@simon33 said in PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2:
I assumed no scramble to z55.
@simon33 said in PtV L25 Simon33 (Allies) vs Nikola1975 (Axis +13) game 2:
Scramble to Yunnan or Kwangsi?
Edits to US NCM. Same Q.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
5 mech_infantrys moved from Western Germany to Poland
6 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Finland to Novgorod
1 armour and 3 artilleries moved from Novgorod to Belarus
1 armour moved from Belarus to Rostov
1 aaGun and 4 infantry moved from Bryansk to Ukraine
3 mech_infantrys moved from Ukraine to Caucasus
4 armour moved from Ukraine to Caucasus
1 armour and 15 mech_infantrys moved from Bryansk to Caucasus
2 aaGuns, 7 artilleries and 28 infantry moved from Bryansk to Rostov
2 marines moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
Place Units - Germans
1 submarine placed in 110 Sea Zone
3 artilleries placed in Ukraine
3 armour placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
58 infantry moved from Russia to Tambov
Russians take Tambov from Italians
2 artilleries and 14 infantry moved from Samara to Tambov
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.00
The Russians have a lot of troops early but the Brits are weaker than they should be, mostly due to convoy damage. I can see why you are swinging south.
@simon33 I’ll probably be a bit slower over the next 4 days, although I expect I should still get to at least a couple of turns.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 8 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
1 infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
3 artilleries and 9 infantry moved from French Indo China to Yunnan
5 artilleries moved from Kwangsi to Yunnan
3 infantry moved from Kwangsi to Yunnan
2 bombers moved from French Indo China to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
2 marines moved from French Indo China to 36 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Shantung
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 tactical_bomber moved from French Indo China to Kiangsi
Combat - Japanese
Battle in Kiangsu
Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/10 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits, 4.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Shantung, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers in Shantung, round 2 : 6/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 8 artilleries and 12 infantry
British defend with 1 infantry
Japanese roll dice for 8 artilleries and 12 infantry in Yunnan, round 2 : 7/20 hits, 6.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 8 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kwangsi to Hunan
1 aaGun moved from Kwangsi to French Indo China
2 bombers moved from Kiangsi to Philippines
1 battleship, 1 cruiser and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
4 infantry and 2 marines placed in Japan
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Morocco
1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 infantry, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 airfield placed in Morocco
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter and 1 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
3 infantry moved from Shensi to Hopei
8 infantry moved from Kweichow to Hopei
1 infantry moved from Hopei to Chahar
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 4 artilleries, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 bomber moved from Syria to Cyprus
1 armour moved from Tunisia to Morocco
British take Algeria from Italians
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Cyprus to 99 Sea Zone
1 bomber moved from 99 Sea Zone to Iraq
1 artillery and 5 infantry moved from Northwest Persia to Iraq
1 artillery, 1 infantry and 1 mech_infantry moved from Syria to Iraq
2 artilleries and 1 infantry moved from Persia to Iraq
1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 1 armour, 1 artillery, 30 infantry and 1 mech_infantry moved from India to Burma
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 artilleries placed in Iraq
2 submarines placed in 80 Sea Zone
1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.67
Italians regular : -0.67
Japanese regular : -0.67
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Rostov to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,2,6,4,3,2,1,2
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Rostov to Volgograd
1 bomber moved from Yugoslavia to Volgograd
1 armour moved from Caucasus to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
1 battleship and 1 marine moved from 110 Sea Zone to 123 Sea Zone
1 marine moved from 123 Sea Zone to Iceland
1 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Iceland
Battle in Volgograd
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Volgograd, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Iceland from British, taking Volgograd from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Bryansk
1 aaGun, 2 armour, 3 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk
1 aaGun, 3 artilleries and 5 infantry moved from Ukraine to Bryansk
4 armour moved from Novgorod to Bryansk
1 aaGun, 1 armour, 7 artilleries and 24 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Volgograd
5 mech_infantrys moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Romania
1 submarine moved from 110 Sea Zone to 123 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Yugoslavia to Bryansk
1 tactical_bomber moved from Southern Italy to Bryansk
1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
2 mech_infantrys moved from Caucasus to Tsinghai
3 armour and 15 mech_infantrys moved from Caucasus to Bryansk
Place Units - Germans
2 infantry placed in France
1 fighter and 2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
Germans undo move 2.
1 fighter placed in Western Germany
2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Adding units owned by Germans to Western Ukraine: 1 bomber
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 6.
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 artilleries and 3 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Volgograd
1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Volgograd, round 4 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
68 infantry moved from Tambov to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Philippines to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Szechwan, round 2 : 0/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Szechwan, round 3 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
7 artilleries and 8 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 armour and 1 mech_infantry moved from Kiangsi to Kweichow
2 bombers moved from Szechwan to French Indo China
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 carrier moved from 20 Sea Zone to 36 Sea Zone
4 infantry and 2 marines moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser, 4 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
3 artilleries moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 marines moved from Shantung to 19 Sea Zone
4 artilleries, 1 battleship, 1 cruiser, 4 infantry, 2 marines and 4 transports moved from 19 Sea Zone to 36 Sea Zone
4 artilleries, 4 infantry and 2 marines moved from 36 Sea Zone to French Indo China
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 submarine and 2 tactical_bombers placed in 6 Sea Zone
3 infantry placed in Manchuria
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 fighter moved from 10 Sea Zone to Wake Island
3 fighters moved from Western United States to Wake Island
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns moved from Eastern United States to Quebec
2 mech_infantrys moved from Central United States to Quebec
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 fighter and 1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
17 infantry moved from Hopei to Shensi
1 fighter moved from Anhwe to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
EDIT: 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
3 aaGuns, 1 artillery, 30 infantry and 1 mech_infantry moved from Burma to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to India
1 armour, 9 artilleries, 11 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Iraq
2 armour and 1 artillery placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -1.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Volgograd
Italians take Tambov from Russians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 fighters moved from India to Shensi
1 fighter moved from India to Shensi
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Nenetsia
1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour and 3 mech_infantrys moved from Tsinghai to Caucasus
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
2 tactical_bombers moved from Bryansk to Caucasus
1 bomber moved from Western Ukraine to Caucasus
3 artilleries moved from Ukraine to Rostov
13 artilleries and 20 infantry moved from Bryansk to Rostov
5 mech_infantrys moved from Western Ukraine to Rostov
Combat - Germans
Battle in Nenetsia
Battle in Rostov
Germans attack with 16 artilleries, 20 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 artilleries, 20 infantry and 5 mech_infantrys in Rostov, round 2 : 13/41 hits, 12.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Nenetsia from Russians, taking Rostov from Russians with 16 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/7 hits, 2.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Yugoslavia
2 tactical_bombers moved from Caucasus to Ukraine
10 armour and 21 mech_infantrys moved from Bryansk to Caucasus
7 mech_infantrys moved from Romania to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
3 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Bryansk to Belarus
1 aaGun and 5 infantry moved from Bryansk to Rostov
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 marine moved from Iceland to 123 Sea Zone
1 battleship and 1 marine moved from 123 Sea Zone to 125 Sea Zone
1 marine moved from 125 Sea Zone to Norway
1 artillery and 3 infantry moved from 127 Sea Zone to Archangel
2 fighters moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Western Germany to Novgorod
2 tactical_bombers moved from Yugoslavia to Novgorod
1 carrier moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
3 tactical_bombers placed in Western Germany
3 infantry placed in Volgograd
2 infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
50 infantry moved from Russia to Samara
4 fighters and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 4 fighters, 50 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 50 infantry and 1 tactical_bomber in Samara, round 2 : 11/55 hits, 11.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 4 fighters, 50 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from French Indo China to Malaya
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
2 bombers moved from Malaya to Philippines
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 artillery moved from Szechwan to Yunnan
7 artilleries and 7 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
2 artilleries and 4 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
4 marines moved from French Indo China to 36 Sea Zone
2 battleships, 2 cruisers and 4 marines moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Jehol to Anhwe
3 fighters moved from Japan to Philippines
8 carriers, 3 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 7 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter and 4 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.00
UK_Pacific regular : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
2 fighters moved from 92 Sea Zone to Southern Italy
1 bomber moved from Morocco to Southern Italy
2 fighters moved from Morocco to 95 Sea Zone
EDIT: 1 submarine moved from 106 Sea Zone to 109 Sea Zone
Edit to move up the Soviet sub.
Scramble SZ95?
Intercept from Rome?
@simon33 it looks to me like you are supporting the attack on Sardinia with only 2 figs and I have 3 figs to scramble. I will do that, but also wanted to make sure you saw all 3 figs I have in defense.