Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 17
Combat Move - Americans
1 unit repaired.
1 infantry moved from French Indo China to Shan State
Americans take Shan State from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber and 5 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 7 fighters and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 bomber, 7 fighters and 1 infantry in Holland Belgium, round 2 : 0/9 hits, 4.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 bomber and 7 fighters in Holland Belgium, round 3 : 4/8 hits, 4.17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Americans
5 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Holland Belgium to Gibraltar
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to Tsinghai
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from Amur to Korea
Place Units - Americans
3 fighters placed in French Indo China
3 fighters placed in Korea
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Move - Chinese
1 fighter and 7 infantry moved from Sikang to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 armour, 2 artilleries and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 2 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 2 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits
3 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
1 fighter owned by the Chinese retreated
2 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -15
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Kweichow
2 artilleries and 9 infantry moved from Anhwe to Hopei
1 artillery and 4 infantry moved from Jehol to Chahar
3 infantry moved from Yunnan to Szechwan
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
5 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Combat Move - British
6 fighters, 16 infantry and 11 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 2 tactical_bombers moved from Caucasus to Egypt
1 bomber moved from Gibraltar to Egypt
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
4 infantry moved from Normandy Bordeaux to Southern France
6 fighters and 2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Southern France
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 31 PUs;
British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 2 PUs;
Combat - British
Battle in Egypt
British attack with 1 bomber, 8 fighters, 16 infantry, 12 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 26 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 8 fighters, 16 infantry, 12 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 11/39 hits, 10.67 expected hits
Germans roll dice for 3 armour and 26 artilleries in Egypt, round 2 : 10/29 hits, 10.17 expected hits
10 infantry owned by the British lost in Egypt
11 artilleries owned by the Germans lost in Egypt
British roll dice for 1 bomber, 8 fighters, 6 infantry, 12 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 8/29 hits, 9.00 expected hits
Germans roll dice for 3 armour and 15 artilleries in Egypt, round 3 : 9/18 hits, 6.50 expected hits
3 mech_infantrys owned by the British and 6 infantry owned by the British lost in Egypt
8 artilleries owned by the Germans lost in Egypt
British roll dice for 1 bomber, 8 fighters, 9 mech_infantrys and 2 tactical_bombers in Egypt, round 4 : 9/20 hits, 7.50 expected hits
Germans roll dice for 3 armour and 7 artilleries in Egypt, round 4 : 2/10 hits, 3.83 expected hits
2 mech_infantrys owned by the British lost in Egypt
7 artilleries owned by the Germans and 2 armour owned by the Germans lost in Egypt
British roll dice for 1 bomber, 8 fighters, 7 mech_infantrys and 2 tactical_bombers in Egypt, round 5 : 10/18 hits, 7.17 expected hits
Germans roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 bomber, 8 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for British: 16 infantry and 5 mech_infantrys
Casualties for Germans: 3 armour and 26 artilleries
Battle in Southern France
British attack with 9 fighters and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
British roll dice for 9 fighters and 6 infantry in Southern France, round 2 : 8/15 hits, 5.50 expected hits
Germans roll dice for 3 mech_infantrys in Southern France, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 9 fighters and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - British
6 fighters moved from Egypt to Persia
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Normandy Bordeaux to Southern France
4 fighters moved from Southern France to 110 Sea Zone
1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from Southern France to Normandy Bordeaux
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -4.50
Japanese regular : 1.67
Germans regular : 0.33
British regular : 6.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 17
Combat Move - Italians
1 armour moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 bomber moved from Ukraine to Southern France
2 fighters moved from Western Germany to Southern France
5 infantry moved from Northern Italy to Southern France
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 5 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 6 infantry
British roll AA dice in Southern France : 2/3 hits, 0.50 expected hits
2 fighters owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 5 infantry in Southern France, round 2 : 1/6 hits, 1.50 expected hits
British roll dice for 1 aaGun and 6 infantry in Southern France, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Italians lost in Southern France
1 aaGun owned by the British lost in Southern France
1 bomber owned by the Italians retreated
3 infantry owned by the Italians retreated to Northern Italy
British win with 6 infantry remaining. Battle score for attacker is -21
Casualties for Italians: 2 fighters and 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
1 bomber moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
British AA : 1.50
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 17
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Sumatra
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry and 1 mech_infantry moved from Western Australia to 56 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Western Australia to South Australia
2 fighters moved from New South Wales to Western Australia
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Sumatra to 39 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Sikang to Tsinghai
6 fighters moved from Caucasus to Tsinghai
Place Units - ANZAC
1 factory_minor placed in Malaya
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 28 PUs; end with 28 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
Is there any point continuing this? I really should have held FIC for longer. Losing those 2 Italian fighters and not winning the battle in S France was a blow too. I am inclined to concede this one.
Now that Egypt is back under Allied control I see no path to victory for the Axis.
I agree. I could send another detachment down to Egypt but by the time Egypt fell, USA’s might would be being made felt in Europe.
I actually expected you to wait a round to attack with USSR for your artillery to arrive so I wasn’t greatly worried this round. Could have flown planes down to defend and it may have held.
Will post.
@simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:
I actually expected you to wait a round to attack with USSR for your artillery to arrive so I wasn’t greatly worried this round. Could have flown planes down to defend and it may have held.
I agree 100% which is why I attacked without the artillery before you did send the planes down. I will tell you it was painful to attack with virtually all infantry.
Much closer game. You played a lot better. Had me worried for a good part of the game.
Some stupid crazy dice that game on both sides.
Well played there. Thanks for the game.
I am not sure how I should have stopped the Korea landing but I agree that I should have found a way. In one of my few other games where I played Allies in the last few years, I nearly got a Korea landing early but the counter attack was too strong so I had to pass on the opportunity.
I’ll be reviewing this game on YouTube if it’s okay with you guys! Very excited to see what Andrew does with the Allies.