Dir auch viel Spaß und viel Glück.
Scrambelst du ?
39181-01-germany-b-1.tsvg
@wizmark No scramble. ENjoy the celebratory luau!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 marine moved from Western United States to 11 Sea Zone
1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from 14 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Hawaiian Islands
Americans attack with 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 2 : 5/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to 12 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 14 Sea Zone to 12 Sea Zone
1 destroyer and 2 submarines moved from 11 Sea Zone to 12 Sea Zone
1 armour and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Central America
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 destroyer and 1 transport placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 6,4,5,2,6,6,1,4,5,6,6,5,4,2,3,6,6,1,2,4,5
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Chahar to Shansi
1 artillery and 2 infantry moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Shansi, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
1 fighter owned by the Chinese retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
2 artilleries and 4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 1 airfield, 3 artilleries and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Nigeria to 112 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 destroyers and 1 submarine moved from 40 Sea Zone to 56 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern India to 56 Sea Zone
Combat - British
Battle in 56 Sea Zone
British attack with 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
British roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 destroyers owned by the British lost in 56 Sea Zone
1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 56 Sea Zone
British roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 56 Sea Zone
British win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 2 destroyers
Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking 112 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 112 Sea Zone to United Kingdom
4 fighters moved from Nigeria to Egypt
1 tactical_bomber moved from 83 Sea Zone to Egypt
3 transports moved from 83 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
5 infantry moved from Eastern India to Western India
3 transports moved from 78 Sea Zone to 82 Sea Zone
1 transport moved from 82 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from Burma to Yunnan
4 infantry moved from Shan State to Yunnan
2 aaGuns moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from 56 Sea Zone to Northern Australia
Place Units - British
1 airfield placed in Egypt
3 infantry placed in Iraq
3 artilleries placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,1,1,2,2,3,5,4
Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 4,6
British collect 31 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 carrier placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 1.67
Japanese regular : 0.83
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 82 Sea Zone
2 fighters moved from 100 Sea Zone to Ukraine
1 fighter moved from Southern Italy to Ukraine
2 armour, 1 artillery and 8 infantry moved from Bessarabia to Ukraine
1 artillery, 3 infantry and 1 mech_infantry moved from Syria to Iraq
Combat - Italians
Battle in 82 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 82 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 2 transports
Battle in Iraq
Italians attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits, 1.17 expected hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 5 : 2/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Iraq
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 3 fighters and 8 infantry
Russians defend with 2 artilleries, 1 factory_minor and 16 infantry
Italians roll dice for 2 armour, 1 artillery, 3 fighters and 8 infantry in Ukraine, round 2 : 4/14 hits, 4.33 expected hits
Russians roll dice for 2 artilleries and 16 infantry in Ukraine, round 2 : 7/18 hits, 6.00 expected hits
7 infantry owned by the Italians lost in Ukraine
4 infantry owned by the Russians lost in Ukraine
Italians roll dice for 2 armour, 1 artillery, 3 fighters and 1 infantry in Ukraine, round 3 : 3/7 hits, 3.17 expected hits
Russians roll dice for 2 artilleries and 12 infantry in Ukraine, round 3 : 6/14 hits, 4.67 expected hits
2 fighters owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 armour owned by the Italians lost in Ukraine
3 infantry owned by the Russians lost in Ukraine
1 fighter owned by the Italians retreated
Russians win with 2 artilleries and 9 infantry remaining. Battle score for attacker is -39
Casualties for Italians: 2 armour, 1 artillery, 2 fighters and 8 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Bessarabia
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 7 infantry, 1 submarine and 4 transports moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 7 infantry moved from 100 Sea Zone to Syria
1 bomber moved from 82 Sea Zone to Syria
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Russians regular : 2.33
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 submarine moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from South Australia to Northern Australia
Place Units - ANZAC
1 submarine and 2 transports placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Dice Statistics:
Total
1 was rolled 142 times
2 was rolled 129 times
3 was rolled 121 times
4 was rolled 132 times
5 was rolled 119 times
6 was rolled 117 times
Average roll : 3.405
Median : 3.000
Variance : 0.597
Standard Deviation : 0.773
Total rolls : 760
Germans Combat
1 was rolled 37 times
2 was rolled 38 times
3 was rolled 24 times
4 was rolled 35 times
5 was rolled 31 times
6 was rolled 35 times
Average roll : 3.450
Median : 4.000
Variance : 0.670
Standard Deviation : 0.819
Total rolls : 200
British Combat
1 was rolled 17 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 23 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.333
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 102
Italians Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.434
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 76
French Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 20
Americans Combat
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.473
Median : 3.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 74
ANZAC Combat
1 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.778
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Neutral_Allies Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.700
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Chinese Combat
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.389
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 36
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.364
Median : 3.000
Variance : 0.349
Standard Deviation : 0.591
Total rolls : 55
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 30 times
2 was rolled 29 times
3 was rolled 28 times
4 was rolled 31 times
5 was rolled 25 times
6 was rolled 27 times
Average roll : 3.429
Median : 3.000
Variance : 0.138
Standard Deviation : 0.372
Total rolls : 170
@shin-ji Naughty hitting my poor tts! Didnt count through syria…only through the suez route :anguished:
@wizmark I got tt’s in my last game the same way! It was even sneakier then - I hadn’t landed in Syria at the time. I triple checked the rules to make sure it was legal.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 submarine moved from 122 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 fighter moved from Morocco to 100 Sea Zone
1 fighter moved from Western Germany to 107 Sea Zone
3 fighters and 2 tactical_bombers moved from Morocco to 112 Sea Zone
Combat Hit Differential Summary :
@wizmark Scramble the French fighter?
Oh, and will your sub fight?
@shin-ji no scram, sub to fight, but if your sub hits then it kills the dd not the sub. If that then submerge. My sub should survive no matter what :+1:
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
1 armour moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
1 submarine moved from 122 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 107 Sea Zone
1 fighter moved from Morocco to 100 Sea Zone
1 fighter moved from Western Germany to 107 Sea Zone
3 fighters and 2 tactical_bombers moved from Morocco to 112 Sea Zone
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 submarine
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
1 destroyer owned by the British lost in 112 Sea Zone
British and Germans reach a stalemate
. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 107 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 107 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 107 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 3 armour, 2 bombers, 2 infantry and 8 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 9 infantry
Germans roll dice for 3 armour, 2 bombers, 2 infantry and 8 mech_infantrys in Ukraine, round 2 : 5/15 hits, 4.67 expected hits
Russians roll dice for 2 artilleries and 9 infantry in Ukraine, round 2 : 2/11 hits, 3.67 expected hits
2 infantry owned by the Germans lost in Ukraine
5 infantry owned by the Russians lost in Ukraine
Germans roll dice for 3 armour, 2 bombers and 8 mech_infantrys in Ukraine, round 3 : 2/13 hits, 4.33 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 3 armour, 2 bombers and 6 mech_infantrys in Ukraine, round 4 : 6/11 hits, 4.00 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 4 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 4 mech_infantrys
Casualties for Russians: 2 artilleries and 9 infantry
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
4 artilleries and 17 infantry moved from Eastern Poland to Northern Belarus
1 armour and 7 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
3 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 107 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to Algeria
1 destroyer and 1 transport moved from 94 Sea Zone to 97 Sea Zone
2 bombers moved from Ukraine to Eastern Poland
Place Units - Germans
3 armour placed in Leningrad
4 fighters and 1 tactical_bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : 0.00
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 armour moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Bryansk
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 16 infantry moved from Korea to Amur
1 submarine moved from 5 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Smolensk to Samara
3 aaGuns, 3 artilleries, 1 fighter, 42 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers moved from Smolensk to Bryansk
6 artilleries moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Stalingrad
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 26 Sea Zone to 28 Sea Zone
1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
7 fighters and 1 tactical_bomber moved from 27 Sea Zone to Midway
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from Davao to 59 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 fighter moved from Paulau to French Indo China
1 tactical_bomber moved from Davao to French Indo China
1 bomber moved from Davao to Shantung
1 infantry moved from Anhwe to Shantung
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 28 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 28 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Siberia
Battle in 59 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Midway
Japanese attack with 7 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 battleship in Midway, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Midway, round 2 : 6/9 hits, 4.33 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Midway
2 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 7 fighters and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shantung, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 bomber owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
7 fighters moved from Midway to 25 Sea Zone
1 bomber moved from Shantung to Japan
1 bomber moved from 59 Sea Zone to Borneo
3 transports moved from 21 Sea Zone to 7 Sea Zone
2 carriers and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
3 fighters moved from 7 Sea Zone to Davao
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 aaGun, 1 armour, 7 artilleries and 14 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 artillery and 5 infantry placed in Japan
4 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Japanese regular : 1.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Central America to 91 Sea Zone
2 infantry moved from Central America to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 12 Sea Zone to 28 Sea Zone
1 destroyer moved from 11 Sea Zone to 28 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 28 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Wake Island
Battle in 28 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 28 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 28 Sea Zone
Americans win, taking Morocco from Germans, taking Wake Island from Japanese with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport moved from 104 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
3 fighters moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 28 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Central America to 91 Sea Zone
2 infantry moved from Central America to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 12 Sea Zone to 28 Sea Zone
1 destroyer moved from 11 Sea Zone to 28 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 28 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Wake Island
Battle in 28 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 28 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 28 Sea Zone
Americans win, taking Morocco from Germans, taking Wake Island from Japanese with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport moved from 104 Sea Zone to 90 Sea Zone
1 artillery and 1 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
3 fighters moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 28 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 5 infantry moved from Shansi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Anhwe, round 2 : 4/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 artilleries, 1 fighter and 15 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Anhwe
1 infantry placed in Hunan
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 112 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to 107 Sea Zone
1 fighter moved from 83 Sea Zone to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 infantry moved from Western India to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery moved from Southern Persia to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
2 artilleries moved from Southern Persia to Iraq
2 cruisers moved from 83 Sea Zone to 82 Sea Zone
Combat - British
Battle in Sumatra
Battle in 107 Sea Zone
British attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 107 Sea Zone
1 destroyer owned by the Germans lost in 107 Sea Zone
British win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Iraq, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.50 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
British roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Iraq, round 3 : 5/6 hits, 2.83 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
2 fighters moved from Egypt to Morocco
1 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from 107 Sea Zone to Morocco
3 infantry moved from Western India to Baluchistan
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Australia to 40 Sea Zone
1 fighter moved from Northern Australia to Shan State
1 aaGun moved from Kweichow to Yunnan
2 infantry moved from Malaya to Shan State
1 aaGun moved from Yunnan to Shan State
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
2 artilleries and 1 infantry placed in Southern Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,6,3,1,2,6,3,4,4
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 fighter
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : 1.33
Italians regular : 0.67
Japanese regular : 0.33
Germans regular : 0.67
British regular : 1.50
@shin-ji Hey there, I accidently clicked the dd on sz 10 to go to the battle in sz28. I ve edited him out and out to where he should be. If you dont agree with this, then i need to change the placements of the fighters after that battle. Thanks
@wizmark No worries!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery, 1 bomber and 6 infantry moved from Syria to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 6 infantry
British defend with 2 artilleries and 1 factory_minor
Italians roll dice for 1 artillery, 1 bomber and 6 infantry in Iraq, round 2 : 1/8 hits, 2.00 expected hits
British roll dice for 2 artilleries in Iraq, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Iraq
Italians roll dice for 1 artillery, 1 bomber and 6 infantry in Iraq, round 3 : 3/8 hits, 2.00 expected hits
British roll dice for 1 artillery in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Non Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to 99 Sea Zone
4 transports moved from 100 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Syria
4 transports moved from 98 Sea Zone to 99 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
3 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,1,6,3
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Northern Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 submarine moved from 59 Sea Zone to 45 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 transport moved from 64 Sea Zone to 56 Sea Zone
1 aaGun and 1 infantry moved from Northern Australia to 56 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
1 aaGun and 1 infantry moved from 43 Sea Zone to Java
2 infantry moved from Northern Australia to South Australia
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.33
@wizmark I just realized that I forgot to move that Italian plane from Bessarabia to SOuthern Italy. Would you mind terribly if I did that?