Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans 5 artilleries and 1 infantry moved from Mesopotamia to Ankara 1 artillery and 5 infantry moved from Smyrna to Ankara 1 artillery moved from Constantinople to Ankara 2 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans creates battle in territory Constantinople Ottomans creates battle in territory Mesopotamia Combat Move - Ottomans Place Units - Ottomans 6 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 6 PUs; end with 6 PUsGlobal 42
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Thanks. Good game. :)
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Wanna play a game of Global 1940 out of box rules? I’m Axis, you’re Allies, no bid.
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@superbattleshipyamato Sure.
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If Germany attacks sea zones 110, 111, and/or 109 on the first turn, do you want to scramble as the Allies?
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And how many planes do you want scrambled to each sea zone?
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@superbattleshipyamato Need to know what you’re bringing in on the attack. Can you save the game file and post, then I’ll decide?
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Okay then.
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No low luck I assume?
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@superbattleshipyamato Regular dice.
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@superbattleshipyamato No scramble
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@superbattleshipyamato I’m not sure if you can non combat your sub into a sz with an enemy destroyer?
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I think you can. You just can’t pass it, you have to stop in the sea zone the destroyer is in.
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Japan Turn 1 Scramble Question.tsvg
Scramble or not scramble in the Phillipines? Edit it if you need to.
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@superbattleshipyamato No scramble
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@superbattleshipyamato Scramble sz 97?
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The file sent was made by a newer version of TripleA and I can’t access it. Maybe send it made by an older version?