Dang, we have the worst time schedule. Always missing each other by an hour.
TheVeteran (Axis) v SuperbattleshipYamato (Allies), Global 1940 alliance switch house rules
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Global 1940 Alliance Switch.tsvg
Here’s the base map. Tell me if there’s any problems in political relationships (I think I did it all correctly, but it’s easy to lose track when you’re editing so much).
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Low luck or not?
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Not low luck and please don’t tag me.
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Okay then.
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@superbattleshipyamato is it no scramble?
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No scramble from Britain, scramble from the US.
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@superbattleshipyamato us fighter can’t hit German sub without a destroyer present the scramble doesn’t do anything also the sub can’t hit the ftr ejther
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I know. I don’t care, I want to delude myself.
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Right on time, as you promised. Thank you.
Unfortunately I cannot do Japan’s turn because I haven’t recieved clarification on the Mongolia rule.
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I believe it’s not active : this is from the rules in the topic :
We play this version with all neutrals (strict and friendlies) as strict neutrals. However, neutrals can be invaded individually without triggering the whole bloc. In effect, there is no friendly neutrals ever and all neutrals can be invaded willy-nilly. The DEI are a complication. The chance Axis forces will ever reach them is not good so they are a serious boon to the Allies. We house rule this by reducing their value to 1 IPC each. A bone thrown mostly for ANZAC to boost its otherwise perpetually-low income.
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Also: Japan and Russia start at war… just as every major power does.
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I know.
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@superbattleshipyamato ok so take your turn. Mongolian rule isn’t a thing.
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@superbattleshipyamato can you post a screenshot/ give me the details of what’s attacking and what’s defending?
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British attack Italian fleet in sea zone 97.
Italians defend with 1 battleship and 1 cruiser, British are attacking with 3 fighters, 1 cruiser, 1 tactical bomber, 1 strategic bomber, and 1 destroyer.
Italians can scramble 2 fighters.
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@superbattleshipyamato no scramble