Booper (Allies+21) vs Simon33 (Axis) BM Game II

  • '19 '17 '16

    It is a Triple-A bug that you are asked for casualties at this point in the battle but tip a CV and 2 BBs.


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Germany
            2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in 54 Sea Zone
                Americans attack with 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 submarines
                Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 6 submarines in 54 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 2 carriers, 2 cruisers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans AA : -0.17
    

    Savegame


  • @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:

    It is a Triple-A bug that you are asked for casualties at this point in the battle but tip a CV and 2 BBs.

    3 additional hits - let me know casualties and any OOL for the rest of the battle.

    af6d3ec5-991b-4cd1-8f1c-c78273a06b18-image.png

  • '19 '17 '16

    tip both CVs, lose 1 CV.


  • @booper

    You got 6 hits, I killed 2 CVs and 2 subs. Next round, sub got 1 hit, I killed another CV. 2 more hits to distribute, and not sure how you’d like them to go.

    09bef68c-e6c7-453a-89ea-d706d87b7a50-image.png

  • '19 '17 '16

    kill cv and cruiser.

  • '19 '17 '16

    Still thinking about next round.

  • '19 '17 '16

    Lose the BBs first, then the DD, then tacs, then ftrs last.


  • @simon33

    Forum went offline, and didn’t post. I’m going to try to re-create the AA hit, so you’ll see a few rolls.


  • @simon33

    Not letting me post after the forum update… here’s the save game file. Looks like the forum is messed up or something, can’t even put the save game file up now.

    Will send you a PM

  • '19 '17 '16

    [autosaveAfterItaliansCombatMove.tsvg](EEXIST: file already exists, mkdir ‘/var/srv/nodebb/public/uploads/files’)

  • '19 '17 '16

    Will email.

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    

  • @simon33

    No scramble

  • '19 '17 '16

    Emailed move.

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 92 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                French defend with 1 destroyer; Russians defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                    1 destroyer owned by the French and 1 submarine owned by the Russians lost in 92 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 destroyer
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 92 Sea Zone to Southern Italy
            2 fighters moved from 92 Sea Zone to Southern France
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Greece to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Greece to Bulgaria
            2 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 infantry placed in Southern France
            1 submarine placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.50
    Italians regular : 0.00
    

  • @simon33

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Persia
    

  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 55 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 54 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 3 fighters and 1 transport
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 transport in 54 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 transport in 54 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 54 Sea Zone
                Japanese and ANZAC reach a stalemate
                . Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 56 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
            Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
            Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
    
        Non Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 51 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Persia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            3 bombers moved from Novgorod to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 artillery, 3 bombers and 1 infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Ukraine, round 2 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Ukraine, round 3 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Ukraine to Novgorod
            3 artilleries moved from Vyborg to Finland
            4 armour moved from Novgorod to Finland
            7 mech_infantrys moved from Poland to Novgorod
            1 mech_infantry moved from Poland to Eastern Poland
            2 artilleries and 3 infantry moved from Germany to Poland
            3 artilleries and 6 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Novgorod to Finland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 submarine placed in 112 Sea Zone
            1 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.33
    

    Savegame


  • @simon33

    Not sure what’s happening, unable to post again. Sent you the file by e-mail.

  • '19 '17 '16

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Northern Territory to Western Australia
                  Japanese take Western Australia from ANZAC
            1 bomber moved from Caroline Islands to New South Wales
            4 fighters moved from Queensland to New South Wales
            1 bomber, 2 fighters and 3 tactical_bombers moved from Caroline Islands to 49 Sea Zone
            2 tactical_bombers moved from Queensland to 54 Sea Zone
            1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
            1 carrier moved from 37 Sea Zone to 54 Sea Zone
    

    Savegame

  • '19 '17 '16

    Going to assume no intercept but we can use dicebot if you want to intercept.

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