39632 Round 10 Japan.tsvg
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        3 fighters and 2 tactical_bombers moved from Amur to 5 Sea Zone
        2 destroyers moved from 20 Sea Zone to 5 Sea Zone
        1 tactical_bomber moved from Japan to 5 Sea Zone
        1 battleship, 3 carriers, 4 destroyers, 6 fighters and 2 submarines moved from 6 Sea Zone to 5 Sea Zone
        5 tactical_bombers moved from Shensi to 5 Sea Zone
        1 fighter moved from Shensi to 5 Sea Zone
        2 mech_infantrys moved from Shensi to Kazakhstan
        2 bombers moved from Turkmenistan to Kazakhstan
        1 destroyer moved from 39 Sea Zone to 55 Sea Zone
        1 destroyer moved from 31 Sea Zone to 16 Sea Zone
        1 infantry moved from Korea to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery moved from Manchuria to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
        1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
        1 infantry moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
    Combat - Japanese
        Battle in 16 Sea Zone
            Japanese attack with 1 destroyer
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with no units remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for Americans: 1 submarine
        Battle in 55 Sea Zone
            Japanese attack with 1 destroyer
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
            ANZAC win with no units remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 destroyer
            Casualties for ANZAC: 1 submarine
        Battle in Kazakhstan
            Japanese attack with 2 bombers and 2 mech_infantrys
            Russians defend with 2 infantry
                Japanese roll dice for 2 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Kazakhstan
            Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in 5 Sea Zone
            Japanese attack with 1 battleship, 3 carriers, 6 destroyers, 10 fighters, 2 submarines, 8 tactical_bombers and 1 transport
            Americans defend with 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 infantry, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 4 destroyers and 1 transport
                Japanese roll dice for 2 submarines in 5 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 battleship, 3 carriers, 6 destroyers, 10 fighters, 8 tactical_bombers and 1 transport in 5 Sea Zone, round 2 : 10/25 hits, 13.00 expected hits
            Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 5 Sea Zone, round 2 : 14/22 hits, 10.67 expected hits
            Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 4 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 5 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 5 Sea Zone
                Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 7 fighters, 8 tactical_bombers and 1 transport in 5 Sea Zone, round 3 : 9/17 hits, 9.67 expected hits
                Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 3 transports in 5 Sea Zone, round 3 : 10/17 hits, 9.00 expected hits
                4 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 carriers owned by the Americans lost in 5 Sea Zone
                Japanese roll dice for 1 battleship, 5 fighters, 4 tactical_bombers and 1 transport in 5 Sea Zone, round 4 : 5/10 hits, 5.83 expected hits
                Americans roll dice for 1 battleship, 7 fighters and 3 transports in 5 Sea Zone, round 4 : 4/8 hits, 5.33 expected hits
                2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 5 fighters owned by the Americans lost in 5 Sea Zone
                Japanese roll dice for 1 battleship, 3 fighters, 2 tactical_bombers and 1 transport in 5 Sea Zone, round 5 : 5/6 hits, 3.50 expected hits
                Americans roll dice for 1 battleship, 2 fighters and 3 transports in 5 Sea Zone, round 5 : 0/3 hits, 2.00 expected hits
                1 transport owned by the ANZAC, 1 armour owned by the Americans, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 5 Sea Zone
                1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 5 Sea Zone
            Japanese win with 1 battleship, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 42
            Casualties for Japanese: 3 carriers, 6 destroyers, 7 fighters, 2 submarines and 6 tactical_bombers
            Casualties for ANZAC: 1 cruiser, 4 destroyers and 1 transport
            Casualties for Americans: 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 infantry, 1 tactical_bomber and 2 transports
        Battle in Soviet Far East
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 artillery
                Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits
                Russians roll dice for 1 artillery in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the ANZAC lost in Soviet Far East
            Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for ANZAC: 1 artillery
    Non Combat Move - Japanese
        1 fighter could not land in 5 Sea Zone and was removed
        2 tactical_bombers moved from 5 Sea Zone to Japan
        2 fighters moved from 5 Sea Zone to Japan
        6 artilleries and 4 infantry moved from Eastern Persia to West India
        1 artillery moved from Shensi to Sikang
        1 mech_infantry moved from Sikang to Yunnan
        3 mech_infantrys moved from French Indo China to Burma
        1 aaGun moved from Shan State to Burma
        1 artillery and 1 infantry moved from India to West India
        1 artillery moved from India to West India
        1 mech_infantry moved from Hopei to Tsinghai
        1 infantry moved from Kweichow to Shensi
        1 artillery and 1 infantry moved from Amur to Siberia
        1 armour and 1 mech_infantry moved from Korea to Jehol
        1 artillery and 1 infantry moved from Kiangsu to Kiangsi
        1 transport moved from 6 Sea Zone to 20 Sea Zone
        1 armour and 4 mech_infantrys moved from Turkmenistan to West India
        2 bombers moved from Kazakhstan to India
        1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
        2 fighters moved from 39 Sea Zone to West India
        1 carrier moved from 39 Sea Zone to 36 Sea Zone
        1 transport moved from 39 Sea Zone to 36 Sea Zone
        1 transport moved from 21 Sea Zone to 36 Sea Zone
        1 infantry moved from Manchuria to Korea
        1 aaGun moved from Amur to Korea
        1 artillery moved from Anhwe to Hopei
        1 infantry moved from Hunan to Anhwe
        1 mech_infantry moved from Kiangsu to Kweichow
        1 mech_infantry moved from Kwangtung to Hunan
        1 artillery and 1 infantry moved from Yunnan to Shan State
        1 destroyer moved from 24 Sea Zone to 6 Sea Zone
        1 infantry moved from Buyant-Uhaa to Chahar
        1 artillery moved from Chahar to Hopei
        1 infantry moved from Korea to Manchuria
        2 fighters moved from Shensi to West India
        2 fighters moved from Shensi to 6 Sea Zone
    Place Units - Japanese
        1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
        1 artillery and 1 infantry placed in India
        1 destroyer placed in 39 Sea Zone
        2 infantry and 1 mech_infantry placed in Kwangtung
        2 infantry and 1 mech_infantry placed in Kiangsu
        1 destroyer placed in 6 Sea Zone
        Japanese undo move 7.
        Japanese undo move 6.
        Japanese undo move 2.
        1 destroyer placed in 36 Sea Zone
        1 artillery and 1 infantry placed in French Indo China
        1 infantry and 2 mech_infantrys placed in Kiangsu
        1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 73 PUs; end with 73 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : -2.00
ANZAC regular : 0.67
Russians regular : -1.00