AND the Dice Roll is ODD!
Adam514 (Allies+25) vs Simon33 (Axis) BM4
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Sumatra, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Sumatra to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Northern Territory to Queensland 1 marine moved from Queensland to 54 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Holland Belgium Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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Forgot to move up the AA Guns from N Italy to S France. I presume I can edit.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 bomber and 1 fighter moved from Novgorod to Norway 2 fighters moved from Western Germany to Norway 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 1 armour moved from Caucasus to Volgograd Germans take Kazakhstan from Russians 1 artillery, 1 infantry and 6 mech_infantrys moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Norway Germans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry Americans defend with 1 armour Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Norway, round 2 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Norway 1 armour owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Battle in Volgograd Germans attack with 1 armour Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Volgograd Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Holland Belgium Germans attack with 1 artillery, 1 infantry and 9 mech_infantrys British defend with 1 aaGun; French defend with 2 infantry; Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 9 mech_infantrys in Holland Belgium, round 2 : 2/11 hits, 2.17 expected hits Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 aaGun owned by the British and 1 infantry owned by the French lost in Holland Belgium Germans roll dice for 1 artillery and 9 mech_infantrys in Holland Belgium, round 3 : 1/10 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans roll dice for 1 artillery and 8 mech_infantrys in Holland Belgium, round 4 : 2/9 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for British: 1 aaGun Casualties for French: 2 infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns moved from Western Germany to Holland Belgium EDIT: 2 aaGuns moved from Northern Italy to Southern France EDIT: 2 artilleries moved from Northern Italy to Western Germany 1 bomber moved from Norway to Novgorod 1 fighter moved from Greece to Novgorod 3 fighters moved from Norway to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Southern Italy to Germany 3 artilleries and 3 infantry moved from Germany to Poland 1 infantry moved from Western Ukraine to Bessarabia Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 artilleries placed in Novgorod 5 infantry placed in Germany 1 infantry placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Russians regular : 0.67 Germans regular : -1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Manchuria to Korea 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 mech_infantry moved from Rostov to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Korea Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Korea, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Korea, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking 125 Sea Zone from Germans, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Korea 5 infantry moved from Manchuria to Jehol 3 armour and 2 mech_infantrys moved from Rostov to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 artillery moved from Rostov to Bryansk 7 infantry moved from Russia to Bryansk 1 aaGun, 4 artilleries and 1 infantry moved from Smolensk to Bryansk 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 2 aaGuns, 7 artilleries and 39 infantry moved from Belarus to Eastern Poland 1 infantry moved from Bryansk to Belarus Place Units - Russians 4 armour and 3 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 fighters EDIT: Adding units owned by Russians to Eastern Poland: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4,2,1,1,3,5,4,3,2 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 5 artilleries, 2 carriers, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers moved from 6 Sea Zone to Korea 1 mech_infantry moved from Hunan to Shantung 1 armour moved from Kweichow to Shantung 3 infantry moved from Kiangsu to Shantung 1 artillery moved from Anhwe to Shantung 1 artillery and 1 infantry moved from Anhwe to Chahar 1 bomber moved from Shan State to Chahar 1 infantry moved from Anhwe to Shantung 3 infantry moved from Anhwe to Shantung 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 infantry moved from Anhwe to Shantung Combat - Japanese Battle in Korea Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 aaGun and 4 infantry Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Korea, round 2 : 7/9 hits, 4.67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Korea 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Shantung, round 2 : 6/11 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar 1 bomber owned by the Japanese retreated 1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Anhwe 4 fighters and 3 tactical_bombers moved from Korea to Anhwe 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Hunan 1 mech_infantry moved from Szechwan to Anhwe 2 infantry moved from Anhwe to Shantung 2 infantry moved from Shan State to Yunnan 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from 41 Sea Zone to India 1 armour and 1 mech_infantry moved from India to Yunnan 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 2 carriers and 1 transport placed in 6 Sea Zone 2 artilleries placed in Japan 3 artilleries placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 6.00 ANZAC regular : 0.00 Russians regular : -0.33 Russians AA : -0.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 6 submarines moved from 30 Sea Zone to 54 Sea Zone 1 carrier moved from 29 Sea Zone to 63 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 8 infantry moved from Jehol to Chahar 1 fighter moved from Szechwan to Suiyuyan 9 infantry moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Sikang 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 artillery and 6 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan 1 artillery moved from Iraq to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/10 hits, 3.17 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 infantry and 3 mech_infantrys Italians defend with 1 armour British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.33 expected hits Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 1 bomber moved from Anglo Egyptian Sudan to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia 1 artillery and 2 infantry moved from Iraq to Persia 1 infantry moved from Persia to Eastern Persia 2 mech_infantrys moved from Persia to Iraq 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 4 destroyers, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 3 mech_infantrys placed in Iraq 3 artilleries placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : -0.83 Japanese regular : -0.67 British regular : -0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 bomber moved from Alexandria to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 1 mech_infantry moved from Tunisia to Tobruk 1 fighter moved from Alexandria to 95 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Tunisia to 94 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine, 1 submarine and 2 transports moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from Northern Italy to Southern France 1 marine moved from 95 Sea Zone to Southern Italy 2 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Southern France 3 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 carrier placed in 95 Sea Zone 1 fighter placed in 95 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.17
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Algeria: 1 infantry EDIT: Adding units owned by French to Morocco: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Western Germany to Baltic States 1 tactical_bomber moved from Germany to Baltic States 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys moved from Novgorod to Archangel 1 fighter moved from Western Germany to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 bomber and 1 fighter moved from Novgorod to Belarus 1 bomber moved from Belarus to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Germany to Belarus Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys in Archangel, round 2 : 10/28 hits, 9.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 7 armour, 8 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 125 Sea Zone to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Belarus to Novgorod 1 tactical_bomber moved from Baltic States to Novgorod 1 artillery moved from Norway to Finland 1 artillery moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Ukraine to Novgorod 1 aaGun moved from Novgorod to Archangel 5 artilleries and 6 infantry moved from Poland to Germany 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 10 infantry moved from Novgorod to Archangel 1 artillery moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Belarus to Western Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany Germans undo move 1. 2 artilleries and 1 infantry placed in Novgorod 10 infantry placed in Germany 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour moved from Bessarabia to Ukraine 6 artilleries and 12 infantry moved from Eastern Poland to Belarus 2 fighters moved from Eastern Poland to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Belarus Russians attack with 6 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Belarus, round 2 : 1/18 hits, 5.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour and 3 fighters in Ukraine, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Russia 2 aaGuns, 1 artillery and 24 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Western Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Western Ukraine to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -6.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Eastern Poland to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Eastern Poland to Romania Russians take Romania from Germans 1 armour moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour moved from Bessarabia to Ukraine 6 artilleries and 12 infantry moved from Eastern Poland to Belarus 2 fighters moved from Eastern Poland to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Belarus Russians attack with 6 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 12 infantry in Belarus, round 2 : 1/18 hits, 5.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Ukraine, round 2 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Russians roll dice for 1 armour and 3 fighters in Ukraine, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Russia 2 aaGuns, 1 artillery and 24 infantry moved from Eastern Poland to Belarus 1 aaGun moved from Western Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Western Ukraine to Belarus 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Jehol: 1 aaGun and 13 infantry EDIT: Adding units owned by Russians to Chahar: 1 aaGun and 12 infantry EDIT: Adding units owned by Russians to Jehol: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -6.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 2 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from India to Szechwan 1 armour, 2 infantry and 1 mech_infantry moved from Yunnan to Szechwan 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol 1 infantry moved from Shantung to Jehol 1 artillery moved from Korea to Manchuria Japanese take Manchuria from Chinese Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Jehol Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Anhwe to India 1 artillery moved from India to Burma 1 tactical_bomber moved from Szechwan to Shan State 3 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from Anhwe to Philippines 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi 3 artilleries moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to 20 Sea Zone 1 bomber moved from Jehol to Philippines 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Anhwe 1 infantry moved from Anhwe to Hunan 1 artillery and 8 infantry moved from Shantung to Anhwe 1 fighter moved from 33 Sea Zone to Philippines Place Units - Japanese 1 destroyer and 2 submarines placed in 39 Sea Zone 1 artillery, 1 infantry and 1 marine placed in French Indo China Japanese undo move 2. 2 artilleries and 1 marine placed in French Indo China 3 artilleries placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.83 ANZAC regular : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 7 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 fighters moved from Gibraltar to United Kingdom 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 artilleries and 4 infantry placed in Central United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Jehol 1 infantry moved from Chahar to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Jehol to Hopei 10 infantry moved from Chahar to Hopei 2 infantry moved from Sikang to Tsinghai 9 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 armour, 3 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt British take Egypt from Italians 1 mech_infantry moved from Morocco to Tunisia British take Tunisia from Italians 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - British Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 artillery and 4 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 4 mech_infantrys moved from Iraq to Eastern Persia 4 artilleries and 2 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 infantry placed in United Kingdom 3 artilleries placed in Persia 3 armour placed in Iraq Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia 2 fighters moved from 95 Sea Zone to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 bomber, 2 fighters and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia 1 mech_infantry owned by the British lost in Tunisia Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 fighters moved from Tunisia to 95 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 1 artillery moved from Southern France to Northern Italy Place Units - Italians 1 infantry placed in Southern France 2 infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.17 British regular : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC ANZAC creates battle in territory 37 Sea Zone Battle in Celebes ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 3 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking 37 Sea Zone from Japanese, taking Celebes from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland ANZAC undo move 1. 1 submarine placed in 54 Sea Zone 1 infantry placed in Queensland 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 10 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 3 fighters moved from Western Germany to Slovakia Hungary EDIT: 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 7 artilleries and 10 infantry moved from Germany to Poland 1 infantry moved from Archangel to Vologda 1 bomber, 1 fighter and 2 tactical_bombers moved from Novgorod to Vologda Combat - Germans Battle in Poland Germans attack with 7 artilleries and 10 infantry Russians defend with 1 infantry Germans roll dice for 7 artilleries and 10 infantry in Poland, round 2 : 4/17 hits, 5.17 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 7 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 3 fighters and 12 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 12 infantry in Slovakia Hungary, round 2 : 3/15 hits, 3.50 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 3 fighters and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber, 1 fighter and 2 tactical_bombers moved from Vologda to Novgorod 1 aaGun, 7 armour, 8 artilleries, 19 infantry and 3 mech_infantrys moved from Archangel to Novgorod 1 mech_infantry moved from Finland to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from Slovakia Hungary to Western Germany 4 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Poland 1 artillery moved from Finland to Vyborg Place Units - Germans 3 artilleries placed in Novgorod 5 artilleries placed in Germany 2 infantry placed in Germany 7 infantry placed in Western Germany Germans undo move 3. 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.17
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Your game with USSR is awesome.
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@simon33 As in my strategy?
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans Combat - Russians Non Combat Move - Russians 2 aaGuns and 35 infantry moved from Belarus to Eastern Poland 7 artilleries moved from Belarus to Eastern Poland 5 armour and 5 mech_infantrys moved from Belarus to Western Ukraine 2 armour and 1 mech_infantry moved from Russia to Western Ukraine 1 armour moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Bryansk 2 fighters moved from Russia to Eastern Poland 1 aaGun and 12 infantry moved from Chahar to Hopei 1 infantry moved from Bryansk to Belarus 5 artilleries and 6 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Russia to Bryansk 1 armour moved from Western Ukraine to Eastern Poland Place Units - Russians 3 infantry placed in Ukraine 4 armour, 2 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Jehol 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries moved from French Indo China to 36 Sea Zone 2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Philippines to Borneo 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Japanese take 39 Sea Zone from UK_Pacific 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter and 2 tactical_bombers moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 cruiser British defend with 1 submarine 1 submarine owned by the British submerged Battle in Java Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC lost in Borneo Japanese winJapanese winJapanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining with 1 cruiser remaining, taking Java from Americans, taking Borneo from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 cruiser, 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for ANZAC: 1 cruiser, 1 submarine and 1 transport Battle in Jehol Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 tactical_bomber moved from 37 Sea Zone to India 1 artillery moved from Burma to India 2 submarines moved from 39 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines 5 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines 1 armour and 1 mech_infantry moved from Szechwan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 2 artilleries and 2 infantry moved from Kiangsi to Anhwe 3 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 1 infantry moved from Shan State to Yunnan 1 bomber moved from Borneo to Philippines 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone 2 battleships, 3 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in India 2 artilleries and 1 infantry placed in Kiangsu 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.00 ANZAC regular : -0.33