@gamerman01 We are underway! Scramble?
PtV 23 ArtofWar1947 vs AetV (X+11)
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Szechwan 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 2 : 3/7 hits, 3,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 marine moved from Kwangsi to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 cruiser and 1 marine moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 mech_infantry moved from Shansi to Kiangsi 1 artillery and 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsi to Fukien 1 armour moved from Shantung to Kiangsi 3 infantry moved from Jehol to Shansi 1 tactical_bomber moved from Kiangsu to Japan 1 fighter moved from Kiangsu to 6 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Kyushu to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from 6 Sea Zone to Korea 1 fighter moved from Kwangsi to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 transport placed in 7 Sea Zone 1 artillery, 2 infantry and 2 marines placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -0,67
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 bomber moved from Hawaiian Islands to Eastern United States 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 destroyer and 1 submarine moved from 24 Sea Zone to 27 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in 104 Sea Zone 1 submarine and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya 1 fighter moved from 83 Sea Zone to Kenya 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 transport moved from 83 Sea Zone to 82 Sea Zone 2 infantry moved from Southern Persia to 82 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone 4 infantry moved from 78 Sea Zone to Ethiopia 1 fighter moved from Egypt to Ethiopia 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 78 Sea Zone 1 marine moved from 78 Sea Zone to Italian Somaliland 1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 78 Sea Zone 1 tactical_bomber moved from Egypt to Ethiopia Combat - British Battle in Italian Somaliland Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in British Somaliland, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland British win, taking Italian Somaliland from Italians, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Kenya British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Kenya, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Ethiopia British attack with 1 fighter, 4 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Ethiopia to Egypt 1 fighter moved from Kenya to Egypt 1 tactical_bomber moved from Ethiopia to 78 Sea Zone 3 infantry moved from Shan State to Burma 1 aaGun moved from Eastern India to Burma 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 109 Sea Zone 2 fighters moved from Iceland to 109 Sea Zone 1 bomber moved from United Kingdom to Quebec Place Units - British 1 carrier and 1 transport placed in 109 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 31 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Italians regular : 1.33 Japanese regular : 0.67 British regular : -2.00
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The UK MI in Erie should have returned to the UK during the NCM.
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Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Malta to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 bomber and 2 fighters moved from Southern Italy to 117 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in 117 Sea Zone Italians attack with 1 bomber and 2 fighters Russians defend with 1 cruiser Italians roll dice for 1 bomber and 2 fighters in 117 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber and 2 fighters remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 bomber moved from 117 Sea Zone to Western Germany 2 fighters moved from 117 Sea Zone to Germany 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 marine moved from Southern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 101 Sea Zone 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour and 1 infantry moved from Bulgaria to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -0,50
@artofwar1947 said in PtV 23 ArtofWar1947 vs AetV (X+11):
The UK MI in Erie should have returned to the UK during the NCM.
You may change this NCM on your Anzak turn if you want.
We can also play by: we live with our mistakes and things we forgot to do on our turns. (the latter one was basically how i played against 666 alias JWW).
This is up to you, just let me know how you want to proceed and we go fro there. -
@aequitas-et-veritas said in PtV 23 ArtofWar1947 vs AetV (X+11):
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 fighter moved from Java to Eastern India 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 artillery and 2 infantry moved from New South Wales to Queensland 1 destroyer moved from 51 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 fighter moved from Iceland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
@artofwar1947 said in PtV 23 ArtofWar1947 vs AetV (X+11):
The UK MI in Erie should have returned to the UK during the NCM.@aequitas-et-veritas:
You may change this NCM on your Anzak turn if you want.
We can also play by: we live with our mistakes and things we forgot to do on our turns. (the latter one was basically how i played against 666 alias JWW).
This is up to you, just let me know how you want to proceed and we go fro there.It is my understanding that changes in a NCM (and walk-ins) can be made until an opponent takes his turn. I have played 666 many times and this is the agreement by which we have played. Other than the conventional exceptions, I agree we should live with our mistakes. Do you also want to abide by the rule to bump after 72-hours?
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@artofwar1947 said in PtV 23 ArtofWar1947 vs AetV (X+11):
It is my understanding that changes in a NCM (and walk-ins) can be made until an opponent takes his turn. I have played 666 many times and this is the agreement by which we have played. Other than the conventional exceptions, I agree we should live with our mistakes. Do you also want to abide by the rule to bump after 72-hours?
It is my understanding that changes in a NCM (and walk-ins) can be made until an opponent takes his turn.
- *Therefore i waited, bc you announced your error and wish, to return your IMech. *
I have played 666 many times and this is the agreement by which we have played. Other than the conventional exceptions, I agree we should live with our mistakes.
-Totally fine w. me
Do you also want to abide by the rule to bump after 72-hours?
-Unfortunately I can not fully commit to this rule bc my job is most of the time
in my way. Coming from one job getting into the next from Thursday thru
Saturday makes it very difficult sometimes. That is why i posted in the
find league opponents forum that i play slow paced.
You are a fast pace Player, if i remember correctly and I will try my best.
If you can’t take it into account, let me know and we rather stop here before
we get any further.Let me know how we stand and i will continue. I dl the map allready.
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No scramble.
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour, 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 1 battleship moved from 116 Sea Zone to 118 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 118 Sea Zone to Leningrad 2 fighters and 2 tactical_bombers moved from Western Germany to Leningrad 2 bombers moved from Southern Italy to Leningrad 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 1 cruiser moved from 116 Sea Zone to 118 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 tactical_bomber moved from Western Germany to Leningrad Combat - Germans Battle in Leningrad Germans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Leningrad, round 2 : 7/11 hits, 5,33 expected hits Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/8 hits, 3,50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 2 fighters, 5 infantry and 1 tactical_bomber Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 4 infantry moved from Finland to Vyborg 2 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 artillery and 1 infantry moved from Norway to Finland 1 tactical_bomber moved from 118 Sea Zone to Baltic States 2 fighters moved from Leningrad to Baltic States 3 tactical_bombers moved from Leningrad to Baltic States 2 bombers moved from Leningrad to Baltic States 2 aaGuns, 5 artilleries and 19 infantry moved from Poland to Baltic States 5 armour and 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Slovakia Hungary to Eastern Poland 2 armour moved from Slovakia Hungary to Baltic States 5 artilleries and 5 infantry moved from Germany to Poland 2 infantry moved from Romania to Eastern Poland 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 4 artilleries moved from Western Germany to Germany 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 aaGun moved from Holland Belgium to France 1 armour moved from Greece to 101 Sea Zone 1 infantry moved from Greece to 101 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 3 fighters moved from Malta to Southern Italy Place Units - Germans 1 fighter placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0,50 Germans regular : 1,50
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Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 118 Sea Zone Battle in 118 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports Germans win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine 1 submarine moved from 126 Sea Zone to 109 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk 6 infantry moved from Russia to Smolensk 5 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine 3 infantry moved from Bryansk to Smolensk 3 infantry moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 9 infantry moved from Amur to Buryatia Place Units - Russians 3 infantry placed in Ukraine 2 artilleries, 2 fighters and 3 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
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Interesting, even tempting, but NO scramble.
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Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 cruiser and 1 marine moved from 38 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 artillery moved from French Indo China to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Manilla 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers moved from Yunnan to Burma 1 artillery and 1 infantry moved from Anhwe to Hopei 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 2 infantry moved from Fukien to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 armour and 1 mech_infantry moved from Kiangsi to Kwangtung 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Davao 2 marines moved from Japan to 7 Sea Zone 2 battleships and 2 marines moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 marine moved from 36 Sea Zone to Davao Combat - Japanese Battle in Celebes Battle in Sumatra Battle in Guam Battle in Malaya Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manilla, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 aaGun and 3 infantry; ANZAC defend with 1 infantry British roll AA dice in Burma : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 6/10 hits, 5,17 expected hits UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 3 infantry Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hopei Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Shansi to Anhwe 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Shantung to Anhwe 1 carrier moved from 38 Sea Zone to 42 Sea Zone 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 1 infantry moved from Japan to Kyushu Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : 3,17 British AA : -0,50 UK_Pacific regular : -1,33 ANZAC regular : -1,00
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Even for a slow-paced game, I believe we should stick with the 72-hour limit for a turn. Of course, there are special circumstances that prevent this. In such cases, notifying the opponent for the need of an extension would be gracious.
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 91 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans win, taking Morocco from Neutral_Axis, taking 91 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to 55 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 1 fighter placed in Western United States 1 destroyer and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 6 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hopei, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 123 Sea Zone British take 109 Sea Zone from Germans 1 bomber moved from Quebec to 123 Sea Zone 1 fighter moved from 109 Sea Zone to 123 Sea Zone 3 infantry moved from Ethiopia to 78 Sea Zone 1 artillery moved from British Somaliland to 78 Sea Zone 1 marine moved from Italian Somaliland to 78 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 78 Sea Zone to 100 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 100 Sea Zone to Syria 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 tactical_bomber moved from 100 Sea Zone to Crete 2 fighters moved from Egypt to Crete 1 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Eastern India to Burma Combat - British Battle in Syria Battle in Crete British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Syria from Neutral_Axis, taking Crete from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 123 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 123 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 123 Sea Zone to Eastern United States 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Morocco 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Burma to Eastern India 1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from 123 Sea Zone to Eastern United States 2 fighters moved from Crete to 100 Sea Zone 1 tactical_bomber moved from Crete to 100 Sea Zone Place Units - British 1 carrier, 1 fighter and 1 submarine placed in 100 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,1,3,6,1,6 British collect 31 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : 0.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.50 British regular : 0.17
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Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Baltic States to Northern Belarus Italians take Northern Belarus from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Libya 1 aaGun, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Cyprus to 101 Sea Zone 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Northern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Northern Belarus 1 mech_infantry moved from Slovakia Hungary to Northern Belarus 1 artillery and 1 infantry moved from Romania to Eastern Poland 2 fighters moved from Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 fighter and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 factory_minor, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Northern Belarus 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Archangel Combat - Germans Non Combat Move - Germans 2 infantry moved from Vyborg to Finland 2 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 2 infantry moved from Germany to 117 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad 2 aaGuns, 7 armour, 5 artilleries, 19 infantry and 4 mech_infantrys moved from Baltic States to Northern Belarus 2 artilleries moved from Eastern Poland to Northern Belarus 5 artilleries moved from Poland to Eastern Poland 2 infantry moved from Eastern Poland to Northern Belarus 5 infantry moved from Poland to Eastern Poland 1 infantry moved from Southern France to Normandy Bordeaux 5 artilleries and 1 infantry moved from Germany to Poland 2 bombers, 2 fighters and 4 tactical_bombers moved from Baltic States to Leningrad 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 3 infantry moved from Vyborg to Leningrad 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern Italy to France 1 fighter moved from Western Germany to France 1 armour moved from 99 Sea Zone to Yugoslavia 1 infantry moved from Greece to Bulgaria 1 infantry moved from 99 Sea Zone to Albania Place Units - Germans 1 factory_minor placed in Leningrad 3 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 2 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Western Germany 2 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Southern Belarus 2 fighters moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 4 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Southern Belarus to Russia 2 aaGuns, 1 armour, 1 artillery, 25 infantry and 1 mech_infantry moved from Smolensk to Russia 2 infantry moved from Rostov to Ukraine 3 infantry moved from Timguska to Urals 3 infantry moved from Yenisey to Timguska 1 submarine moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Rostov to Ukraine Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.50
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I am away for two days.
Will be able to do my Turn on Saturday the latest. -
Thanks for the heads up.