Sub hit plus 5 more hits in 110. Keep the BB or a fighter?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 fighter moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Burma to India
Japanese take India from UK_Pacific
1 mech_infantry moved from Yunnan to India
1 tactical_bomber moved from Turkmenistan to Tambov
2 bombers and 2 fighters moved from Turkmenistan to Russia
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from Turkmenistan to Tambov
Combat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter in Anhwe, round 3 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tambov
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in Tambov
1 infantry owned by the Russians lost in Tambov
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Cleaning up after air battles
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 bombers and 2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Tambov to Rostov
1 fighter moved from Anhwe to Korea
1 mech_infantry moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 4 fighters moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Turkmenistan to French Indo China
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Shan State to Burma
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Kwangtung to Yunnan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
1 destroyer and 2 submarines placed in 20 Sea Zone
Japanese undo move 2.
1 destroyer and 1 submarine placed in 20 Sea Zone
1 submarine placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,67
Japanese regular : 1,83
Russians regular : 0,67
Russians AA : -0,33
His Excellence, the Great Emperor Hirohito, started worrying about the continuous presence of the Russian Army in Amur. But then, the Japanese secret service could calm him down by sharing recent photos showing the state of the Russian Army and its commander.



TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 infantry moved from Greece to Albania
1 bomber and 3 fighters moved from Greece to Albania
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Western United States to British Columbia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Western United States to Alaska
2 fighters moved from Western United States to British Columbia
Combat - Americans
Battle in Philippines
Battle in Celebes
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alaska
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Alaska, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 5 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Albania
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 artillery
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Albania, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in British Columbia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in British Columbia, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from British Columbia to Western United States
1 carrier and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters moved from 41 Sea Zone to 35 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 24 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 93 Sea Zone to Greece
3 fighters moved from Albania to Greece
1 bomber moved from Albania to Greece
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
1 mech_infantry moved from Iraq to Persia
1 bomber moved from Alaska to Midway
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
2 artilleries and 1 infantry placed in Greece
3 infantry placed in Southern France
1 transport placed in 101 Sea Zone
4 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 4 infantry
Germans defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Kansu
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 4 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour in Kansu, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kansu
Chinese win, taking Kansu from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Chahar
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 tactical_bomber moved from Greece to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Eastern Persia, round 2 : 2/5 hits, 2.67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Persia to Tambov
3 fighters moved from Persia to Greece
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
3 submarines moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 battleship, 1 carrier, 5 infantry and 3 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from 97 Sea Zone to Greece
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
2 fighters moved from Southern France to Greece
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 tactical_bomber moved from Eastern Persia to Persia
3 fighters moved from Eastern Persia to Persia
1 aaGun moved from West India to Eastern Persia
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
British undo move 1.
British undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 1.00
Italians regular : -0.33
Japanese regular : -1.33
Germans regular : -2.00
British regular : -0.67
In German I would say that I “took my mouth too full”, when I announced daily turns for the past week… I will be on a business trip for one week, starting tomorrow. I will only have a tiny laptop with me, but I should be able to do my turn with Italy, tomorrow. It might be that I can do Germany only next weekend.
I have a pending BM Playoff game going on, which started back in January… Whenever FlyingBadger makes a turn, I will be tempted to prioritize that game, as Sovietishcat will start getting nervous, waiting for his first Playoff game to start.
When it comes to our game, it has become quite tricky for the Axis. I was happy about the German Airfield in Turkmenistan, offering several options. I was hoping to smash the British Airforce in Persia, but of course you enforced it with the Russian units. A strategic bombing of Russia was tempting, but the risk of losing to the AA was keeping me from doing that. My favorite move was to destroy anything that moves in Greece in order to prepare the next German move into Greece. But then it turned out that the Japanese Airforce is urgently needed to return to South East Asia to support against the increasing Allied Navy, lol.
I am used to see the rise and also the fall of “my” Japan. Let’s see if history rhymes ;-)
I am getting tired. I realized that I actually did the strategic bombing :grin:
@martin All good. I have two other games going and a busy week so I am in no rush. Hope its a good trip.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 2 : 1/6 hits, 1,67 expected hits
Americans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Italians lost in Southern France
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Southern France
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,6,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,5,6,6,1,2,1,6,6,5
Italians collect 2 PUs (12 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : 0,00
Thank you for your patience! I should finally be back on track, now!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
2 fighters moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from Caroline Islands to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters and 1 transport in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win with 4 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Non Combat Move - ANZAC
4 fighters moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 2 mech_infantrys moved from Queensland to New South Wales
2 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Alexandria to Egypt
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Russia
3 fighters moved from Rostov to Russia
3 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Albania
4 mech_infantrys moved from Bulgaria to Albania
1 mech_infantry moved from Volgograd to Tambov
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Rostov to Archangel
1 armour moved from Shensi to Suiyuyan
Germans take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Hopei
Germans take Hopei from Chinese
1 armour moved from Szechwan to Hopei
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 8,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Germans lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 fighter in Tambov, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Tambov
1 fighter owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 1 fighter and 4 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 1 fighter and 4 mech_infantrys in Albania, round 2 : 2/5 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Bryansk to Volgograd
1 aaGun and 6 artilleries moved from Rostov to Volgograd
2 artilleries and 1 fighter moved from Rostov to Volgograd
1 aaGun moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
3 armour moved from Caucasus to Volgograd
1 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Romania to Ukraine
1 fighter moved from Albania to Southern Italy
7 infantry moved from France to Northern Italy
2 mech_infantrys moved from Western Germany to Slovakia Hungary
4 infantry moved from Western Germany to Northern Italy
2 bombers moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
3 fighters moved from Russia to Volgograd
1 fighter moved from Archangel to Novgorod
1 infantry moved from Norway to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Bulgaria to Bessarabia
5 artilleries moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry and 1 tactical_bomber placed in Volgograd
1 infantry placed in Western Germany
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4,6,1
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Russians regular : 1,67
Germans regular : 2,33
British regular : -0,33
Russians AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy nothing; Remaining resources: 33 PUs;
Combat Move - Russians
1 tactical_bomber moved from Russia to Northwest Persia
1 armour, 1 fighter and 1 mech_infantry moved from Persia to Northwest Persia
2 fighters moved from Russia to Tambov
1 infantry moved from Samara to Tambov
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Germans
11 infantry moved from Amur to Buryatia
1 mech_infantry moved from Novosibirsk to Suiyuyan
Chinese take Suiyuyan from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Buryatia
Russians attack with 11 infantry
Germans defend with 1 armour
Russians roll dice for 11 infantry in Buryatia, round 2 : 4/11 hits, 1.83 expected hits
Germans roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Buryatia
Russians win, taking Buryatia from Germans with 11 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northwest Persia
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.67 expected hits
Germans roll dice for 2 mech_infantrys in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians lost in Northwest Persia
2 mech_infantrys owned by the Germans lost in Northwest Persia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Greece
2 fighters moved from Tambov to Russia
1 armour, 3 artilleries, 13 infantry and 1 mech_infantry moved from Smolensk to Russia
1 aaGun, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Samara to Russia
2 aaGuns moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
Turn Complete - Russians
Russians collect 20 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 0.50
You are really pushing my incentives to still try to get Moscow, LOL :-)
Please expect my turn with Japan, tomorrow.
@martin Given where the game is at (Germany is quite strong but Japan is starting to crack) you will need to get Moscow. But I decided to conserve income this turn since it is cheaper for me to save my cash now and build 10 units next turn rather than pay for bombing damage twice and build 5 units each turn.
I guess I will need to increase the risk :-) Japan is coming up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
3 fighters moved from 37 Sea Zone to Borneo
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kwangtung to Anhwe
Japanese take Anhwe from Chinese
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 2 fighters and 1 submarine
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 13/23 hits, 12,33 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win with 1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 11 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 fighters
Americans roll AA dice in Philippines : 0/3 hits, 0,50 expected hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in Philippines, round 2 : 5/8 hits, 4,67 expected hits
Americans roll dice for 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry in Philippines, round 2 : 3/5 hits, 2,33 expected hits
2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Philippines
1 fighter owned by the ANZAC, 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 fighters and 3 tactical_bombers in Philippines, round 3 : 2/5 hits, 2,83 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese lost in Philippines
1 fighter owned by the ANZAC lost in Philippines
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for Americans: 1 aaGun, 2 infantry and 1 mech_infantry
1 fighter owned by the ANZAC and 1 tactical_bomber owned by the Americans forced to land in Philippines
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from Borneo to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from Burma to India
1 mech_infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Rostov to Szechwan
2 bombers moved from Rostov to Yunnan
1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Hopei
1 mech_infantry moved from Korea to Jehol
1 fighter moved from Rostov to Szechwan
Place Units - Japanese
1 battleship, 1 carrier and 1 fighter placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from Hopei: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from India: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,00
Japanese regular : 1,00
Americans AA : -0,50
ANZAC regular : -1,67
This mission was accomplished. Not sure about round 11 tough…
@martin yeah. You took some risks but had some good dice. One thing to note though is that I wouldn’t tilt the carrier but the battleship. It doesn’t matter too much I think, but it means that the anzac air stay on the US carrier when it moves. I’ll adjust that on the US turn.
That is one issue with TripleA - you cannot see which planes are on which carrier. And when selecting carriers as losses, you might need to edit. And TripleA doesn’t necessarily chose as losses the planes with the less remaining steps. I can play Italy tomorrow. Good night!
And yes, the dice were luckily better than during my test runs 🙂
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Greece to Albania
1 bomber and 1 tactical_bomber moved from Greece to Albania
1 mech_infantry moved from Persia to Northwest Persia
Americans take Northwest Persia from Germans
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
Americans take 35 Sea Zone from Japanese
2 fighters moved from Caroline Islands to 34 Sea Zone
6 fighters moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 8 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 34 Sea Zone
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 1 armour, 3 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 mech_infantrys
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Albania, round 2 : 3/12 hits, 4.33 expected hits
Italians roll dice for 4 mech_infantrys in Albania, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Albania
3 mech_infantrys owned by the Germans lost in Albania
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Albania, round 3 : 2/10 hits, 4.00 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 armour, 3 artilleries, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 infantry
Casualties for Germans: 4 mech_infantrys
Non Combat Move - Americans
5 fighters moved from Greece to Russia
1 tactical_bomber moved from Albania to Greece
1 bomber moved from Albania to Greece
1 aaGun moved from Greece to Albania
2 fighters moved from Gibraltar to Greece
4 transports moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Alaska to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Wake Island
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
8 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Western United States
1 bomber moved from 16 Sea Zone to Caroline Islands
Place Units - Americans
1 artillery and 2 infantry placed in Greece
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Germans
1 fighter and 2 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Kansu
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
3 fighters and 1 tactical_bomber moved from Persia to West India
1 armour moved from Eastern Persia to West India
3 infantry moved from Greece to Bulgaria
5 fighters moved from Greece to Bulgaria
Combat - British
British creates battle in territory 125 Sea Zone
Battle in West India
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in West India, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 2 mech_infantrys in West India, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Bulgaria
British attack with 5 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 5 fighters and 3 infantry in Bulgaria, round 2 : 4/8 hits, 3.00 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Bulgaria
2 mech_infantrys owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
5 fighters moved from Bulgaria to Russia
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 2 mech_infantrys moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 transport moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from 97 Sea Zone to Greece
1 battleship and 1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 1 infantry moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from West India to Eastern Persia
2 artilleries and 1 infantry moved from Iraq to Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Greece to Albania
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Philippines: 1 fighter
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.67
Italians regular : 0.33
Japanese regular : 0.33
Germans regular : 1.33
British regular : 2.33