Myygames (Allies+58) vs Enno (X) LL OOB

  • '23

    @Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:

    By the way, please still decide whether you would like to change the casualty in Normandy to the inf instead.

    I will most likely do that, will have a look at it.

  • '23 '20 '19

    @Myygames That is indeed my preference, although I am OK with an exception here and there.

    I don’t think it penalizes a side, because checking whether anything is forgotten is mostly a function of number of units, e.g. checking China is very simple, and both sides have roughly the same number. I also think there are several reasons why it’s good practice to check any forgotten moves at the end of a turn for a particular nation, and it’s also most efficient as everything is fresh on ones mind. Things change irrevocably with combat, so that’s for me typically the deadline.

    I also don’t want to deviate much from the convention around here, so if it is, that would be good for me to know.

  • '23

    @Myygames said in Myygames (Allies+58) vs Enno (X) LL OOB:

    @Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:

    By the way, please still decide whether you would like to change the casualty in Normandy to the inf instead.

    I will most likely do that, will have a look at it.

    I will change the casualty in normandy. This will change the result of the combat. I will make the necessary Edits with the russian Turn, probably this evening.

  • '23

    @Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:

    @Myygames That is indeed my preference, although I am OK with an exception here and there.

    I don’t think it penalizes a side, because checking whether anything is forgotten is mostly a function of number of units, e.g. checking China is very simple, and both sides have roughly the same number. I also think there are several reasons why it’s good practice to check any forgotten moves at the end of a turn for a particular nation, and it’s also most efficient as everything is fresh on ones mind. Things change irrevocably with combat, so that’s for me typically the deadline.

    I also don’t want to deviate much from the convention around here, so if it is, that would be good for me to know.

    No worries, i am fine with your policy. I will only edit NCM of the same Nation and otherwise ask for your Permission.

  • '23 '20 '19

    @Myygames Ah, that was a painful mistake; I thought I had the option to retreat as long as a defending unit was present, but I see now that’s not the case with only AA’s left.

  • '23

    @Enno myygames-vs-enno-g40-ll-RUS4.tsvg

    I edited normandy, should be OK but pls check.

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 armour moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 armour and 2 mech_infantrys moved from Bryansk to Samara
            1 mech_infantry moved from Volgograd to Samara
            2 infantry moved from Vologda to Samara
            4 infantry moved from Vologda to Russia
            4 aaGuns, 7 artilleries and 32 infantry moved from Bryansk to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 fighter moved from Northwest Persia to Russia
            1 infantry moved from Iraq to 80 Sea Zone
            1 mech_infantry moved from Iraq to Egypt
    
        Place Units - Russians
            1 infantry placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -0,50
    
  • '23

    @Enno are you working on Japan?

  • '23 '20 '19

    @Myygames Yeah, it’s coming up today.

  • '23 '20 '19

  • '23

    @Enno myygames-vs-enno-g40-ll-US4_NCM.tsvg

    2 planes covering the amphibious assault on korea in SZ6, you have 1 fighter. pls confirm no scramble.

  • '23 '20 '19

    @Myygames Correct, no scramble.

  • '23

    @Enno myygames-vs-enno-g40-ll-UK4.tsvg

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Southern France
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 fighters, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from Amur to 6 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in Korea
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
            Battle in Caroline Islands
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 1,17 expected hits
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/1 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 33 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 6 Sea Zone to Siberia
            1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Central United States to Western United States
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from British Guiana to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Southern France to United Kingdom
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 bomber, 3 fighters and 2 infantry placed in Western United States
            Americans undo move 3.
            1 bomber, 2 fighters and 2 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/1 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Burma to West India
            3 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry moved from India to West India
            2 infantry moved from Persia to Northwest Persia
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 bomber moved from Persia to Northwest Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Persia
            1 mech_infantry moved from Volgograd to Tsinghai
            1 armour and 1 mech_infantry moved from Volgograd to Russia
            1 infantry moved from Caucasus to Volgograd
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
            2 infantry placed in Union of South Africa
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1,17
    Japanese regular : 0,50
    Japanese AA : 0,50
    Germans AA : -0,17
    Germans regular : 0,00
    British regular : -0,00
    
  • '23

    @Enno please Note that I will be on vacation starting 21.JUL until 06.AUG with no access to trippleA

  • '23 '20 '19

    @Myygames Sure, thanks for the heads-up.
    Probably I’ll be able to send the response from the Italians this evening.

    Have a nice holiday already!

  • '23 '20 '19

    myygames-vs-enno-g40-LL- IT4.tsvg Go ANZAC!
    I’ve assumed that those 2 units (UK inf + mech) in the North Sea are in an American transport.

  • '23

    @Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:

    myygames-vs-enno-g40-LL- IT4.tsvg Go ANZAC!
    I’ve assumed that those 2 units (UK inf + mech) in the North Sea are in an American transport.

    Yes thats correct

    I dont like what you are doing but I can see your point with my transport in 76. Good move!

  • '23

    @Enno myygames-vs-enno-g40-ll-FRE4.tsvg

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/1 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 33 Sea Zone
            1 fighter moved from Western Australia to Queensland
            1 fighter and 1 mech_infantry moved from New South Wales to Queensland
            2 infantry moved from South Australia to Queensland
            1 infantry moved from South Australia to New South Wales
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,33
    
  • '23 '20 '19

    myygames-vs-enno-g40-LL- G5.tsvg
    Hope you’re having a great holiday! Take your time with the USSR.

  • '23

    @Enno said in Myygames (Allies+58) vs Enno (X) LL OOB:

    Hope you’re having a great holiday!

    Thanks!

    Would it be possible for you to Post the turn summary?

  • '23 '20 '19

    Sure, just not sure where to find that in tripleA?

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