Please perform the German Combat Move.
TGC (CP) v Yamato (Entente), 1914, oob with RR
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Game History
Round: 4 Puchase Units - Germans Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction Germans buy 10 infantry and 3 tanks; Remaining resources: 2 PUs; Combat Move - Germans 9 artilleries, 1 fighter and 6 infantry moved from Alsace to Ruhr 1 artillery and 10 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 1 infantry moved from Berlin to Kiel 1 artillery and 12 infantry moved from Berlin to Hanover 2 artilleries and 6 infantry moved from Poland to Ukraine 7 artilleries, 1 fighter and 12 infantry moved from Belarus to Moscow 1 infantry moved from Livonia to Moscow 1 infantry moved from Nigeria to Kamerun Combat - Germans Germans creates battle in territory South West Africa Battle in South West Africa Germans attack with 2 infantry British defend with 1 infantry Germans roll dice for 2 infantry in South West Africa, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in South West Africa Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kamerun Germans attack with 1 infantry Italians defend with 1 infantry Germans roll dice for 1 infantry in Kamerun, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kamerun, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Kamerun Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Ukraine Germans attack with 2 artilleries and 6 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 6 infantry in Ukraine, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Moscow Germans attack with 7 artilleries, 1 fighter and 13 infantry Russians defend with 2 artilleries, 1 factory and 8 infantry Germans roll dice for 7 artilleries, 1 fighter and 13 infantry in Moscow, round 2 : 9/21 hits, 10.50 expected hits Russians roll dice for 2 artilleries and 8 infantry in Moscow, round 2 : 5/10 hits, 5.00 expected hits 7 infantry owned by the Russians, 2 artilleries owned by the Russians and 5 infantry owned by the Germans lost in Moscow Russians and Germans reach a stalemate . Battle score for attacker is 14 Casualties for Germans: 5 infantry Casualties for Russians: 2 artilleries and 7 infantry Combat Move - Germans Place Units - Germans 10 infantry and 3 tanks placed in Berlin Turn Complete - Germans Germans collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.50 Germans regular : -0.83 British regular : 0.50
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Edited British unit placement from last turn, hope that was okay with you. Also had to edit how Italian units were on British transports to be how I intended.
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Game History
Round: 4 Puchase Units - Ottomans Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan Ottomans take Anglo Egyptian Sudan from British 2 artilleries and 2 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Arabia to Trans-Jordan 1 artillery moved from Syrian Desert to Trans-Jordan 2 infantry moved from Smyrna to Trans-Jordan 3 infantry moved from Arabia to Trans-Jordan 1 infantry moved from Syrian Desert to Trans-Jordan 2 infantry moved from Syrian Desert to Mesopotamia 1 artillery and 8 infantry moved from Ankara to Mesopotamia 2 infantry moved from Constantinople to Smyrna 1 infantry moved from Constantinople to Bulgaria 1 artillery and 3 infantry moved from Constantinople to Ankara Combat - Ottomans Combat Move - Ottomans Place Units - Ottomans 8 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 23 PUs; end with 24 PUs
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Changed my mind on American purchases and edited as needed.
Hopefully my moves with Italy were legal.
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@superbattleshipyamato I don’t believe that’s legal as all movement is considered simultaneous in axis and allies (unless there is an exception in 1914 that I don’t know about) and Albania was not a territory controlled by Italy prior to movement.
But we can put it to Krieg if you like.
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Let’s ask him just in case. I want to hope what I did was legal (since I’m biased).
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@superbattleshipyamato he already answered. I put you in the @ line but here it is: https://www.axisandallies.org/forums/topic/39920/movement-into-mobilized-aligned-neutral/2?_=1684885627896
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So I noticed. I would move the 1 infantry and 1 artillery into Venice. Would you care to do that or do I need to do it?
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@superbattleshipyamato I got it, no worries
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Game History
Round: 5 Puchase Units - AustroHungarians AustroHungarians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - AustroHungarians 3 artilleries, 2 fighters and 5 infantry moved from Trieste to Venice 3 artilleries and 4 infantry moved from Tyrolia to Venice 1 infantry moved from Vienna to Tyrolia 6 infantry and 1 tank moved from Vienna to Trieste 5 artilleries and 4 infantry moved from Romania to Serbia Combat - AustroHungarians AustroHungarians creates battle in territory Karelia Air Battle in Venice AustroHungarians attacks with 2 units heading to Venice Italians launches 1 interceptors out of Venice Attackers Fire, : 0/2 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Attackers Fire, : 0/2 hits, 0.67 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 fighter owned by the AustroHungarians lost in Venice Attackers Fire, : 1/1 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Venice Air Battle is over, the defenders have all died Battle in Venice AustroHungarians attack with 6 artilleries, 1 fighter and 9 infantry Italians defend with 3 artilleries and 6 infantry AustroHungarians roll dice for 6 artilleries, 1 fighter and 9 infantry in Venice, round 2 : 11/16 hits, 8.33 expected hits Italians roll dice for 3 artilleries and 6 infantry in Venice, round 2 : 5/9 hits, 4.50 expected hits 5 infantry owned by the AustroHungarians, 3 artilleries owned by the Italians and 6 infantry owned by the Italians lost in Venice AustroHungarians win, taking Venice from Italians with 6 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 15 Casualties for AustroHungarians: 5 infantry Casualties for Italians: 3 artilleries and 6 infantry Battle in Karelia AustroHungarians attack with 1 artillery, 4 infantry and 1 port British defend with 1 infantry AustroHungarians roll dice for 1 artillery and 4 infantry in Karelia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the AustroHungarians and 1 infantry owned by the British lost in Karelia AustroHungarians win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for AustroHungarians: 1 infantry Casualties for British: 1 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 1 artillery and 8 infantry placed in Vienna Turn Complete - AustroHungarians AustroHungarians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Defenders Fire, : 0.00 Attackers Fire, : -0.67 Russians regular : 0.50 AustroHungarians regular : 2.67
AH5.tsvg apologies for the extra dice rolls. I completely forgot the edit - dumb. Results were basically the same.
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Game History
Round: 5 Puchase Units - Germans Germans buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from South West Africa to Union of South Africa Germans take Union of South Africa from British 10 artilleries, 2 fighters and 22 infantry moved from Ruhr to Alsace 1 infantry moved from Kiel to Ruhr 1 infantry moved from Hanover to Ruhr 1 artillery and 11 infantry moved from Hanover to Munich 2 infantry moved from Berlin to Silesia 8 infantry and 3 tanks moved from Berlin to Hanover 2 artilleries and 4 infantry moved from Ukraine to Moscow Combat - Germans Air Battle in Alsace Germans attacks with 2 units heading to Alsace French launches 1 interceptors out of Alsace Attackers Fire, : 0/2 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Attackers Fire, : 1/2 hits, 0.67 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits 1 fighter owned by the French lost in Alsace Air Battle is over, the defenders have all died Battle in Alsace Germans attack with 10 artilleries, 2 fighters and 22 infantry French defend with 5 artilleries and 11 infantry Germans roll dice for 10 artilleries, 2 fighters and 22 infantry in Alsace, round 2 : 17/34 hits, 16.33 expected hits French roll dice for 5 artilleries and 11 infantry in Alsace, round 2 : 8/16 hits, 8.00 expected hits 8 infantry owned by the Germans, 11 infantry owned by the French and 5 artilleries owned by the French lost in Alsace Germans win, taking Alsace from French with 10 artilleries, 2 fighters and 14 infantry remaining. Battle score for attacker is 29 Casualties for Germans: 8 infantry Casualties for French: 5 artilleries and 11 infantry Battle in Moscow Germans attack with 9 artilleries, 1 fighter and 12 infantry Russians defend with 1 artillery, 1 factory and 5 infantry Germans roll dice for 9 artilleries, 1 fighter and 12 infantry in Moscow, round 2 : 12/22 hits, 11.83 expected hits Russians roll dice for 1 artillery and 5 infantry in Moscow, round 2 : 4/6 hits, 3.00 expected hits 5 infantry owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Moscow Germans captures 7PUs while taking Russians capital Germans win, taking Moscow from Russians with 9 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 4 infantry Casualties for Russians: 1 artillery and 5 infantry Combat Move - Germans Place Units - Germans 15 infantry placed in Berlin Turn Complete - Germans Germans collect 49 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : 0.00 Defenders Fire, : -0.67 Attackers Fire, : -0.33 Russians regular : 1.00 Germans regular : 0.83
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I changed my mind on some British purchases.
Also, considering the conditions for revolution were met, why did you capture Moscow anyway? Didn’t you say we were playing with those rules?
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@superbattleshipyamato holy smokes. I’ve played over 40 games of 1914 in the last year and you def have the hottest consistent dice I’ve seen playing this game. That attack on the Ottomans went +4 UK / -5 Ottoman. hah!
As regards the Revolution. Yes, we are playing with it. Technically, Russia offered (keyword) an armistice at the end of their last turn. The CP declined the offer. Normally, the Russian player announces the offer when they post on the turn in which the conditions are met and then the CP post their response when they post the following German turn.
A note regarding mines - TripleA will allow you to move ships one at a time into the zone but this is not technically allowed by the rulebook so the way we all handle it is: if you’re going to move into a minefield, make it the last movement on your turn and if possible move them all in together, otherwise its the honor system which is okay too.
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Rules reference for Revolution from the official errata: "The second and third sentences of the second paragraph should read “As a consequence of this, an armistice is immediately offered to the Central Powers. If this armistice is declined by any of the Central Powers players, it does not occur, and the game continues as normal, with no change in the operations of Russia as a power (the revolution can only occur once per game). However, if the armistice is accepted by all of the Central Powers players, it occurs immediately and effectively removes Russia from the war, and the game. All Russian units outside of original Russian territories are immediately removed from the board, and Russia will no longer have a turn.”
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Game History
Round: 5 Puchase Units - Ottomans Ottomans buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Ottomans Turning on Edit Mode EDIT: Removing units owned by Ottomans from Mesopotamia: 1 infantry EDIT: Adding units owned by Neutral_True to Mesopotamia: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Ottomans take French Equatorial Africa from French 2 infantry moved from Egypt to Anglo Egyptian Sudan 4 infantry moved from Trans-Jordan to Egypt 2 artilleries and 1 infantry moved from Trans-Jordan to Syrian Desert 2 infantry moved from Smyrna to Syrian Desert 8 infantry moved from Constantinople to Ankara 1 artillery and 3 infantry moved from Ankara to Syrian Desert 3 artilleries and 4 infantry moved from Mesopotamia to Syrian Desert Combat - Ottomans Combat Move - Ottomans Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Mesopotamia: 1 infantry EDIT: Adding units owned by Ottomans to Mesopotamia: 1 infantry EDIT: Turning off Edit Mode Place Units - Ottomans 2 fighters and 4 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 21 PUs; end with 21 PUs
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Crap… the Central Powers can refuse it? Ah well, I guess that was in their power historically.
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Thanks for clarifying.
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Which side do you think the game is biased toward?
I was unaware that the Allies had some really lucky rolls in this game. Thanks for bringing that to my attention (so I would know that this isn’t the norm).