Booper (Allies+21) vs Simon33 (Axis) BM


  • @simon33

    Sorry, I realized I missed one auto-kill move of your transport in SZ99, will re-post.


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 32 PUs; 
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Turning off Edit Mode
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Tambov
            2 armour moved from Bryansk to Russia
            2 mech_infantrys moved from Bryansk to Russia
            6 artilleries and 20 infantry moved from Bryansk to Tambov
            8 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Tsagaan Olom to Olgiy
            1 infantry moved from Buryatia to Sakha
            1 infantry moved from Buryatia to Sakha
            2 aaGuns and 9 infantry moved from Buryatia to Amur
            2 infantry moved from Szechwan to Sikang
            2 infantry moved from Central Mongolia to Ulaanbaatar
            1 artillery moved from Vologda to Novosibirsk
            2 infantry moved from Bryansk to Russia
            1 infantry moved from Vologda to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
            1 tactical_bomber moved from Philippines to 45 Sea Zone
            1 fighter moved from Philippines to 21 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 mech_infantry moved from Kiangsu to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Hopei
                  Japanese take Hopei from Chinese
            2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Kweichow to Yunnan
            2 bombers moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Hunan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/16 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 aaGun, 1 fighter and 3 infantry moved from Manchuria to Korea
            1 fighter moved from Chahar to Korea
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to Philippines
            2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            2 carriers, 1 cruiser and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
            2 bombers moved from Hunan to Philippines
    
        Place Units - Japanese
            3 carriers placed in 6 Sea Zone
            3 artilleries placed in French Indo China
            Japanese undo move 2.
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.50
    Japanese regular : -2.83
    UK_Pacific regular : -0.33
    

    Savegame

  • '19 '17 '16

    @booper said in Booper (Allies+21) vs Simon33 (Axis) BM:

    @simon33

    Ouch, painful bombing run for Russia - just rubbing salt into it! Should have gone 2 fighters in Moscow…

    I think you made the right decision by intercepting though. It just didn’t work out this time.


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery moved from 99 Sea Zone to Crete
    
        Combat - Americans
            Battle in Crete
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Crete
                    1 infantry owned by the Germans lost in Crete
                Americans win, taking Crete from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Cyprus
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Cyprus
                    Americans roll dice for 1 artillery in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 cruiser moved from 91 Sea Zone to 95 Sea Zone
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from Western United States to Central United States
            1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Egypt to Caucasus
    
        Place Units - Americans
            2 artilleries and 5 infantry placed in Central United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 17 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 3 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 fighter moved from United Kingdom to 95 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Sicily
            1 artillery moved from 95 Sea Zone to Sardinia
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 infantry moved from 95 Sea Zone to Sicily
            1 infantry moved from 95 Sea Zone to Sardinia
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in Sardinia
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Sicily
    
        Non Combat Move - British
            1 armour moved from Iraq to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Persia
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 carrier and 1 submarine moved from 76 Sea Zone to 80 Sea Zone
            7 fighters and 1 tactical_bomber moved from Persia to Russia
    
        Place Units - British
            3 fighters placed in Persia
            1 factory_minor placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            British collect 38 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
            EDIT: Adding units owned by British to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : 0.33
    Germans regular : 0.67
    

    Savegame


  • @simon33

    I didn’t scramble your planes in SZ95, as it was so imbalanced, but let me know if you prefer to scramble, and we can re-sim that battle sequence.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to Bryansk
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Italy
                Italians attack with 1 artillery and 4 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 2 transports; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 transports in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    2 transports owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 marine moved from Southern Italy to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Greece
            1 bomber moved from Bryansk to Novgorod
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -2.67
    Russians regular : -0.33
    British regular : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to Bryansk
            2 armour and 1 mech_infantry moved from Belarus to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Italy
                Italians attack with 1 artillery and 4 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 2 transports; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 transports in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    2 transports owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 bomber moved from Bryansk to Novgorod
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -2.67
    Russians regular : -0.33
    British regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: French round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from 62 Sea Zone to New South Wales
            1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33

    Oops, I forgot to move the French destroyer near India back to join the British carrier, please do that if you have a chance, or I will make the correction on Russia’s turn

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber and 1 fighter moved from Novgorod to Vologda
            1 mech_infantry moved from Archangel to Vologda
            1 armour moved from Archangel to Bryansk
                  Germans take Smolensk from Russians
            1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Novgorod to Ukraine
            3 mech_infantrys moved from Belarus to Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 1 fighter moved from Vologda to Novgorod
            2 bombers moved from Ukraine to Novgorod
            3 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Belarus to Western Ukraine
            9 mech_infantrys moved from Archangel to Bryansk
            3 aaGuns, 5 armour, 9 artilleries and 26 infantry moved from Belarus to Bryansk
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            4 artilleries and 5 infantry moved from Novgorod to Belarus
            4 mech_infantrys moved from Western Germany to Yugoslavia
            3 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            3 artilleries and 8 infantry moved from Southern France to Northern Italy
            1 battleship, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 cruiser moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 artillery and 9 mech_infantrys placed in Germany
            2 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : -1.67
    

    Savegame

  • '19 '17 '16

    @booper said in Booper (Allies+21) vs Simon33 (Axis) BM:

    @simon33

    Oops, I forgot to move the French destroyer near India back to join the British carrier, please do that if you have a chance, or I will make the correction on Russia’s turn

    Oh forgot. You will have to do it.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Tambov to Rostov
            6 artilleries and 18 infantry moved from Tambov to Russia
            1 artillery and 8 infantry moved from Novosibirsk to Samara
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Ulaanbaatar to Amur
            1 infantry moved from Sakha to Amur
            2 infantry moved from Sikang to Shensi
            1 infantry moved from Olgiy to Kansu
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Tambov to Russia
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            7 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33

    OK, did it, also missed a move of 2 French inf in Morocco to Algeria. Let me know if you’d like me to reverse it back.

    I do have one other question. Why is Russia not getting the 4th Objective, for an additional 2 PUs for each lend lease route that is open with Japan having declared war on Russia? Is this a bug in TripleA? I can’t see why Russia is not getting this.


  • @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM:

    @simon33

    OK, did it, also missed a move of 2 French inf in Morocco to Algeria. Let me know if you’d like me to reverse it back.

    I do have one other question. Why is Russia not getting the 4th Objective, for an additional 2 PUs for each lend lease route that is open with Japan having declared war on Russia? Is this a bug in TripleA? I can’t see why Russia is not getting this.

    OK, I see it now, it’s because Russia declared war on Japan, not the other way around. Didn’t realize that subtlety made a difference in BM.

    I guess there is a greater disincentive for Japan to declare on Russia with that objective in play!

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 1 carrier, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Korea to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery and 4 infantry moved from Korea to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Siberia
            1 fighter moved from 6 Sea Zone to Manchuria
            1 fighter moved from 6 Sea Zone to Manchuria
            2 fighters moved from Japan to Siberia
            3 artilleries and 8 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery moved from Shan State to Burma
            1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 3 artilleries, 2 fighters and 6 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters and 6 infantry in Manchuria, round 2 : 5/11 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Siberia
                Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Siberia, round 2 : 5/7 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    1 infantry owned by the Russians lost in Siberia
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
            2 fighters moved from Manchuria to 6 Sea Zone
            1 aaGun moved from Korea to Manchuria
            1 armour and 2 mech_infantrys moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
            2 bombers and 1 tactical_bomber moved from Philippines to French Indo China
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 carrier and 2 fighters placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 3.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 aaGun, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers and 3 fighters moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            3 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Algeria
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 101 Sea Zone
            1 destroyer and 7 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
            3 artilleries and 19 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 artilleries and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 19 infantry in Hopei, round 2 : 5/22 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 destroyers moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            3 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from Persia to 97 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 armour moved from Sicily to 95 Sea Zone
            1 artillery moved from Sardinia to 95 Sea Zone
            1 infantry moved from Sicily to 95 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery moved from 96 Sea Zone to Tobruk
            1 armour moved from 96 Sea Zone to Tobruk
    
        Combat - British
            Battle in Tobruk
            Battle in Libya
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 destroyers, 3 fighters and 1 submarine; Russians loiter and taunt
                Italians defend with 1 cruiser and 1 destroyer
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 2 destroyers and 3 fighters in 97 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                British win, taking Tobruk from Italians, taking Libya from Italians, taking 97 Sea Zone from Italians with 1 bomber, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Italians: 1 cruiser and 1 destroyer
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from 97 Sea Zone to Malta
            1 mech_infantry moved from Iraq to 80 Sea Zone
            1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from 39 Sea Zone to India
            1 carrier and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            5 fighters moved from Persia to India
            3 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Morocco to Algeria
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caucasus: 2 fighters
            EDIT: Adding units owned by Americans to India: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Caucasus: 1 armour
            EDIT: Adding units owned by British to Samara: 1 armour
            EDIT: Turning off Edit Mode
            3 fighters placed in Iraq
            British undo move 1.
            3 fighters placed in Persia
            1 armour and 2 mech_infantrys placed in Iraq
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.50
    Italians regular : -0.83
    Japanese regular : -0.67
    British regular : -1.50
    

    Savegame


  • @simon33

    Did not scramble in SZ97 for you, as I still had about 88% odds, and didn’t think you’d want to lose your 2 fighters and tac, but let me know if you do wish to scramble and we can re-do that one.


  • @simon33

    I realized I may have stiffed you on OOL by losing the Destroyer first, rather than the Cruiser (though it was pretty phenomenal I only got 1 hit in the first round). My sub had a first strike which hit in round 2, and you didn’t get to return fire. Probably should have lost the Cruiser in round 1, and then you would have had return fire in round 2. Why don’t you go ahead and do a 1D6 roll (maybe a test roll?), and if you get a 1 or 2, delete one of my surviving British Destroyers in SZ97.

    Or if you prefer to scramble from S. Italy, I can re-do the entire battle, I saved it just before UK’s turn, so have that game file I can go back to.

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