@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Farmboy (X) vs Simon (A+20)
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USSR should have attacked Volgograd.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 7 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,5,5 Italians collect 10 PUs (6 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from New South Wales to South Australia 3 infantry moved from Queensland to South Australia 2 aaGuns and 10 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Russia to Samara Germans take Samara from Russians 3 mech_infantrys moved from Ukraine to Rostov 4 infantry moved from Tambov to Rostov 4 tactical_bombers moved from Tambov to Rostov 2 bombers moved from Tambov to Rostov 4 armour moved from Tambov to Rostov 13 armour, 22 artilleries, 21 infantry and 45 mech_infantrys moved from Tambov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 13 armour, 22 artilleries, 21 infantry and 45 mech_infantrys British defend with 1 armour and 1 factory_minor Germans roll dice for 13 armour, 22 artilleries, 21 infantry and 45 mech_infantrys in Volgograd, round 2 : 24/101 hits, 28.50 expected hits British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 13 armour, 22 artilleries, 21 infantry and 45 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Rostov Germans attack with 4 armour, 2 bombers, 4 infantry, 3 mech_infantrys and 4 tactical_bombers British defend with 2 armour and 3 mech_infantrys Germans roll dice for 4 armour, 2 bombers, 4 infantry, 3 mech_infantrys and 4 tactical_bombers in Rostov, round 2 : 5/17 hits, 7.17 expected hits British roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Rostov 3 mech_infantrys owned by the British and 2 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 4 armour, 2 bombers, 3 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 infantry Casualties for British: 2 armour and 3 mech_infantrys Non Combat Move - Germans 2 fighters and 4 tactical_bombers moved from Western Ukraine to Yugoslavia 2 bombers moved from Rostov to Yugoslavia 4 tactical_bombers moved from Rostov to Yugoslavia 3 fighters moved from Western Germany to Yugoslavia 3 tactical_bombers moved from Novgorod to Yugoslavia 3 mech_infantrys moved from Southern Italy to Yugoslavia 5 artilleries and 7 infantry moved from France to Northern Italy 1 battleship, 1 destroyer and 1 marine moved from 123 Sea Zone to 125 Sea Zone 1 submarine moved from 123 Sea Zone to 124 Sea Zone 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Smolensk to Rostov 2 aaGuns moved from Tambov to Volgograd 1 aaGun moved from Bryansk to Rostov 1 artillery and 4 infantry moved from Russia to Tambov 1 armour moved from Yenisey to Urals Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 artilleries placed in France 6 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,1,1 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans regular : -6.67 British regular : -1.50 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - Russians 4 fighters and 1 tactical_bomber moved from India to Hopei Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 2 armour, 1 artillery and 88 infantry moved from Kazakhstan to Caucasus EDIT: 1 fighter and 1 tactical_bomber moved from Syria to Hopei Turn Complete - RussiansCombat Hit Differential Summary :
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Late edit to UK planes.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour and 1 mech_infantry moved from Yunnan to India 15 artilleries moved from Burma to India 15 infantry moved from Burma to India 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine British defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in India Japanese attack with 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry in India, round 2 : 7/32 hits, 10.67 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Burma to India 2 fighters and 2 tactical_bombers moved from Burma to 35 Sea Zone 2 battleships, 11 carriers, 2 cruisers, 3 destroyers, 4 marines, 11 submarines and 5 transports moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from 39 Sea Zone to French Indo China 1 bomber moved from 39 Sea Zone to French Indo China 3 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 artillery and 2 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 4 artilleries and 4 infantry moved from French Indo China to Kwangsi 1 aaGun, 3 artilleries and 1 infantry moved from Anhwe to Hunan 1 aaGun and 6 infantry moved from Manchuria to Korea 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Manchuria to Korea 3 fighters and 2 tactical_bombers moved from French Indo China to Manchuria 6 fighters and 7 tactical_bombers moved from French Indo China to 35 Sea Zone Place Units - Japanese 2 fighters placed in Japan 3 artilleries placed in Manchuria 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Japanese regular : -3.67 UK_Pacific regular : -0.33 British regular : -0.17 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 bomber moved from Syria to Northern Italy Combat - Americans Americans creates battle in territory 97 Sea Zone Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in Java Battle in Iceland Non Combat Move - Americans 1 bomber moved from Northern Italy to Syria 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 2 fighters moved from 99 Sea Zone to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 fighters moved from 26 Sea Zone to Queensland 1 carrier and 4 submarines moved from 26 Sea Zone to 63 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters and 8 submarines moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 submarine placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 1 bomber placed in Western United States 3 artilleries, 1 bomber and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Tsinghai to Kweichow 23 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 23 infantry Japanese defend with 1 infantry Chinese roll dice for 23 infantry in Anhwe, round 2 : 5/23 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 22 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 2 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 factory_minor, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Northwest Persia to Volgograd Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Volgograd Bombing raid in Volgograd causes 0 damage total. Non Combat Move - British 21 artilleries and 17 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 5 infantry moved from Iraq to Northwest Persia 1 infantry moved from Syria to Iraq 1 infantry moved from Greece to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 3 aaGuns, 4 artilleries and 30 infantry moved from West India to Eastern Persia 2 fighters and 1 tactical_bomber moved from Greece to Caucasus 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from 98 Sea Zone to Syria Place Units - British 1 factory_minor placed in Caucasus 1 transport placed in 106 Sea Zone 1 submarine placed in 109 Sea Zone 3 infantry placed in Persia 3 infantry placed in Iraq 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 1.33 Germans AA : 0.83 Italians AA : -0.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians repair damage of 3x factory_major; Remaining resources: 7 PUs; Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 armour moved from Ukraine to Romania 1 aaGun, 3 artilleries and 9 infantry moved from Yugoslavia to Bulgaria 6 infantry moved from Northern Italy to Southern France Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3,1,2 Italians collect 8 PUs (8 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 fighters moved from Northwest Persia to Shensi 1 fighter and 1 infantry moved from Northwest Persia to Caucasus 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 artillery and 3 infantry moved from 42 Sea Zone to Java 3 fighters moved from Caroline Islands to Java 1 fighter moved from New South Wales to 42 Sea Zone 10 infantry moved from South Australia to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 carrier, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Sikang Germans take Kazakhstan from Russians Germans take Sikang from Chinese 1 armour moved from Volgograd to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 submarine moved from 124 Sea Zone to 123 Sea Zone Combat - Germans Battle in 123 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 123 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Germans 2 armour moved from Volgograd to Sikang 2 armour moved from Volgograd to Tsinghai 3 mech_infantrys moved from Volgograd to Sikang 3 mech_infantrys moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai 3 mech_infantrys moved from Bryansk to Volgograd 1 artillery and 4 infantry moved from Tambov to Volgograd 3 infantry moved from Ukraine to Rostov 1 infantry moved from Samara to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Russia to Tambov 4 armour, 3 infantry and 4 mech_infantrys moved from Rostov to Volgograd 1 battleship, 1 destroyer and 1 marine moved from 125 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Western Germany to 112 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Western Germany to 110 Sea Zone 3 artilleries moved from France to Holland Belgium 1 aaGun moved from Northern Italy to Yugoslavia 2 fighters and 1 tactical_bomber moved from Western Germany to Yugoslavia 2 bombers moved from Yugoslavia to Western Germany 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Urals to Russia Place Units - Germans 3 infantry placed in Ukraine 3 artilleries placed in Volgograd 3 infantry placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber and 1 tactical_bomber placed in Western Germany 1 carrier placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,3,2,6 Germans collect 65 PUs (4 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Hopei to Chahar Combat - Russians Battle in Chahar Russians attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 4 fighters and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Chahar to Anhwe 2 aaGuns and 18 infantry moved from Amur to Buryatia Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Hopei to Chahar Combat - Russians Battle in Chahar Russians attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 4 fighters and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Chahar to Anhwe 2 aaGuns and 18 infantry moved from Amur to Buryatia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Turn Complete - RussiansCombat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 2 infantry, 5 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from India to Yunnan 1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 aaGun, 3 artilleries and 2 infantry moved from Hunan to Kwangsi 1 infantry moved from Yunnan to Hunan 2 artilleries and 2 infantry moved from Yunnan to Kwangsi 1 aaGun and 6 infantry moved from Korea to Manchuria 3 fighters and 2 tactical_bombers moved from Manchuria to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 2 battleships, 12 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 marines, 11 submarines, 8 tactical_bombers and 5 transports moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 3 fighters moved from 36 Sea Zone to French Indo China 3 tactical_bombers moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 bombers moved from French Indo China to India Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 1 fighter placed in Japan 2 submarines placed in 6 Sea Zone 3 submarines placed in 36 Sea Zone 3 tactical_bombers placed in India Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Syria to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Northern Italy causes 6 damage total. Non Combat Move - Americans 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Syria to Iraq 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 2 aaGuns moved from Quebec to Eastern United States 1 bomber moved from Eastern United States to Morocco 1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 4 submarines moved from 63 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 3 transports moved from 42 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 bomber moved from Western United States to Wake Island 1 bomber moved from Northern Italy to Algeria Place Units - Americans 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 carrier, 1 destroyer and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 fighter and 1 infantry moved from Shensi to Kansu 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Chahar Battle in Kansu Chinese attack with 1 fighter and 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kansu Chinese win, taking Chahar from Japanese, taking Kansu from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Anhwe 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 9 artilleries and 3 infantry; Remaining resources: 7 PUs; Combat Move - British 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 mech_infantry moved from French Equatorial Africa to Egypt EDIT: 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Caucasus to Rostov 1 armour moved from Northwest Persia to Rostov Combat - British Battle in Rostov British attack with 2 armour, 1 artillery and 1 infantry Germans defend with 1 aaGun and 3 infantry British roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Germans lost in Rostov 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the British retreated to Caucasus Germans win with 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Germans to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 8 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 3 infantry moved from Persia to Northwest Persia 3 aaGuns, 4 artilleries and 30 infantry moved from Eastern Persia to Persia 1 armour and 1 mech_infantry moved from Iraq to Caucasus 4 infantry moved from Iraq to Northwest Persia 2 infantry moved from Syria to Iraq 1 armour moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 81 Sea Zone to 97 Sea Zone EDIT: 1 fighter moved from Morocco to United Kingdom Place Units - British 3 infantry placed in Union of South Africa 3 artilleries placed in Caucasus 3 artilleries placed in Persia 3 artilleries placed in Iraq Turn Complete - British British collect 44 PUs; end with 51 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.67 Germans regular : -2.33 British regular : -0.67 Italians AA : -0.17 -
Took the AA as a casualty in Rostov.
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@simon33 I’ll keep the AA. I probably would have assumed you were strafing and because you are committing more valuable units I don’t mind if you win that battle.
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You can make the edit. I won’t continue the battle. Too much risk of taking the territory.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans Combat - Italians Non Combat Move - Italians 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 6 infantry moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,5,1,1 Italians collect 10 PUs (8 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans Combat - Italians Non Combat Move - Italians 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Ukraine 1 mech_infantry moved from Northern Italy to Romania 6 infantry moved from Southern France to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1,1,5,1,1 Italians collect 10 PUs (8 lost to blockades); end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to Western Germany: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :





