Booper (Allies+21) vs Simon33 (Axis) BM


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 destroyers moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
            1 fighter moved from Hawaiian Islands to 10 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from France to United Kingdom
            1 mech_infantry moved from Western United States to Alaska
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Eastern United States
            5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
            12 infantry moved from Yunnan to Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery placed in Shensi
            2 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 unit repaired.
            2 fighters moved from Yunnan to 41 Sea Zone
            1 battleship moved from 39 Sea Zone to 41 Sea Zone
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 artillery moved from 72 Sea Zone to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            1 bomber moved from Malta to Kenya
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the British lost in 41 Sea Zone
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 41 Sea Zone
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
                British win, taking 41 Sea Zone from Japanese with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Kenya
                British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/6 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Kenya
                    2 infantry owned by the Italians lost in Kenya
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Kenya, round 3 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Kenya
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Kenya, round 4 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - British
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 bomber moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Malta to Anglo Egyptian Sudan
            1 fighter moved from Malta to Trans-Jordan
            1 tactical_bomber moved from Malta to Trans-Jordan
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            2 fighters moved from 41 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to India
            2 infantry moved from Yunnan to Shan State
            1 aaGun moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            2 infantry moved from Burma to Shan State
            2 artilleries moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Persia
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Removing units owned by British from Eastern Persia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 artillery and 1 infantry
            EDIT: Removing units owned by British from Quebec: 1 infantry
            EDIT: Removing units owned by British from Quebec: 1 artillery
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
            EDIT: Removing units owned by British from United Kingdom: 2 fighters
            EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Removing units owned by British from 109 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to Brazil: 1 infantry
            EDIT: Removing units owned by British from Suriname: 1 infantry
            EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
            EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 86 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Brazil from Neutral_Allies to British
            EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
            EDIT: Adding units owned by British to Brazil: 3 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 106 Sea Zone
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 submarine placed in 39 Sea Zone
            1 fighter placed in India
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Szechwan: 1 artillery, 1 fighter and 3 infantry
            EDIT: Removing units owned by Chinese from Shensi: 1 artillery, 1 fighter and 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,6,4,6,3,4,6,4
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 fighter
                Some Units in 39 Sea Zone change ownership: 1 submarine
                Turning on Edit Mode
                EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : -0.33
    Japanese regular : -0.50
    Germans AA : -0.17
    British regular : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Belarus
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Belarus
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Belarus, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Belarus, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Belarus to Poland
            1 artillery and 3 infantry moved from Libya to Tunisia
            1 armour moved from Bulgaria to Eastern Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Yugoslavia to Eastern Poland
            1 artillery moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry and 1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Argh, sorry, hit the wrong button and didn’t post the summary. Not too eventful a turn for Anzac and France, no dice rolled.

  • '19 '17 '16

    TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Eastern Poland to Novgorod
                  Germans take Belarus from Russians
            2 bombers moved from Western Germany to Poland
            2 bombers and 1 tactical_bomber moved from Poland to Novgorod
            2 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
            4 artilleries and 2 infantry moved from Poland to Baltic States
            3 armour and 10 mech_infantrys moved from Germany to Baltic States
    

    Savegame

  • '19 '17 '16

    Ships will bombard if you don’t scramble.

    Scramble?


  • @simon33

    No scramble, nice can-opener with Italy. I should have taken care of my planes better!

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Eastern Poland to Novgorod
                  Germans take Belarus from Russians
            2 bombers moved from Western Germany to Poland
            2 bombers and 1 tactical_bomber moved from Poland to Novgorod
            2 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
            4 artilleries and 2 infantry moved from Poland to Baltic States
            3 armour and 10 mech_infantrys moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
                    Russians roll AA dice in Novgorod : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 3 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/8 hits, 4.17 expected hits
                    Russians roll dice for 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits, 3.17 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                    Germans roll dice for 3 armour, 2 bombers and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 3.50 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/4 hits, 2.17 expected hits
                    2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                    1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 2 fighters owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Casualties for Russians: 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber
            Battle in Karelia
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 3 armour, 4 artilleries, 2 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 4 artilleries, 2 infantry and 10 mech_infantrys in Baltic States, round 2 : 7/19 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 4 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to Western Germany
            1 fighter and 1 tactical_bomber moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
            2 bombers moved from Novgorod to Eastern Poland
            3 infantry moved from Romania to Eastern Poland
            1 infantry moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in Southern France
            1 artillery placed in Germany
            1 bomber, 1 infantry and 1 mech_infantry placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Germans regular : 0.33
    Russians AA : -0.50
    

    Savegame

  • '19 '17 '16

    Going to be hard to recover from that I think.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
    
        Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans submerged
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Russians
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Olgiy to Timguska
            6 infantry moved from Yenisey to Timguska
            1 infantry moved from Dzavhan to Olgiy
            2 aaGuns and 10 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    Russians regular : -0.33
    

    Savegame


  • @simon33

    Yep, definitely very bad news for Russia. Was actually planning to move them back to Russia and last second left them up north. Ah well.

    Also, I didn’t understand that my Russian sub in SZ115 wouldn’t have an opportunity to avoid combat, I thought I would be able to move somewhere or stay submerged, so it rolled that twice as I re-loaded as I thought I had just forgotten to move.

  • '19 '17 '16

    @booper You can move the sub elsewhere as a combat move and avoid combat but I can attack it on the next German turn.


  • @simon33

    Somehow, the engine didn’t let me. I’ll look at it again.


  • @simon33 said in Booper (Allies+21) vs Simon33 (Axis) BM:

    @booper You can move the sub elsewhere as a combat move and avoid combat but I can attack it on the next German turn.

    OK, I see what happened, I just had trouble selecting it, and thought it wasn’t letting me select it. I’ll re-do this one. No dice are being rolled.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Non Combat Move - Russians
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from Olgiy to Timguska
            6 infantry moved from Yenisey to Timguska
            2 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Ulaanbaatar to Buryatia
            2 aaGuns and 10 infantry moved from Yakut S.S.R. to Buryatia
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Tsagaan Olom
            2 infantry moved from Sikang to Szechwan
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Kweichow
            1 armour moved from Kiangsi to Kweichow
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to Shan State
            1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 41 Sea Zone
                    1 battleship owned by the British lost in 41 Sea Zone
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 battleship
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 4 infantry
                    British roll AA dice in Shan State : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from 41 Sea Zone to French Indo China
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Japan to Kiangsu
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    British AA : 0.50
    UK_Pacific regular : 0.00
    ANZAC regular : -0.67
    British regular : 0.33
    

    Savegame

  • '19 '17 '16

    Japan is a bit behind schedule. So at least the Pacific is working for you.

    I didn’t think about that CV allowing a landing spot for your fighters, thus you could smash the fleet in SZ41. I note you could also have bought a CV to facilitate that.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            3 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Kweichow
            1 armour moved from Kiangsi to Kweichow
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 tactical_bomber moved from French Indo China to 42 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 bombers and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to Shan State
            1 fighter and 3 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 41 Sea Zone
                    1 battleship owned by the British lost in 41 Sea Zone
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 battleship
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 aaGun, 1 artillery and 4 infantry
                    British roll AA dice in Shan State : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 4 infantry in Shan State, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from 41 Sea Zone to French Indo China
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 fighter moved from Japan to Kiangsu
            EDIT: 1 infantry moved from Greece to 97 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    British AA : 0.50
    UK_Pacific regular : 0.00
    ANZAC regular : -0.67
    British regular : 0.33
    

    Savegame

  • '19 '17 '16

    Second map contains a forgotten German move. Hope it’s ok.


  • @simon33

    Yep, as long as it wouldn’t have affected any other play, fine with it. It looks like it was the German inf getting on an Italian transport in the Med, correct? Was that the only adjustment?

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