Finished reading it.
Looks great!
Hopefully in the future you can add Japanese impulse rounds to reflect their action in the Second Sino-Japanese War (maybe even simulate Khalkhin Gol).
Only unlocked after 6 turns of play (when Germany is at Russia’s doorstep) The Allies get a special satellite beam just like the one from World Conqueror 3/4 by EasyTech. You can choose any enemy unit on the map and ZAP three units disappear! This is to simulate UFO’s, obviously, but according to the masters of history on the poorly-researched mobile game scene. if you unlocked a certain tech level you get to use special satellites :)
Why? What’s the point of this? And why can’t the Axis have a satellite beam?
@superbattleshipyamato To balance the game in the weirdest way possible
Okay then. I would rather the Axis win, so…