No scramble
L23 Pejon_88 (X) vs. Ghostglider (A+16), BM3/4, game 1
-
@ghostglider Hmm weird. You’re using the latest engine version?

-
Manual post here also.
-
I will try to uninstall tomorrow and install again
-
@ghostglider Ok! Otherwise we might need to ask for support.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14366, time: 8:21:54 PM
Savegame -
TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia 2 aaGuns, 8 artilleries and 90 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
-
@ghostglider Out traveling so my move will be postponed for some days.
-
TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Japanese Japanese buy 4 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 2 bombers moved from Japan to Iwo Jima 1 fighter moved from Japan to 17 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 13 fighters and 13 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 fighter moved from Philippines to 34 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Iwo Jima Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Iwo Jima, round 3 : 3/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iwo Jima Japanese win, taking Iwo Jima from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Paulau Island Japanese attack with 13 fighters, 2 infantry and 13 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 13 fighters, 2 infantry and 13 tactical_bombers in Paulau Island, round 2 : 12/28 hits, 15.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Paulau Island 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 13 fighters, 1 infantry and 13 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 13 fighters and 13 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 fighter moved from 34 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 2 bombers moved from Iwo Jima to Japan 1 fighter and 1 tactical_bomber moved from Japan to French Indo China 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to French Indo China 2 mech_infantrys moved from Hunan to French Indo China 1 mech_infantry moved from Yenisey to Urals 1 mech_infantry moved from Anhwe to Hunan 3 infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in Malaya 1 submarine and 2 transports placed in 36 Sea Zone 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Japanese regular : -3.83 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to United Kingdom 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia 5 infantry moved from Tunisia to Libya 1 artillery moved from Libya to Tobruk 1 artillery, 8 infantry and 4 mech_infantrys moved from Tobruk to Alexandria 4 mech_infantrys moved from Alexandria to Egypt 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - Americans 3 infantry placed in Central United States 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 fighters moved from 92 Sea Zone to Sicily 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria 4 infantry moved from 92 Sea Zone to Gibraltar 3 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Anglo Egyptian Sudan to Egypt 8 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Alexandria to Egypt 1 artillery and 9 infantry moved from Egypt to Trans-Jordan 3 artilleries and 9 infantry moved from Trans-Jordan to Iraq 9 infantry moved from Iraq to Northwest Persia Place Units - British 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Normandy Bordeaux 7 fighters moved from Western Germany to Normandy Bordeaux 5 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 7 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 7 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3.67 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 7 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Italians attack with 1 bomber and 5 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 5 infantry in Holland Belgium, round 2 : 3/6 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Urals to Tsinghai 1 armour moved from Volgograd to Bryansk 1 infantry moved from Rostov to Caucasus 2 aaGuns moved from Tambov to Rostov 1 armour and 3 mech_infantrys moved from Tambov to Bryansk 1 fighter moved from Normandy Bordeaux to Yugoslavia 1 fighter moved from Normandy Bordeaux to Southern Italy 2 fighters moved from Normandy Bordeaux to Yugoslavia 3 fighters moved from Normandy Bordeaux to Southern Italy 1 bomber moved from Holland Belgium to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4,3,3,4,3,1,6,2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5 Italians collect 14 PUs (8 lost to blockades); end with 14 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.17 -
TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 13 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 6 fighters moved from 33 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 6 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 6 fighters and 2 infantry in Paulau Island, round 2 : 5/8 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 6 fighters moved from Paulau Island to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.67 -
6 ANZ FTRs still on 3 US carriers
-
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Volgograd to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Novgorod to Russia 1 bomber and 1 tactical_bomber moved from Romania to Russia 1 artillery and 6 infantry moved from Bryansk to Russia 1 bomber moved from French Indo China to 34 Sea Zone 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Battle in 34 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Russia Germans attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_major and 6 infantry Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Russia, round 2 : 4/12 hits, 4.50 expected hits Russians roll dice for 1 artillery and 6 infantry in Russia, round 2 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Russia, round 3 : 4/9 hits, 4.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Russia 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans captures 20PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 5 infantry Casualties for Russians: 1 artillery and 6 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Holland Belgium 7 artilleries and 13 infantry moved from France to Holland Belgium 14 mech_infantrys moved from Western Germany to Holland Belgium 1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia 2 infantry moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 4 mech_infantrys moved from Romania to Yugoslavia 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Bryansk 3 armour and 16 mech_infantrys moved from Ukraine to Bryansk 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Bryansk 2 mech_infantrys moved from Tambov to Volgograd 1 armour moved from Volgograd to Bryansk 9 mech_infantrys moved from Germany to Yugoslavia 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Germany to Western Germany 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Vyborg 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from 34 Sea Zone to French Indo China 11 infantry moved from Tambov to Volgograd 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 3 artilleries and 11 infantry moved from Bryansk to Tambov 1 bomber moved from Russia to Ukraine Place Units - Germans 2 artilleries and 1 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 armour and 6 mech_infantrys placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,1,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5,4,3,3,3,5,3,1,3 Germans collect 54 PUs (10 lost to blockades); end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Combat Move - Russians 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Samara 2 artilleries and 10 infantry moved from Vologda to Novosibirsk 5 infantry moved from Vologda to Novosibirsk 2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara Combat - Russians Battle in Novosibirsk Russians attack with 2 artilleries and 16 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 16 infantry in Novosibirsk, round 2 : 2/18 hits, 3.67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Samara to Vologda 2 armour and 2 mech_infantrys moved from Vologda to Novosibirsk 2 aaGuns moved from Vologda to Novosibirsk 10 infantry moved from Vologda to Novosibirsk 4 infantry moved from Vologda to Novosibirsk Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.50 -
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 7 fighters and 7 tactical_bombers moved from 35 Sea Zone to Paulau Island 7 fighters and 7 tactical_bombers moved from 35 Sea Zone to Guam 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Paulau Island Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Paulau Island, round 2 : 9/16 hits, 8.50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Guam Japanese attack with 7 fighters, 2 infantry and 7 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 7 fighters, 2 infantry and 7 tactical_bombers in Guam, round 2 : 8/16 hits, 8.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 7 fighters and 7 tactical_bombers moved from Paulau Island to 35 Sea Zone 7 fighters and 7 tactical_bombers moved from Guam to 35 Sea Zone 3 infantry moved from Malaya to Shan State 1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to French Indo China 1 mech_infantry moved from Hunan to French Indo China Place Units - Japanese 1 carrier and 2 transports placed in 36 Sea Zone 2 infantry placed in Malaya 1 submarine placed in 37 Sea Zone 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in Manchuria 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.00 ANZAC regular : -0.33 -
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 4 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 7 fighters and 7 tactical_bombers moved from 35 Sea Zone to Paulau Island 7 fighters and 7 tactical_bombers moved from 35 Sea Zone to Guam 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Paulau Island Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers in Paulau Island, round 2 : 9/16 hits, 8.50 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 7 fighters, 1 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Guam Japanese attack with 7 fighters, 2 infantry and 7 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 7 fighters, 2 infantry and 7 tactical_bombers in Guam, round 2 : 8/16 hits, 8.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 7 fighters and 7 tactical_bombers moved from Paulau Island to 35 Sea Zone 7 fighters and 7 tactical_bombers moved from Guam to 35 Sea Zone 3 infantry moved from Malaya to Shan State 1 carrier and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to French Indo China 1 mech_infantry moved from Hunan to French Indo China Place Units - Japanese 1 carrier and 2 transports placed in 36 Sea Zone 2 infantry placed in Malaya 1 submarine placed in 37 Sea Zone 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in Manchuria 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Java: 1 fighter EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Removing units owned by Japanese from Japan: 2 bombers EDIT: Adding units owned by Japanese to French Indo China: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Japan: 1 infantry EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.00 ANZAC regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in 34 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to United Kingdom 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 4 infantry moved from 87 Sea Zone to French West Africa 2 infantry moved from Morocco to Algeria 2 infantry moved from Algeria to Tunisia 1 infantry moved from Tunisia to Libya 5 infantry moved from Libya to Tobruk 1 artillery moved from Tobruk to Alexandria 1 artillery and 8 infantry moved from Alexandria to Egypt 4 mech_infantrys moved from Egypt to Trans-Jordan 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 carriers, 1 fighter, 5 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Queensland 2 fighters moved from 33 Sea Zone to Queensland 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 4 infantry and 4 mech_infantrys placed in Central United States 2 carriers placed in 10 Sea Zone 3 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 2 transports moved from 92 Sea Zone to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 7 artilleries, 13 infantry and 14 mech_infantrys; Italians defend with 5 infantry British roll dice for 2 battleships and 2 cruisers in Holland Belgium, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun, 7 artilleries, 18 infantry and 14 mech_infantrys in Holland Belgium, round 2 : 18/39 hits, 13.00 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Holland Belgium 3 infantry owned by the Italians lost in Holland Belgium Germans win with 1 aaGun, 7 artilleries, 15 infantry and 14 mech_infantrys remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 3 infantry Non Combat Move - British 3 transports moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to Sicily 2 fighters moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Algeria to Tunisia 3 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Anglo Egyptian Sudan to Egypt 8 infantry moved from Alexandria to Egypt 1 artillery and 7 infantry moved from Egypt to Trans-Jordan 1 artillery and 9 infantry moved from Trans-Jordan to Iraq 3 artilleries and 9 infantry moved from Iraq to Northwest Persia 2 fighters moved from United Kingdom to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 1 artillery and 8 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.33 Germans regular : 5.00 British regular : -0.33 -
TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Yugoslavia to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria 2 mech_infantrys moved from Romania to Ukraine 2 aaGuns and 2 infantry moved from Rostov to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 2 mech_infantrys moved from Bryansk to Russia 3 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 2 fighters moved from Yugoslavia to Romania 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Romania Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,5,2,2,2,4,3,4,5 Italians collect 12 PUs (8 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.83 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 16 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 6 fighters moved from 33 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 6 fighters and 2 infantry Japanese defend with 1 infantry and 1 mech_infantry ANZAC roll dice for 6 fighters and 2 infantry in Paulau Island, round 2 : 4/8 hits, 3.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 6 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - ANZAC 6 fighters moved from Paulau Island to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.67 -
6 ANZ FTRs on 3 US carriers in z33





