You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 tactical_bomber moved from Philippines to Java
2 fighters moved from Japan to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from Novosibirsk to Sikang
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Sikang
2 bombers moved from French Indo China to Sikang
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Celebes, round 2 : 4/7 hits, 3.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
1 submarine owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 2 fighters in 8 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 8 Sea Zone
1 fighter owned by the Japanese retreated
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Sikang, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
Japanese roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 transport in 21 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 44 Sea Zone
3 submarines moved from 35 Sea Zone to 44 Sea Zone
4 submarines moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
2 bombers moved from Sikang to French Indo China
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kweichow to Szechwan
1 aaGun moved from Anhwe to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.50
Japanese regular : -0.67
ANZAC regular : -0.67
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 carrier, 5 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 86 Sea Zone to 91 Sea Zone
6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
7 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Germans with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry, 4 marines and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 1 infantry, 4 marines, 1 mech_infantry, 7 submarines and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 1 infantry, 4 marines, 1 mech_infantry, 7 submarines and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 infantry, 4 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
10 fighters moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 3 submarines and 2 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
British take Alexandria from Italians
1 bomber moved from Iraq to Tobruk
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Tobruk
British attack with 4 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
British roll dice for 4 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/10 hits, 5,00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Tobruk, round 2 : 2/8 hits, 2,83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Tobruk
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Tobruk
British roll dice for 3 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Tobruk, round 3 : 1/8 hits, 4,33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Tobruk, round 3 : 2/6 hits, 2,17 expected hits
2 armour owned by the British lost in Tobruk
1 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Tobruk, round 4 : 5/6 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Tobruk, round 4 : 0/5 hits, 1,83 expected hits
2 mech_infantrys owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 armour and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 2/4 hits, 1,00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
3 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 bomber, 3 fighters and 1 tactical_bomber moved from Tobruk to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery moved from India to West India
1 artillery moved from India to West India
1 artillery moved from India to West India
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Italians regular : -2,67
Japanese regular : -0,67
British regular : -4,17
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Tambov
1 fighter moved from Rostov to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 bomber and 1 fighter moved from Greece to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tambov
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Tambov to Rostov
1 bomber moved from Tambov to Rostov
4 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
2 fighters moved from Southern Italy to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Place Units - Italians
3 mech_infantrys placed in Ukraine
2 fighters placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.83
Russians regular : 1.00
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 6 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Egypt to French West Africa
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,67
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
1 armour moved from Tambov to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Vologda to Russia
24 armour, 4 artilleries, 1 fighter, 11 infantry and 31 mech_infantrys moved from Bryansk to Russia
1 bomber, 3 fighters and 6 tactical_bombers moved from Rostov to Russia
3 tactical_bombers moved from Novgorod to Russia
3 bombers moved from Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 25 armour, 4 artilleries, 4 bombers, 4 fighters, 12 infantry, 34 mech_infantrys and 9 tactical_bombers
Russians defend with 5 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major and 41 infantry
Russians roll AA dice in Russia : 3/15 hits, 2.50 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 25 armour, 4 artilleries, 4 bombers, 1 fighter, 12 infantry, 34 mech_infantrys and 9 tactical_bombers in Russia, round 2 : 27/89 hits, 31.33 expected hits
Russians roll dice for 5 aaGuns, 2 armour, 15 artilleries and 41 infantry in Russia, round 2 : 19/58 hits, 19.67 expected hits
12 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
22 infantry owned by the Russians and 5 aaGuns owned by the Russians lost in Russia
Germans roll dice for 25 armour, 4 artilleries, 4 bombers, 1 fighter, 27 mech_infantrys and 9 tactical_bombers in Russia, round 3 : 30/70 hits, 28.17 expected hits
Russians roll dice for 2 armour, 15 artilleries and 19 infantry in Russia, round 3 : 11/36 hits, 12.33 expected hits
11 mech_infantrys owned by the Germans lost in Russia
19 infantry owned by the Russians and 11 artilleries owned by the Russians lost in Russia
Germans roll dice for 25 armour, 4 artilleries, 4 bombers, 1 fighter, 16 mech_infantrys and 9 tactical_bombers in Russia, round 4 : 30/59 hits, 26.33 expected hits
Russians roll dice for 2 armour and 4 artilleries in Russia, round 4 : 2/6 hits, 2.33 expected hits
2 mech_infantrys owned by the Germans lost in Russia
2 armour owned by the Russians and 4 artilleries owned by the Russians lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 4 artilleries, 4 bombers, 1 fighter, 14 mech_infantrys and 9 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Germans: 3 fighters, 12 infantry and 20 mech_infantrys
Casualties for Russians: 5 aaGuns, 2 armour, 15 artilleries and 41 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 bomber moved from Russia to Rostov
3 bombers moved from Russia to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 9 tactical_bombers moved from Russia to Western Ukraine
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Volgograd
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
4 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 59 PUs (5 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Russians regular : -2.33
Germans regular : 1.17
Russians AA : 0.50
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Volgograd
2 infantry owned by the Germans lost in Volgograd
1 tactical_bomber owned by the Russians and 3 fighters owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -0,33
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 8 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Philippines to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Caucasus
2 mech_infantrys moved from Sikang to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
2 mech_infantrys moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to Shensi
1 fighter moved from French Indo China to Chahar
1 mech_infantry moved from Szechwan to Tsinghai
1 armour moved from Sikang to Kazakhstan
1 armour moved from Kazakhstan to Tsinghai
Combat - Japanese
Battle in Chahar
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 4/6 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar
3 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Japanese attack with 2 bombers and 3 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Caucasus
Japanese roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Caucasus
Japanese roll dice for 2 bombers and 3 mech_infantrys in Caucasus, round 4 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Caucasus
Japanese win, taking Caucasus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Szechwan
3 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 1 marine and 3 submarines moved from 44 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
2 infantry moved from Korea to Manchuria
2 bombers moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
2 fighters and 1 tactical_bomber moved from Chahar to Jehol
Place Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 fighters and 3 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.00
Japanese regular : 3.67
UK_Pacific regular : -0.33
Russians regular : -2.00
Kamikaze and scramble decision please
@MrRoboto No scramble, 1 kami on each destroyer.
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 fighters moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
4 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
4 destroyers moved from 33 Sea Zone to 6 Sea Zone
4 infantry moved from Morocco to Algeria
4 fighters moved from 91 Sea Zone to Algeria
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
1 destroyer owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
1 destroyer owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in 55 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 8 fighters, 4 submarines and 1 transport
Japanese defend with 2 destroyers, 2 submarines and 1 transport
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 3 destroyers, 8 fighters and 1 transport in 6 Sea Zone, round 2 : 5/11 hits, 5,00 expected hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 3 destroyers, 8 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 29
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 destroyers, 2 submarines and 1 transport
Battle in Algeria
Americans attack with 4 fighters and 4 infantry
Germans defend with 2 infantry; Italians defend with 2 infantry
Americans roll dice for 4 fighters and 4 infantry in Algeria, round 2 : 3/8 hits, 2,67 expected hits
Germans roll dice for 4 infantry in Algeria, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 4 fighters and 4 infantry in Algeria, round 3 : 2/8 hits, 2,67 expected hits
Germans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
1 infantry owned by the Germans lost in Algeria
Americans win, taking Algeria from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Non Combat Move - Americans
4 marines moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 5 carriers, 3 cruisers and 4 marines moved from 33 Sea Zone to 6 Sea Zone
4 marines moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 55 Sea Zone to New South Wales
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 artilleries, 1 carrier, 4 infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Algeria to 91 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
2 artilleries, 2 infantry and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
6 artilleries and 17 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 6 artilleries and 17 infantry
Japanese defend with 3 mech_infantrys
British roll dice for 6 artilleries and 17 infantry in Caucasus, round 2 : 10/23 hits, 5,83 expected hits
Japanese roll dice for 3 mech_infantrys in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Caucasus
3 mech_infantrys owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 6 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - British
6 infantry moved from Egypt to Trans-Jordan
3 artilleries and 7 infantry moved from Trans-Jordan to Iraq
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
3 artilleries and 1 infantry moved from West India to Eastern Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to Iraq
3 fighters moved from Morocco to French Central Africa
1 fighter moved from United Kingdom to Morocco
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 45 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1,83
Japanese regular : 0,50
Germans regular : -0,67
British regular : 3,00
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Gibraltar
1 mech_infantry moved from Tambov to Volgograd
4 mech_infantrys moved from Ukraine to Volgograd
1 bomber and 1 fighter moved from Rostov to Southern Italy
1 fighter moved from Rostov to Volgograd
2 infantry moved from Rostov to Volgograd
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
2 fighters moved from Caroline Islands to Korea
5 destroyers moved from 33 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Rostov to Kazakhstan
2 bombers moved from Bryansk to Kazakhstan
1 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 armour and 3 bombers
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 3 bombers in Kazakhstan, round 2 : 1/4 hits, 2.50 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
24 armour and 14 mech_infantrys moved from Russia to Volgograd
4 artilleries moved from Russia to Samara
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Tambov
1 aaGun moved from Bryansk to Tambov
1 bomber moved from Kazakhstan to French Indo China
2 bombers moved from Kazakhstan to Russia
1 bomber moved from Bryansk to Western Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd
8 tactical_bombers moved from Western Ukraine to Western Germany
3 mech_infantrys moved from Novgorod to Bryansk
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
2 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
1 infantry placed in France
2 fighters and 1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans regular : -1.50
British regular : -0.33
Game History
Round: 10
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Northwest Persia to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 fighters and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians roll dice for 3 fighters and 1 tactical_bomber in Tsinghai, round 3 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Tsinghai
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tsinghai to Kansu
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -1,33
Russians regular : -1,33
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Rostov to Shensi
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caroline Islands
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 5/8 hits, 3.67 expected hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 2 submarines and 1 transport
1 submarine owned by the Americans and 2 submarines owned by the ANZAC submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 transport in 19 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 bombers moved from Shensi to Yunnan
1 mech_infantry moved from Sikang to Tsinghai
1 artillery moved from Szechwan to Sikang
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Kweichow
4 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Jehol to Manchuria
2 infantry moved from Manchuria to Amur
1 infantry moved from Kiangsu to Anhwe
2 marines moved from Philippines to 35 Sea Zone
2 battleships and 2 marines moved from 35 Sea Zone to 33 Sea Zone
6 carriers, 2 cruisers, 1 destroyer and 10 submarines moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 19 Sea Zone to Guam
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter moved from Jehol to Anhwe
2 tactical_bombers moved from 21 Sea Zone to Japan
4 fighters moved from 21 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
5 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,2,6,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,5,5,1,2,5,4,6,4,6,3,5,5,6,3,3,1,2,1,6,5,2,6,2,1,2,5,3,2,5,4
Japanese collect 55 PUs (13 lost to blockades); end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.83
Japanese regular : 2.17
UK_Pacific regular : 0.67
ANZAC regular : -0.33
Your German bomber in FIC is brilliant, destroys a lot of options I have by denying a destroyer block.
I could drag this on, try to save my US fleet, maybe force a foothold in Korea (which doesn’t gain me much).
Eventually I will be able to take Gibraltar, but what then? By that point the Atlantic coast is fortified, your airforce is so strong that I have to keep adding destroyers / carriers and Rome will be way too secure.
I won’t be able to hold Cairo very long, especially when you also bring over the Japanese Airforce.
Very impressive game Adam, I salute you. Would you do me the favor and look at the 10 rounds again to point out any major mistakes I made? Any hints you could give me?
@MrRoboto Thanks for the game!
Sure I noted some things:
It’s not worth delaying putting you US fleet into position against Japan to load up a lot of marines. In fact, marines are easier to load up and use on the Atlantic side anyway, so you could consider transferring a cruiser to have 2 cruisers in the Atlantic to load 2 marines.
You declared and invaded with Russia on Japan, and lost your stack on the following Japanese turn, opening up a lot of long term income for Japan and losing a lot for Russia.
You countered too much as Russia against Germany. You attacked inf and AA gun with more inf and artillery to take back territories that weren’t worth those units. Unless it’s a strategic territory like a factory, you shouldn’t counter attack without aircraft. Losing those extra units made Germany able to get right next to Moscow without delay, and then go South to where the money is.
Alright, thanks for the input
Would you advise against going into Manchuria / Korea completely?
I feel like in some games it seems to work, while in others it doesn’t.
My plan is, to stretch the Japanese units, especially in turn 3, when many players declare war.
This should allow me, to put pressure from all sides: Russia in the north, China, UK from India, Anzac from South and US from the west.
My plan here is, that Japan can’t defend all the transports at once when taking the money islands so that I can pick them one by one.
How do you handle the Russian stack? Always rush for Moscow?
The marines are a good point. Your game is the only one in which I did that, and it didn’t work.
The counter with Russia is because I think trading as Allies is always a good idea. Allies usually have the better economy, but units are spread and stretched. So trades are generally helpful. Having a huge,but immobile stack in Moscow isn’t worth a lot, when Germany can just sit in the Caucasus and pressure Moscow and the Middle East at the same time - that’s my thinking.
@MrRoboto With the Russians I like to prevent Germany from getting to the south, so I put moderately expensive blockers and deadzone the territory Germany would like to move into to go South. This only works if Germany doesn’t go 100% land units (fleet G1 for example).
In our game, sacrificing the Russians did indeed delay India, but I think you could have waited a turn and saved the stack with a similar result.