@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 48 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Eastern United States
1 marine placed in Central United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
10 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 10 infantry in Suiyuyan, round 2 : 5/11 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 tactical_bomber moved from Algeria to 99 Sea Zone
1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
Combat - British
Battle in 104 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 fighters owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 99 Sea Zone
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - British
1 bomber and 1 fighter moved from 99 Sea Zone to Syria
1 armour moved from Egypt to Syria
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from West India to India
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Persia
1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 92 Sea Zone to 89 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
1 carrier and 2 cruisers moved from 92 Sea Zone to 88 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,2,6,6,1,2
British collect 21 PUs (10 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 2.83
Italians regular : 1.17
Japanese regular : -0.33
Germans regular : -0.33
British regular : -0.00
This is a first…UK Europe income = UK Pacific!
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Romania to Greece
Italians take Greece from Neutral_Allies
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 3 fighters moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits, 3,67 expected hits
British roll dice for 2 artilleries and 9 infantry in Egypt, round 2 : 4/11 hits, 3,67 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
2 infantry owned by the ANZAC and 2 infantry owned by the British lost in Egypt
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
1 armour owned by the Italians retreated to Alexandria
British win with 2 artilleries and 5 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Egypt to Alexandria
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
4 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Java to Queensland
1 fighter moved from Sumatra to India
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@MrRoboto I had replayed the UK turn many times before I made the “final move”. I forgot to put the Pac DD in SZ 38.
I made edit here.
If you want to modify your Italian move as result, please do.
Also, I’m heading out for vacation tomorrow. So probably only get in 1 more move before I leave. Be back Sunday.
Cheers,
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Holland Belgium to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to Alexandria
2 infantry moved from Western Germany to Germany
3 armour, 5 artilleries and 7 infantry moved from Germany to Slovakia Hungary
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
4 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
4 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
2 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
1 tactical_bomber moved from Yakut S.S.R. to Amur
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Siam to Shan State
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 marine moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Kwangsi to 38 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Kwangsi to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 38 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win, taking Guam from Americans with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/7 hits, 3,17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 3 : 4/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 3 : 2/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 108 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Chahar to Hopei
1 artillery and 5 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Anhwe
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from 38 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
French regular : -0,33
Japanese regular : 0,33
ANZAC regular : 0,00
UK_Pacific regular : 0,33
British regular : 0,67
I forgot to move the German sub and edited it. If you don’t accept that, just edit it back, that’s fine.
Btw, I forgot to wish you a happy vacation! Where are you headed?
Test summary from TripleA, engine version: 2.6.14394, time: 3:15:22 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from 89 Sea Zone to Morocco
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 fighter, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 marine in Morocco, round 2 : 0/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 fighter and 1 marine in Morocco, round 3 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 fighter and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 88 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from Syria to Iraq
1 bomber moved from Syria to Iraq
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in Tanganyika Territory
British attack with 4 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 bomber and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Syria to Egypt
1 fighter moved from Eastern Persia to West India
2 infantry moved from India to West India
1 carrier, 2 cruisers and 1 fighter moved from 88 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 aaGun and 1 infantry moved from Algeria to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,2,3,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 21 PUs (10 lost to blockades); end with 21 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -3.83
Italians regular : -0.33
Japanese regular : 0.00
Neutral_Axis regular : -0.33
British regular : -1.50
@MrRoboto We went to the beach! Good times! Back to the trenches.
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Alexandria to Western Germany
1 fighter moved from Southern Italy to Western Germany
3 fighters moved from Alexandria to Southern Italy
2 infantry moved from Tunisia to Libya
1 armour and 1 artillery moved from Alexandria to Tobruk
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
Place Units - Italians
2 submarines placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Scramble?
@MrRoboto No thanks
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Germans
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to Eire
1 submarine moved from 108 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Eire
Germans attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Germans win, taking Eire from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 109 Sea Zone to Western Germany
4 artilleries and 7 infantry moved from Germany to Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 armour, 8 artilleries and 20 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Alexandria to Western Germany
3 fighters and 4 tactical_bombers moved from Alexandria to Southern Italy
1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 destroyers placed in 112 Sea Zone
Germans undo move 1.
2 destroyers placed in 112 Sea Zone
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in France
Germans undo move 2.
1 artillery and 1 infantry placed in France
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 fighter moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
1 aaGun, 2 armour, 6 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 13 infantry moved from Western Ukraine to Bryansk
11 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Belarus to Smolensk
3 artilleries and 9 infantry moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Timguska to Novosibirsk
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
3 artilleries, 1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.17
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 factory_minors, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 0/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 3 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to Caroline Islands
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 carrier and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
3 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Kiangsi to Manchuria
1 armour, 1 artillery and 3 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
2 bombers moved from Shensi to Kwangsi
1 infantry moved from 19 Sea Zone to Shantung
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -2,67
ANZAC regular : 1,33
British regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
3 fighters moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Combat Hit Differential Summary :