I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L23 Martin X vs FlyingBadger L+22 BM4 Playoffs
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You clicked once too far - does this mean that Germany has already done its purchases?
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It appears you did not do the US-edits. I will move everything to the Midway sea zone then.
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@martin No, just past the turn summary, Germany has some repairs to do first ;)
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Game History
Round: 8 Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 79 PUs; Germans buy 4 artilleries, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Western Germany to Holland Belgium 3 artilleries and 2 infantry moved from France to Normandy Bordeaux 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 bombers moved from Novgorod to Normandy Bordeaux 1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Greece to Normandy Bordeaux 1 armour moved from Caucasus to Persia Germans take Northwest Persia from British Germans take Persia from British 2 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan 2 artilleries moved from Rostov to Volgograd 4 infantry moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Kazakhstan 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Syria to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Algeria Combat - Germans Battle in Algeria Battle in Normandy Bordeaux Germans attack with 3 artilleries, 4 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 aaGuns and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 11 infantry British roll AA dice in Normandy Bordeaux : 1/6 hits, 1,00 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 4 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/14 hits, 6,83 expected hits Americans roll dice for 2 aaGuns, 1 artillery and 12 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 4,33 expected hits 2 aaGuns owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 3 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 4 bombers, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/10 hits, 5,50 expected hits Americans roll dice for 1 artillery and 8 infantry in Normandy Bordeaux, round 3 : 3/9 hits, 3,00 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 5 infantry owned by the Americans and 1 tactical_bomber owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 4 bombers and 2 fighters in Normandy Bordeaux, round 4 : 3/7 hits, 4,00 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1,33 expected hits 1 fighter owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 4 bombers and 1 fighter in Normandy Bordeaux, round 5 : 4/6 hits, 3,50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Algeria from French, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 1 artillery and 11 infantry Casualties for British: 2 aaGuns and 1 infantry Battle in Holland Belgium Germans attack with 7 infantry Americans defend with 2 infantry Germans roll dice for 7 infantry in Holland Belgium, round 2 : 1/7 hits, 1,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 5 infantry in Holland Belgium, round 3 : 0/5 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 infantry in Holland Belgium, round 4 : 2/5 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Volgograd Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Volgograd, round 2 : 0/8 hits, 2,00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Volgograd, round 3 : 1/7 hits, 1,83 expected hits Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Volgograd Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Volgograd, round 4 : 2/7 hits, 1,83 expected hits Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 2 armour and 5 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 5 mech_infantrys in Kazakhstan, round 2 : 3/7 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 armour and 7 mech_infantrys moved from Caucasus to Persia 1 aaGun moved from Rostov to Volgograd 2 aaGuns moved from Rostov to Caucasus 1 fighter and 2 tactical_bombers moved from Greece to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Normandy Bordeaux to France 3 mech_infantrys moved from Southern Italy to France 1 artillery and 1 infantry moved from Finland to Norway 1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Finland 5 artilleries moved from Ukraine to Bessarabia 1 aaGun moved from Western Germany to France 1 artillery moved from Western Ukraine to Bessarabia 1 armour and 2 mech_infantrys moved from Belarus to Nenetsia 3 armour and 5 mech_infantrys moved from Belarus to Eastern Poland 1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Rostov to Caucasus 3 infantry moved from Rostov to Ukraine 2 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Belarus to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 2 artilleries and 1 mech_infantry placed in France 1 artillery and 3 mech_infantrys placed in Germany 1 artillery and 5 mech_infantrys placed in Western Germany Germans undo move 5. 1 artillery placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : -0,33 British AA : 0,00 Russians regular : 1,67 Germans regular : -3,17 -
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 2 armour, 6 artilleries, 32 infantry and 6 mech_infantrys moved from Bryansk to Ukraine 6 artilleries and 22 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/8 hits, 2.50 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/7 hits, 2.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 2 armour, 7 artilleries, 32 infantry and 6 mech_infantrys Germans defend with 1 factory_minor and 21 infantry Russians roll dice for 2 armour, 7 artilleries, 32 infantry and 6 mech_infantrys in Ukraine, round 2 : 11/47 hits, 10.83 expected hits Germans roll dice for 21 infantry in Ukraine, round 2 : 6/21 hits, 7.00 expected hits 6 infantry owned by the Russians and 11 infantry owned by the Germans lost in Ukraine Russians roll dice for 2 armour, 7 artilleries, 26 infantry and 6 mech_infantrys in Ukraine, round 3 : 12/41 hits, 9.83 expected hits Germans roll dice for 10 infantry in Ukraine, round 3 : 3/10 hits, 3.33 expected hits 3 infantry owned by the Russians and 10 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 armour, 7 artilleries, 23 infantry and 6 mech_infantrys remaining. Battle score for attacker is 36 Casualties for Russians: 9 infantry Casualties for Germans: 21 infantry Battle in Rostov Russians attack with 6 artilleries and 22 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 22 infantry in Rostov, round 2 : 9/28 hits, 6.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 6 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 2 infantry moved from Samara to Russia 1 aaGun and 2 infantry moved from Amur to Sakha 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 2.83 -
Hmm, it looks like we both forgot to do your edits once more.
Please feel free to do these edits and re-post Russia. It is of course essential that these are completed before I start doing my turn with Japan.
I could do them as well as you described below. But if I do a mistake and base Japan’s move on that, this will be fatal.
I prefer you to do the edits, and me to review them.
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@martin said in L23 Martin X vs FlyingBadger L+22 BM4 Playoffs:
Hmm, it looks like we both forgot to do your edits once more.
LOL
Here we go, I’ve made those edits. Let me know if there is a problem.
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 4 infantry and 1 tactical_bomber moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 2 fighters moved from 20 Sea Zone to Chahar 1 tactical_bomber moved from Kwangtung to Chahar 2 fighters moved from Japan to Chahar 1 artillery and 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Alaska to British Columbia Combat - Japanese Battle in British Columbia Japanese attack with 1 infantry Americans defend with 1 aaGun and 1 fighter Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0,17 expected hits British roll dice for 1 aaGun and 1 fighter in British Columbia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in British Columbia British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 aaGun Battle in Chahar Japanese attack with 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 1 artillery, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 8/12 hits, 4,67 expected hits Chinese roll dice for 9 infantry in Chahar, round 2 : 3/9 hits, 3,00 expected hits 3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 3 : 3/9 hits, 4,17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 4 infantry Casualties for Chinese: 9 infantry Battle in Hopei Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 mech_infantry moved from Burma to Szechwan 1 artillery moved from Hunan to Kweichow 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 artillery moved from Manchuria to Jehol 1 artillery moved from Korea to Manchuria 4 fighters and 2 tactical_bombers moved from Chahar to Jehol 2 infantry moved from Eastern Persia to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 armour moved from West India to Persia 5 artilleries and 1 infantry moved from West India to Eastern Persia 1 artillery and 2 infantry moved from India to West India 2 mech_infantrys moved from India to Eastern Persia 5 fighters and 5 tactical_bombers moved from India to Persia 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 destroyer moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 7 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 2 submarines moved from 36 Sea Zone to 6 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to India 1 fighter and 1 tactical_bomber moved from Philippines to Japan 1 fighter moved from Philippines to Japan 1 infantry moved from Manchuria to Amur 1 aaGun moved from Korea to Amur 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 bomber and 1 infantry placed in India 1 transport placed in 39 Sea Zone 3 destroyers and 1 transport placed in 6 Sea Zone Japanese undo move 3. 2 destroyers and 1 transport placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Japan 1 infantry placed in French Indo China 1 artillery and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 2,67 British regular : 0,33 -
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 3 fighters moved from 25 Sea Zone to 7 Sea Zone 2 fighters moved from 25 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 fighter moved from Gibraltar to 94 Sea Zone 2 fighters moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Algeria Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 125 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 7 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone 3 fighters moved from 16 Sea Zone to Midway 1 fighter moved from British Columbia to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to Central United States 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 23 Sea Zone to 25 Sea Zone 1 destroyer moved from 2 Sea Zone to 14 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 2 fighters moved from Algeria to Gibraltar 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 armour and 3 mech_infantrys moved from Tobruk to Egypt Place Units - Americans 3 transports placed in 101 Sea Zone 2 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Kansu 1 infantry moved from Suiyuyan to Kansu 2 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 4 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 4 fighters moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 87 Sea Zone to 92 Sea Zone 3 artilleries, 10 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 5 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt Place Units - British 3 infantry placed in United Kingdom 1 factory_minor placed in Iraq 1 submarine placed in 81 Sea Zone 2 mech_infantrys placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.33 Japanese regular : 1.00 Germans regular : 1.17 British regular : 0.83 -
Wasn’t it kind of arrogant to attack Normandy Bordeaux with only one inf, although there were more units available? LOL This must be a British elite unit, as it also defended well against the Italian attempt to free Western France…
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Battle in Normandy Bordeaux Italians attack with 1 artillery British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians regular : -0,67 British regular : 0,33 -
Take your time - I will not be able to do my next turn before Monday. Tomorrow, I will go to my little brother’s stag party, and I might, no, I will need a break, on Sunday… Have a good weekend!
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@martin Too late! Don’t worry though, take as much time as you need to recover from that strong german beer.
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Queensland to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 54 Sea Zone to Queensland 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 2 destroyers moved from 30 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.83 -
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Western Germany to Normandy Bordeaux 3 infantry moved from Holland Belgium to Normandy Bordeaux 2 bombers moved from France to Archangel 2 bombers moved from Western Germany to Western Ukraine 1 mech_infantry moved from Persia to Turkmenistan Germans take Turkmenistan from Russians 3 mech_infantrys moved from Persia to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour moved from Tsinghai to Shensi Germans take Shensi from Chinese 1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Tambov to Bryansk Germans take Bryansk from Russians 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Nenetsia to Archangel 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Nenetsia to Archangel Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter and 3 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Archangel, round 3 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers, 2 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Northwest Persia Germans attack with 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 0,67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 3 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 0,50 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Novgorod 2 bombers moved from Archangel to Novgorod 2 infantry moved from Novgorod to 127 Sea Zone 1 artillery and 1 infantry moved from Finland to Norway 2 infantry moved from 127 Sea Zone to Finland 1 fighter moved from Normandy Bordeaux to Norway 3 armour and 2 mech_infantrys moved from Persia to Turkmenistan 1 infantry moved from Volgograd to Samara 1 aaGun, 2 artilleries and 2 mech_infantrys moved from Volgograd to Kazakhstan 2 aaGuns and 2 mech_infantrys moved from Caucasus to Kazakhstan 2 armour moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 1 armour moved from Bessarabia to Belarus 6 artilleries moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Slovakia Hungary 4 mech_infantrys moved from France to Yugoslavia 2 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from France to Western Germany 1 mech_infantry moved from Vologda to Novosibirsk Place Units - Germans 1 destroyer placed in 93 Sea Zone 3 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Novgorod 9 mech_infantrys placed in Western Germany 1 artillery placed in France 1 infantry placed in France 5 mech_infantrys placed in Germany Germans undo move 4. Germans undo move 5. 1 infantry placed in Western Germany 8 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUsCombat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -0,83 British regular : 0,67 -
I am not sure if I ever played Germany with this income and at the same time so badly positioned, LOL
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Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 25 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 1 artillery and 3 infantry moved from Ukraine to Western Ukraine 6 artilleries and 20 infantry moved from Ukraine to Bryansk 6 artilleries and 20 infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 infantry moved from Rostov to Tambov Russians take Tambov from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 submarine moved from 92 Sea Zone to 94 Sea Zone Combat - Russians Battle in Smolensk Russians attack with 25 infantry Germans defend with 1 infantry Russians roll dice for 25 infantry in Smolensk, round 2 : 5/25 hits, 4.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 25 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 6 artilleries and 20 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 20 infantry in Bryansk, round 2 : 6/26 hits, 6.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 6 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 6 artilleries, 20 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 6 artilleries, 20 infantry and 1 mech_infantry in Volgograd, round 2 : 2/28 hits, 7.00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 6 artilleries, 18 infantry and 1 mech_infantry in Volgograd, round 3 : 6/26 hits, 6.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 3 infantry Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in 94 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Russians 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Russia to Smolensk 1 mech_infantry moved from Ukraine to Smolensk 1 armour and 4 mech_infantrys moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 aaGun and 2 infantry moved from Sakha to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Tsagaan Olom 2 infantry moved from Buyant-Uhaa to Ulaanbaatar Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : -1.00 Germans regular : 0.00 Russians regular : -4.83 -
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 5 destroyers, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 4 fighters moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Buryatia 4 fighters and 2 tactical_bombers moved from Jehol to Buryatia 1 submarine moved from 6 Sea Zone to 14 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Guam Battle in 14 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 14 Sea Zone Americans win, taking Guam from Americans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 7 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Buryatia Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry Russians roll AA dice in Buryatia : 0/3 hits, 0,50 expected hits Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Buryatia, round 2 : 1/8 hits, 3,67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Buryatia, round 2 : 0/3 hits, 1,00 expected hits 1 aaGun owned by the Russians lost in Buryatia Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Buryatia, round 3 : 2/8 hits, 3,67 expected hits Russians roll dice for 3 infantry in Buryatia, round 3 : 3/3 hits, 1,00 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia Japanese roll dice for 3 fighters and 2 tactical_bombers in Buryatia, round 4 : 2/5 hits, 2,83 expected hits Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - Japanese 6 fighters moved from 7 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 3 fighters and 2 tactical_bombers moved from Buryatia to Amur 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 17 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 1 destroyer moved from 56 Sea Zone to 61 Sea Zone 1 infantry moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Persia to Turkmenistan 5 fighters and 5 tactical_bombers moved from Persia to Shensi 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 2 bombers moved from India to Turkmenistan 2 mech_infantrys moved from Eastern Persia to Turkmenistan 1 artillery and 1 infantry moved from Manchuria to Amur 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 artillery moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Yunnan to Shensi 1 aaGun moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Shensi 1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 artillery moved from French Indo China to Yunnan Place Units - Japanese 2 artilleries and 1 infantry placed in India 3 mech_infantrys placed in French Indo China 1 destroyer placed in 20 Sea Zone 4 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : 0,17 Japanese regular : -5,17 Russians regular : 0,67 Russians AA : -0,50 -
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Midway to 16 Sea Zone 7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 artillery moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 3 fighters moved from Gibraltar to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in Trans-Jordan Americans attack with 1 armour and 3 mech_infantrys Italians defend with 2 infantry Americans roll dice for 1 armour and 3 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Trans-Jordan Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 5 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 6 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 7 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 8 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 2 infantry Battle in 93 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 16 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 16 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 7 Sea Zone Americans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 3 fighters moved from 16 Sea Zone to Midway 1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 25 Sea Zone to 5 Sea Zone 7 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone 2 submarines moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 14 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 mech_infantry moved from Alaska to Western United States 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Central United States 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 4 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 2 armour, 1 artillery, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Iraq to Northwest Persia 5 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Iraq to Persia Combat - British Battle in Northwest Persia British attack with 5 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 mech_infantrys British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 5/10 hits, 4.33 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Persia British attack with 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys in Persia, round 2 : 3/29 hits, 7.50 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia British win, taking Persia from Germans with 1 armour, 7 artilleries, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Iraq to Northwest Persia 2 aaGuns moved from Iraq to Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 5 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq Place Units - British 2 armour and 1 artillery placed in Iraq 3 mech_infantrys placed in Egypt 1 transport placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -6.17 Japanese regular : -0.50 Italians regular : -1.67 Germans regular : -1.67 British regular : -3.83 -
Although it is “just” Italy, I will only do my turn, tomorrow evening. After the break, this looks like a completely unknown game to me, LOL. I should start taking notes.
Starting Sunday, I will be able to do at least one turn per day, having a week off. The week after, from June 5 to 9, I will be on a business trip, not being able to do any turns. But maybe we will make an incredible advance, next week :-)
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Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 94 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2 Italians collect 8 PUs (2 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians regular : 0,17 Russians regular : -0,17 -
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from Queensland to 61 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East Combat - ANZAC Battle in Soviet Far East ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Soviet Far East ANZAC win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 61 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 61 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 61 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 61 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 61 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 61 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to Queensland 2 infantry moved from Johnston Island to 30 Sea Zone 3 destroyers moved from 25 Sea Zone to 5 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 25 Sea Zone to 5 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -2.33





