Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
Transport only - no Kamikazes applicable.
Oh that was faece. I shouldn’t have allowed that.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber, 3 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs;
Combat - Americans
Battle in Korea
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery and 3 infantry in Gibraltar, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Korea from Japanese, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Egypt
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
5 artilleries, 1 fighter and 14 infantry moved from Szechwan to Shensi
1 artillery and 5 infantry moved from Tsinghai to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Move - British
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
3 fighters moved from 98 Sea Zone to Libya
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Libya
British attack with 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 fighters and 2 infantry in Libya, round 2 : 2/7 hits, 2.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
British win, taking 97 Sea Zone from Italians, taking Libya from Italians with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Libya to 96 Sea Zone
2 carriers and 3 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 109 Sea Zone
1 battleship and 1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from Szechwan to India
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Szechwan to Shensi
1 fighter moved from Szechwan to Russia
1 fighter moved from 98 Sea Zone to Iraq
3 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 33 Sea Zone to 54 Sea Zone
Place Units - British
1 destroyer placed in 109 Sea Zone
2 fighters placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : -1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 bomber moved from Southern Italy to Rostov
1 armour moved from Archangel to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 aaGun and 7 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 4
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 cruiser, 2 destroyers and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 aaGun, 2 armour and 5 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Bryansk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bessarabia to Russia
2 fighters moved from Archangel to Russia
1 infantry and 1 tactical_bomber moved from Archangel to Vologda
7 armour and 2 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Rostov
3 aaGuns, 5 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 artillery and 5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 artilleries and 7 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
5 mech_infantrys moved from Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber and 2 fighters moved from Russia to Rostov
1 aaGun moved from Southern Italy to Northern Italy
1 bomber and 3 tactical_bombers moved from Southern Italy to Rostov
2 fighters moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in Germany
1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.67
Russians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Bryansk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bessarabia to Russia
2 fighters moved from Archangel to Russia
1 infantry and 1 tactical_bomber moved from Archangel to Vologda
7 armour and 2 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 tactical_bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Rostov
3 aaGuns, 5 artilleries, 21 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 artillery and 5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 artilleries and 7 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
5 mech_infantrys moved from Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber and 2 fighters moved from Russia to Rostov
1 aaGun moved from Southern Italy to Northern Italy
1 bomber and 3 tactical_bombers moved from Southern Italy to Rostov
2 fighters moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in Germany
1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.67
Russians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Szechwan to Volgograd
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
Russians buy 8 infantry; Remaining resources: 3 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Iraq
1 fighter moved from Volgograd to Samara
1 aaGun and 6 infantry moved from Novosibirsk to Samara
6 artilleries moved from Tambov to Samara
1 infantry moved from Vologda to Samara
1 aaGun and 12 infantry moved from Tambov to Samara
2 artilleries and 10 infantry moved from Tambov to Russia
4 mech_infantrys moved from Russia to Samara
1 infantry moved from Nenetsia to Vologda
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Manchuria to Amur
2 aaGuns and 15 infantry moved from Manchuria to Korea
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Belgian Congo
1 tactical_bomber moved from Volgograd to Iraq
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Japanese
2 tactical_bombers moved from 35 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to 6 Sea Zone
1 armour moved from Shan State to Yunnan
Japanese take Burma from UK_Pacific
4 artilleries and 19 infantry moved from Kweichow to Yunnan
2 infantry moved from Hunan to Yunnan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 6/8 hits, 3.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 6 artilleries and 22 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries and 22 infantry in Yunnan, round 2 : 7/30 hits, 7.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 6 artilleries and 21 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 fighter and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 aaGun and 1 mech_infantry moved from Kweichow to Anhwe
1 artillery moved from Malaya to Shan State
1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 42 Sea Zone
2 bombers moved from French Indo China to Philippines
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 2.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Americans
Purchase Units - Americans
Americans buy 1 factory_minor, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 mech_infantry moved from Egypt to Iraq
1 armour, 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from Western United States to 10 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 carriers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Amur to Yenisey
1 fighter and 1 tactical_bomber moved from Amur to Korea
1 bomber moved from Amur to Caroline Islands
Place Units - Americans
1 transport placed in 10 Sea Zone
1 factory_minor placed in Korea
6 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,1,5,2,4,6,6,4,4,1,4,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
6 artilleries and 22 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Move - British
1 infantry moved from Scotland to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Holland Belgium
Non Combat Move - British
3 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from 96 Sea Zone to Iraq
2 artilleries and 1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Russia to Iraq
3 fighters moved from Scotland to Gibraltar
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 battleship and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 battleship moved from 54 Sea Zone to 26 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 armour and 3 transports
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
3 fighters placed in 98 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
US Armor should be on UK. It won’t let me edit it off.
@andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:
US Armor should be on UK. It won’t let me edit it off.
You mean in SZ110? Oh you want it on the land, was thinking you meant a UK TT. Edited.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour moved from 110 Sea Zone to United Kingdom
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Ukraine to Russia
1 armour moved from Archangel to Urals
Italians take Nenetsia from Russians
Italians take Urals from Russians
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 4 PUs;
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Russia to Ukraine
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern France to France
2 aaGuns and 8 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Western Germany
Place Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1
Italians collect 15 PUs (5 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour moved from 110 Sea Zone to United Kingdom
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Ukraine to Russia
1 armour moved from Archangel to Urals
Italians take Nenetsia from Russians
Italians take Urals from Russians
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 4 PUs;
Combat - Italians
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Italians to Russians
EDIT: Changing ownership of Bryansk from Russians to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Ukraine
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern France to France
2 aaGuns and 8 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Western Germany
EDIT: 1 armour moved from Northwest Persia to Bryansk
EDIT: 1 armour moved from Bryansk to Rostov
Place Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,6
Italians collect 17 PUs (4 lost to blockades); end with 21 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 21 to 20
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians AA : -0.17
Edit to the tank from Rostov’s moves.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 aaGun, 2 armour and 5 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:
@andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (Axis) OOB:
US Armor should be on UK. It won’t let me edit it off.
You mean in SZ110? Oh you want it on the land, was thinking you meant a UK TT. Edited.
THANKS!!! Not sure why you could edit it and I couldn’t.
@andrewaagamer Probably something to do with the trigger about the transport being in combat or something like that. These things can be reset at next turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
2 bombers moved from Rostov to Russia
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Rostov to Vologda
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 fighters and 1 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 fighter, 1 infantry and 3 tactical_bombers moved from Rostov to Volgograd
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians and Germans reach a stalemate
. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Germans attack with 2 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 fighters owned by the Germans retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 artilleries and 6 infantry moved from Archangel to Belarus
1 armour and 2 mech_infantrys moved from Archangel to Urals
1 mech_infantry moved from Archangel to Urals
2 mech_infantrys moved from Archangel to Belarus
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 fighter moved from 125 Sea Zone to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
2 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Bessarabia to Rostov
1 artillery moved from Bessarabia to Ukraine
2 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Western Germany
5 mech_infantrys moved from Northern Italy to Romania
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 fighter and 3 tactical_bombers moved from Volgograd to Rostov
2 bombers moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Vologda to Urals
1 fighter moved from Western Germany to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber and 5 infantry placed in Western Germany
Germans undo move 4.
1 bomber and 2 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -2.67
British regular : 0.67
Russians AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Iraq to Volgograd
1 fighter moved from Samara to Volgograd
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
4 artilleries and 20 infantry moved from Russia to Vologda
1 mech_infantry moved from Belgian Congo to Italian Somaliland
Russians take Italian Somaliland from Italians
Purchase Units - Russians
Russians buy nothing; Remaining resources: 33 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 4 artilleries and 20 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 20 infantry in Vologda, round 2 : 1/24 hits, 5.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 artilleries and 20 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Iraq to Egypt
1 aaGun moved from Samara to Vologda
4 mech_infantrys moved from Samara to Russia
2 artilleries moved from Samara to Russia
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
Turn Complete - Russians
Russians collect 23 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -6.33