Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L G40 Axisplaya (axis-5) Karl7
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Ok, G40. With tech.
UK mec in Wind added. UK starting income = 29 IPC
Latest Krieg’s set-up:
Move the French cruiser in 112 to 110.
Move the UK cruiser in 112 to 111.
Move the German cruiser and transport in 113 to 114.
Add 1 UK mechanized infantry and 1 French infantry to United Kingdom.
Add 1 UK infantry and 1 AA gun to Scotland.
Change 1 French tank and 1 French artillery in France to equivalent UK units.Change the Soviet “Spread of Communism” NO to “3 IPCs for each original German, Italian, or pro-Axis neutral territory that the Soviet Union controls.”
G1
Buy:
AC (16)
2tr (14)CM
sz106 (tr, dd)
ss sz117sz110 (2CA, BB) 3 POSSIBLE FGT SCRAMBLE
ss sz108
ss sz103
fgt Hol
2fgt, 3tac Wgersz111 (dd, CA, BB) 1 POSSIBLE FGT SCRAMBLE
ss sz124
ss sz118
fgt Nor
tac, 2bmb GerFrance (6inf, 2art, 2tnk, fgt, AAgun)
4inf, 2art, 3tnk Hol
3inf, art, 4mec Ger
3tnk SgrYugo (5inf)
inf, tnk Rom
2inf, tnk, fgt Hun
tnk, tac Pol
3inf, art SgrNEED SCRAMBLING ORDERS FOR SZ110 AND 111
CM Map
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no scramble
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All right
sz106 1st hit win
Rolls: 10@2; Total Hits: 210@2: (3, 3, 3, 2, 5, 3, 3, 3, 4, 2)
Rolls: 10@2; Total Hits: 410@2: (2, 3, 3, 4, 1, 1, 1, 5, 4, 6) -
sz106 holds
sz110
subs
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
sz110 planes
Rolls: 3@3 3@4; Total Hits: 23@3: (5, 6, 6)3@4: (2, 1, 6) -
phew…glad you didn’t scramble there
sz110 defense
Rolls: 2@3 1@4; Total Hits: 32@3: (2, 2)1@4: (3) -
sz 110 rd 2
Rolls: 3@3 2@4; Total Hits: 43@3: (3, 3, 5)2@4: (3, 2)
Rolls: 1@4; Total Hits: 11@4: (1) -
sz110 cwlo 2ss, fgt, tac
sz111
Rolls: 2@2 1@3 3@4; Total Hits: 42@2: (1, 3)1@3: (1)3@4: (5, 3, 1)
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (4)1@4: (1) -
sz111 cwlo ss
France
Rolls: 8@1 6@2 6@3; Total Hits: 108@1: (6, 1, 1, 5, 1, 2, 2, 2)6@2: (5, 4, 3, 1, 3, 2)6@3: (6, 2, 3, 2, 3, 1)
Rolls: 8@2 2@3 1@4; Total Hits: 38@2: (4, 5, 1, 5, 2, 5, 3, 4)2@3: (4, 6)1@4: (4) -
France rd2 (i took the french AAgun as 1st casualtie)
Rolls: 5@1 6@2 6@3; Total Hits: 65@1: (4, 3, 5, 3, 4)6@2: (1, 1, 2, 4, 4, 6)6@3: (4, 1, 1, 5, 2, 6)
Rolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (5) -
France twlo 4inf
Yugo
Rolls: 5@1 2@2 4@3 1@4; Total Hits: 55@1: (4, 2, 2, 5, 2)2@2: (1, 2)4@3: (5, 1, 5, 3)1@4: (2)
Rolls: 5@2; Total Hits: 25@2: (2, 5, 3, 6, 1) -
Yugo twlo 2inf
NCM
fgt Yugo > SIta
tac Yugo > Wger
tac sz111 > sz112
fgt, 2bmb sz111 > Wger
2fgt, 2tac sz110 > Wger
inf Rom > Bul Activate
inf Nor > Fin Activate
2inf Den > Wger
2inf, art Sgr > Wger
2art Ger > Wger
inf Sge > Ger
BB sz113 > sz112
tr, CA sz114 > sz112Place units:
2tr, AC sz112Collect : 68 IPC
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Query: Was the air base in Sita intentionally taken off? I don’t see on there.
USSR
buy,2 arm
1 art
7infNCM
cc from 115 t 114
3 inf from Bal to epl
inf from bel to epl
2inf from bes to epl
inf, art from nukr to epl
3inf from sukr to nukr
ftr from Nov to cau
ftr from Rus to cau
tacb from rus to epl
1aa from nov to bel
arm, from rus to bel
art from nov to bel
3inf from vyb to nov
2 inf from kar to nov
inf from arch to bel
arm, from vol to bry
2aa, art, inf from rus to bry
mech from rus to kaz
mech from vol to tur
5inf from amu to bury
6inf, 2aa from sak to buryplace
2inf, art in nov
3inf in sukr
2arm, 2inf in ruscollect 37
map
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There is of course an AB in SIta.
Japan 1
Buy:
1Mic (12)
2tr (14)CM
Cha
2inf, 1art Jeh walk inAnh
3inf, 1art Ksu walk in
3inf, art ShaHun (2inf)
3inf, 1art Ksi
2fgt, 2tac Man
1fgt ForYun (4inf)
3inf, 1fgt Kwa
2bmb Jap
1fgt, 1tac Ksu
2bmb JapHun
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (5, 1)2@2: (1, 5)3@3: (6, 4, 5)2@4: (2, 4)
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Hun twlo inf
Yun
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (1, 4)2@2: (5, 1)1@3: (3)3@4: (5, 6, 3)
Rolls: 4@2; Total Hits: 34@2: (2, 1, 4, 1) -
Jeez…that’s some shooting.
NCM
all air Yun + Hun > Kwa
mec Man > Anh
CA sz20 > sz36
5inf, art, AAgun Man > Jeh
4inf Kor > Man
inf Oki, art Man > tr sz19 > sz36 > Kwa
inf, tnk Jap > tr sz6 > sz36 > Kwa
ss, dd, BB sz19 > sz36
fgt Kor > sz36
all warships > sz36
all planes that can make it > Kwa
tr sz20 > sz6 > inf Jap > KorPlace units:
2tr sz6
Mic ManCollect : 40 IPC
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USA!
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Buy
cv
2dd
2trn
ssncm
fleet in 10 to 26 w/art, inf land on haw
ftr from wus to haw
dd, ss from 35 to 23
ftr from phi to gua
bomber from cus to haw
trn, cc from to 11 w/inf, artplace
trn, dd, ss in 101
cv, dd, trn in 10collect 52
(will post map at end of UK)
China
buy 4infCM
Yun(art)
2inf,ft from sze to yunYun
A
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 6)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
Yun
A
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Yun twol
NCM
inf from kwe to she
ftr from yun to she
in from sui to she
2inf from sze to sheplace 4inf in she
collect 9+6no=15
UK
Buy
UKW
buy
9inf save 2UKE
4inf, artCM
sz96(dd,trn)
ftr from mal, tacb from 98
dd from 98A
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (1)1@3: (5)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (5)





