Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsFind League Opponents Thread
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Up for a new challenger any level BM3 or PTV.
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@generaldisarray ill play ya BM3
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@theveteran Let’s go:) send me a bid.
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@generaldisarray sent over
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I think my game is pretty much over at this point - looking for a fast paced PtV. Anyone interested?
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@shin-ji Well same for me… I havent played ptv for a few years so might be a bit rusty if you dont mind
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Have an open slot. Looking for 1940 2nd Edition OOB. Tier 1 or above please. Ping me if you are interested.
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Andrew, I’m interested, but may not be able to start for a few days as I have a couple games going. Shoot me a PM and we can discuss.
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@andrewaagamer said in Find League Opponents Thread:
Have an open slot. Looking for 1940 2nd Edition OOB. Tier 1 or above please. Ping me if you are interested.
Game with Blooper fell through. Looking again for a game.
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@andrewaagamer I am interested. Curious as to why OOB though? Most of the distasteful bits of BM can be turned off, such as the guerillas.
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@simon33 said in Find League Opponents Thread:
@andrewaagamer I am interested. Curious as to why OOB though? Most of the distasteful bits of BM can be turned off, such as the guerillas.
OOB is the official game. BM3 is a made up game. Much like PTV or World at War. BM3 is most like OOB but it is still a made up game. I prefer to play the official game.
Maybe in the future I will try BM3 since it is so close to the original.
Please send me a Bid via PM.
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For the record, oob is also a made up game.
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@simon33 said in Find League Opponents Thread:
For the record, oob is also a made up game.
No, it is not. It was a game mass produced and sold through out the World. BM3/4 are House Rules attached to Global 1940. PTV is a made up game.
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lol were you here to see the first one? Berlin had a minor, and there was no complex on Ukraine, I remember that.
Oh, and there was a ridiculous number of planes on the Pacific map and far fewer on the Europe. If I recall correctly, they had to add planes on Europe and take away several on Pacific.
I adapt, to call what you all call “out of the box” (2nd edition), but the way I see it "out of the box: is the first printed, published, produced P40 and G40. You know, that people took… out of the box. That one was the first distributed throughout the world (at least I would assume).
<duck out>
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@gamerman01 said in Find League Opponents Thread:
Berlin had a minor, and there was no complex on Ukraine, I remember that.
This is when it maybe actually made sense to build a major complex most games. In Romania. Oh, and USA could build a major on Norway.
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But I know, I know. 2nd edition was put out the same official way by the same official people.
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OK, sorry 4 posts in a row, but surely some will find this very interesting.
I opened my box, and ANZAC has a MAJOR on NSW.Berlin has a minor, like I said. Let that sink in.
ANZAC has 4 fighters to start.
Germany has 4 fighters, 3 tactical, total 7. (None on Berlin by the way)That’s what I still think of when the term “out of the box” is used. :neutral_face:
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For me OOB stands for any game in the world which you play as found when unsealed, including the rules, no matter which version. No bidding, no house rules. That goes for any A&A version, Shogun, Amerika, etc.
A&A Classic even offers variants in the rule book which would not consider being OOB but a variant.
So I define OOB as original game rules of any version, not the initial version of a game.
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@gamerman01 said in Find League Opponents Thread:
I adapt, to call what you all call “out of the box” (2nd edition), but the way I see it "out of the box: is the first printed, published, produced P40 and G40. You know, that people took… out of the box. That one was the first distributed throughout the world (at least I would assume).
Just to throw my opinion in:
Throughout my presence on this forum I have understood “playing OOB” to be a consensus of playing according to the latest version of the ‘official rules’ of an ‘officially issued’ game, including the latest ‘official “FAQ/Errata” sheets’.
For P40/G40 that would mean the current 2nd Edition rules as published by Renegade.
IMHO in case people don’t agree to that players might or must have different understandings of what “OOB” is, as written rules (sometimes) need interpretation and get clarified over time, maybe even change in nuances. How should anyone buying P/E40-games from Renegade today know what makes their specific (latest) OOB different from the specific OOB in 2012? -
I would say that OOB = 2nd edition + FAQ&Errata.





