 1 armour moved from Iraq to Persia 3 armour moved from Northwest Persia to Persia 10 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 1 bomber moved from Northwest Persia to Persia Combat - British Battle in 72 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 72 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Turning on Edit Mode EDIT: Removing units owned by British from France: 1 armour EDIT: Adding units owned by British to Holland Belgium: 1 armour EDIT: Changing ownership of Holland Belgium from Germans to British EDIT: Turning off Edit Mode Battle in 80 Sea Zone British attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese submerged British roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 4 fighters in 80 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 80 Sea Zone 1 transport owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Battle in Persia British attack with 4 armour, 1 bomber, 10 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 2 artilleries, 1 factory_minor and 2 infantry British roll dice for 4 armour, 1 bomber, 10 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/21 hits, 9.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Persia 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Persia British win, taking Persia from Japanese with 4 armour, 1 bomber, 10 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 1 artillery moved from Iraq to Northwest Persia 1 armour moved from Holland Belgium to France 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 cruiser, 2 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 72 Sea Zone to Rhodesia 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 4 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan 1 bomber and 6 fighters moved from Persia to Northwest Persia 4 fighters moved from 80 Sea Zone to Northwest Persia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 fighter and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 British collect 32 PUs (2 lost to blockades); end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : -0.67 Germans AA : -0.33 Germans regular : 0.00 British regular : -1.83
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so torn between staying and leaving the Carolines.
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Ooops, realized I miscalculated my British non-combats. Will adjust later.
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Will post updated save in the morning when I have time. Please wait before you go.
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triplea_39965_15uk edit final.tsvg
realized I didn’t have enough defense on Persia.
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triplea_39965_15uk edit finaler.tsvg
one more edit in Burma.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 4 aaGuns, 1 artillery and 16 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5,5,5,3,4 Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 1 bomber moved from Northwest Persia to Volgograd Combat - ANZAC Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Celebes Battle in 35 Sea Zone ANZAC attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the ANZAC submerged 1 submarine owned by the Japanese submerged ANZAC win, taking Celebes from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer ANZAC win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to South Australia 1 bomber moved from 35 Sea Zone to Yunnan 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Volgograd to Northwest Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Purchase Units - French French buy 6 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Northwest Persia to Persia Place Units - French 3 infantry placed in France 3 infantry placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Germans AA : -0.17 ANZAC regular : -0.17
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feel free to skip Russia and do both Germany and Japan together.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 carriers, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from West India to India 2 bombers moved from French Indo China to India 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from Amur to 36 Sea Zone 6 fighters moved from Japan to 36 Sea Zone 1 aaGun and 7 infantry moved from Amur to Sakha 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery and 1 infantry moved from West India to India 5 fighters and 1 tactical_bomber moved from Caucasus to India 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 1 destroyer moved from 36 Sea Zone to 41 Sea Zone Place Units - Japanese 3 carriers placed in 36 Sea Zone 2 infantry and 1 tactical_bomber placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1 Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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Sorry, this is going to take some calculations. Leaning towards a big battle which will need to be turn by turn battle results.
Question: if the US carrier with the ANZAC planes participated in the big naval battle and gets killed, can the planes fly one space and find a safe landing spot in China afterwards?
Obviously Anzac planes don’t fight on USA turn, but want to know about landing rules.
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Nevermind, found the answer.
“Guest aircraft belonging to a friendly power on board another power’s carrier must remain on board as cargo if the carrier moves in combat. They can’t take part in combat and are destroyed if the carrier is destroyed.”
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scrambles?
Will double check my moves one more time before rolling. I will re-ask scrambles if I make any edits.
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Bet you weren’t expecting that move!
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Full scramble please