@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
Wiz (X) vs Mr Roboto (L+20) BM4 G1
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Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Volgograd 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 fighter and 2 infantry moved from Russia to Tambov 1 fighter and 2 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3,4,1,3 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers moved from French Indo China to Yunnan 4 tactical_bombers moved from Anhwe to Yunnan 2 fighters moved from French Indo China to Yunnan 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 fighter moved from Philippines to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits, 5.67 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 19 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Yunnan to Philippines 4 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone 2 fighters moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 19 Sea Zone to Philippines 4 tactical_bombers moved from Yunnan to French Indo China 1 armour moved from Hunan to French Indo China 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 aaGun moved from Chahar to Anhwe 1 aaGun moved from French Indo China to Yunnan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 artillery, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.50 UK_Pacific regular : -0.33
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@MrRoboto I am surprised to see you staying in moscow…unless I have missed something big its a 100% German victory
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Scramble?
Kamikaze?
Submerge if you destroy the destroyers? -
@MrRoboto no scramble, 1 kami on each destroyer, submerge if both hit please
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Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 5 submarines moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 26 Sea Zone to 6 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 3 submarines moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 1 destroyer owned by the Americans lost in 6 Sea Zone Battle in Guam Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 1 destroyer, 6 fighters and 7 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 6 fighters and 6 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 110 Sea Zone Americans attack with 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 fighters moved from Eastern United States to 91 Sea Zone 5 fighters moved from 6 Sea Zone to 19 Sea Zone 4 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 artilleries, 1 fighter and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece 1 artillery, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 artilleries and 4 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State 3 artilleries and 5 infantry moved from Burma to Yunnan Combat - British British creates battle in territory 106 Sea Zone Battle in 97 Sea Zone British attack with 1 aaGun, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 3 transports Italians defend with 1 destroyer British roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 106 Sea Zone from Germans with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Greece Battle in Yunnan British attack with 5 artilleries and 10 infantry Japanese defend with 1 aaGun, 1 artillery and 3 infantry British roll dice for 5 artilleries and 10 infantry in Yunnan, round 2 : 4/15 hits, 4,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 5 artilleries and 10 infantry in Yunnan, round 3 : 4/15 hits, 4,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Greece from Italians, taking Yunnan from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Albania Non Combat Move - British 1 destroyer, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Iraq 1 tactical_bomber moved from Caucasus to Iraq 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Iraq to Northwest Persia 3 aaGuns moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to India Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 3,83 Italians regular : 0,67 Japanese regular : -1,67 Germans regular : 0,33 British regular : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Albania 4 fighters moved from Southern Italy to Albania 1 bomber moved from Slovakia Hungary to Caucasus 1 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov 1 artillery and 1 infantry moved from Bryansk to Smolensk 2 armour moved from Rostov to Smolensk Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Italians roll dice for 2 armour and 1 artillery in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Smolensk 1 artillery owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Albania Italians attack with 4 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 4 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Caucasus to Eastern Poland 1 fighter moved from Albania to Western Germany 3 fighters moved from Albania to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,1,6,3,4,2,1,2,1,1,3,3,5,1,1,3 Italians collect 14 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -2.33 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Albania 4 fighters moved from Southern Italy to Albania 1 bomber moved from Slovakia Hungary to Caucasus 1 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov 1 artillery and 1 infantry moved from Bryansk to Smolensk 2 armour moved from Rostov to Smolensk Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Italians roll dice for 2 armour and 1 artillery in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Smolensk 1 artillery owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Albania Italians attack with 4 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 4 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Caucasus to Eastern Poland 1 fighter moved from Albania to Western Germany 3 fighters moved from Albania to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,1,6,3,4,2,1,2,1,1,3,3,5,1,1,3 Italians collect 14 PUs (8 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Algeria: 2 infantry EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -2.33 Russians regular : -0.33 British regular : -0.33
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery, 1 fighter and 3 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Manchuria to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 factory_minor, 2 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the ANZAC lost in Shantung 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shantung ANZAC win, taking Shantung from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 2 fighters moved from Shantung to Manchuria 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 cruiser and 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from Caroline Islands to Manchuria 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to 19 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Shantung: 2 infantry EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : 1,00
I forgot to save after I did my turn, so I had to repeat it. I used the dice result from the first go of course, that’s why the edits.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 armour moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 10 armour, 8 artilleries, 27 infantry and 23 mech_infantrys moved from Bryansk to Russia 2 mech_infantrys moved from Western Ukraine to Russia 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Russia 1 fighter moved from Rostov to Russia 1 bomber, 3 fighters and 5 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Germany to Russia Combat - Germans Battle in Volgograd Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 armour and 1 factory_minor Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour Battle in Vologda Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 armour owned by the Germans retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Russia Germans attack with 12 armour, 8 artilleries, 4 bombers, 5 fighters, 27 infantry, 25 mech_infantrys and 7 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 22 artilleries, 1 factory_major, 3 fighters, 46 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 27 infantry, 25 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 28/87 hits, 28.00 expected hits Russians roll dice for 4 aaGuns, 22 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber in Russia, round 2 : 16/72 hits, 25.17 expected hits 16 infantry owned by the Germans lost in Russia 24 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 11 infantry, 25 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 30/71 hits, 25.33 expected hits Russians roll dice for 22 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Russia, round 3 : 16/48 hits, 17.17 expected hits 11 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 22 infantry owned by the Russians and 8 artilleries owned by the Russians lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 20 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 26/55 hits, 22.67 expected hits Russians roll dice for 14 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 8/18 hits, 7.17 expected hits 8 artilleries owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians and 14 artilleries owned by the Russians lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 4 bombers, 4 fighters, 20 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 144 Casualties for Germans: 8 artilleries, 1 fighter, 27 infantry and 5 mech_infantrys Casualties for Russians: 4 aaGuns, 22 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 2 bombers moved from Russia to Smolensk 1 aaGun moved from Bryansk to Smolensk 2 aaGuns moved from Bryansk to Rostov 1 infantry moved from Novgorod to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Volgograd to Rostov 3 fighters and 7 tactical_bombers moved from Russia to Rostov 1 mech_infantry moved from Western Germany to Yugoslavia 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Greater Southern Germany 1 aaGun moved from Western Germany to Greater Southern Germany Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Ukraine Germans undo move 2. Germans undo move 1. 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 destroyer placed in 110 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in France 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,6,2,4,6,3,6,1,4,3,6,5,6,4,5,6 Germans collect 52 PUs (5 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Russians regular : -9.83 Germans regular : 6.33 Russians AA : -1.00
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@wizmark said in Wiz (X) vs Mr Roboto (L+20) BM4 G1:
Russians regular : -9.83
Germans regular : 6.33
Russians AA : -1.00ouch…
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Game History
Round: 7 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun and 5 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 1 infantry moved from Vologda to Samara Turn Complete - Russians
Combat Hit Differential Summary :
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@MrRoboto yeah the dice swing in big battles can be brutal…when i played it through in practice, was down to just armour remaining
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 fighter, 1 harbour and 9 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 3 infantry moved from Anhwe to Shantung 2 bombers moved from Philippines to Shantung 1 fighter moved from Japan to 17 Sea Zone 4 tactical_bombers moved from French Indo China to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 5 fighters moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 3 fighters moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Shantung Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/14 hits, 8.00 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Shantung Japanese attack with 2 bombers, 2 fighters and 3 infantry ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in Shantung, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Shantung 3 infantry owned by the ANZAC lost in Shantung Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shantung, round 3 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 3 infantry Non Combat Move - Japanese 2 bombers moved from Shantung to Japan 2 fighters moved from Shantung to Anhwe 1 infantry moved from Kweichow to Anhwe 1 fighter moved from 17 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan 1 marine moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour and 3 infantry moved from French Indo China to 36 Sea Zone 1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 41 Sea Zone 5 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from 41 Sea Zone to Sumatra 1 armour moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra 6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone Place Units - Japanese 1 harbour placed in Sumatra 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 17 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1,4,2,5,5,6,3,4,5,2,3,6,1,3,6,3,5,2,6,4,2,2,2,4,6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,6,1,3,4,2,5,4,6,6,2 Japanese collect 26 PUs (17 lost to blockades); end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 4.50
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Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 19 Sea Zone to Hunan 3 fighters moved from 19 Sea Zone to Kweichow 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Morocco Battle in 110 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking 20 Sea Zone from Japanese, taking Morocco from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kweichow Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Kweichow, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Americans roll dice for 2 fighters in Kweichow, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in Kweichow, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Americans roll dice for 1 fighter in Kweichow, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 7 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -27 Casualties for Americans: 3 fighters Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Hunan 1 infantry owned by the Japanese lost in Hunan Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 3 cruisers and 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Hunan to Yunnan 1 fighter moved from Korea to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -3,17 Japanese regular : 1,67 Germans regular : -0,33
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@MrRoboto said in Wiz (X) vs Mr Roboto (L+20) BM4 G1:
Japanese win with no units remaining. Battle score for attacker is -27
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 infantryThere was literally a 0.01% chance for you to kill all 3 fighters there.
And incredibly you also killed the fighter in Hunan.
I’m at a loss for words. -
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 19 Sea Zone to Hunan 3 fighters moved from 19 Sea Zone to Kweichow 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 19 Sea Zone to 21 Sea Zone Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Morocco Battle in 110 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win, taking 20 Sea Zone from Japanese, taking Morocco from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kweichow Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Kweichow, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Americans roll dice for 2 fighters in Kweichow, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in Kweichow, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow Americans roll dice for 1 fighter in Kweichow, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Kweichow, round 7 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Japanese win with no units remaining. Battle score for attacker is -27 Casualties for Americans: 3 fighters Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Hunan, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Hunan 1 infantry owned by the Japanese lost in Hunan Americans win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 3 cruisers and 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Hunan to Yunnan 1 fighter moved from Korea to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 carrier, 3 destroyers, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Sikang to Szechwan 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Kweichow from Japanese, taking Hunan from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Northwest Persia to Caucasus 4 fighters moved from 97 Sea Zone to Caucasus 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Albania 1 artillery and 2 infantry moved from Greece to Albania 1 bomber moved from Iraq to Caucasus 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 bomber moved from Caucasus to Volgograd 1 destroyer and 1 submarine moved from 91 Sea Zone to 111 Sea Zone Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in 111 Sea Zone British attack with 1 destroyer and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 111 Sea Zone 1 submarine owned by the Germans lost in 111 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 0 Casualties for British: 1 submarine Casualties for Germans: 1 submarine Battle in Caucasus British attack with 4 fighters and 3 infantry Italians defend with 1 armour and 2 mech_infantrys British roll dice for 4 fighters and 3 infantry in Caucasus, round 2 : 2/7 hits, 2,50 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the British lost in Caucasus 2 mech_infantrys owned by the Italians lost in Caucasus British roll dice for 4 fighters and 2 infantry in Caucasus, round 3 : 2/6 hits, 2,33 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 armour and 2 mech_infantrys Battle in Albania British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Albania, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Albania 1 mech_infantry owned by the Italians lost in Albania British win, taking Albania from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 aaGun, 1 battleship, 2 carriers, 2 destroyers and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Volgograd to Northwest Persia 4 fighters moved from Caucasus to Northwest Persia 1 artillery and 5 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from Iraq to Northwest Persia 3 aaGuns, 5 artilleries and 8 infantry moved from Yunnan to Burma 2 fighters, 6 infantry and 1 tactical_bomber moved from India to Burma 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Greece 3 infantry placed in Iraq 3 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 42 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -3,17 Italians regular : 0,00 Japanese regular : 1,67 Germans AA : -0,17 Germans regular : 0,17 British regular : -1,17
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@MrRoboto that was just insane!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Yugoslavia to Albania 3 fighters moved from Southern Italy to Albania 2 armour moved from Smolensk to Vologda Italians take Vologda from Russians 2 armour moved from Vologda to Samara 1 armour, 1 artillery and 1 infantry moved from Tambov to Samara 1 bomber moved from Eastern Poland to Albania 1 fighter moved from Western Germany to Albania Combat - Italians Battle in Samara Italians attack with 3 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 infantry in Samara, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Albania Italians attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry British defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Albania, round 2 : 5/9 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery and 1 infantry in Albania, round 2 : 0/3 hits, 1.17 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Albania Italians win, taking Albania from British with 1 artillery, 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Italians 4 fighters moved from Albania to Southern Italy 1 bomber moved from Albania to Southern Italy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk 2 infantry moved from Tunisia to Libya 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Tambov to Volgograd 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 mech_infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,6,2,4,3,1 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.33 British regular : -1.17
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and it continues, you annihilate my albanian troops.
Can’t take much more dice punishment…