Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
Playoff 22 PtV FlyingBadger (Axis+10) vs 666 (Allies)
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Eastern India to Central India 1 infantry moved from Baluchistan to Central India 1 artillery, 3 infantry and 1 marine moved from New South Wales to Queensland 1 cruiser and 2 transports moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry Alexandria : 1 infantry United Kingdom : 2 infantry Central India : 2 infantry Libya : 1 flag Tobruk : 1 flag New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 marine New Zealand : 1 airfield and 1 harbour 64 Sea Zone : 1 carrier and 1 fighter Dutch New Guinea : 1 flag 27 Sea Zone : 1 fighter 55 Sea Zone : 1 cruiser, 3 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 57 / 76 Russians : 23 / 31 Japanese : 65 / 74 Americans : 55 / 90 Chinese : 6 / 7 British : 40 / 49 UK_Pacific : 6 / 9 Italians : 14 / 6 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
What version of TripleA are you using? I’m using 2.5.22294 but get this message when trying to open the last save you posted.

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@FlyingBadger, sorry, playing ADAM and he is using the below version. It will work with any older version and the link to the forum works. I am using both now and must have run the last turn using the newer version. If you don’t want to download this, let me know and I will redo with the older version…sorry.
“the beta engine that should be allowing posting. it’s backwards compatible, let me know if you want me to revert to the old, but you can install this new one with no issues with your current game
link:”
https://github.com/triplea-game/triplea/releases/tag/2.6%2B14195 -
Seems okay. Got an error message when loading PtV on the older version to check some Germany moves I has tested locally, but didn’t seem to cause an issue.
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 factory_minor, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux 3 fighters moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 3 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone 1 bomber moved from Leningrad to 115 Sea Zone 1 submarine moved from 116 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Southern Caucasus to Iraq Germans take Iraq from British 1 armour moved from Kursk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/11 hits, 4.83 expected hits British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 1 artillery owned by the British and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for British: 1 artillery and 3 infantry Battle in 115 Sea Zone Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 115 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 artilleries and 4 infantry moved from Novgorod to Smolensk 1 infantry moved from Southern Belarus to Smolensk 1 tactical_bomber moved from Leningrad to Rostov 3 armour and 3 mech_infantrys moved from Kursk to Rostov 1 armour moved from Northern Caucasus to Northwest Persia 1 aaGun, 2 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Northern Caucasus to Rostov 3 artilleries and 3 infantry moved from Leningrad to Novgorod 1 infantry moved from Kirov to Nenetsia 3 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 3 infantry moved from Germany to 117 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad 1 aaGun moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 3 fighters moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to Holland Belgium 1 bomber moved from 115 Sea Zone to Western Germany 2 tactical_bombers moved from 115 Sea Zone to Western Germany 3 fighters moved from 115 Sea Zone to Leningrad Place Units - Germans 1 factory_minor placed in Ukraine 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Germany 1 artillery and 2 infantry placed in France 1 armour, 2 infantry and 1 mech_infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany 1 submarine placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,6,1,5,6,5,1 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Komi to Kirov Russians take Kirov from Germans 1 infantry moved from Gorky to Nenetsia 2 fighters moved from Russia to Nenetsia 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Tula to Kursk Russians take Kursk from Italians 1 infantry moved from Kazakhstan to Northern Caucasus Russians take Northern Caucasus from Italians 1 infantry moved from Stalingrad to Tambov Russians take Tambov from Germans 1 infantry moved from Siberia to Amur Russians take Amur from Japanese Combat - Russians Battle in Nenetsia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Nenetsia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Nenetsia 1 infantry owned by the Germans lost in Nenetsia Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Yaroslavl 2 fighters moved from Nenetsia to Russia 1 infantry moved from Urals to Timguska 1 artillery moved from Komi to Timguska 1 infantry moved from Samara to Stalingrad 1 infantry moved from Russia to Gorky 2 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Stalingrad 1 artillery and 1 infantry placed in Siberia Russians undo move 2. 1 infantry placed in Siberia 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 108 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.83Territory Summary for Russians :
Southern Belarus : 1 infantry Siberia : 1 factory_minor and 6 infantry Bryansk : 1 infantry Tambov : 1 infantry Russia : 3 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 2 fighters, 49 infantry and 1 mech_infantry Kursk : 1 infantry Yaroslavl : 1 infantry Samara : 2 infantry Urals : 1 factory_minor Gorky : 1 infantry Vologda : 1 infantry Kirov : 1 infantry Northern Caucasus : 1 infantry Timguska : 1 artillery and 1 infantry Stalingrad : 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 26 infantry, 2 mech_infantrys and 1 tactical_bomber Amur : 1 infantry Kansu : 1 infantry Tsinghai : 3 infantry 6 Sea Zone : 1 flag 108 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 77 Russians : 28 / 35 Japanese : 64 / 74 Americans : 55 / 90 Chinese : 6 / 7 British : 36 / 49 UK_Pacific : 6 / 9 Italians : 12 / 6 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
The Germans seem to have stalled outside Moscow and Stalingrad…
The Italians have been eliminated from the Med and it’s south coast… -
@FlyingBadger I am not the strongest axis player, but as germany I have found that I need to go 100% at Moscow or to Stalingrad & the Middle East. For me, being successful against both areas is too difficult.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Burma to Eastern India 3 fighters moved from 43 Sea Zone to Eastern India 3 fighters moved from French Indo China to Eastern India 3 carriers moved from 43 Sea Zone to 40 Sea Zone 2 marines moved from Java to 43 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 43 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon 1 marine moved from 40 Sea Zone to Eastern India 7 artilleries and 6 infantry moved from Java to 43 Sea Zone 7 artilleries, 6 infantry and 7 transports moved from 43 Sea Zone to 40 Sea Zone 7 artilleries and 6 infantry moved from 40 Sea Zone to Eastern India 2 infantry moved from Sakha to Amur 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kiangsi 3 infantry moved from Shantung to Anhwe 1 bomber moved from Kwangtung to Szechwan 1 bomber moved from French Indo China to Szechwan 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 43 Sea Zone to 40 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 carrier, 7 destroyers and 3 submarines moved from 7 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Davao 2 fighters moved from French Indo China to Davao 1 tactical_bomber moved from French Indo China to Japan 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 3 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Yakut S.S.R. to Buryatia 1 artillery moved from Anhwe to Kiangsi Combat - Japanese Battle in Ceylon Battle in Eastern India Japanese attack with 2 armour, 8 artilleries, 6 fighters, 8 infantry, 1 marine and 2 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Eastern India, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 armour, 8 artilleries, 6 fighters, 8 infantry, 1 marine and 2 mech_infantrys in Eastern India, round 2 : 10/27 hits, 10.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking Eastern India from UK_Pacific with 2 armour, 8 artilleries, 6 fighters, 8 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/10 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Szechwan 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 aaGuns moved from Sakha to Amur 2 bombers moved from Szechwan to French Indo China 1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China 3 fighters moved from Eastern India to 40 Sea Zone 3 fighters moved from Eastern India to Burma Place Units - Japanese 1 airfield placed in Burma 1 carrier and 1 destroyer placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.50 UK_Pacific regular : -1.00 Russians regular : 0.67 -
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Burma to Eastern India 3 fighters moved from 43 Sea Zone to Eastern India 3 fighters moved from French Indo China to Eastern India 3 carriers moved from 43 Sea Zone to 40 Sea Zone 2 marines moved from Java to 43 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 43 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Ceylon 1 marine moved from 40 Sea Zone to Eastern India 7 artilleries and 6 infantry moved from Java to 43 Sea Zone 7 artilleries, 6 infantry and 7 transports moved from 43 Sea Zone to 40 Sea Zone 7 artilleries and 6 infantry moved from 40 Sea Zone to Eastern India 2 infantry moved from Sakha to Amur 1 armour and 1 mech_infantry moved from Southern Manchuria to Amur 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Hopei to Szechwan 1 infantry moved from Anhwe to Hopei 1 artillery moved from Anhwe to Kiangsi 3 infantry moved from Shantung to Anhwe 1 bomber moved from Kwangtung to Szechwan 1 bomber moved from French Indo China to Szechwan 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 destroyer moved from 43 Sea Zone to 40 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 carrier, 7 destroyers and 3 submarines moved from 7 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Davao 2 fighters moved from French Indo China to Davao 1 tactical_bomber moved from French Indo China to Japan 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 3 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Yakut S.S.R. to Buryatia 1 artillery moved from Anhwe to Kiangsi Combat - Japanese Battle in Ceylon Battle in Eastern India Japanese attack with 2 armour, 8 artilleries, 6 fighters, 8 infantry, 1 marine and 2 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Eastern India, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 armour, 8 artilleries, 6 fighters, 8 infantry, 1 marine and 2 mech_infantrys in Eastern India, round 2 : 10/27 hits, 10.33 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking Eastern India from UK_Pacific with 2 armour, 8 artilleries, 6 fighters, 8 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Amur Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 2 : 2/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/10 hits, 4.17 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Szechwan 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 aaGuns moved from Sakha to Amur 2 bombers moved from Szechwan to French Indo China 1 fighter and 3 tactical_bombers moved from Szechwan to French Indo China 3 fighters moved from Eastern India to 40 Sea Zone 3 fighters moved from Eastern India to Burma Place Units - Japanese 1 airfield placed in Burma 1 carrier and 1 destroyer placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 78 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.50 UK_Pacific regular : -1.00 Russians regular : 0.67 -
Ignore the manual post, I was just testing the new version. They are both the same.
I am not the strongest axis player, but as germany I have found that I need to go 100% at Moscow or to Stalingrad & the Middle East. For me, being successful against both areas is too difficult.
You are stronger than me! Yes, Germany would have been better with only one thrust, those damn Pripet Marshes! I seemingly always struggle to have success in the Med with Italy, which feels important in PtV for that income and to force the Allies to deal with that threat before pressuring Germany.
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@FlyingBadger well you have beaten Ghost, I have never done that.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 2 infantry, 6 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 8 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 3 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from Malta to Normandy Bordeaux 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra Combat - Americans Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Americans 3 fighters moved from Eastern United States to 113 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 armour moved from Tobruk to Egypt 2 mech_infantrys moved from Tunisia to Tobruk 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 27 Sea Zone to 31 Sea Zone 1 carrier moved from 31 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 cruiser, 3 destroyers and 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 27 Sea Zone Place Units - Americans 6 submarines and 2 transports placed in 11 Sea Zone 2 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Germans regular : -1.00Territory Summary for Americans :
Marshall Islands : 1 flag Paulau : 1 flag Marianas : 1 flag, 1 infantry Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Western United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber Central United States : 1 factory_major Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber United Kingdom : 1 bomber, 3 fighters and 1 tactical_bomber Egypt : 1 armour Tobruk : 2 mech_infantrys Queensland : 1 aaGun, 1 artillery and 2 marines Tunisia : 1 flag Algeria : 1 flag Morocco : 1 flag, 1 aaGun Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry 38 Sea Zone : 1 transport 99 Sea Zone : 2 submarines Sumatra : 1 flag, 1 infantry Brazil : 1 flag French Guiana : 1 flag 113 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 5 transports 101 Sea Zone : 1 flag, 1 destroyer 104 Sea Zone : 1 destroyer 95 Sea Zone : 1 submarine 11 Sea Zone : 6 submarines and 2 transports 27 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transports 55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 8 fighters and 4 submarinesProduction/PUs Summary :
Germans : 57 / 77 Russians : 27 / 35 Japanese : 66 / 91 Americans : 60 / 103 Chinese : 5 / 7 British : 36 / 49 UK_Pacific : 3 / 0 Italians : 12 / 6 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 4 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -3.00 Japanese regular : 1.33Territory Summary for Chinese :
Kansu : 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 57 / 77 Russians : 27 / 35 Japanese : 66 / 91 Americans : 60 / 103 Chinese : 5 / 6 British : 36 / 49 UK_Pacific : 3 / 0 Italians : 12 / 6 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 2 infantry, 6 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 8 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 artillery and 6 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 3 fighters moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from Malta to Normandy Bordeaux 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra Combat - Americans Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/12 hits, 4.17 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Americans 3 fighters moved from Eastern United States to 113 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 armour moved from Tobruk to Egypt 2 mech_infantrys moved from Tunisia to Tobruk 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 113 Sea Zone 1 carrier moved from 27 Sea Zone to 31 Sea Zone 1 carrier moved from 31 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 cruiser, 3 destroyers and 2 submarines moved from 27 Sea Zone to 55 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 27 Sea Zone Place Units - Americans 6 submarines and 2 transports placed in 11 Sea Zone 2 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 5 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 4 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 3 fighters moved from 113 Sea Zone to 115 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 2 infantry moved from Syria to Iraq 3 fighters moved from 100 Sea Zone to Iraq 1 bomber moved from Malta to Iraq 2 fighters and 1 tactical_bomber moved from Southern Persia to Iraq Combat - British Battle in 115 Sea Zone British attack with 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone British win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Iraq British attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/9 hits, 4.00 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter moved from Southern Persia to Central India 1 aaGun moved from Southern Persia to Baluchistan 1 infantry moved from Baluchistan to Southern Persia 1 fighter and 1 tactical_bomber moved from Iraq to Central India 2 fighters moved from Iraq to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 2 artilleries and 1 marine moved from Syria to Trans-Jordan 1 bomber moved from Iraq to Central India 2 fighters moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan 2 fighters moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 2 fighters moved from 115 Sea Zone to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 2 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer moved from 100 Sea Zone to 94 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 100 Sea Zone to 83 Sea Zone Place Units - British 1 transport placed in 113 Sea Zone 6 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa 1 destroyer placed in 73 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : -0.17 Japanese regular : 1.33 Germans regular : -1.50 British regular : -0.50Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Paulau : 1 flag Marianas : 1 flag, 1 infantry Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry Western United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber Central United States : 1 factory_major Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber Kansu : 1 fighter and 6 infantry Gibraltar : 1 harbour Iceland : 1 airfield Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Trans-Jordan : 1 armour, 3 artilleries, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Malta : 1 airfield Central India : 3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 5 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers Tobruk : 2 mech_infantrys Ethiopia : 1 flag Italian Somaliland : 1 flag Queensland : 1 aaGun, 1 artillery and 2 marines Syria : 1 flag Tunisia : 1 flag Algeria : 1 flag French Madagascar : 1 flag Morocco : 1 flag, 1 aaGun French West Africa : 1 flag Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry French Central Africa : 1 flag 38 Sea Zone : 1 transport 99 Sea Zone : 1 flag, 5 submarines 115 Sea Zone : 1 destroyer 94 Sea Zone : 1 destroyer Sumatra : 1 flag, 1 infantry Southern Persia : 1 flag, 1 infantry 128 Sea Zone : 1 submarine Brazil : 1 flag French Guiana : 1 flag 113 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 8 transports Iraq : 1 flag, 2 infantry 83 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 3 transports 101 Sea Zone : 1 flag 104 Sea Zone : 1 destroyer 95 Sea Zone : 1 submarine 73 Sea Zone : 1 destroyer 109 Sea Zone : 1 flag 11 Sea Zone : 6 submarines and 2 transports Northeast Persia : 1 flag 27 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transports Baluchistan : 1 aaGun and 1 artillery 55 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 8 fighters and 4 submarinesProduction/PUs Summary :
Germans : 55 / 77 Russians : 27 / 35 Japanese : 66 / 91 Americans : 60 / 103 Chinese : 5 / 6 British : 38 / 47 UK_Pacific : 3 / 0 Italians : 12 / 6 ANZAC : 11 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Northwest Persia to Turkmenistan Italians take Northeast Persia from British Italians take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Ukraine to Kursk 1 artillery and 2 infantry moved from Rostov to Kursk Combat - Italians Battle in Kursk Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kursk, round 2 : 4/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kursk 1 infantry owned by the Russians lost in Kursk Italians win, taking Kursk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Rostov to Kursk 2 artilleries and 3 infantry moved from Bulgaria to Yugoslavia 1 aaGun, 2 artilleries and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,2,5,6,1,4,3,6 Italians collect 6 PUs (8 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUsCombat Hit Differential Summary :
Italians regular : 2.33 Russians regular : 0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from 44 Sea Zone to Borneo Combat - ANZAC Battle in Java Battle in Borneo Non Combat Move - ANZAC 1 fighter moved from Queensland to 64 Sea Zone 1 carrier and 2 fighters moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 1 infantry moved from Alexandria to Egypt 1 infantry moved from Central India to Western India Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry Egypt : 1 infantry Western India : 1 infantry Central India : 1 infantry Borneo : 1 flag, 1 infantry Libya : 1 flag Tobruk : 1 flag New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 marine New Zealand : 1 airfield and 1 harbour 64 Sea Zone : 1 destroyer, 1 submarine and 1 transport Java : 1 flag, 1 infantry 43 Sea Zone : 1 transport 44 Sea Zone : 1 transport 113 Sea Zone : 2 infantry Dutch New Guinea : 1 flag 27 Sea Zone : 1 fighter 55 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 3 fightersProduction/PUs Summary :
Germans : 55 / 77 Russians : 26 / 35 Japanese : 60 / 91 Americans : 60 / 103 Chinese : 5 / 6 British : 37 / 47 UK_Pacific : 3 / 0 Italians : 14 / 8 ANZAC : 17 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Vologda 1 artillery and 1 infantry moved from Leningrad to Vologda 1 infantry moved from Smolensk to Southern Belarus 2 fighters moved from Leningrad to Southern Belarus 8 armour, 13 artilleries, 25 infantry and 7 mech_infantrys moved from Smolensk to Bryansk 6 armour, 2 artilleries, 12 infantry and 6 mech_infantrys moved from Rostov to Tambov Combat - Germans Battle in Vologda Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Southern Belarus, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Southern Belarus, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 6 armour, 2 artilleries, 12 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 12 infantry and 6 mech_infantrys in Tambov, round 2 : 7/26 hits, 8.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 6 armour, 2 artilleries, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 8 armour, 13 artilleries, 25 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 13 artilleries, 25 infantry and 7 mech_infantrys in Bryansk, round 2 : 18/53 hits, 17.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 8 armour, 13 artilleries, 25 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Western Germany to France 1 tactical_bomber moved from Western Germany to Leningrad 1 fighter moved from Leningrad to Western Germany 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Rostov to Tambov 1 tactical_bomber moved from Rostov to Ukraine 2 fighters moved from Southern Belarus to Leningrad 1 bomber moved from Vologda to Leningrad 2 artilleries and 2 infantry moved from Leningrad to Novgorod 3 artilleries and 3 infantry moved from Novgorod to Smolensk 1 aaGun moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 3 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 4 infantry moved from Germany to 117 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 1 armour moved from Northwest Persia to Turkmenistan 1 infantry moved from Western Germany to Denmark 1 aaGun, 1 artillery and 3 infantry moved from Western Germany to France Place Units - Germans 6 infantry placed in Germany 3 artilleries placed in France 1 infantry placed in Southern France 3 infantry placed in Ukraine 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,5,1,3,1,1,5,5,3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,4 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -5.00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Siberia to Sakha Russians take Sakha from Japanese 3 infantry moved from Tsinghai to Szechwan 1 armour moved from Stalingrad to Rostov Russians take Rostov from Italians 1 armour moved from Rostov to Tambov 1 infantry moved from Northern Caucasus to Southern Caucasus Russians take Southern Caucasus from Germans 1 armour, 1 artillery, 1 fighter, 25 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Stalingrad to Tambov 1 armour and 1 mech_infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 infantry moved from Kirov to Nenetsia Russians take Nenetsia from Germans 1 submarine moved from 108 Sea Zone to 94 Sea Zone Combat - Russians Battle in Tambov Russians attack with 3 armour, 1 artillery, 3 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 6 armour, 2 artilleries, 11 infantry and 6 mech_infantrys Germans roll AA dice in Tambov : 1/3 hits, 0.50 expected hits 1 fighter owned by the Russians lost in Tambov Russians roll dice for 3 armour, 1 artillery, 2 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 6/35 hits, 8.83 expected hits Germans roll dice for 1 aaGun, 6 armour, 2 artilleries, 11 infantry and 6 mech_infantrys in Tambov, round 2 : 9/25 hits, 10.33 expected hits 9 infantry owned by the Russians lost in Tambov 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Tambov Russians roll dice for 3 armour, 1 artillery, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 8/26 hits, 7.33 expected hits Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 6 mech_infantrys in Tambov, round 3 : 11/20 hits, 8.67 expected hits 11 infantry owned by the Russians lost in Tambov 2 artilleries owned by the Germans and 6 infantry owned by the Germans lost in Tambov Russians roll dice for 3 armour, 1 artillery, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 5/15 hits, 5.50 expected hits Germans roll dice for 6 armour and 6 mech_infantrys in Tambov, round 4 : 6/12 hits, 6.00 expected hits 1 mech_infantry owned by the Russians and 5 infantry owned by the Russians lost in Tambov 5 mech_infantrys owned by the Germans lost in Tambov Russians roll dice for 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 5 : 3/9 hits, 4.17 expected hits Germans roll dice for 6 armour and 1 mech_infantry in Tambov, round 5 : 5/7 hits, 3.50 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Tambov 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tambov, round 6 : 3/4 hits, 2.17 expected hits Germans roll dice for 4 armour in Tambov, round 6 : 3/4 hits, 2.00 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Tambov 3 armour owned by the Germans lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is -36 Casualties for Russians: 3 armour, 1 artillery, 2 fighters, 25 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 aaGun, 5 armour, 2 artilleries, 11 infantry and 6 mech_infantrys Battle in Szechwan Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan 1 artillery owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Gorky to Russia 1 infantry moved from Yaroslavl to Russia 2 infantry moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Russia to Tula 1 aaGun moved from Stalingrad to Samara 1 artillery and 1 infantry moved from Timguska to Yenisey Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans AA : 0.50 Germans regular : 3.50 Russians regular : -2.50Territory Summary for Russians :
Southern Caucasus : 1 infantry Nenetsia : 1 infantry Siberia : 1 factory_minor and 5 infantry Russia : 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter and 60 infantry Samara : 1 aaGun Urals : 1 factory_minor Yenisey : 1 artillery and 1 infantry Sakha : 1 infantry Rostov : 1 infantry Stalingrad : 1 factory_minor and 1 infantry Tula : 1 infantry Tsinghai : 1 infantry Szechwan : 2 infantry 94 Sea Zone : 1 submarine 6 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 71 Russians : 26 / 31 Japanese : 58 / 91 Americans : 60 / 103 Chinese : 6 / 6 British : 37 / 47 UK_Pacific : 3 / 0 Italians : 13 / 8 ANZAC : 17 / 23 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0 -
@FlyingBadger
I lost internet for a minute there, had to hit the reroll button once internet was restored. it certainly didn’t help my dice during that russian vs german battle. I got killed, I just don’t know if there was an extra set of rolls anywhere, or if that one roll was lost in the matrix??? -
@666 said in Playoff 22 PtV FlyingBadger (Axis+10) vs 666 (Allies):
@FlyingBadger
I lost internet for a minute there, had to hit the reroll button once internet was restored. it certainly didn’t help my dice during that russian vs german battle. I got killed, I just don’t know if there was an extra set of rolls anywhere, or if that one roll was lost in the matrix???No problem.





