picture not clear. will let you do edit before germany or after. to edit before you hit done button on purchase hit game button then edit button. you can then click what you want to remove and the remove option will light up. to add just click territority or sz then add whatever you want. you can also edit after ncm. same thing hit game button then edit selection. you can not edit in combat turn. sometimes you can edit in ncm but not always.
kwas v. crockett
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@kwaspek104 let you know tomorrow
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That position will be good.
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Game History
Round: 1 Purchase Units - British British buy 2 factories; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 fighters moved from United Kingdom to Caucasus 1 transport moved from Indian Ocean Sea Zone to South Australia Sea Zone 1 fighter moved from India to Persia 1 infantry moved from India to Persia 1 fighter moved from Persia to Caucasus 1 infantry moved from South Africa to Kenya-Rhodesia 1 bomber moved from United Kingdom to Karelia S.S.R. 1 transport moved from East Canada Sea Zone to East US Sea Zone 1 infantry moved from West Canada to East Canada Place Units - British 1 factory placed in India 1 factory placed in South Africa Turn Complete - British British collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
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Game History
Round: 1 Research Technology - Americans Purchase Units - Americans Americans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 battleship moved from West US Sea Zone to Hawaii Sea Zone 1 transport moved from West US Sea Zone to Hawaii Sea Zone 1 fighter moved from West US to Hawaii Sea Zone 1 fighter moved from East US to Hawaii Sea Zone 1 bomber moved from East US to Hawaii Sea Zone Combat - Americans Battle in Hawaii Sea Zone Americans attack with 1 battleship, 1 bomber, 2 fighters and 1 transport Japanese defend with 2 battleships and 1 carrier Americans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 34 Casualties for Americans: 2 fighters and 1 transport Casualties for Japanese: 2 battleships and 1 carrier Non Combat Move - Americans 1 bomber moved from Hawaii Sea Zone to Hawaiian Islands 2 infantry moved from East US to East Canada 1 armour moved from East US to East Canada 1 infantry moved from Alaska to West Canada Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in West US Sea Zone Turn Complete - Americans Americans collect 34 PUs; end with 36 PUs -
Game History
Round: 2 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Persia to India 1 armour moved from Novosibirsk to India 1 fighter moved from Karelia S.S.R. to India 1 infantry moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 2 infantry moved from Karelia S.S.R. to Finland Norway 1 infantry moved from Karelia S.S.R. to Finland Norway 1 armour moved from Karelia S.S.R. to Finland Norway 1 fighter moved from Karelia S.S.R. to Finland Norway 1 infantry moved from Karelia S.S.R. to Finland Norway 1 infantry moved from Soviet Far East to Manchuria Russians take Manchuria from Japanese Combat - Russians Battle in Finland Norway Russians attack with 1 armour, 1 fighter and 4 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 1 armour, 1 fighter and 4 infantry in Finland Norway, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Norway Russians roll dice for 1 armour, 1 fighter and 3 infantry in Finland Norway, round 3 : 5/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Finland Norway, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Finland Norway Russians win, taking Finland Norway from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 3 infantry Battle in India Russians attack with 3 armour and 1 fighter Japanese defend with 1 factory and 4 infantry Russians roll dice for 3 armour and 1 fighter in India, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in India Russians roll dice for 3 armour and 1 fighter in India, round 3 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in India Russians roll dice for 2 armour and 1 fighter in India, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India Russians win, taking India from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 4 infantry Casualties for Russians: 1 armour Non Combat Move - Russians 1 fighter moved from India to Persia 1 fighter moved from Finland Norway to Karelia S.S.R. 1 aaGun moved from Caucasus to Russia 1 infantry moved from Karelia S.S.R. to Caucasus Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -1.33 Russians regular : 1.33 -
nice dice. go pick up a lottery ticket!
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Game History
Round: 2 Purchase Units - British British buy 1 aaGun, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Caucasus to Indian Ocean Sea Zone 1 bomber moved from Karelia S.S.R. to Congo Combat - British Battle in Indian Ocean Sea Zone British attack with 1 fighter Japanese defend with 1 transport British roll dice for 1 fighter in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in Indian Ocean Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 fighter owned by the British lost in Indian Ocean Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Japanese: 1 transport Battle in Congo British attack with 1 bomber Germans defend with 1 armour British roll dice for 1 bomber in Congo, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour in Congo, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the British lost in Congo Germans win with 1 armour remaining. Battle score for attacker is -15 Casualties for British: 1 bomber Non Combat Move - British 1 fighter moved from Caucasus to Kenya-Rhodesia 1 fighter moved from Caucasus to India 2 infantry moved from Australia to South Australia Sea Zone 2 infantry and 1 transport moved from South Australia Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India Place Units - British 1 aaGun placed in India 1 fighter and 1 infantry placed in South Africa 2 infantry placed in India Turn Complete - British British collect 26 PUs; end with 27 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 British regular : -0.67 -
[j2.tsvg](/forums/assets/uploads/files/1691429119344-j2.tsv
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@crockett36 bad luck for you and then you shot down two planes over Calcutta.
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@crockett36 You didn’t upload the save correctly!
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@kwaspek104 I’m back. I’ll take a look.
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I just redid it. Is that okay?





