@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
Wiz (X) vs Mr Roboto (L+20) BM4 G1
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Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 fighter and 2 infantry moved from Russia to Smolensk 1 artillery moved from Vologda to Archangel 2 mech_infantrys moved from Russia to Archangel 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 artillery and 2 mech_infantrys Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 1 artillery and 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Smolensk 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Russia 2 aaGuns and 12 infantry moved from Korea to Manchuria 3 infantry moved from Korea to Manchuria Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,6,1 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : 1,00 Russians regular : -1,17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Shensi to Sikang 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 battleships moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to Shan State 2 tactical_bombers moved from 35 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Shan State Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 cruiser Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Guam, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Jehol to Hunan 2 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 4 fighters moved from Yunnan to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Philippines to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 3 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Yunnan to Anhwe 2 tactical_bombers moved from Shantung to Anhwe Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 0.67 UK_Pacific regular : 0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Shensi to Sikang 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 2 battleships moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 fighter moved from 35 Sea Zone to Shan State 2 tactical_bombers moved from 35 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Shan State Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 cruiser Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Guam, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery moved from Shensi to Szechwan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Jehol to Hunan 2 infantry moved from Jehol to Chahar 3 infantry moved from Shantung to Anhwe 1 carrier moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 20 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Shan State to French Indo China 4 fighters moved from Yunnan to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 2 tactical_bombers moved from Shan State to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters moved from Philippines to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 3 destroyers moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Yunnan to Anhwe 2 tactical_bombers moved from Shantung to Anhwe Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 tactical_bomber EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 0.67 UK_Pacific regular : 0.67 -
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Sumatra 2 fighters and 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 34 Sea Zone 1 fighter and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 3 destroyers, 3 infantry, 3 mech_infantrys, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Sumatra, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Sumatra 1 artillery owned by the Japanese lost in Sumatra Japanese win with no units remaining. Battle score for attacker is -10 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery Battle in Gibraltar Americans attack with 3 infantry and 3 mech_infantrys Italians defend with 1 harbour and 2 infantry Americans roll dice for 3 infantry and 3 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1,00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Gibraltar 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 4 fighters moved from 34 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1 Americans collect 54 PUs (3 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery and 3 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Shan State to Burma 1 artillery moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour and 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from Egypt to Gibraltar 1 tactical_bomber moved from Egypt to Northwest Persia 3 submarines moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 1 factory_minor placed in Persia 1 submarine and 1 transport placed in 106 Sea Zone 3 infantry placed in Iraq 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,2 British collect 29 PUs (7 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,4,3,6,6,1,1,5,2,5,6,4,3,2,5,3,5,6,6,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 1,83 Italians regular : 0,33 Japanese regular : -2,00 British regular : 1,00 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bryansk to Rostov 3 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Eastern Poland to Rostov 2 fighters moved from Southern Italy to Sardinia 2 fighters moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Sicily, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Sicily, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sicily Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sardinia Italians attack with 2 fighters British defend with 1 infantry Italians roll dice for 2 fighters in Sardinia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sardinia Italians win with 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 4 armour, 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov Italians roll dice for 4 armour, 1 bomber and 2 mech_infantrys in Rostov, round 3 : 5/7 hits, 3.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 4 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 2 fighters moved from Sardinia to Southern Italy 2 fighters moved from Sicily to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 bomber moved from Rostov to Slovakia Hungary 2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Yugoslavia to Romania 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,2,4,5,3,3 Italians collect 10 PUs (10 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -1.00 British regular : -0.67 -
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Caroline Islands to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 cruiser ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 21 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to Manchuria 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to 124 Sea Zone Combat - French Battle in 124 Sea Zone French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 124 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 124 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - French 1 fighter moved from 124 Sea Zone to Scotland 2 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 0,50 Japanese regular : -0,33 ANZAC regular : -2,00 Germans regular : -0,33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov 3 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 bomber moved from Southern Italy to Tambov 1 bomber moved from Novgorod to Smolensk 2 tactical_bombers moved from Bryansk to Tambov 1 fighter moved from Bryansk to Tambov 2 fighters moved from Bryansk to Smolensk 2 tactical_bombers moved from Bryansk to Smolensk Combat - Germans Battle in Tambov Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Tambov to Ukraine 1 bomber moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Archangel 1 armour and 3 mech_infantrys moved from Novgorod to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 1 fighter moved from Western Germany to Novgorod 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from France to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from Germany to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 2 bombers moved from Western Germany to Germany 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Ukraine Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 1 mech_infantry placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,6,3,3,1,5,4,5 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 0.00 -
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Russia to Volgograd 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 fighter and 2 infantry moved from Russia to Tambov 1 fighter and 2 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,3,4,1,3 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers moved from French Indo China to Yunnan 4 tactical_bombers moved from Anhwe to Yunnan 2 fighters moved from French Indo China to Yunnan 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State 1 fighter moved from Philippines to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits, 5.67 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter moved from 19 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from Yunnan to Philippines 4 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone 2 fighters moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 19 Sea Zone to Philippines 4 tactical_bombers moved from Yunnan to French Indo China 1 armour moved from Hunan to French Indo China 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 aaGun moved from Chahar to Anhwe 1 aaGun moved from French Indo China to Yunnan Place Units - Japanese 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 artillery, 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -0.50 UK_Pacific regular : -0.33 -
@MrRoboto I am surprised to see you staying in moscow…unless I have missed something big its a 100% German victory
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Scramble?
Kamikaze?
Submerge if you destroy the destroyers? -
@MrRoboto no scramble, 1 kami on each destroyer, submerge if both hit please
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Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 34 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 5 submarines moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 26 Sea Zone to 6 Sea Zone 5 fighters moved from 33 Sea Zone to 6 Sea Zone 3 submarines moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 1 destroyer owned by the Americans lost in 6 Sea Zone Battle in Guam Battle in Iwo Jima Battle in 6 Sea Zone Americans attack with 1 destroyer, 6 fighters and 7 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 5/7 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 6 fighters and 6 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 110 Sea Zone Americans attack with 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 fighters moved from Eastern United States to 91 Sea Zone 5 fighters moved from 6 Sea Zone to 19 Sea Zone 4 fighters moved from 91 Sea Zone to Gibraltar 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 3 artilleries, 1 fighter and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Shensi 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece 1 artillery, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 artilleries and 4 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan 2 fighters, 2 infantry and 1 tactical_bomber moved from Burma to Shan State 3 artilleries and 5 infantry moved from Burma to Yunnan Combat - British British creates battle in territory 106 Sea Zone Battle in 97 Sea Zone British attack with 1 aaGun, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 3 transports Italians defend with 1 destroyer British roll dice for 5 submarines in 97 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone British win, taking 106 Sea Zone from Germans with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Greece Battle in Yunnan British attack with 5 artilleries and 10 infantry Japanese defend with 1 aaGun, 1 artillery and 3 infantry British roll dice for 5 artilleries and 10 infantry in Yunnan, round 2 : 4/15 hits, 4,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan British roll dice for 5 artilleries and 10 infantry in Yunnan, round 3 : 4/15 hits, 4,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Greece from Italians, taking Yunnan from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 18 Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Albania Non Combat Move - British 1 destroyer, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to Iraq 1 tactical_bomber moved from Caucasus to Iraq 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Iraq to Northwest Persia 3 aaGuns moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to India Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 3,83 Italians regular : 0,67 Japanese regular : -1,67 Germans regular : 0,33 British regular : -0,17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Albania 4 fighters moved from Southern Italy to Albania 1 bomber moved from Slovakia Hungary to Caucasus 1 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov 1 artillery and 1 infantry moved from Bryansk to Smolensk 2 armour moved from Rostov to Smolensk Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Italians roll dice for 2 armour and 1 artillery in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Smolensk 1 artillery owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Albania Italians attack with 4 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 4 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Caucasus to Eastern Poland 1 fighter moved from Albania to Western Germany 3 fighters moved from Albania to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,1,6,3,4,2,1,2,1,1,3,3,5,1,1,3 Italians collect 14 PUs (8 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Italians regular : -2.33 Russians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Albania 4 fighters moved from Southern Italy to Albania 1 bomber moved from Slovakia Hungary to Caucasus 1 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Bryansk to Tambov 1 armour moved from Rostov to Tambov 1 artillery and 1 infantry moved from Bryansk to Smolensk 2 armour moved from Rostov to Smolensk Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Italians roll dice for 2 armour and 1 artillery in Smolensk, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Smolensk 1 artillery owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Albania Italians attack with 4 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 4 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Italians win, taking Albania from British with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Caucasus to Eastern Poland 1 fighter moved from Albania to Western Germany 3 fighters moved from Albania to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,1,1,6,3,4,2,1,2,1,1,3,3,5,1,1,3 Italians collect 14 PUs (8 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Libya: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Algeria: 2 infantry EDIT: Removing units owned by Italians from Tunisia: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -2.33 Russians regular : -0.33 British regular : -0.33 -
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery, 1 fighter and 3 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Manchuria to Shantung Combat - ANZAC Battle in Shantung ANZAC attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 factory_minor, 2 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the ANZAC lost in Shantung 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shantung ANZAC win, taking Shantung from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - ANZAC 2 fighters moved from Shantung to Manchuria 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 cruiser and 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 fighter moved from Caroline Islands to Manchuria 2 aaGuns moved from Queensland to New South Wales 1 fighter moved from Queensland to 19 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Adding units owned by ANZAC to Shantung: 2 infantry EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1,00 ANZAC regular : 1,00I forgot to save after I did my turn, so I had to repeat it. I used the dice result from the first go of course, that’s why the edits.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 armour moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 10 armour, 8 artilleries, 27 infantry and 23 mech_infantrys moved from Bryansk to Russia 2 mech_infantrys moved from Western Ukraine to Russia 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers moved from Ukraine to Russia 1 fighter moved from Rostov to Russia 1 bomber, 3 fighters and 5 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Germany to Russia Combat - Germans Battle in Volgograd Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 armour and 1 factory_minor Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour Battle in Vologda Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 armour owned by the Germans retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Russia Germans attack with 12 armour, 8 artilleries, 4 bombers, 5 fighters, 27 infantry, 25 mech_infantrys and 7 tactical_bombers Russians defend with 4 aaGuns, 1 airfield, 22 artilleries, 1 factory_major, 3 fighters, 46 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 27 infantry, 25 mech_infantrys and 7 tactical_bombers in Russia, round 2 : 28/87 hits, 28.00 expected hits Russians roll dice for 4 aaGuns, 22 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber in Russia, round 2 : 16/72 hits, 25.17 expected hits 16 infantry owned by the Germans lost in Russia 24 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 11 infantry, 25 mech_infantrys and 7 tactical_bombers in Russia, round 3 : 30/71 hits, 25.33 expected hits Russians roll dice for 22 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber in Russia, round 3 : 16/48 hits, 17.17 expected hits 11 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 22 infantry owned by the Russians and 8 artilleries owned by the Russians lost in Russia Germans roll dice for 12 armour, 8 artilleries, 4 bombers, 4 fighters, 20 mech_infantrys and 7 tactical_bombers in Russia, round 4 : 26/55 hits, 22.67 expected hits Russians roll dice for 14 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 8/18 hits, 7.17 expected hits 8 artilleries owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians and 14 artilleries owned by the Russians lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 12 armour, 4 bombers, 4 fighters, 20 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 144 Casualties for Germans: 8 artilleries, 1 fighter, 27 infantry and 5 mech_infantrys Casualties for Russians: 4 aaGuns, 22 artilleries, 3 fighters, 46 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 2 bombers moved from Russia to Smolensk 1 aaGun moved from Bryansk to Smolensk 2 aaGuns moved from Bryansk to Rostov 1 infantry moved from Novgorod to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Volgograd to Rostov 3 fighters and 7 tactical_bombers moved from Russia to Rostov 1 mech_infantry moved from Western Germany to Yugoslavia 1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Greater Southern Germany 1 aaGun moved from Western Germany to Greater Southern Germany Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Ukraine Germans undo move 2. Germans undo move 1. 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 1 destroyer placed in 110 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in France 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,6,2,4,6,3,6,1,4,3,6,5,6,4,5,6 Germans collect 52 PUs (5 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsCombat Hit Differential Summary :
Russians regular : -9.83 Germans regular : 6.33 Russians AA : -1.00 -
@wizmark said in Wiz (X) vs Mr Roboto (L+20) BM4 G1:
Russians regular : -9.83
Germans regular : 6.33
Russians AA : -1.00ouch…
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Game History
Round: 7 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun and 5 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 1 infantry moved from Vologda to Samara Turn Complete - RussiansCombat Hit Differential Summary :
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@MrRoboto yeah the dice swing in big battles can be brutal…when i played it through in practice, was down to just armour remaining





