AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 5
    
        Combat Move - Japanese
            2 tactical_bombers moved from 35 Sea Zone to Java
            2 fighters moved from 37 Sea Zone to Java
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Japan to 6 Sea Zone
            1 armour moved from Shan State to Yunnan
                  Japanese take Burma from UK_Pacific
            4 artilleries and 19 infantry moved from Kweichow to Yunnan
            2 infantry moved from Hunan to Yunnan
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 armour, 2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 6/8 hits, 3.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 6 artilleries and 22 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 6 artilleries and 22 infantry in Yunnan, round 2 : 7/30 hits, 7.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 6 artilleries and 21 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to Japan
            1 fighter and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun and 1 mech_infantry moved from Kweichow to Anhwe
            1 artillery moved from Malaya to Shan State
            1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to Philippines
            2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 fighter moved from Philippines to 42 Sea Zone
            2 bombers moved from French Indo China to Philippines
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.00
    ANZAC regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 5
    
        Combat Move - Americans
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 6 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            1 mech_infantry moved from Egypt to Iraq
            1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
            4 fighters moved from Western United States to 10 Sea Zone
            2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 carriers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Amur to Yenisey
            1 fighter and 1 tactical_bomber moved from Amur to Korea
            1 bomber moved from Amur to Caroline Islands
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 factory_minor placed in Korea
            6 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,1,5,2,4,6,6,4,4,1,4,1
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
            6 artilleries and 22 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            6 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Combat Move - British
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Purchase Units - British
            British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Holland Belgium
    
        Non Combat Move - British
            3 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from 96 Sea Zone to Iraq
            2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Russia to Iraq
            3 fighters moved from Scotland to Gibraltar
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 battleship and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
            2 aaGuns and 4 infantry moved from Scotland to United Kingdom
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 armour and 3 transports
            EDIT: Turning off Edit Mode
            1 destroyer placed in 110 Sea Zone
            3 fighters placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    US Armor should be on UK. It won’t let me edit it off.


  • @andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:

    US Armor should be on UK. It won’t let me edit it off.

    You mean in SZ110? Oh you want it on the land, was thinking you meant a UK TT. Edited.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 5
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 armour moved from 110 Sea Zone to United Kingdom
            1 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 bomber moved from Ukraine to Russia
            1 armour moved from Archangel to Urals
                  Italians take Nenetsia from Russians
                  Italians take Urals from Russians
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Russia to Ukraine
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern France to France
            2 aaGuns and 8 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1
            Italians collect 15 PUs (5 lost to blockades); end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 5
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 armour moved from 110 Sea Zone to United Kingdom
            1 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 bomber moved from Ukraine to Russia
            1 armour moved from Archangel to Urals
                  Italians take Nenetsia from Russians
                  Italians take Urals from Russians
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat - Italians
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Northwest Persia from Italians to Russians
            EDIT: Changing ownership of Bryansk from Russians to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Russia to Ukraine
            1 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern France to France
            2 aaGuns and 8 infantry moved from Southern France to Northern Italy
            1 fighter moved from Southern Italy to Western Germany
            EDIT: 1 armour moved from Northwest Persia to Bryansk
            EDIT: 1 armour moved from Bryansk to Rostov
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6
            Italians collect 17 PUs (4 lost to blockades); end with 21 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 21 to 20
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians AA : -0.17
    

    Savegame

  • '19 '17 '16

    Edit to the tank from Rostov’s moves.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 aaGun, 2 armour and 5 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:

    @andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:

    US Armor should be on UK. It won’t let me edit it off.

    You mean in SZ110? Oh you want it on the land, was thinking you meant a UK TT. Edited.

    THANKS!!! Not sure why you could edit it and I couldn’t.


  • @andrewaagamer Probably something to do with the trigger about the transport being in combat or something like that. These things can be reset at next turn.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 bombers moved from Rostov to Russia
            1 infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Rostov to Vologda
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            2 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            1 armour moved from Kazakhstan to Caucasus
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
            1 fighter, 1 infantry and 3 tactical_bombers moved from Rostov to Volgograd
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Russians and Germans reach a stalemate
                . Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in Holland Belgium
                Germans attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                2 fighters owned by the Germans retreated
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 artilleries and 6 infantry moved from Archangel to Belarus
            1 armour and 2 mech_infantrys moved from Archangel to Urals
            1 mech_infantry moved from Archangel to Urals
            2 mech_infantrys moved from Archangel to Belarus
            4 artilleries and 1 infantry moved from Novgorod to Belarus
            1 fighter moved from 125 Sea Zone to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery moved from Germany to 114 Sea Zone
            1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery moved from 115 Sea Zone to Novgorod
            2 infantry moved from Poland to Eastern Poland
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Bessarabia to Rostov
            1 artillery moved from Bessarabia to Ukraine
            2 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from Holland Belgium to Western Germany
            5 mech_infantrys moved from Northern Italy to Romania
            2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
            1 fighter and 3 tactical_bombers moved from Volgograd to Rostov
            2 bombers moved from Russia to Ukraine
            1 fighter and 1 tactical_bomber moved from Vologda to Urals
            1 fighter moved from Western Germany to 113 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            3 mech_infantrys placed in Germany
            1 bomber and 5 infantry placed in Western Germany
            Germans undo move 4.
            1 bomber and 2 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -2.67
    British regular : 0.67
    Russians AA : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 6
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Iraq to Volgograd
            1 fighter moved from Samara to Volgograd
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Russia
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            4 artilleries and 20 infantry moved from Russia to Vologda
            1 mech_infantry moved from Belgian Congo to Italian Somaliland
                  Russians take Italian Somaliland from Italians
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 33 PUs; 
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 4 artilleries and 20 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 20 infantry in Vologda, round 2 : 1/24 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 4 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            2 fighters and 1 tactical_bomber moved from Volgograd to Samara
            1 mech_infantry moved from Tobruk to Egypt
            1 armour moved from Iraq to Egypt
            1 aaGun moved from Samara to Vologda
            4 mech_infantrys moved from Samara to Russia
            2 artilleries moved from Samara to Russia
            1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 56 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -6.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 bomber moved from Philippines to Kweichow
            1 bomber moved from Philippines to Szechwan
            1 infantry moved from Yunnan to Szechwan
            6 artilleries and 20 infantry moved from Yunnan to Burma
            3 artilleries and 3 infantry moved from Shan State to Burma
            1 infantry moved from Anhwe to Kweichow
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                1 bomber owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 9 artilleries and 23 infantry
                British defend with 1 infantry
                    Japanese roll dice for 9 artilleries and 23 infantry in Burma, round 2 : 11/32 hits, 8.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 9 artilleries and 23 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Szechwan to Yunnan
            1 bomber moved from Kweichow to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from Kiangsu to 19 Sea Zone
            4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Java
            2 fighters moved from 42 Sea Zone to Java
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
            1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 battleship, 3 carriers, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Anhwe to Kiangsu
            2 fighters moved from Japan to Kiangsu
            1 fighter moved from Japan to Philippines
            2 fighters moved from 35 Sea Zone to Philippines
            1 aaGun, 2 artilleries and 3 infantry moved from Anhwe to Hunan
    
        Place Units - Japanese
            1 artillery, 3 fighters and 1 infantry placed in Japan
            2 artilleries and 1 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 3.00
    UK_Pacific regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First

    Game History

    Round: 6
    
        Combat Move - Americans
            1 mech_infantry moved from Korea to Jehol
                  Chinese take Jehol from Japanese
            1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from 125 Sea Zone to Norway
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 harbour and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Norway
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 6 fighters, 3 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            2 carriers and 4 fighters moved from 26 Sea Zone to 6 Sea Zone
            6 fighters moved from Western United States to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Caroline Islands to Korea
            2 aaGuns moved from Eastern United States to Central United States
            2 aaGuns and 1 mech_infantry moved from Western United States to Central United States
            2 fighters moved from Yenisey to Russia
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 6 Sea Zone
            1 harbour placed in Korea
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            6 artilleries moved from Hopei to Anhwe
            23 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Kweichow
            2 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
    
        Combat Move - British
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - British
            3 aaGuns, 2 artilleries and 17 infantry moved from India to West India
            1 battleship moved from 26 Sea Zone to 6 Sea Zone
            6 fighters moved from Iraq to Samara
            3 fighters moved from 98 Sea Zone to Iraq
            3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Tunisia to Libya
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            3 fighters moved from Gibraltar to 98 Sea Zone
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 battleship, 3 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
            2 fighters moved from United Kingdom to Norway
            1 aaGun and 3 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - British
            1 fighter and 1 submarine placed in 98 Sea Zone
            1 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • S simon33 referenced this topic on
  • '19 '17 '16

    Result posted. This has not been a very well played game by me. I haven’t played a high bid OOB game for many years and I have never played Axis against such a high bid. Maybe I got a bit arrogant. You were correct though, I needed to only hit one fleet G1. J1 I should have committed all the inf to Yunnan and not kept one out like I normally would. Allowing USA to land on Korea cheaply is not something I would normally do.

    I was thinking I could still be in it if I could take Moscow but it really looks like you can hold that, which is death for me.


  • @simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:

    Result posted. This has not been a very well played game by me. I haven’t played a high bid OOB game for many years and I have never played Axis against such a high bid. Maybe I got a bit arrogant. You were correct though, I needed to only hit one fleet G1. J1 I should have committed all the inf to Yunnan and not kept one out like I normally would. Allowing USA to land on Korea cheaply is not something I would normally do.

    I was thinking I could still be in it if I could take Moscow but it really looks like you can hold that, which is death for me.

    I would agree with your assessment. Thank you for the game! I don’t get to be the Allies very often so this was very different and a lot of fun for me.

    I think it is customary to offer 2 out of 3. Would you like to play a second game?

  • '19 '17 '16

    Yes. Same sides? I want to see if I can improve.

  • 2025 2024 '23 '22 '21 '20

    Okay. I am the Allies again. Will try something different this time.

    $60 Bid:
    UK Fighter Scotland
    UK Subs - 111, 110, 106, 91
    ANZAC Sub 62
    UK Aircraft Carrier 98
    Chinese Infantry Yunnan
    $1 IPC to Russia


  • @andrewaagamer AC SZ98? That is somewhat funky.


  • @simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:

    @andrewaagamer AC SZ98? That is somewhat funky.

    Yep, this will be the first time I will try this. It occurred to me during our game. Will see if it is a good idea or a bad idea.

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