@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
USSR should have attacked Volgograd.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
7 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,5,5
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to South Australia
3 infantry moved from Queensland to South Australia
2 aaGuns and 10 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Russia to Samara
Germans take Samara from Russians
3 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from Tambov to Rostov
4 tactical_bombers moved from Tambov to Rostov
2 bombers moved from Tambov to Rostov
4 armour moved from Tambov to Rostov
13 armour, 22 artilleries, 21 infantry and 45 mech_infantrys moved from Tambov to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 13 armour, 22 artilleries, 21 infantry and 45 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans roll dice for 13 armour, 22 artilleries, 21 infantry and 45 mech_infantrys in Volgograd, round 2 : 24/101 hits, 28.50 expected hits
British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 13 armour, 22 artilleries, 21 infantry and 45 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 4 armour, 2 bombers, 4 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 armour and 3 mech_infantrys
Germans roll dice for 4 armour, 2 bombers, 4 infantry, 3 mech_infantrys and 4 tactical_bombers in Rostov, round 2 : 5/17 hits, 7.17 expected hits
British roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Germans lost in Rostov
3 mech_infantrys owned by the British and 2 armour owned by the British lost in Rostov
Germans win, taking Rostov from British with 4 armour, 2 bombers, 3 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for British: 2 armour and 3 mech_infantrys
Non Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Western Ukraine to Yugoslavia
2 bombers moved from Rostov to Yugoslavia
4 tactical_bombers moved from Rostov to Yugoslavia
3 fighters moved from Western Germany to Yugoslavia
3 tactical_bombers moved from Novgorod to Yugoslavia
3 mech_infantrys moved from Southern Italy to Yugoslavia
5 artilleries and 7 infantry moved from France to Northern Italy
1 battleship, 1 destroyer and 1 marine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 123 Sea Zone to 124 Sea Zone
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Smolensk to Rostov
2 aaGuns moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Rostov
1 artillery and 4 infantry moved from Russia to Tambov
1 armour moved from Yenisey to Urals
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
6 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,1,1
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans regular : -6.67
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Combat Move - Russians
4 fighters and 1 tactical_bomber moved from India to Hopei
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 armour, 1 artillery and 88 infantry moved from Kazakhstan to Caucasus
EDIT: 1 fighter and 1 tactical_bomber moved from Syria to Hopei
Turn Complete - Russians
Combat Hit Differential Summary :
Late edit to UK planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Yunnan to India
15 artilleries moved from Burma to India
15 infantry moved from Burma to India
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in India
Japanese attack with 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry in India, round 2 : 7/32 hits, 10.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to India
2 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 4 marines, 11 submarines and 5 transports moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 39 Sea Zone to French Indo China
1 bomber moved from 39 Sea Zone to French Indo China
3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
4 artilleries and 4 infantry moved from French Indo China to Kwangsi
1 aaGun, 3 artilleries and 1 infantry moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Manchuria to Korea
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Korea
3 fighters and 2 tactical_bombers moved from French Indo China to Manchuria
6 fighters and 7 tactical_bombers moved from French Indo China to 35 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
3 artilleries placed in Manchuria
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -3.67
UK_Pacific regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Syria to Northern Italy
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Java
Battle in Iceland
Non Combat Move - Americans
1 bomber moved from Northern Italy to Syria
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
2 fighters moved from 99 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 fighters moved from 26 Sea Zone to Queensland
1 carrier and 4 submarines moved from 26 Sea Zone to 63 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters and 8 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 bomber placed in Western United States
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Tsinghai to Kweichow
23 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 23 infantry
Japanese defend with 1 infantry
Chinese roll dice for 23 infantry in Anhwe, round 2 : 5/23 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
2 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 factory_minor, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Northwest Persia to Volgograd
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Volgograd
Bombing raid in Volgograd causes 0 damage total.
Non Combat Move - British
21 artilleries and 17 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Syria to Iraq
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 aaGuns, 4 artilleries and 30 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Greece to Caucasus
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from 98 Sea Zone to Syria
Place Units - British
1 factory_minor placed in Caucasus
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
3 infantry placed in Persia
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 1.33
Germans AA : 0.83
Italians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians repair damage of 3x factory_major; Remaining resources: 7 PUs;
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 armour moved from Ukraine to Romania
1 aaGun, 3 artilleries and 9 infantry moved from Yugoslavia to Bulgaria
6 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3,1,2
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Northwest Persia to Shensi
1 fighter and 1 infantry moved from Northwest Persia to Caucasus
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from 42 Sea Zone to Java
3 fighters moved from Caroline Islands to Java
1 fighter moved from New South Wales to 42 Sea Zone
10 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 carrier, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Sikang
Germans take Kazakhstan from Russians
Germans take Sikang from Chinese
1 armour moved from Volgograd to Tsinghai
Germans take Tsinghai from Chinese
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 submarine moved from 124 Sea Zone to 123 Sea Zone
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 armour moved from Volgograd to Sikang
2 armour moved from Volgograd to Tsinghai
3 mech_infantrys moved from Volgograd to Sikang
3 mech_infantrys moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
3 mech_infantrys moved from Bryansk to Volgograd
1 artillery and 4 infantry moved from Tambov to Volgograd
3 infantry moved from Ukraine to Rostov
1 infantry moved from Samara to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Russia to Tambov
4 armour, 3 infantry and 4 mech_infantrys moved from Rostov to Volgograd
1 battleship, 1 destroyer and 1 marine moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from Western Germany to 110 Sea Zone
3 artilleries moved from France to Holland Belgium
1 aaGun moved from Northern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from Western Germany to Yugoslavia
2 bombers moved from Yugoslavia to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 armour moved from Urals to Russia
Place Units - Germans
3 infantry placed in Ukraine
3 artilleries placed in Volgograd
3 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 bomber and 1 tactical_bomber placed in Western Germany
1 carrier placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,2,6
Germans collect 65 PUs (4 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Hopei to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 4 fighters and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Chahar to Anhwe
2 aaGuns and 18 infantry moved from Amur to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Hopei to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 4 fighters and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Chahar to Anhwe
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter, 2 infantry, 5 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from India to Yunnan
1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 aaGun, 3 artilleries and 2 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Hunan
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 aaGun and 6 infantry moved from Korea to Manchuria
3 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
1 tactical_bomber moved from Japan to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 marines, 11 submarines, 8 tactical_bombers and 5 transports moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
3 fighters moved from 36 Sea Zone to French Indo China
3 tactical_bombers moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 bombers moved from French Indo China to India
Place Units - Japanese
1 artillery and 2 infantry placed in Manchuria
1 fighter placed in Japan
2 submarines placed in 6 Sea Zone
3 submarines placed in 36 Sea Zone
3 tactical_bombers placed in India
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Syria to Northern Italy
Combat - Americans
Strategic bombing raid in Northern Italy
Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - Americans
1 fighter moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Syria to Iraq
1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 aaGuns moved from Quebec to Eastern United States
1 bomber moved from Eastern United States to Morocco
1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 4 submarines moved from 63 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 3 transports moved from 42 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from Western United States to Wake Island
1 bomber moved from Northern Italy to Algeria
Place Units - Americans
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 5 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter and 1 infantry moved from Shensi to Kansu
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kansu
Chinese win, taking Chahar from Japanese, taking Kansu from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Anhwe
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - British
British buy 9 artilleries and 3 infantry; Remaining resources: 7 PUs;
Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 mech_infantry moved from French Equatorial Africa to Egypt
EDIT: 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caucasus to Rostov
1 armour moved from Northwest Persia to Rostov
Combat - British
Battle in Rostov
British attack with 2 armour, 1 artillery and 1 infantry
Germans defend with 1 aaGun and 3 infantry
British roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans lost in Rostov
1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British retreated to Caucasus
Germans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Germans to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 8 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
3 aaGuns, 4 artilleries and 30 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Iraq to Caucasus
4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Syria to Iraq
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 81 Sea Zone to 97 Sea Zone
EDIT: 1 fighter moved from Morocco to United Kingdom
Place Units - British
3 infantry placed in Union of South Africa
3 artilleries placed in Caucasus
3 artilleries placed in Persia
3 artilleries placed in Iraq
Turn Complete - British
British collect 44 PUs; end with 51 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67
Germans regular : -2.33
British regular : -0.67
Italians AA : -0.17
Took the AA as a casualty in Rostov.
@simon33 I’ll keep the AA. I probably would have assumed you were strafing and because you are committing more valuable units I don’t mind if you win that battle.
You can make the edit. I won’t continue the battle. Too much risk of taking the territory.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
6 infantry moved from Southern France to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,5,1,1
Italians collect 10 PUs (8 lost to blockades); end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 8 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
6 infantry moved from Southern France to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,5,1,1
Italians collect 10 PUs (8 lost to blockades); end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :