@captainwalker You are right. I will add it when I am up after Entek does Anzac/Dutch
World at War game 16
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@witt a38d966f-f415-4aee-b2e5-4f79a959cfc0-Anzac 17.tsvg
Game History
Round: 17 Combat Move - Anzac 1 Cruiser moved from 84 Sea Zone to 92 Sea Zone 9 Transports moved from 84 Sea Zone to 106 Sea Zone 2 S.Submarines moved from 58 Sea Zone to 56 Sea Zone 1 Tank moved from Lower Egypt to Kufra 1 Cruiser moved from 84 Sea Zone to 106 Sea Zone 1 Cruiser moved from 92 Sea Zone to 106 Sea Zone 1 Mech.Inf moved from Kweichow to Hunan 1 ArmoredCar moved from Kwangsi to Hunan 3 Infantrys moved from N.Thailand to N.French Indochina 6 Infantrys moved from S.Thailand to N.Thailand 6 Infantrys moved from Bangkok to S.Thailand 4 Infantrys moved from Malaya to S.Thailand 2 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 6 Infantrys moved from 67 Sea Zone to Java 1 Infantry moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 12 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Anzac Battle in Kufra Anzac attack with 1 Tank Italians defend with 1 Infantry Anzac roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra Anzac win, taking Kufra from Italians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Hunan Anzac attack with 1 ArmoredCar and 1 Mech.Inf Yamamoto defend with 1 Infantry Anzac roll dice for 1 ArmoredCar and 1 Mech.Inf in Hunan, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Anzac lost in Hunan Anzac roll dice for 1 Mech.Inf in Hunan, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Mech.Inf in Hunan, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Mech.Inf in Hunan, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Mech.Inf in Hunan, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Mech.Inf in Hunan, round 7 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Anzac win, taking Hunan from Yamamoto with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Anzac: 1 ArmoredCar Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 S.Submarines placed in 58 Sea Zone 6 Infantrys placed in Bangkok 3 Infantrys placed in Broome 3 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Italians regular : -0.33 Anzac regular : -0.83
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@dawgoneit 06430aa5-795c-4376-b882-c4560b18a492-Dutch 17.tsvg
Game History
Round: 17 Combat Move - Dutch 1 Cruiser moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Cruiser and 1 Infantry moved from 111 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to S.French Indochina 1 Infantry moved from S.French Indochina to N.French Indochina 1 Destroyer moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from Sumatra to 66 Sea Zone 1 Infantry moved from Java to 66 Sea Zone 5 Transports moved from 56 Sea Zone to 57 Sea Zone 1 Elite and 2 Infantrys moved from Italian East Africa to 57 Sea Zone 6 Infantrys moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from S.Saudi Arabia to 57 Sea Zone 1 Elite, 9 Infantrys and 5 Transports moved from 57 Sea Zone to 56 Sea Zone 1 Elite and 9 Infantrys moved from 56 Sea Zone to Lower Egypt 1 Tank moved from Darfur to Hun Dutch take Hun from Italians 2 Mech.Infs moved from Belgian Congo to Darfur 1 Transport moved from 58 Sea Zone to 62 Sea Zone 2 Infantrys moved from Mozambique to 62 Sea Zone 2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia 2 Transports moved from 58 Sea Zone to 66 Sea Zone 2 Infantrys and 1 Transport moved from 66 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to S.Saudi Arabia 1 Tank moved from W.Morocco to Tangier French take Tangier from Italians 1 Tank moved from Tangier to W.Morocco Purchase Units - Dutch Dutch buy 8 Infantrys, 2 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Infantrys placed in S.Saudi Arabia 2 Infantrys placed in Mozambique 2 Mech.Infs placed in Belgian Congo 1 Transport placed in 66 Sea Zone 2 Infantrys placed in Sumatra 1 Infantry placed in Java 1 Infantry placed in Banjarmasin Turn Complete - Dutch Dutch collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Game History
Round: 17 Combat Move - Finns Purchase Units - Finns Finns buy 4 Tanks; Remaining resources: 3 PUs; Combat - Finns Non Combat Move - Finns 2 Artillerys and 2 Infantrys moved from Arkhangelsk to S.Karelia 3 Artillerys, 1 Elite and 2 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Novgorod to Latvia 1 Infantry moved from S.Karelia to Novgorod Place Units - Finns 4 Tanks placed in Arkhangelsk Turn Complete - Finns Finns collect 23 PUs; end with 26 PUs
Combat Hit Differential Summary :
Game History
Round: 17 Combat Move - Romanians 3 Tanks moved from Kuybyshev to Tashkent 1 Elite moved from Chimkent to Tashkent 1 Adv.Fighter and 1 Elite moved from Kuybyshev to Perm 2 Tanks moved from Saratov to Erzurum 1 Infantry moved from Astrakhan to Erzurum 2 Mot.Infs moved from Donetsk to Erzurum Purchase Units - Romanians Romanians buy 2 Adv.Fighters, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Perm Romanians attack with 1 Adv.Fighter and 1 Elite Russians defend with 1 Infantry Romanians roll dice for 1 Adv.Fighter and 1 Elite in Perm, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Adv.Fighter and 1 Elite in Perm, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Perm, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Adv.Fighter and 1 Elite in Perm, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Perm, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Adv.Fighter and 1 Elite in Perm, round 5 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Perm, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Perm Romanians win with 1 Adv.Fighter remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Elite Casualties for Russians: 1 Infantry Battle in Erzurum Romanians attack with 1 Infantry, 2 Mot.Infs and 2 Tanks French defend with 2 Tanks Romanians roll dice for 1 Infantry, 2 Mot.Infs and 2 Tanks in Erzurum, round 2 : 3/5 hits, 1.50 expected hits French roll dice for 2 Tanks in Erzurum, round 2 : 2/2 hits, 1.00 expected hits 1 Mot.Inf owned by the Romanians, 2 Tanks owned by the French and 1 Infantry owned by the Romanians lost in Erzurum Romanians win, taking Erzurum from French with 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Romanians: 1 Infantry and 1 Mot.Inf Casualties for French: 2 Tanks Battle in Tashkent Romanians attack with 1 Elite and 3 Tanks British defend with 1 Infantry; Russians defend with 1 Factory Romanians roll dice for 1 Elite and 3 Tanks in Tashkent, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Tashkent, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Tashkent Romanians win, taking Tashkent from Russians with 1 Elite and 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Romanians 1 Elite moved from Saratov to Astrakhan 1 Elite moved from Saratov to Kuybyshev 1 Adv.Fighter moved from Perm to Kuybyshev 2 Artillerys moved from Rostov to Georgia 2 Infantrys moved from Donetsk to Rostov 2 Infantrys moved from Tula to Rostov 1 AAGun moved from Donetsk to Rostov 1 Mech.Inf moved from Bucharest to Donetsk 3 Tanks moved from Bucharest to Vinnytsia Place Units - Romanians 2 Elites placed in Rostov 2 Infantrys placed in Tula 2 Infantrys placed in Donetsk 2 Adv.Fighters placed in Bucharest Turn Complete - Romanians Romanians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
French regular : 1.00 Romanians regular : -0.67 Russians regular : -0.67
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@Entek play through Thai… US is up
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There might be a placement edit for the 4 infantry in WDC, but it shouldn’t effect anything.
Game History
Round: 17 Combat Move - Americans 6 L.Fighters moved from Washington to 16 Sea Zone 6 L.Fighters moved from 16 Sea Zone to London 1 Infantry moved from Kyushu to Chubu Americans take Chubu from Yamamoto 1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Manila to 93 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 4 S.Submarines moved from 84 Sea Zone to 93 Sea Zone 4 Infantrys moved from Mindanao to 93 Sea Zone 1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Hokkaido 9 Infantrys and 9 S.Submarines moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Hokkaido 4 Infantrys moved from 84 Sea Zone to Tohoku 1 Adv.Fighter moved from 84 Sea Zone to Hokkaido 1 Adv.Fighter moved from 84 Sea Zone to Tohoku 1 Infantry moved from 84 Sea Zone to Kirin Americans take Kirin from Hisaichi 1 Infantry moved from 84 Sea Zone to Korea Americans take Korea from Hisaichi 1 Marine moved from Tokyo to 84 Sea Zone 1 Marine moved from 84 Sea Zone to Peking 1 Marine moved from Ponape to 102 Sea Zone 1 Marine and 1 S.Submarine moved from 102 Sea Zone to 84 Sea Zone 1 Marine moved from 84 Sea Zone to Peking 2 Infantrys moved from 84 Sea Zone to Peking 1 B.Transport moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok Russians take Vladivostok from Hisaichi 1 Adv.Fighter moved from Davao to 84 Sea Zone 1 Adv.Fighter moved from Wake to Tokyo 1 Adv.Fighter moved from Wake to Tokyo 1 Adv.Fighter moved from Rio de Oro to 16 Sea Zone 1 S.Bomber moved from London to Manchester 1 S.Bomber moved from Manchester to 21 Sea Zone 1 S.Bomber moved from 21 Sea Zone to Belgium 3 Infantrys moved from Davao to Mindanao Purchase Units - Americans Americans buy 14 Adv.Fighters, 4 Elites, 11 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Belgium Bombing raid in Belgium rolls: 4 and causes: 3 damage to unit: Factory Bombing raid in Belgium causes 3 damage total. Battle in Tohoku Americans attack with 1 Adv.Fighter and 4 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 1 Adv.Fighter and 4 Infantrys in Tohoku, round 2 : 2/5 hits, 1.17 expected hits Yamamoto roll dice for 2 Infantrys in Tohoku, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Tohoku Americans win, taking Tohoku from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 2 Infantrys Battle in Peking Americans attack with 2 Infantrys and 2 Marines Hisaichi defend with 1 Artillery, 1 Elite and 1 Tank Americans roll dice for 1 Battleship and 2 Cruisers in Peking, round 2 : 1/3 hits, 1.67 expected hits 1 Elite owned by the Hisaichi lost in Peking Americans roll dice for 2 Infantrys and 2 Marines in Peking, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Peking, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Americans and 1 Artillery owned by the Hisaichi lost in Peking Americans win, taking Peking from Hisaichi with 1 Infantry and 2 Marines remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Tank Casualties for Americans: 1 Infantry Battle in Hokkaido Americans attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 2 Infantrys Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hokkaido, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Hokkaido, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hokkaido, round 3 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Hokkaido, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hokkaido, round 4 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Hokkaido, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Adv.Fighter and 2 Infantrys in Hokkaido, round 5 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Hokkaido, round 5 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Hokkaido Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 1 Adv.Fighter moved from Hokkaido to 84 Sea Zone 1 Adv.Fighter moved from Tohoku to 84 Sea Zone 1 S.Bomber moved from Belgium to 20 Sea Zone 1 S.Bomber moved from 20 Sea Zone to 18 Sea Zone 1 S.Bomber moved from 18 Sea Zone to Manchester 1 S.Bomber moved from Manchester to London 2 Infantrys moved from Mauritania to W.Morocco Place Units - Americans 4 Elites placed in Tokyo 3 Marines placed in Formosa 3 Infantrys placed in Manila 2 Infantrys placed in Panay 2 Infantrys placed in Mindanao 3 Adv.Fighters placed in Rio de Oro 11 Adv.Fighters placed in Washington 4 Infantrys placed in Washington Turn Complete - Americans Americans collect 155 PUs; end with 155 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : -0.50 Hisaichi regular : 0.17
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Game History
Round: 18 Combat Move - Germans 1 Infantry moved from Komi to Perm Germans take Perm from Russians 1 Artillery moved from Khatanga to Yeniseysk 1 Artillery and 2 Infantrys moved from Sibirsky to Yeniseysk 1 ArmoredCar and 1 Tank moved from Olyokminsk to Bratsk 1 Infantry moved from Sibirsky to Yeniseysk 1 Stuka moved from Sibirsky to Sverdlovsk 12 ArmoredCars, 4 Artillerys, 4 Elites, 9 HeavyTanks, 29 Infantrys, 1 JetFighter, 1 Stuka and 23 Tanks moved from Ufa to Sverdlovsk 15 ArmoredCars and 3 Mech.Infs moved from Kuybyshev to Sverdlovsk 2 Stukas moved from Arkhangelsk to Sverdlovsk 4 Mech.Infs moved from Saratov to Sverdlovsk 1 Infantry moved from Belgium to 20 Sea Zone 3 Infantrys moved from Netherlands to 20 Sea Zone 4 Infantrys and 4 T.Boats moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster Germans take Munster from British 1 Infantry moved from 18 Sea Zone to Dublin Germans take Dublin from British 1 Infantry moved from 18 Sea Zone to Northern Ireland Germans take Northern Ireland from British 1 Infantry moved from 18 Sea Zone to Scotland Germans take Scotland from British 3 Elites moved from Normandy to 20 Sea Zone 3 Artillerys and 3 Infantrys moved from Netherlands to 20 Sea Zone 1 Artillery moved from Belgium to 20 Sea Zone 1 Adv.Fighter, 4 Artillerys, 4 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer, 3 Elites, 1 Fighter, 3 Infantrys, 1 S.Submarine, 14 Submarines, 41 T.Boats and 4 Transports moved from 20 Sea Zone to 18 Sea Zone 4 Artillerys, 3 Elites and 3 Infantrys moved from 18 Sea Zone to Manchester Purchase Units - Germans Germans repair damage of 1x Factory, 3x Factory; Remaining resources: 153 PUs; Germans buy 2 AAGuns, 8 ArmoredCars, 10 Artillerys, 2 Bunkers, 21 Elites and 2 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Manchester Germans attack with 4 Artillerys, 3 Elites and 3 Infantrys British defend with 1 Factory and 1 Infantry Germans roll dice for 4 Battleships and 1 Cruiser in Manchester, round 2 : 4/5 hits, 3.17 expected hits 1 Infantry owned by the British lost in Manchester Germans win, taking Manchester from British with 4 Artillerys, 3 Elites and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Sverdlovsk Germans attack with 27 ArmoredCars, 4 Artillerys, 4 Elites, 9 HeavyTanks, 29 Infantrys, 1 JetFighter, 7 Mech.Infs, 4 Stukas and 23 Tanks British defend with 1 Adv.Fighter; Americans defend with 3 Adv.Fighters and 4 L.Fighters; Russians defend with 1 ArmoredCar, 6 Bunkers, 1 Elite, 1 Factory, 6 Fighters, 18 Infantrys, 3 Mot.Infs and 18 Tanks; Dutch defend with 1 Adv.Fighter and 2 Fighters Germans roll dice for 27 ArmoredCars, 4 Artillerys, 4 Elites, 9 HeavyTanks, 29 Infantrys, 1 JetFighter, 7 Mech.Infs, 4 Stukas and 23 Tanks in Sverdlovsk, round 2 : 41/108 hits, 41.50 expected hits Units damaged: 6 Bunkers owned by the Russians Russians roll dice for 5 Adv.Fighters, 1 ArmoredCar, 6 Bunkers, 1 Elite, 8 Fighters, 18 Infantrys, 4 L.Fighters, 3 Mot.Infs and 18 Tanks in Sverdlovsk, round 2 : 30/64 hits, 30.00 expected hits 1 Elite owned by the Russians, 1 ArmoredCar owned by the Germans, 1 ArmoredCar owned by the Russians, 18 Infantrys owned by the Russians, 29 Infantrys owned by the Germans, 3 Mot.Infs owned by the Russians and 12 Tanks owned by the Russians lost in Sverdlovsk Germans roll dice for 26 ArmoredCars, 4 Artillerys, 4 Elites, 9 HeavyTanks, 1 JetFighter, 7 Mech.Infs, 4 Stukas and 23 Tanks in Sverdlovsk, round 3 : 38/78 hits, 34.50 expected hits Russians roll dice for 5 Adv.Fighters, 6 Bunkers, 8 Fighters, 4 L.Fighters and 6 Tanks in Sverdlovsk, round 3 : 14/29 hits, 16.00 expected hits 6 ArmoredCars owned by the Germans, 6 Fighters owned by the Russians, 2 Fighters owned by the Dutch, 4 Elites owned by the Germans, 4 L.Fighters owned by the Americans, 1 Adv.Fighter owned by the Dutch, 4 Artillerys owned by the Germans, 6 Bunkers owned by the Russians, 3 Adv.Fighters owned by the Americans, 6 Tanks owned by the Russians and 1 Adv.Fighter owned by the British lost in Sverdlovsk Germans captures 24PUs while taking Russians capital Germans win, taking Sverdlovsk from Russians with 20 ArmoredCars, 9 HeavyTanks, 1 JetFighter, 7 Mech.Infs, 4 Stukas and 23 Tanks remaining. Battle score for attacker is 232 Casualties for Germans: 7 ArmoredCars, 4 Artillerys, 4 Elites and 29 Infantrys Casualties for Russians: 1 ArmoredCar, 6 Bunkers, 1 Elite, 6 Fighters, 18 Infantrys, 3 Mot.Infs and 18 Tanks Casualties for Dutch: 1 Adv.Fighter and 2 Fighters Casualties for British: 1 Adv.Fighter Casualties for Americans: 3 Adv.Fighters and 4 L.Fighters Battle in Yeniseysk Germans attack with 2 Artillerys and 3 Infantrys Anzac defend with 1 Tank Germans roll dice for 2 Artillerys and 3 Infantrys in Yeniseysk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Tank in Yeniseysk, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Artillerys and 3 Infantrys in Yeniseysk, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Tank in Yeniseysk, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Yeniseysk Germans win, taking Yeniseysk from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Tank Battle in Bratsk Germans attack with 1 ArmoredCar and 1 Tank Chinese defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Tank in Bratsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Bratsk Germans win, taking Bratsk from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Germans 1 Infantry moved from Evenkia to Olyokminsk 1 Infantry moved from Sibirsky to Evenkia 1 AAGun moved from Rostov to Georgia 1 AAGun moved from Tula to Rostov 3 ArmoredCars moved from Kursk to Saratov 1 ArmoredCar and 1 Tank moved from Stalingrad to Astrakhan 3 Infantrys moved from Stalingrad to Saratov 3 Artillerys moved from Georgia to Astrakhan 1 AAGun moved from Ufa to Sverdlovsk 1 Infantry moved from Komi to Salekhard 1 Artillery and 1 Infantry moved from Komi to Perm 4 Infantrys moved from Kuybyshev to Ufa 2 Infantrys moved from Kuybyshev to Chimkent 1 Stuka moved from Sverdlovsk to Kuybyshev 3 Stukas moved from Sverdlovsk to Ufa 1 JetFighter moved from Sverdlovsk to Kuybyshev 1 Infantry moved from Latvia to Novgorod 6 Elites moved from Hamburg to Netherlands 4 Elites moved from Rhine to Netherlands 7 Elites and 1 Infantry moved from Paris to Normandy 1 AAGun and 30 Infantrys moved from Wales to Manchester 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to Hamburg 1 Infantry moved from Oslo to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Hamburg Place Units - Germans 1 AAGun, 3 Artillerys and 1 Bunker placed in Wales 1 Bunker placed in Dover 3 Elites placed in Normandy 3 Artillerys placed in Netherlands 1 Artillery and 2 Elites placed in Belgium 8 Elites placed in Paris 4 Elites placed in Rhine 4 Elites placed in Hamburg 2 Artillerys and 1 Infantry placed in Georgia 4 ArmoredCars, 1 Artillery and 1 Infantry placed in Sibirsky 4 ArmoredCars placed in Stalingrad Germans undo move 5. 1 AAGun, 1 Artillery and 1 Elite placed in Belgium Germans undo move 8. 1 Artillery, 1 Elite and 1 Infantry placed in Georgia Germans undo move 11. 2 Artillerys and 1 Elite placed in Georgia 1 Infantry placed in Stalingrad Turning on Edit Mode EDIT: Adding units owned by Germans to Belgium: 4 Elites EDIT: Removing units owned by Germans from Netherlands: 4 Elites EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 173 PUs; end with 198 PUs
Combat Hit Differential Summary :
Russians regular : -3.33 Germans regular : 3.00
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Battle score for attacker is 232
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just 700 more to go to tie it up!
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War
Game History
Round: 18 Combat Move - Russians 1 Bomber moved from Leningrad to 23 Sea Zone Combat - Russians Battle in 23 Sea Zone Russians attack with 1 Bomber Germans defend with 1 T.Boat Russians roll dice for 1 Bomber in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 T.Boat in 23 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Russians lost in 23 Sea Zone 1 T.Boat owned by the Germans lost in 23 Sea Zone Germans win with no units remaining. Battle score for attacker is -8 Casualties for Russians: 1 Bomber Casualties for Germans: 1 T.Boat Non Combat Move - Russians Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 Russians regular : 0.33
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@karl7 was good playing with you . Colt and his sidekick Robin, I mean Ronin, have just been too good for us this time.
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@witt I hope you learned your lesson and will not throw every freakin penny at Japan, and let Germany go unchallenged! :-P
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@karl7 Which version of TripleA did you use for making the turn? The latest Dev branch release?
The normal version cannot load the game it seems
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@elrood I am Britain and Japan took all my possessions early on . Thought you were desperate to have them , so let you. I have been waging war with Mr. Hitler and his evil, short and bald, sidekick since 1939, I will have you know .
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@witt I am not speaking solely of Britain, Mr. Puppetmaster! But all your colonies as well. ;-)
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Game History
Round: 18 Combat Move - Italians 1 Infantry moved from Tripoli to Hun 1 Infantry moved from El Agheila to Hun 2 Infantrys moved from Mersa Matruh to Kufra 1 Fighter moved from 51 Sea Zone to Hun 2 Fighters moved from 51 Sea Zone to Kufra 1 Fighter moved from 51 Sea Zone to Crete 2 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Infantrys moved from 51 Sea Zone to Crete Purchase Units - Italians Italians buy 4 Artillerys, 1 Elite, 23 Infantrys and 1 JetFighter; Remaining resources: 0 PUs; Combat - Italians Battle in Hun Italians attack with 1 Fighter and 2 Infantrys Dutch defend with 1 Tank Italians roll dice for 1 Fighter and 2 Infantrys in Hun, round 2 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Hun, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Hun, round 3 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Hun, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Hun, round 4 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Hun, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Hun, round 5 : 0/3 hits, 0.67 expected hits Dutch roll dice for 1 Tank in Hun, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Hun Italians roll dice for 1 Fighter and 1 Infantry in Hun, round 6 : 2/2 hits, 0.50 expected hits Dutch roll dice for 1 Tank in Hun, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Dutch lost in Hun Italians win, taking Hun from Dutch with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for Dutch: 1 Tank Battle in Crete Italians attack with 1 Fighter and 2 Infantrys British defend with 2 Infantrys Italians roll dice for 2 Battleships in Crete, round 2 : 2/2 hits, 1.33 expected hits 2 Infantrys owned by the British lost in Crete Italians win, taking Crete from British with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Kufra Italians attack with 2 Fighters and 2 Infantrys Anzac defend with 1 Tank Italians roll dice for 2 Fighters and 2 Infantrys in Kufra, round 2 : 0/4 hits, 1.00 expected hits Anzac roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 2 Fighters and 1 Infantry in Kufra, round 3 : 1/3 hits, 0.83 expected hits Anzac roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Kufra Italians win, taking Kufra from Anzac with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for Anzac: 1 Tank Non Combat Move - Italians 2 Fighters moved from Kufra to 51 Sea Zone 1 Fighter moved from Crete to 51 Sea Zone 1 Fighter moved from Hun to Tripoli 1 Infantry moved from S.Tunisia to Tripoli 3 Infantrys moved from S.Algeria to E.Morocco 3 Artillerys moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 3 Infantrys moved from N.Tunisia to S.Algeria 1 Infantry moved from Tunis to N.Tunisia 3 Infantrys moved from Tunis to S.Tunisia 4 Transports moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys moved from Greece to 48 Sea Zone 1 Artillery moved from Campania to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from Greece to 48 Sea Zone 3 Artillerys, 7 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 4 Transports moved from 51 Sea Zone to 46 Sea Zone 6 Artillerys, 11 Infantrys and 9 Transports moved from 48 Sea Zone to 51 Sea Zone 6 Artillerys and 11 Infantrys moved from 51 Sea Zone to Mersa Matruh 3 Infantrys moved from Rome to Campania 5 Infantrys moved from Lombardy to Tuscany 1 HeavyTank moved from E.Morocco to S.Tunisia 1 Infantry moved from Mersa Matruh to Tobruk Place Units - Italians 2 Artillerys, 1 Elite and 1 Infantry placed in Greece 2 Artillerys and 1 Infantry placed in Campania 10 Infantrys placed in Rome 3 Infantrys and 1 JetFighter placed in Tunis 4 Infantrys placed in E.Morocco 4 Infantrys placed in Lombardy Turn Complete - Italians Italians collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00 Italians regular : -1.33 Dutch regular : -1.50
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@elrood d00043d6-59e4-4e62-8a29-5068888be40c-China 18.tsvg
Game History
Round: 18 Combat Move - Chinese 1 ArmoredCar moved from Chita to Ayan Chinese take Ayan from Hisaichi 1 ArmoredCar moved from Ayan to Khabarovsk Chinese take Khabarovsk from Hisaichi 1 Tank moved from Hupeh to Kwangtung Chinese take Kwangtung from Yamamoto 1 Tank moved from Hupeh to Kiangsi Chinese take Kiangsi from Yamamoto 2 Tanks moved from Hupeh to Shanghai 2 Tanks moved from Hupeh to Chahar 2 Tanks moved from Shantung to East Gobi 1 Tank moved from S.Buryat Mongolia to East Gobi 2 Tanks moved from Eastern Mongolia to East Gobi 2 Tanks moved from Chahar to Peking 4 Tanks moved from E.Sinkiang to C.Sinkiang 4 Tanks moved from Urumqi to C.Sinkiang 1 Infantry moved from Irkutsk to Krasnoyarsk 1 Tank moved from Chita to Irkutsk 18 Tanks moved from Chita to Peking 1 Elite and 1 Infantry moved from W.Qinghai to E.Sinkiang 6 Tanks moved from Hsining to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite, 2 Infantrys and 10 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in East Gobi Chinese attack with 5 Tanks Neutral defend with 4 Infantrys Chinese roll dice for 5 Tanks in East Gobi, round 2 : 0/5 hits, 2.50 expected hits Neutral roll dice for 4 Infantrys in East Gobi, round 2 : 1/4 hits, 1.33 expected hits 1 Tank owned by the Chinese lost in East Gobi Chinese roll dice for 4 Tanks in East Gobi, round 3 : 0/4 hits, 2.00 expected hits Neutral roll dice for 4 Infantrys in East Gobi, round 3 : 1/4 hits, 1.33 expected hits 1 Tank owned by the Chinese lost in East Gobi Chinese roll dice for 3 Tanks in East Gobi, round 4 : 2/3 hits, 1.50 expected hits Neutral roll dice for 4 Infantrys in East Gobi, round 4 : 3/4 hits, 1.33 expected hits 3 Tanks owned by the Chinese and 2 Infantrys owned by the Neutral lost in East Gobi Neutral win with 2 Infantrys remaining. Battle score for attacker is -21 Casualties for Chinese: 5 Tanks Casualties for Neutral: 2 Infantrys Battle in Shanghai Chinese attack with 2 Tanks Yamamoto defend with 1 Infantry Chinese roll dice for 2 Tanks in Shanghai, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Chinese win, taking Shanghai from Yamamoto with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 4 Tanks placed in Urumqi 6 Tanks placed in Hsining 1 Elite and 2 Infantrys placed in Hupeh Turn Complete - Chinese Chinese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Chinese regular : -4.00 Neutral regular : 1.00