a friend and I are currently playing a game, and have a question about the national production chart. It only goes up to 63. can one country’s production level increase past 63 or does it stop once it hits 63?
Thanks Cpt Jack et al. I shall have to play like that in the future then. Last game we had Germany took Russia, but because Britain got Southern Europe it could churn out unlimited tanks there, and this proved Germany’s undoing.
Well, the fighter CAN attack with ground troops might be a better way to put it. It is up to the player what they want to assign to a battle.
For example, if you have to fight through enemy ships to do an amphibous landing, you can choose whether to have the fighters attack the enemy ships OR participate in the ground battle afterwards.
When you download the file, change the ending to .map or .aam. If it is a 2nd edition game, change it to .map. If it is an AAR game change it to .aam. Then you will be able to open the file from your “file” menu in AABattlemap.
Yes you can, so long as the sea zone you are moving into AFTER you pass through the combat cleared sea zone is either vacant of enemy naval units, or those units consist ONLY of submerged subs.
no its really not amazingly bad. and that is just because they don’t have a true system in place for transporting and the axis has a lot of troops still on the board. it is really going to come down a lot to dice rolls and some solid execution
At no point does bombing become any less useful than it originally was in the real world (well, untill the entire territory is destroyed). Tournament rules do make for a better game, but they destroy my machine-like play, so I don’t like them. You people out there should get them. Anybody have a link? Let me look for one…. Found one: http://daak.de/regeln/eng/lhtr.pdf