@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
When you need a topic to use the Dicebot, do it here
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1d6: 1
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For game 2023-6-9-World-War-I-1914.
Due to using low luck, the attack does not need to be rolled.
France forgot to attack 1 German infantry in Alsace and is committing 1 infantry and 1 artillery to attack.
Rolling for the one defending German infantry:
[dice 1d6]
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1d6: 2
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For game 2023-7-1-World-War-II-Global-1940-Balanced-Mod3.
Forgot to use American jet fighters from a carrier in sea zone 26 to attack a Japanese destroyer in sea zone 16.
Americans have a guaranteed hit. Using low luck. Since the Americans have a power of 8, they’re rolling an additional dice hitting at 2.
[dice 1d6]
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1d6: 3
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Japanese destroyer rolling on defence, hitting at 2, defending against American jet fighters coming from sea zone 26 in sea zone 16, same battle as the immediately preceding post.
[dice 1d6]
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1d6: 3
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For game 2023-7-1-World-War-II-Global-1940-Balanced-Mod3.
Forgot to attack the German West Germany major industrial complex with a US strategic bomber from Leningrad.
Playing with low luck.
Due to how the dice works, a dice will be rolled that would only hit on a “1” and a “2”. Pretend “1” is “5” and “2” is “6”.
[dice 1d2]
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1d2: 1
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In the above strategic bombing raid the raid was actually against the German major industrial complex in the territory Germany, not West Germany.
Rolling for German anti-aircraft defences against an American strategic bombing raid (1 strategic bomber from Leningrad) against a German major industrial complex in the territory Germany.
[dice 1d6]
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1d6: 1
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So no change overall.
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This battle was US turn 7.
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This battle was US turn 5.
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For game 2023-7-1-World-War-II-Global-1940-Balanced-Mod3, US Turn 7.
Forgot to use 2 American jet fighters from a carrier in sea zone 26 to attack a Japanese destroyer in sea zone 16.
Americans have a guaranteed hit. Using low luck. Since the Americans have a power of 8, they’re rolling an additional dice hitting at 2.
Japanese destroyer rolling on defence, hitting at 2.
[dice 1d6]
[dice 1d6]
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1d6: 3
1d6: 2 -
For game 2023-7-1-World-War-II-Global-1940-Balanced-Mod3, US Turn 11.
Forgot to use 3 American destroyers from sea zone 26 to attack a Japanese destroyer in sea zone 16.
Americans have a guaranteed hit. Using low luck.
Japanese destroyer rolling on defence, hitting at 2.
[dice 1d6]
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1d6: 1
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[dice 1d6]
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[dice 1d6<2]





