No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Booper (Allies+21) vs Simon33 (Axis) BM Game II
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Pains me to say it but no scramble.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians
Combat Hit Differential Summary :
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Shoot, accidentally hit end instead of post… sorry, you’ll have to check the history for the battle details.
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@booper said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:
Shoot, accidentally hit end instead of post… sorry, you’ll have to check the history for the battle details.
But there is a warning!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 cruiser and 1 submarine 1 submarine owned by the British submerged Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 95 Sea Zone 1 cruiser owned by the British lost in 95 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for British: 1 cruiser Non Combat Move - Italians 1 bomber moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Libya to Tunisia 2 armour moved from Yugoslavia to Romania 2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from Southern France to France Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : 0.50
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The UK tank which got on the transport in SZ91 has to attack if it does so during combat movement.
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@simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:
The UK tank which got on the transport in SZ91 has to attack if it does so during combat movement.
Ah, OK, wasn’t aware of that. I’ll edit so I would not have picked up the tank then. Thx
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Western Germany to 115 Sea Zone 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 armour moved from Baltic States to Novgorod Germans take Belarus from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 armour, 3 artilleries and 14 infantry moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 3 armour, 3 artilleries and 14 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 3 artilleries and 14 infantry in Novgorod, round 2 : 5/20 hits, 5.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/5 hits, 2.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 115 Sea Zone Germans attack with 3 bombers, 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 1 destroyer in 115 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 3 bombers moved from 115 Sea Zone to Western Germany 1 infantry moved from Karelia to Novgorod 3 aaGuns moved from Baltic States to Novgorod 6 artilleries and 8 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Romania to Eastern Poland 6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 3 artilleries and 1 infantry moved from Southern France to France 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 submarine placed in 113 Sea Zone 1 artillery and 1 infantry placed in Germany 6 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Germans undo move 4. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk Combat - Russians Non Combat Move - Russians 1 submarine moved from 109 Sea Zone to 92 Sea Zone 6 infantry moved from Yenisey to Timguska 2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Ukraine to Bessarabia 9 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 7 infantry moved from Archangel to Vologda 1 armour moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Russia Place Units - Russians 1 infantry placed in Volgograd 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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@simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:
@booper said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:
Shoot, accidentally hit end instead of post… sorry, you’ll have to check the history for the battle details.
But there is a warning!
Ha ha - yeah, often click through it though. :)
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 cruiser moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 fighter moved from 37 Sea Zone to Burma Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits, 4.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters moved from Burma to 38 Sea Zone 1 carrier moved from 41 Sea Zone to 38 Sea Zone 2 submarines moved from 37 Sea Zone to 39 Sea Zone 1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Korea to Japan 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Korea to Manchuria 1 aaGun and 4 infantry moved from Anhwe to Kweichow 1 armour, 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from French Indo China to 33 Sea Zone Place Units - Japanese 1 armour and 2 artilleries placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 UK_Pacific regular : -0.67 ANZAC regular : -0.67
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@booper said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:
@simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM Game II:
e details.But there is a warning!
Ha ha - yeah, often click through it though. :)
Must admit I have done similar a number of times. Mostly getting attack subs/transports or bombard questions wrong though.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 bomber moved from Gibraltar to France 1 tactical_bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 artilleries moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 4 infantry moved from 112 Sea Zone to Norway Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Norway Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 artilleries, 1 fighter and 14 infantry moved from Szechwan to Sikang Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from India to Burma 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour moved from Kenya to 72 Sea Zone 1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 armour moved from 80 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Malta to Trans-Jordan 2 fighters moved from Malta to Trans-Jordan 1 cruiser moved from 72 Sea Zone to 80 Sea Zone 1 battleship moved from 72 Sea Zone to 80 Sea Zone Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 1 bomber and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber and 5 infantry in Iraq, round 2 : 1/8 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Iraq, round 3 : 2/5 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Italian Somaliland from Italians to British EDIT: Turning off Edit Mode 1 mech_infantry moved from Kenya to Italian Somaliland 1 infantry moved from Kenya to Italian Somaliland 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 bomber moved from Iraq to India 1 tactical_bomber moved from Burma to India 2 fighters moved from Burma to India 2 destroyers moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 aaGun moved from 112 Sea Zone to Norway 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to Norway 3 fighters moved from United Kingdom to Norway 2 infantry moved from Brazil to Suriname 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Alexandria to Egypt Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,2,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans AA : -0.17 Neutral_Axis regular : 1.67 British regular : -1.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Belarus Italians take Belarus from Russians 1 armour moved from Romania to Greece 1 artillery and 2 infantry moved from Bulgaria to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/6 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/5 hits, 2.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 aaGun moved from Bulgaria to Yugoslavia 1 aaGun moved from Bulgaria to Greece 1 bomber and 1 fighter moved from Greece to Southern Italy 1 artillery and 2 infantry moved from France to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Neutral_Allies regular : -1.00
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 3 bombers and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
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Lose CV, 2DDs, sub and tip BBs? Or lose all the DDs and try to keep the CV?
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tip both BBs, tip CV, lose 1 sub, 1 US DD, 1 UK DD
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Oh, looks like you got 7 hits, so need to lose the CV, keep 1 DD this round.