TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 17 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
15 artilleries and 16 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
7 armour and 5 mech_infantrys moved from Tsinghai to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Tsinghai to Kansu
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry moved from Northern Manchuria to Buryatia
4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
4 infantry moved from 21 Sea Zone to Kwangtung
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 24 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone
2 artilleries and 6 infantry moved from Western India to Eastern India
1 infantry moved from Central India to Eastern India
1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangtung
1 destroyer moved from 132 Sea Zone to 59 Sea Zone
1 tactical_bomber moved from Caroline Islands to Kwangtung
1 bomber moved from Guam to Java
1 bomber moved from Guam to Kiangsu
5 transports moved from 37 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone
1 artillery, 3 battleships, 6 carriers, 1 cruiser, 7 destroyers, 2 submarines and 1 transport moved from 34 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 24 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 24 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 24 Sea Zone
1 destroyer owned by the Americans lost in 24 Sea Zone
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
Chinese defend with 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from Java to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
EDIT: 1 infantry moved from Hunan to Kwangsi
1 infantry moved from Honan to Tsinghai
1 artillery moved from Tsinghai to Honan
6 fighters and 6 tactical_bombers moved from 24 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
EDIT: 1 artillery moved from Gilbert Islands to Caroline Islands
1 bomber moved from Kiangsu to Japan
1 infantry moved from Jehol to Shansi
1 infantry moved from Shansi to Inner Mongolia
1 artillery moved from Inner Mongolia to Kansu
Place Units - Japanese
3 infantry placed in Eastern India
3 infantry placed in Malaya
2 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
3 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.67
Japanese regular : 0.17
ANZAC regular : -0.67
Savegame